Floating Car Data Adaptive Traffic Signals: A Description of the First Real-Time Experiment with “Connected” Vehicles
Abstract
:1. Introduction
- Development of a simulation platform for the evaluation and development of control algorithms.
- Development of a connected traffic signal.
- Development of a specific smart- phone application.
- Development of a specific traffic signal control server.
- Planning and mapping of the experimental site.
- Conclusive implementation of all the different parts of the system in the final experiment.
2. Materials and Methods
2.1. The Proposed Cooperative FCD-Based Adaptive Traffic Signal System
- In traffic signal regulation there is competition between drivers coming from different approaches of the same intersection, they compete for the available green time. In FCDATS there is also competition between “connected” vehicles and traditional vehicles, “connected” vehicles in fact could receive more green time at the expense of not “connected” vehicles that cannot be considered by FCDATS systems.
- Cooperation is naturally present in FCDATS since a “connected” vehicle sends useful information on the current state of the traffic network. This information could advantage also other vehicles which are not connected. The findings of previous works [63,64,66] based on simulation showed that when a percentage of 30% is reached all vehicles take advantage from the shared information coming from “connected” vehicles.
- the traffic lights of the intersection that are actuated by a local controller;
- the local electronic controller (Raspberry microcomputer) that is connected on the internet and that acts as a web server regulating the traffic signals at request;
- a central server that collects data from “connected” vehicles” and establishes the best traffic signal cycle according to data processing and the algorithm that are described in the following;
- the “connected” vehicles with a smartphone application that receive data relative to positions and speeds from the GNSS system and transmit them to the central server (on the common local wireless phone data network).
2.2. Development of a Simulation Platform and a Dedicated ITS Laboratory
- a first computer that was host for the TRITONE package combined with the GNSS error simulator. These two softwares together created a virtual reality environment based on microsimulation;
- a second computer that was designed to be the central signal control server which was designed to regulate traffic signals from vehicles trajectories. The central server was structured so that it would work, in real time, both in simulation and connected with real traffic signals.
- Scenario type A, where the satellite localization is almost perfect as the sky is almost completely clear.
- Scenario type B, where moderate urbanization can create sight disturbances that can partially reduce satellite signals (buildings on only one side of the street).
- Scenario type C, where urbanization creates disturbances with tall buildings at least 18 m on both sides of the street (urban canyon).
2.3. Evaluation and Development of Control Algorithms
2.3.1. Greedy Algorithm
2.3.2. An Algorithm Based on Nash Bargaining Equilibrium
2.3.3. Fallback on Fixed Cycle, Green Requirements
2.3.4. Obtained Results
- The overall performance in terms of total average travel time is good since average travel time is always decreasing with the increase in the percentage of “connected” vehicles.
- The overall performance in terms of total average travel time can go from a mere 5% reduction (when few vehicles are connected) to over 70% reduction (with 100% of connected vehicles and with a badly regulated intersection). This depends on different conditions of the intersection considered, it must be noted that the reduction in travel times was calculated in our simulations on real urban intersections with real measured flows and signal cycles. Moreover, we did not confront our system with a traditional real time adaptive traffic signal system.
- With a low percentage of “connected” vehicles (under 30%) these “connected” vehicles would take advantage of the system and would obtain priority over other drivers who would be slightly delayed at the traffic signals. It is important to note that in all our simulations the total travel time reduction for “connected” vehicles was always greater than the small delay that traditional vehicles have to suffer;
- With a percentage of over 30% of “connected” vehicles the system works very efficiently and offers convenient cycle lengths and phase times for all users;
- The system can potentially reduce overall traffic congestion and pollution emissions;
- The system works also for multiple intersections and can automatically coordinate green times at different intersections [64].
2.4. Development of a Connected Traffic Signal
2.5. Development of a Specific Smartphone Application
2.6. Development of a Specific Traffic Signal Control Server
2.7. Planning and Mapping of the Experimental Site
2.8. The Whole Assembled System
3. Results
- the algorithms would be unable to work with real trajectories since the localization errors could be different from the laboratory simulated errors;
- the server would fail to receive all the trajectories in real time;
- the traffic signal controller would fail to activate the phases according to the signal control server.
- the signal control server would fail.
- the mobile phone applications (which were uploaded on drivers’ smartphones just before the experiment) would suffer from compatibility issues or not work properly.
- the driver would not be able to follow the given paths.
4. Discussion
- Especially with low traffic volumes, drivers who are driving through intersections regulated by FCD data will practically always receive the green light.
- Combined results of previous works based on simulation and of the experiment of this work prove that FCD for adaptive traffic signal control not only can be very effective in reducing average travel time and pollution emissions but it is also absolutely feasible with current widespread technologies.
