“We Believe in STEAM Education, but We Need Support”: In-Service Teachers’ Voices on the Realities of STEAM Implementation
Abstract
1. Introduction
- RQ1: What attitudes do educators hold toward STEAM education?
- RQ2: What challenges and needs do educators report in implementing STEAM education, and how do these align with their attitudes?
- RQ3: How do educators’ attitudes and reported needs vary according to professional development experience, disciplinary background (STEM or no-STEM), and years of STEAM teaching experience?
2. Materials and Methods
2.1. Participants
2.2. Instrument
2.3. Data Collection and Analysis
3. Results
3.1. Educators’ Attitudes Toward STEAM Education
3.2. Reported Challenges in Implementing STEAM Education
3.3. Exploring Differences Based on Year of Experience, Professional Development, and STEM or No-STEM Teaching Discipline
- Financial support (Pr): Educators with more than 15 years of STEAM teaching experience reported significantly stronger needs for financial support compared to those with 1–3 years (Mdiff = 0.407, p = 0.006) and those with 4–15 years of experience (Mdiff = 0.356, p = 0.021).
- Tools for coordination (Cor): Participants with more than 15 years of experience expressed greater needs for tools to coordinate STEAM activities compared to those without experience (Mdiff = −0.360, p = 0.044).
- Resource management (Cor): Those with more than 15 years of experience reported higher needs in managing resources compared to educators with 1–3 years of experience (Mdiff = −0.393, p = 0.024).
- School organization/administrative support (Cor): Participants with more than 15 years of STEAM experience reported significantly stronger needs for administrative and organizational support than those without experience (Mean Difference = −0.433, p = 0.008), those with 1–3 years (Mdiff = −0.394, p = 0.035), and those with 4–15 years (Mdiff = −0.398, p = 0.024).
- Collaboration with industry (Col): Educators with 4–15 years of experience highlighted a stronger need for collaboration with industry compared to those without STEAM teaching experience (Mdiff = −0.313, p = 0.018).
- Collaboration with other teachers (Col): Educators with more than 15 years of experience reported significantly greater needs for collaboration with colleagues compared to those without experience (Mdiff = −0.504, p = 0.045).
- Collaboration with other schools/institutions (Col): Those with more than 15 years of experience expressed significantly higher needs compared to those without experience (Mdiff = −0.492, p = 0.050).
- Classroom organization and management (PD): Educators with more than 15 years of experience reported stronger needs in classroom organization and management compared to those without experience (Mdiff = −0.359, p = 0.044) and those with 1–3 years (Mdiff = −0.377, p = 0.044).
4. Discussion
5. Implications
- Multi-level support is essential: Efforts to advance STEAM must move beyond isolated training initiatives. Teacher PD should be integrated with curriculum design, assessment models, and institutional strategies to create an enabling ecosystem.
- Curricular and assessment reform is urgent: Teachers identified strong needs for clear curricular principles and validated assessment frameworks. Policymakers should prioritize the development of interdisciplinary curricula and evidence-based tools to measure competencies in creativity, problem-solving, and collaboration.
- Time and resources must be structurally allocated: Teachers consistently highlighted insufficient preparation and collaboration time as key barriers. Systemic scheduling solutions, financial investment, and provision of technological resources are required to support sustained interdisciplinary teaching.
- Leadership and school culture matter: School leaders play a pivotal role in legitimizing STEAM, enabling cross-departmental collaboration, and embedding a culture of interdisciplinarity. Without leadership buy-in, teacher enthusiasm may not translate into long-term reform.
- External partnerships enhance authenticity: Collaboration with industry, cultural institutions, and communities should be systematically embedded in STEAM initiatives to ensure relevance, authenticity, and student engagement.
6. Limitations and Next Steps
7. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
References
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Category | Item Statement |
---|---|
Desire to Apply STEAM Education | I think STEAM education is useful to me in teaching. |
I feel that I have the tools to implement STEAM education. | |
I feel a desire to apply STEAM education in teaching my courses. | |
I think that STEAM education develops the learner’s motivation to study. | |
Thinking and Problem-Solving | STEAM education is important for the development of creative thinking. |
STEAM education is important for the development of critical thinking. | |
STEAM education is important for the development of computational thinking. | |
STEAM education is important for the development of a transdisciplinary way of thinking. | |
STEAM education develops autonomy in thinking. | |
Motivation and Self-Regulated Learning | STEAM education is interesting and fun for learners. |
STEAM education relieves students’ anxiety in studying one or more of the STEAM subjects. | |
STEAM education has an educational benefit in increasing the self-confidence of learners. | |
STEAM education develops the ability to self-manage and organize. | |
STEAM education takes into account individual differences among students. | |
