Collaborative Immersive Virtual Environments in Geography Education on Climate Zones: A UX Case Study
Abstract
1. Introduction
- To identify specific pain points in the Biomes user experience.
- To analyse users’ views of potential perceived learning gains.
- To gather comprehensive feedback for improving CIVEs and their instructional modules on the eDIVE platform.
2. Materials and Methods
2.1. Apparatus and Research Environment
2.2. Lesson Plan
2.3. Research Design
2.4. Semi-Structured Focus Group
2.5. Participants
2.6. Data Acquisition
2.7. Ethics and Limitations
2.8. Analysis
3. Results
3.1. Manipulation of Objects
3.1.1. Frustrations with Thumbnail Placement
3.1.2. Grip Distance and Manipulation Challenges
3.2. Perceived Benefits
3.2.1. Enjoyment
Visuality Appeal
Immersion Quality
3.2.2. Difficulty Level
3.2.3. Acquisition of Knowledge
3.3. Desires for Further Functionalities
4. Discussion
4.1. Objective 1—Identifying User Experience Challenges
4.2. Objective 2—Evaluating Perceived Learning Gains
4.2.1. Visual Immersion as a Dimension of Learning
4.2.2. Perceived Cognitive and Conceptual Gains
4.2.3. Summary of Evaluation
4.3. Objective 3—Eliciting User Feedback for Improvement of CIVEs
5. Conclusions
Author Contributions
Funding
Data Availability Statement
Conflicts of Interest
References
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| Facet | Definition of a Facet | The Relevant Question or Reason for Not Examining the Element in Question |
|---|---|---|
| Usability | How easily and efficiently can the user use the product? | How did you find the environment to work with? Were there any interactions that you found challenging to perform? |
| Availability | Ensuring that the product is usable by as many users as possible, including those with various limitations. | Participants in this research are not a relevant target group for assessing this aspect. |
| Aesthetics | The visual elements, design and aesthetic feel of the product. | How do you visualise the environment? What is your impression of the environment? |
| Usage | How often and effectively users use the product or service. | The participants in this research are not a relevant target group for assessing this aspect. |
| Credibility | How much users trust the product or brand. | Participants in this research are not a relevant focus group for assessing this aspect. |
| Enthusiasm | Emotions and positive impressions associated with using the product. | How do you feel after using the app? What are your impressions and emotions from the lesson? |
| Simplicity | Minimising the complexity and effort required to achieve the goal. | How would you rate the difficulty of the game? Were there any tasks that you found challenging? |
| Consistency | The same behaviour and design will be used across different parts of the product. | Did trying out the VR environment performed in Vila? Did it impact your performance in Biomes? |
| Interactivity | How actively can users interact with the element or content? | Were there any actions that were complicated to do for control reasons? Were there some actions you wanted, but the game didn’t allow them? |
| Reactivity | How quickly and efficiently the product responds to user actions. | Did you feel that the system reacted quickly enough to your stimuli? |
| The Sequence Number of a Question | Question Asked |
|---|---|
| 0. Icebreaker | Have you ever known before? What have you experienced in a virtual environment? If not, can you imagine anything you would like to experience in VR? |
| 1. | How do you feel after using the app? What are your impressions and emotions from the lesson, and how did these evolve? |
| 2. | How do you visualise the environment? What impression does the environment have on you? |
| 3. | How did you find the environment to work with? Were there any interactions/tasks that you found challenging to perform? |
| 4. | Did you feel that the system responded quickly enough to your stimuli? |
| 5. | Did trying out the VR environment on the Vila app impact how you performed on the Biomes app? |
| 6. | How would you rate the difficulty? Were there any tasks that you found challenging? |
| 7. | Were there any tasks that were complicated to do for control reasons? Were there any tasks you wanted to do that the app didn’t allow? (Alternatively, for what reason did you want to do them? Would this action have helped you to understand the issues?) |
| Grade | Seventh- | Eight- | Eight- | Ninth- |
|---|---|---|---|---|
| Fictional narratives | Harry Potter | The Hobbit | The Witcher | Game of Thrones |
| Names Assigned to Speakers | Hermione | Bilbo | Geralt | Jon Snow |
| Harry | Thorin | Yennefer | Tyrion | |
| Ron | Gandalf | Ciri | Arya | |
| Luna | Kili | Jaskier | Daenerys |
| Tyrion | “The worst thing was placing the animals on the ones because sometimes it had to be in that spot. Otherwise, it went back to its original spot.” |
| Daenerys | “Well, I couldn’t place the thumbnails either. I could never get it right.” |
| Geralt | “Yeah, it was impossible to place the animal.” |
| Ron | “What happened to me was I couldn’t hit the spot with the animal.” |
| Kili | “Just the animals, the way they were plugging in, first two went in and then I couldn’t get them in for some reason.” |
