A Fixed-Time Convergence Method for Solving Aggregative Games with Malicious Players
Abstract
1. Introduction
- This work considers malicious players who are uncontrollable and can influence the evolution of normal players’ decisions. In contrast to existing works that consider perturbations and eliminate their effects using compensation methods [12,15,16,17,22], this work treats the influence of malicious attacks as less conservative and more representative of real-workd conditions, thereby rendering existing algorithms inapplicable.
- Due to the limited information exchange between neighbors, a virtual system and a distributed observer are introduced to detect and disconnect malicious players. A novel MPDD algorithm, based on the fixed-time convergence method, is proposed to ensure that all malicious players are disconnected from normal players within a fixed time.
- A predefined-time distributed NE-seeking algorithm is proposed, based on the time-varying TBG scheme, to ensure that the decisions of all normal players converge to an arbitrarily small neighborhood of the NE within the predefined time and exponentially converge to the NE after the predefined time. Convergence analysis is performed using Lyapunov stability theory.
2. Preliminaries
2.1. Graph Theory
2.2. Problem Formulation
3. Algorithm Design for Aggregative Games with Malicious Players
- (1)
- Fixed-time stability: A fixed-time stabilization algorithm is developed to ensure that the decisions of all normal players stabilize within a fixed time.
- (2)
- Malicious player detection and disconnection: A malicious player detection and isolation algorithm is designed to detect and disconnect each malicious player from the normal players.
- (3)
- Predefined-time convergence: A predefined-time distributed NE-seeking algorithm is proposed to ensure that all normal players’ decisions converge to the NE at the predefined time.
3.1. Fixed-Time Stabilization Algorithm
3.2. Detecting and Disconnecting Malicious Players
Algorithm 1 MPDD algorithm |
|
3.3. Predefined-Time Convergence Algorithm
- (1)
- Problem Transformation: We introduce fixed-time stabilization to generate a detectable signal (specifically, the constancy of for normal agents versus its variability for malicious agents), thereby enabling the adaptation of observer-based detection to game-theoretic settings that lack inherent consensus mechanisms.
- (2)
- Time-Guaranteed Architecture: Unlike the asymptotic and finite-time detection methods in [27,28,29], our MPDD algorithm guarantees* fixed-time isolation within , while the TBG-based NE seeking achieves predefined-time convergence to equilibrium, which is a capability absent in prior game-theoretic works.
- (3)
- Unified Security-Game Framework: We unify malicious player mitigation and game-theoretic optimization into a single protocol with dual time guarantees, addressing security and performance objectives simultaneously. This framework diverges fundamentally from neighbor-value exclusion (e.g., MSR) or robust connectivity methods.
4. Numerical Example
5. Conclusions
Author Contributions
Funding
Data Availability Statement
Conflicts of Interest
References
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Generator | ||||||
---|---|---|---|---|---|---|
#1 | 213 | 11.669 | 0.00533 | 1000 | 50 | 560 |
#2 | 200 | 10.333 | 0.00889 | 950 | 100 | 720 |
#3 | 240 | 10.833 | 0.00741 | 900 | 60 | 650 |
#4 | 230 | 11.025 | 0.00678 | 850 | 80 | 460 |
#5 | 225 | 10.667 | 0.00812 | 800 | 40 | 610 |
#6 | 234 | 11.324 | 0.00605 | 750 | 75 | 760 |
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He, X.; Zeng, Z.; Fu, H.; Chen, Z. A Fixed-Time Convergence Method for Solving Aggregative Games with Malicious Players. Electronics 2025, 14, 2998. https://doi.org/10.3390/electronics14152998
He X, Zeng Z, Fu H, Chen Z. A Fixed-Time Convergence Method for Solving Aggregative Games with Malicious Players. Electronics. 2025; 14(15):2998. https://doi.org/10.3390/electronics14152998
Chicago/Turabian StyleHe, Xuan, Zhengchao Zeng, Haolong Fu, and Zhao Chen. 2025. "A Fixed-Time Convergence Method for Solving Aggregative Games with Malicious Players" Electronics 14, no. 15: 2998. https://doi.org/10.3390/electronics14152998
APA StyleHe, X., Zeng, Z., Fu, H., & Chen, Z. (2025). A Fixed-Time Convergence Method for Solving Aggregative Games with Malicious Players. Electronics, 14(15), 2998. https://doi.org/10.3390/electronics14152998