Novel Mixed Reality Use Cases for Pilot Training
Abstract
:1. Introduction
1.1. Business Innovation in Pilot Education
1.2. Augmented/ Mixed Reality
1.3. Pilot Education
1.4. Gender Aspects Related to Flight Training
2. Materials and Methods
2.1. Research Approach
2.2. Participants
3. Results
3.1. Use Case—Interactive Theory Training
Triggering Event | First time, during the classroom training, after the introduction of the electrical system. A second time, during the simulator training where the electrical system is explained. Syllabus content “electrical power supply”. |
Description | The effects of a fuse and generator failure on the electrical system will be explained in an interactive manner. |
Actors | TR student (TRI (configures simulator in simulator training), (helps students in classroom training)). |
Precondition | The student sits in a simulator of a business jet, or in a classroom in front of a paper/wood mock-up and is wearing the MR device (e.g., HoloLens). |
Flow of activities | For the classroom training, all buttons and controls will be holographic. For the simulator training, the physical buttons will be highlighted using MR, the student must use the physical buttons of the simulator. The application workflow is in both scenarios the same. After 15 s of training, the failure indicators of the electrical system get illuminated. The student must initiate the correct actions to prevent a failure of essential instruments. Subsequently, the MR application will show the student a schematic representation of the electrical system and the student is asked to identify the failure in the schematics and point out which instruments are affected. |
3.2. Use Case—Outside Check
Triggering Event | During the classroom training while discussing syllabus topic “Aeroplane external visual inspection; location of each item and purpose of inspection”. |
Description | Description of elements and the outside check are carried out on a virtual aircraft model. During the check, the aircraft is augmented with virtual/holographic elements, showing what should be checked next and how. Interactive elements with explanations are included. |
Actors | TR Trainee |
Precondition | The trainee is standing in a large enough room in front of a virtual model of a business jet (e.g., Cessna C525 CJ1+). |
Flow of activities | A full scale virtual model of a business jet is displayed in front of the trainee. For this, a sufficiently large room is necessary (e.g., Cessna C525 CJ1+ has a model length of approximately 13 m, wingspan approximately 14.5 m). The trainee walks around the aircraft model and inspects specific parts of the aircraft according to the procedure. The MR application will indicate actions that need to be performed during the inspection such as turning handles, opening doors, etc. Should any parts be out of reach (e.g., if you must climb around the aircraft model in order to reach them) the virtual aircraft model will be orientated and moved accordingly. |
3.3. Use Case—Procedure Training
Triggering Event | Student wants to practice cockpit preparation and APU ground starting for a business jet. |
Description | Cockpit preparation and in-flight starting procedure are shown step by step to a trainee. A cockpit poster is enriched with virtual/ holographic and animated content to increase the immersion and to visualize each step of the procedure in more detail. The trainee can navigate through the individual steps and interact with certain cues of the cockpit model at each step. |
Actors | TR trainees |
Precondition | The trainee sits in front of a business jet cockpit poster (e.g., Cessna 560 XLS) and wears the MR device with the application installed. |
Flow of activities | The flow of activities is based on the “cockpit preparation” and “APU ground starting” checklists. The activities can be divided into verification, setting changes and conducting function tests. Using the MR application, the trainee navigates through the individual steps in the correct order by watching the animations. The MR device will highlight and animate the corresponding switches and control elements. The trainee interacts with specific elements of the cockpit in each step (e.g., press a button and continue to the next step). |
3.4. Interim Results
3.4.1. Interim Results Module 1—High-Level Workshops
- frequency of occurrence,
- expected training quality improvement,
- expected negative training quality impact,
- financial benefit for pilot school,
- promotion of gender diversity,
- resource savings regarding pilot instructors,
- increased flexibility for general resource planning,
- benefits for the ATO and
- benefits for the student.