- Another result of this work is that simulation as a tool to evaluate FCDATS control algorithms brings results which are very similar to the results obtained in the real on-field experiment. The result is only partial since a definitive proof would need experimenting different conditions in terms of traffic flows, percentage of connected vehicles and different intersection layouts. Once this result is completely achieved it will be possible to test new algorithms and control logics just in simulation (the use of simulation is obviously less resource consuming). Once a good simulation test-bed is established a deployment of the proposed system in real city intersections can be easily performed with a good confidence that the FCDATS tested system can help to regulate traffic signals better.
- The experiment we performed involved the collaboration of more than 20 people at the experimental site involving: personnel occupied in the outline of the vehicle paths and intersection that was outlined in a big parking area, drivers, drone pilots and system operation management. This work was completed without specific funding and future development of this research is definitely possible in the direction of more experiments with different conditions.
- Adaptive real-time control of traffic signals is currently performed with data coming from induction loop detectors. The information that is elaborated is based on traffic flow counts at some given locations. The use of FCD data allows using trajectories of vehicles in adaptive traffic signal control. This information is much richer since detailed data of speeds and positions of single vehicles can be used. In other words, the proposed system is not only cheaper and simpler in the implementation it is also potentially more advanced since optimization of the traffic signal can be performed on a potentially more extended data set.
- In this work in a realistic setting with a real case study, the authors also investigated the “Deadlock” problem that is very frequent in simulation contests. Deadlock is a situation in which the informatics platform is busy because two or more competing actions are each waiting for the other to finish. In our experiment there was no case of deadlock and we met no difficulty managing the data coming from smartphones. This problem might still reveal itself with higher traffic flows and an interesting development of the research would be to exclude this possibility with other specific experiments.
Supplementary Materials
Author Contributions
Funding
Acknowledgments
Conflicts of Interest
References
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Total Outflow [veh/h] | Average Travel Time [s] | Average Speed [km/h] | |
---|---|---|---|
Static cycle | 381 | 97 | 2.26 |
FCDATL | 549 | 44 | 4.97 |
Percentage gain | 44.09% | 54.60% | 120.28% |
Total Outflow [veh/h] | Average Travel Time [s] | Average Speed [km/h] | |
---|---|---|---|
Static cycle | 209 | 156 | 1.43 |
FCDATL | 450 | 42 | 5.33 |
Percentage gain | 115.97% | 73.11% | 271.83% |
Approach n° | Static Cycle | FCDATL | ||||
---|---|---|---|---|---|---|
Outflow [veh/h] | Average Travel Time [s] | Average Speed [km/h] | Total Outflow [veh/h] | Average Travel Time [s] | Average Speed [km/h] | |
1 | 102.0 | 34.24 | 2.44 | 148.0 | 15.96 | 5.24 |
2 | 91.0 | 39.91 | 1.94 | 149.0 | 15.23 | 5.08 |
3 | 188.0 | 22.90 | 2.53 | 252.0 | 12.88 | 4.50 |
Approach n° | Static Cycle | FCDATL | ||||
---|---|---|---|---|---|---|
Outflow [veh/h] | Average Travel Time [s] | Average Speed [km/h] | Total Outflow [veh/h] | Average Travel Time [s] | Average Speed [km/h] | |
1 | 41.7 | 68.20 | 1.32 | 119.9 | 14.73 | 6.11 |
2 | 75.1 | 40.94 | 2.02 | 138.0 | 13.97 | 5.93 |
3 | 91.8 | 46.55 | 1.08 | 192.5 | 13.17 | 3.83 |
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Astarita, V.; Giofré, V.P.; Festa, D.C.; Guido, G.; Vitale, A. Floating Car Data Adaptive Traffic Signals: A Description of the First Real-Time Experiment with “Connected” Vehicles. Electronics 2020, 9, 114. https://doi.org/10.3390/electronics9010114
Astarita V, Giofré VP, Festa DC, Guido G, Vitale A. Floating Car Data Adaptive Traffic Signals: A Description of the First Real-Time Experiment with “Connected” Vehicles. Electronics. 2020; 9(1):114. https://doi.org/10.3390/electronics9010114
Chicago/Turabian StyleAstarita, Vittorio, Vincenzo Pasquale Giofré, Demetrio Carmine Festa, Giuseppe Guido, and Alessandro Vitale. 2020. "Floating Car Data Adaptive Traffic Signals: A Description of the First Real-Time Experiment with “Connected” Vehicles" Electronics 9, no. 1: 114. https://doi.org/10.3390/electronics9010114
APA StyleAstarita, V., Giofré, V. P., Festa, D. C., Guido, G., & Vitale, A. (2020). Floating Car Data Adaptive Traffic Signals: A Description of the First Real-Time Experiment with “Connected” Vehicles. Electronics, 9(1), 114. https://doi.org/10.3390/electronics9010114