| Bilbo | “Sticking those animals in those markers was a little bit more challenging because it kept skipping around so much.” |
| Thorin | “Within two tries or three, I had it in all right.” |
| Ciri | “The placement of the thumbnails of the animals was sometimes like, I could hit it for like the third or fourth time…” |
| Bilbo | “When I picked it up and I wanted to put it in, there were times that it just stuck in there, but the spot was still blue, or it showed up a little bit from the spot, and I didn’t know if it worked.” |
| Ciri | “…it was much more challenging than it didn’t register at times.” |
| Thorin | “…it was the dot again, some still stayed blue…” |
| Ciri | “Well, it was more than when you took the statue and put it there; it didn’t always register that you put it in the place of the dot. It just stayed there flying by and didn’t get registered.” |
| Arya | “…the grabbing was sometimes difficult…” |
| Bilbo | “Like there was this spot, I still couldn’t point it to that spot. I had to execute it for a while to get it to stick.” |
| Daenerys | “I had a couple of times that I kind of got it, but I had it completely at the very end, it was tiny and I didn’t even know how to put it in the spot.” |
| Ciri |
(Were there some actions that you were eager to do, but the app didn’t do them?) “Yeah, like I could take the statue in my hand, and I could rotate it somehow and stuff.” “Or putting it closer and further away once you’re holding it.” |
| Bilbo | “…I enjoyed it and liked it…” |
| Geralt | “I was also looking forward to the VR and quite enjoyed it.” |
| Hermione | “…and then it was great to see everything.” |
| Ciri | “It was an interesting experience, and I was looking forward to it at first, and that feeling hasn’t changed. It was interesting.” |
| Yennefer | “…I had fun, so I enjoyed it.” |
| Jaskier | “I was looking forward to it too; it was fun.” |
| Tyrion | “It was fun to see…” |
| Daenerys | “But other than that, I enjoyed it.” |
| Hermione |
(How did you like the setting visually, and what was your impression?) “Well, it was a strong experience. I thought that it was pretty cool.” |
| Hermione |
(How did you like the environment visually, and how did it appeal to you?) “Well, that was powerful. I thought that was pretty cool, that you could look at everything, with different details to zoom in and turn around. I think that was good.” |
| Harry |
(How did you like the environment visually, and how did it appeal to you?) “Well, it was excellent…” |
| Luna | “I liked that there were, for example, lions or elephants around us, which wouldn’t be normally possible, so it was exciting.” |
| Ron |
(How did you like the environment visually, and how did it appeal to you?) “Yeah, I liked it. I liked how you could move around, turn, walk around…” |
| Gandalf | “Like, I think what I liked the most was the environment around it, like how it was set up, that it was changing from one to another. Seeing the environment like that was pretty nice.” |
| Gandalf | “When I was switching it between those climate spheres, it was nice.” |
| Tyrion | “And the environment where we played, that was good too.” |
| Arya |
(So purely the visual side, how would you rate that?) “Nice.” |
| Daenerys |
(So purely the visual side, how would you rate that?) “Yeah, it’s all right.” |
| Jon Snow |
(How did you like the environment visually, and how did it appeal to you?) “Yeah, it was cool. It wasn’t that it was ugly in any way.” (But you’re also not excited about it?) “Not really.” |
| Kili | “…and being in that environment, it felt authentic. When I look, there’s no sign of it being just the virtual reality, but like I was really there.” |
| Gandalf | “Well, it was very, very real that when I was just looking around, if I didn’t have that zone in there, I wouldn’t really reflect how far I could go, and I just wouldn’t know what. I’d probably collide with some stuff in the room. So it was real. Just having that zone there, I knew I couldn’t go anywhere. But like, it was authentic because first I had to realise that I had to hit that button to walk and not just walk.” |
| Jaskier | “…it was, like, just as if it existed.” |
| Gandalf | “So, like, seeing nature in real life like that.” |
| Gandalf | “Like when you experience it first-hand, I think you kind of remember it longer and better.” |
| Bilbo |
“I was even giddy when I reached the edge.” … “So it was really like real.” |
| Thorin |
(“I was even giddy when I got to the edge.”) “Yeah, me too.” |
| Thorin | “I was already afraid, and then I was treading carefully.” |
| Jaskier | “Yeah, and sometimes I was afraid to step over that edge. So yeah, that 3D one is just interesting.” |
| Daenerys | “…I got scared of what was underneath me, but otherwise it was great.” |
| Tyrion | “It was fun to look underneath and see that there was something there.” |
| Hermione |
(Did you find it easy, or how would you rate it?) “Not so much, as good.” |
| Luna |
(Did you find it easy, or how would you rate it?) “Moderate.” |
| Hermione Harry Ron Luna |
(“Just right?”) “Yeah.” |
| Gandalf | “…none were difficult. They were all just normal, which I’m used to.” |
| Thorin |
(“…none were difficult. They were all just normal, which I’m used to.”) “Yeah, exactly.” |