Rank | Name | Description |
---|---|---|
1 | Interactive theory | Complex objects and procedures are displayed interactively, e.g., exploded view drawings of a engine, interactive representation of the lift equation etc. |
2 | Outside check—VR quiz | The students are given tasks to do on a virtual aircraft. e.g., to find the drain valves, or to carry out a process sequence in the correct order. There are points for correct answers (gamification). |
3 | Outside check—VR introduction | The outside check is carried out on a virtual aircraft. During the check, the systems indicate what should be checked next. Interactive elements with explanations are included, e.g., how the cable works on an aileron. |
4 | Outside check—AR introduction | The outside check is carried out on a real aircraft. During the check, an AR device indicates what should be checked next. Interactive elements with explanations are included, e.g., how the cable works on an aileron. |
5 | Cockpit procedure training—poster | The cockpit procedure is shown step by step and visualized using AR on a cockpit poster. For example, a button which needs to be pressed is marked red. No haptic feedback is included for this. |
5 | Preliminary exercise—airport | The airport is displayed in detail using an MR device. The student can familiarize himself/herself with the traffic pattern, entry points, exit points, approach and departure. |
6 | Outside check—AR quiz | The students are given tasks in AR to do on a real aircraft. e.g., to find the drain valves, or to carry out a process sequence in the correct order. There are points for correct answers (gamification). |
7 | Preliminary exercise—mental image | Student experiences a traffic pattern in 3D that can be stopped at any time. The student can experience when to send radio messages, when to press a button or push levers. |
8 | Cockpit procedure training—flight simulator | The cockpit procedure is shown step by step and visualized using AR on a flight simulator cockpit. For example, a button which needs to be pressed is marked red. |
9 | Supporting cues—flight simulator | During the flight, instruments are expanded using AR to show additional information, e.g., display cues to fly into a holding or to fly a standard curve. |
9 | Cockpit procedure training—virtual | The cockpit procedure is shown step by step and visualized using a VR cockpit. For example, a button which needs to be pressed is marked red. |
3.4.2. Interim Results Module 2—Survey–Focus AR
- Pre-flight—briefing,
- Pre-flight—outside-check,
- Pre-flight—procedure training,
- Practical flight training—flight training,
- Practical flight training—procedure training,
- Theory,
- AR navigation
3.4.3. Interim Results Module 3—Detailed Level Workshops
3.4.4. Interim Results Module 4—Survey–Focus Syllabus
4. Ecosystem Analysis
5. Discussion
6. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
Abbreviations
ATOs | approved training organisations |
AR | augmented reality |
CBT | computer-based training |
MR | mixed reality |
2D | two-dimensional |
TR | type rating |
TRE | type rating examiners |
TRI | type rating instructors |
UCTM | use-case technology-mapping |
VR | virtual reality |
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Syllabus Content Topics | Application Areas | ||||||
---|---|---|---|---|---|---|---|
Pre-Flight | PFT * | ||||||
Briefing | Outside-Check | Procedure Training | Flight Training | Procedure Training | Theory | AR Navigation | |
Cockpit, cabin and cargo compartment | x | x | x | ||||
Pneumatic system | x | x | |||||
Aeroplane external visual inspection; | |||||||
Location of each item and purpose of inspection | x | x | |||||
Cockpit inspection | x | x | x | ||||
Taxiing in compliance with air traffic | |||||||
control or instructions of instructor | x | x | |||||
Adherence to departure and arrival | |||||||
routes and ATC instructions | x | x | |||||
Holding procedures | x | x | |||||
Circling approach | x | x | x | ||||
Traffic pattern and landing without | |||||||
extended or with partly extended flaps and slats | x | x |
Application Area | Syllabus Content Topics |
---|---|
Pre-flight—briefing |
|
Pre-flight—outside-check |
|
Pre-flight—procedure training |
|
Practical flight training—flight training |
|
Practical flight training—procedure training |
|
Theory |
|
AR navigation |
|
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Schaffernak, H.; Moesl, B.; Vorraber, W.; Holy, M.; Herzog, E.-M.; Novak, R.; Koglbauer, I.V. Novel Mixed Reality Use Cases for Pilot Training. Educ. Sci. 2022, 12, 345. https://doi.org/10.3390/educsci12050345
Schaffernak H, Moesl B, Vorraber W, Holy M, Herzog E-M, Novak R, Koglbauer IV. Novel Mixed Reality Use Cases for Pilot Training. Education Sciences. 2022; 12(5):345. https://doi.org/10.3390/educsci12050345
Chicago/Turabian StyleSchaffernak, Harald, Birgit Moesl, Wolfgang Vorraber, Michael Holy, Eva-Maria Herzog, Robert Novak, and Ioana Victoria Koglbauer. 2022. "Novel Mixed Reality Use Cases for Pilot Training" Education Sciences 12, no. 5: 345. https://doi.org/10.3390/educsci12050345
APA StyleSchaffernak, H., Moesl, B., Vorraber, W., Holy, M., Herzog, E. -M., Novak, R., & Koglbauer, I. V. (2022). Novel Mixed Reality Use Cases for Pilot Training. Education Sciences, 12(5), 345. https://doi.org/10.3390/educsci12050345