Gamification as an Innovative Approach for the Assessment of Procedural Knowledge
Abstract
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Chen, K.; Yang, S.; Luh, D.; Chen, Z.; Ai, H.; An, Y. Gamification as an Innovative Approach for the Assessment of Procedural Knowledge. Electronics 2025, 14, 1573. https://doi.org/10.3390/electronics14081573
Chen K, Yang S, Luh D, Chen Z, Ai H, An Y. Gamification as an Innovative Approach for the Assessment of Procedural Knowledge. Electronics. 2025; 14(8):1573. https://doi.org/10.3390/electronics14081573
Chicago/Turabian StyleChen, Kun, Shengxiang Yang, Dingbang Luh, Zihao Chen, Honghua Ai, and Yi An. 2025. "Gamification as an Innovative Approach for the Assessment of Procedural Knowledge" Electronics 14, no. 8: 1573. https://doi.org/10.3390/electronics14081573
APA StyleChen, K., Yang, S., Luh, D., Chen, Z., Ai, H., & An, Y. (2025). Gamification as an Innovative Approach for the Assessment of Procedural Knowledge. Electronics, 14(8), 1573. https://doi.org/10.3390/electronics14081573

