Potential of Low-Cost Light Detection and Ranging (LiDAR) Sensors: Case Studies for Enhancing Visitor Experience at a Science Museum
Abstract
:1. Introduction
- A floor projection was implemented to interact with users through a single low-cost LiDAR sensor (Section 4). The application which was designed to learn about the phases of the Moon received a high evaluation of 4.2 on a scale of 1–5 from 32 users (Section 4.2).
- An information kiosk was also proposed with touchless operations and visitor tracking. As detailed in Section 5, both functions were implemented using a single LiDAR device with a mirror reflecting a portion of the detection plane of the 2D LiDAR. The kiosk provided a high accuracy rate in counting visitors when being idle without any interaction with visitors (Section 5.2).
- A LiDAR box (Section 6) with vertical and horizontal scanning was developed to count visitors (85.3% accuracy), whereby visitor heat maps were generated (Section 6.4).
- Personalization, which provides every visitor with a unique experience;
- Interactivity, which brings exhibits to life to ignite visitor interest;
- Review, which provides visitors with the opportunity to reflect on their current visit.
2. Related Work
2.1. LiDAR Applications at Museums
2.2. User Interface for Museum Exhibits
2.3. Visitor Tracking at Museums
3. Case Studies on LiDAR Applications
3.1. LiDAR Sensors
- A much wider viewing angle than those of cameras;
- Less concern over privacy issues raised by cameras recording the appearance of visitors;
- Low data density, making it more feasible to collect long-term records.
3.2. Experimental Setting of Case Studies
4. Case 1: Interactive Floor Projection to Learn about the Phases of the Moon
4.1. Application Design
4.2. User Study
5. Case 2: Versatile Information Kiosk with Touchless Interactions
- Multiple functions with fewer museum staff. Examples include floor guides, visitor membership services, and multilingual assistance. Wayfinding is particularly useful in large museums. Kiosks are more cost effective than hiring staff, whereby staff members can focus on basic and essential tasks to add value to the museum.
- Active learning experience offered to visitors. A kiosk is more attractive than ordinary static exhibits at a museum because visitors can interact with it and test their understanding by answering the questions displayed on the screen.
- Visitor data collection at a low cost. Using a visitor personalization method, such as a membership card, museum application software, or a paper ticket with a unique QR code, the staff can perform visitor analytics on the information collected from kiosks deployed at this museum.
- Floor plans;
- Interactive content such as quizzes;
- More detailed and specific information on a particular topic.
5.1. System Overview
5.2. User Studies
6. Case 3: Visitor Tracking with Horizontal and Vertical Sensing
6.1. System Design
6.2. Vertical Measurement for Visitor Counting
6.3. Horizontal Measurement for Visitor Tracking
6.4. Evaluation Experiments
6.5. Discussion
7. Summary
7.1. Conclusions
7.2. Future Work
Author Contributions
Funding
Data Availability Statement
Acknowledgments
Conflicts of Interest
Abbreviations
FPS | Frames per second |
HMD | Head-mounted display |
IR | Infrared |
LiDAR | Light detection and ranging |
RFID | Radio frequency identification |
ToF | Time of flight |
UI | User interface |
USB | Universal serial bus |
VR | Virtual Reality |
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2D LiDAR | Camera (RGB) | RGBD Camera (Depth Sensor) | Button, Touch Sensor | IR Sensor | Microphone | |
---|---|---|---|---|---|---|
Privacy-preserving | ✓ | ✓ | ✓ | |||
Touchless operation | ✓ | ✓ | ✓ | ✓ | ✓ | |
Sensing speed | ✓ | ✓ | ✓ | ✓ | ✓ | |
Rich information | ✓ | ✓ | ✓ | |||
Illumination robustness | ✓(IR) | ✓(IR) | ✓ | ✓ | ||
Wide measurement angle | ✓ | ✓ | ✓ | |||
Multiple-user distinctive | ✓ | ✓ | ||||
Typical cost (USD) |
Item | Specification |
---|---|
Size | 97 × 70 × 60 (mm) |
Weight | 170 (g) |
Distance range (radius) | 0.15–6 (m) |
Distance resolution | 0.5 (mm) or 1% of the distance |
Angular range | 0–360 (degree) |
Sample frequency | 2000 (Hz) |
Scan rate | 5.5 (1–10) (Hz) |
Scan rotation | clockwise (seen from the top) |
IR Laser wavelength | 785 (nm) |
IR Laser power | 3 (mW) |
Interface | USB-C (USB 1.0) |
Mode | (%) | (%) | ||
---|---|---|---|---|
With kiosk Interactions (2:03:50) | 32.6 | 65.9 | 6.62 | 1.49 |
Without kiosk interactions (3:07:57) | 48.7 | 93.9 | 4.78 | 0.51 |
Whole experimental period (5:11:47) | 41.8 | 83.1 | 6.63 | 0.87 |
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Umezu, N.; Koizumi, S.; Nakagawa, K.; Nishida, S. Potential of Low-Cost Light Detection and Ranging (LiDAR) Sensors: Case Studies for Enhancing Visitor Experience at a Science Museum. Electronics 2023, 12, 3351. https://doi.org/10.3390/electronics12153351
Umezu N, Koizumi S, Nakagawa K, Nishida S. Potential of Low-Cost Light Detection and Ranging (LiDAR) Sensors: Case Studies for Enhancing Visitor Experience at a Science Museum. Electronics. 2023; 12(15):3351. https://doi.org/10.3390/electronics12153351
Chicago/Turabian StyleUmezu, Nobuyuki, Shohei Koizumi, Kohki Nakagawa, and Saku Nishida. 2023. "Potential of Low-Cost Light Detection and Ranging (LiDAR) Sensors: Case Studies for Enhancing Visitor Experience at a Science Museum" Electronics 12, no. 15: 3351. https://doi.org/10.3390/electronics12153351