Collaboration and Communication | STEAM education fosters collaborative work among students. |
STEAM education fosters collaborative work among teachers. | |
STEAM education develops the ability to communicate with others. | |
STEAM education can be applied in all classes at all stages. | |
STEAM education collaboration tools are multiple and varied. |
Category | No of Items | Examples Statement |
---|---|---|
Needs for preparation/development of STEAM education programs before teaching (Pr) | 12 | Knowledge of STEAM education foundations Understanding the principles of a STEAM education curriculum Instructional design strategies |
Needs for the implementation of STEAM education programs during teaching (Im) | 17 | Time to collaborate and plan More instructional time More manageable class sizes |
Needs for the coordination of STEAM education programs (Cor) | 6 | Resource management Labs’ coordination Managing group of learners/teachers |
Needs for collaboration with other educators/community building (Col) | 7 | Support on how to involve parents Support on how to involve the local community Support on how to involve the industry |
Needs for professional development on specific topics related to STEAM education (PD) | 16 | Review and use of emerging technologies for STEAM education Discipline-specific training in different STEAM fields Examples of effective lesson plans in STEAM education |
Attitude | Correlated Needs (Exact Items) | r |
---|---|---|
Desire to Apply | 4.1 Understanding the principles of a STEAM curriculum | 0.68 ** |
4.1 Instructional design strategies | 0.63 ** | |
4.2 Content knowledge of specific STEAM disciplines | 0.65 ** | |
4.1 Educational resources selection | 0.56 ** | |
4.1 Collaboration opportunities with other teachers | 0.54 ** | |
Thinking & Problem Solving | 4.2 Feedback and assessment | 0.67 ** |
4.2 Monitoring support on the use of the content | 0.62 ** | |
4.2 Technological/Laboratory support | 0.53 ** | |
4.2 More instructional time | 0.51 ** | |
Motivation & Self-Learning | 4.1 Educational resources preparation | 0.70 ** |
4.1 Innovative technology resources | 0.69 ** | |
4.2 Time to collaborate and plan | 0.57 ** | |
4.2 More instructional time | 0.55 ** | |
4.2 More manageable class sizes | 0.52 ** | |
Collaboration & Communication | 4.1 Collaboration opportunities with other teachers | 0.82 ** |
4.1 Establishment of a STEAM ethos/culture | 0.60 ** | |
4.1 Organizational changes to school curriculum (e.g., time to collaborate) | 0.55 ** | |
4.1 Financial support | 0.50 ** |
Variable | t | df | p | Mean Difference (95% CI) | Variable | t | df | p | Mean Difference (95% CI) |
---|---|---|---|---|---|---|---|---|---|
Needs | Attitudes | ||||||||
Sufficient time for preparation | −3.84 | 650 | <0.001 | −0.25 [−0.38, −0.12] | Desire to Apply | −9.71 | 659 | <0.001 | −0.43 [−0.52, −0.35] |
Organizational changes to school curriculum | −2.86 | 653 | 0.004 | −0.19 [−0.32, −0.06] | Thinking & Problem Solving | −6.84 | 658 | <0.001 | −0.31 [−0.40, −0.22] |
Establishment of a STEAM ethos/culture | −2.18 | 653 | 0.029 | −0.15 [−0.28, −0.02] | Motivation & Self-Learning | −6.11 | 660 | <0.001 | −0.31 [−0.41, −0.21] |
Financial support | −3.16 | 652 | 0.002 | −0.20 [−0.32, −0.08] | Collaboration & Communication | −8.11 | 660 | <0.001 | −0.37 [−0.46, −0.28] |
Support on how to involve industry | −3.42 | 651 | 0.001 | −0.27 [−0.42, −0.11] | |||||
Best practices for integrating arts and design into STEM | −2.23 | 653 | 0.026 | −0.16 [−0.30, −0.02] |
Variable | t | df | p (2-Tailed) | Mean Difference (95% CI) | Variable | t | df | p (2-Tailed) | Mean Difference (95% CI) |
---|---|---|---|---|---|---|---|---|---|
Attitudes | Challenges | ||||||||
Desire to Apply | −5.50 | 641 | <0.001 | −0.26 [−0.36, −0.17] | Content knowledge of specific STEAM disciplines (Im) | 2.33 | 638 | 0.020 | 0.18 [0.03, 0.33] |
Thinking & Problem Solving | −2.19 | 640 | 0.029 | −0.10 [−0.20, −0.01] | Organizational changes to school curriculum (Pr) | −1.91 | 636 | 0.056 | −0.13 [−0.27, 0.00] |
Motivation & Self-Learning | −1.08 | 642 | 0.280 | −0.06 [−0.16, 0.05] | Monitoring support on content use (Im) | 1.84 | 635 | 0.066 | 0.13 [−0.01, 0.28] |
Collaboration & Communication | −2.93 | 642 | 0.004 | −0.14 [−0.24, −0.05] | More manageable class sizes (Im) | −1.93 | 639 | 0.054 | −0.13 [−0.27, 0.00] |
Inclusion & diversity in STEAM education (PD) | 1.87 | 636 | 0.062 | 0.14 [−0.01, 0.29] |
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Spyropoulou, N.; Mathiopoulos, K.; Kameas, A. “We Believe in STEAM Education, but We Need Support”: In-Service Teachers’ Voices on the Realities of STEAM Implementation. Educ. Sci. 2025, 15, 1300. https://doi.org/10.3390/educsci15101300
Spyropoulou N, Mathiopoulos K, Kameas A. “We Believe in STEAM Education, but We Need Support”: In-Service Teachers’ Voices on the Realities of STEAM Implementation. Education Sciences. 2025; 15(10):1300. https://doi.org/10.3390/educsci15101300
Chicago/Turabian StyleSpyropoulou, Natalia, Konstantinos Mathiopoulos, and Achilles Kameas. 2025. "“We Believe in STEAM Education, but We Need Support”: In-Service Teachers’ Voices on the Realities of STEAM Implementation" Education Sciences 15, no. 10: 1300. https://doi.org/10.3390/educsci15101300
APA StyleSpyropoulou, N., Mathiopoulos, K., & Kameas, A. (2025). “We Believe in STEAM Education, but We Need Support”: In-Service Teachers’ Voices on the Realities of STEAM Implementation. Education Sciences, 15(10), 1300. https://doi.org/10.3390/educsci15101300