| Bilbo |
“Other than that, the tasks seemed easy and good.” (“Easy too much. Or easy like…?”) “Well, moderate.” |
| Thorin | “Like, it was manageable.” |
| Kili | “It was easy for me too, nothing hard, but it wasn’t extremely easy. Kind of a midrange.” |
| Yennefer | “I didn’t find the tasks that hard. I found them okay.” |
| Ciri | “… it wasn’t hard for me.” |
| Jaskier | “Yeah, it wasn’t hard for me either.” |
| Jon Snow | “It was easier.” |
| Tyrion | “It was awfully easy.” |
| Arya | “Easier.” |
| Daenerys | “It was easier.” |
| Kili | “For me, it was more of a repetition.” |
| Ciri | “I had it more like a repetition, right. Like I said, it’s easy to remember, so it was more like a freshening up…” |
| Yennefer | “I got it the same way too, just a bit of a recap.” |
| Jaskier | “Yeah, we all kind of just recapped it in a fun way.” |
| Hermione Harry Ron Luna |
(“So you learned something, but it was more like a recap, kind of get it under your skin a little bit?”) “Yeah.” |
| Geralt |
(“And you felt that you learned something there. Or was it more of a repetition for you? What was your impression of it?”) “Something appeared there.” |
| Hermione |
“And was it more of a repeat or did you learn something new?”) “Also, something new personally.” |
| Luna |
(“And was it more of a repetition or did you learn something new?”) “Yeah, also something new.” |
| Harry |
(“And was it more of a rehearsal or did you learn something new?”) “Yeah, you always learn something new.” |
| Kili | “… but also with the impression that I learned something there.” |
| Gandalf | “Like when you experience it firsthand, you kind of get a longer and better memory retention of it, I think.” |
| Gandalf | “So it was kind of, you could say, even educational from that point of view that I was seeing it 3D around me.” |
| Bilbo | “Kind of a better idea. Then, if I say a temperate climate zone, for example, I can see the photo there. And that’s better than when we do it in class and the teacher tells us polar, subpolar…It’s better for the imagination.” |
| Thorin | “What I would have found very interesting is that when we were in the tropical zone, if we could have gone a little further to see, for example, the rainforest.” |
| Gandalf | “…if you could walk through that environment more, like not just stand there on the platform, but maybe walk through it more, that might be better too.” |
| Kili | “…probably likewise, to be able to walk through, it wouldn’t have to be completely free, maybe just in some bigger radius of that environment.” |
| Thorin | “Well, I would personally go somewhere further away, but as it was now, it was… It was good, but like I say, it would probably be better if we could go further.” |
| Arya | “Well, I always wanted to come out of the area with the map. Like going into that picture.” |
| Jon Snow | “I also wanted to explore it further and further and look somewhere, like around the corner of the river, but it just didn’t work.” |
| Arya | “…it would be more interesting if we could just go somewhere away from the river.” |
| Arya |
(Did you tend to try to go beyond the platform for those videos as well, or was it just for the more static images?) “Well, with both.” |
| Jon Snow Tyrion Arya Daenerys |
(“And even with those videos, did you feel like going in there with the penguins and such?”) “Yeah.” |
| Jaskier | “…what I think is I couldn’t go much beyond the platform…” |
| Luna | “Going more into that nature, that there’s just that certain platform, and so going further just maybe amongst those trees or animals.” |
| Hermione |
(“To go maybe more into that nature, that there is just that particular platform, and so to go further just maybe among those trees or among those animals.”) “I agree.” |
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© 2025 by the authors. Published by MDPI on behalf of the International Society for Photogrammetry and Remote Sensing. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
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Střechová, M.; Černý, M.; Šašinka, Č.; Stachoň, Z.; Šašinková, A.; Holubec, F.; Švédová, H. Collaborative Immersive Virtual Environments in Geography Education on Climate Zones: A UX Case Study. ISPRS Int. J. Geo-Inf. 2025, 14, 455. https://doi.org/10.3390/ijgi14120455
Střechová M, Černý M, Šašinka Č, Stachoň Z, Šašinková A, Holubec F, Švédová H. Collaborative Immersive Virtual Environments in Geography Education on Climate Zones: A UX Case Study. ISPRS International Journal of Geo-Information. 2025; 14(12):455. https://doi.org/10.3390/ijgi14120455
Chicago/Turabian StyleStřechová, Martina, Michal Černý, Čeněk Šašinka, Zdeněk Stachoň, Alžběta Šašinková, František Holubec, and Hana Švédová. 2025. "Collaborative Immersive Virtual Environments in Geography Education on Climate Zones: A UX Case Study" ISPRS International Journal of Geo-Information 14, no. 12: 455. https://doi.org/10.3390/ijgi14120455
APA StyleStřechová, M., Černý, M., Šašinka, Č., Stachoň, Z., Šašinková, A., Holubec, F., & Švédová, H. (2025). Collaborative Immersive Virtual Environments in Geography Education on Climate Zones: A UX Case Study. ISPRS International Journal of Geo-Information, 14(12), 455. https://doi.org/10.3390/ijgi14120455

