Application of Virtual Reality in Computer Science Education: A Systemic Review Based on Bibliometric and Content Analysis Methods
Agbo, F.J.; Sanusi, I.T.; Oyelere, S.S.; Suhonen, J. Application of Virtual Reality in Computer Science Education: A Systemic Review Based on Bibliometric and Content Analysis Methods. Educ. Sci. 2021, 11, 142. https://doi.org/10.3390/educsci11030142
Agbo FJ, Sanusi IT, Oyelere SS, Suhonen J. Application of Virtual Reality in Computer Science Education: A Systemic Review Based on Bibliometric and Content Analysis Methods. Education Sciences. 2021; 11(3):142. https://doi.org/10.3390/educsci11030142
Chicago/Turabian StyleAgbo, Friday J., Ismaila T. Sanusi, Solomon S. Oyelere, and Jarkko Suhonen. 2021. "Application of Virtual Reality in Computer Science Education: A Systemic Review Based on Bibliometric and Content Analysis Methods" Education Sciences 11, no. 3: 142. https://doi.org/10.3390/educsci11030142