VR Gaming for Meta-Skills Training in Special Education: The Role of Metacognition, Motivations, and Emotional Intelligence
Abstract
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Mitsea, E.; Drigas, A.; Skianis, C. VR Gaming for Meta-Skills Training in Special Education: The Role of Metacognition, Motivations, and Emotional Intelligence. Educ. Sci. 2023, 13, 639. https://doi.org/10.3390/educsci13070639
Mitsea E, Drigas A, Skianis C. VR Gaming for Meta-Skills Training in Special Education: The Role of Metacognition, Motivations, and Emotional Intelligence. Education Sciences. 2023; 13(7):639. https://doi.org/10.3390/educsci13070639
Chicago/Turabian StyleMitsea, Eleni, Athanasios Drigas, and Charalabos Skianis. 2023. "VR Gaming for Meta-Skills Training in Special Education: The Role of Metacognition, Motivations, and Emotional Intelligence" Education Sciences 13, no. 7: 639. https://doi.org/10.3390/educsci13070639
APA StyleMitsea, E., Drigas, A., & Skianis, C. (2023). VR Gaming for Meta-Skills Training in Special Education: The Role of Metacognition, Motivations, and Emotional Intelligence. Education Sciences, 13(7), 639. https://doi.org/10.3390/educsci13070639

