Mapping Metaverse Research: Identifying Future Research Areas Based on Bibliometric and Topic Modeling Techniques
Abstract
:1. Introduction
- How has research on the metaverse evolved since its emergence in academia?
- What are the current research themes and knowledge structures in the selected metaverse publications, and what is the relationship among the various concepts studied by scholars?
- Who are the most influential authors and studies in the field of the metaverse?
- Which scholars and academic institutions have engaged in the most significant levels of collaboration within the metaverse domain?
2. Methodology
2.1. Database Selection and Search Keywords Identification
2.2. Initial Analysis of the Selected Publications
2.3. Social Network Analysis
2.4. Thematic and Conceptual Structure Maps
3. Results
3.1. Academic Output, Relevant Journals, and Influential Authors
3.2. Network Analysis
3.2.1. Collaboration Networks
3.2.2. Keywords and Keyword Co-Occurrence Analysis
3.3. Topic Modeling
3.4. Conceptual Structure and Thematic Maps
4. Future Research Directions
- In light of the burgeoning interest in the metaverse and its associated technologies, there are numerous avenues for future research that warrant exploration. One such direction could involve a comprehensive examination of the convergence of VR, AR, and blockchain technologies within the metaverse framework [14]. Investigating the synergistic potential of these technologies, while also accounting for their ethical implications and societal impact, would make a significant contribution to the scholarly discourse surrounding the metaverse [133]. Moreover, scholars need to focus on the development and refinement of digital sensing technologies that underpin the immersive experiences within the metaverse [128]. These advancements, in turn, hold the potential to revolutionize the way users interact with digital environments and other users. As a result, delving into the optimization of these sensing technologies and their integration with the metaverse’s infrastructure can provide valuable insights into the creation of more seamless and intuitive virtual experiences. As the metaverse becomes increasingly ubiquitous, it is crucial to examine the dynamics of power, control, and ownership within this digital realm [107]. A critical evaluation of the role of blockchain technology in ensuring decentralization, user autonomy, and data privacy could help illuminate the potential for more equitable governance structures in the metaverse. This line of research might also delve into the regulatory frameworks necessary to mitigate potential misuse and safeguard users’ rights in the rapidly evolving metaverse landscape [166]. In sum, we suggest the following research questions:
- a.
- How can VR, AR, and blockchain be integrated within the metaverse framework?
- b.
- What are the ethical implications of the metaverse?
- c.
- What is the societal impact of the metaverse?
- d.
- How will digital sensing technologies shape users’ experience of the metaverse?
- e.
- How will power, control, and ownership evolve in the metaverse?
- f.
- How can blockchain impact decentralization, user autonomy, and privacy in the metaverse?
- g.
- What regulatory frameworks are needed/appropriate for the metaverse?
- Related to the potential applications of the metaverse in education and learning, future research could involve the systematic evaluation of the efficacy of immersive learning environments, which leverage VR and AR technologies to engender interactive 3D spaces [6]. By examining the impact of these environments on student engagement, motivation, and learning outcomes, researchers can elucidate the advantages and limitations of integrating the metaverse into diverse educational settings. In addition, scholars might investigate the dynamics of virtual interaction among learners hailing from disparate geographical locations, paying particular attention to how these interactions cultivate essential soft skills. This research could also encompass the cultural dimensions of metaverse-enabled learning, examining how these virtual spaces foster cross-cultural understanding and promote global citizenship among students [167]. The metaverse’s capacity for tailored instructional materials and activities offers a promising domain for further investigation into the personalization of learning pathways [168]. In this regard, researchers may delve into the efficacy of adaptive learning algorithms and data-driven approaches to customize educational content within the metaverse, including diverse aspects of personalized learning, such as balancing student autonomy and instructor guidance and addressing ethical considerations related to data privacy and algorithmic fairness [92]. Furthermore, future research might address the challenges and barriers to the widespread adoption of the metaverse in education. Investigating factors such as technological infrastructure, digital literacy, and accessibility can shed light on the disparities that may emerge in a metaverse-enabled learning landscape. The emerging research questions are as follows:
- h.
- How efficient are immersive learning environments in the metaverse?
- i.
- How does a metaverse environment influence student engagement, motivation, and learning outcomes?
- j.
- How does the metaverse impact interactions between learners from different cultural backgrounds?
- k.
- Can the metaverse contribute to the personalization of individual learning pathways?
- l.
- What are the challenges and barriers to widespread metaverse adoption in education?
- The significance of the metaverse in healthcare and its potential impact on human well-being has been highlighted repeatedly in the academic literature. To advance research in this direction, researchers need to assess how the metaverse can overcome geographical barriers, improve access to quality healthcare services, and address the needs of individuals in remote or underserved regions [26]. Another research direction pertains to the development and evaluation of medical education and training within the metaverse. Future studies could also explore how a metaverse-enabled experiential learning approach can accelerate knowledge acquisition and skill development, ultimately contributing to improved patient outcomes [11]. Furthermore, researchers could explore how virtual therapeutic interventions may effectively treat mental health conditions, such as anxiety, depression, or post-traumatic stress disorder [35]. They can leverage the immersive and interactive nature of virtual environments in the metaverse to develop innovative interventions that promote relaxation, mindfulness, and overall wellbeing. Finally, investigations into issues such as data privacy, security, and informed consent can help inform the development of robust regulatory frameworks that protect patients’ rights and ensure the responsible use of metaverse technologies in healthcare [26]. The following questions need to be answered:
- m.
- What is the impact of the metaverse on healthcare?
- n.
- How can the metaverse foster medical education and training?
- o.
- Can the metaverse be applied in therapeutic interventions related to mental health conditions (including wellbeing in general)?
- p.
- What regulatory frameworks are needed to protect patients’ rights in the metaverse?
- An important area of investigation involves the exploration of the metaverse as a platform for studying consumer behavior within immersive, interactive environments [161]. Researchers could develop and evaluate methodologies for replicating realistic marketplaces and consumer scenarios, aiming to extract valuable insights into consumer preferences, decision-making processes, and emotional responses. These findings can ultimately inform the development of more effective marketing and advertising strategies that cater to the evolving needs and expectations of consumers. Moreover, future research might address the role of the metaverse in capturing granular, real-time data on consumer interactions, movements, and transactions. Scholars could investigate the challenges and opportunities associated with harnessing rich, contextualized datasets generated within the metaverse as well as the ethical implications surrounding data privacy and informed consent [169]. This line of inquiry can contribute to the development of best practices for data management and analysis within the metaverse. The integration of AI and ML algorithms in the metaverse context presents a further domain for exploration [161]. Researchers might investigate the effectiveness of these algorithms in analyzing the wealth of data generated within the metaverse, with a particular focus on identifying emerging trends, detecting patterns, and predicting future consumer behavior. Studies that assess the accuracy and precision of these algorithms as well as their potential biases and limitations can contribute to the refinement of data-driven decision-making in the realms of marketing and business intelligence [124]. We postulate the following research questions:
- q.
- What theories/frameworks/methods are suitable for investigating consumer behavior in the metaverse?
- r.
- How does the metaverse shape user preferences, decision-making processes, and emotional responses?
- s.
- Which marketing strategies best utilize the idiosyncrasies of the metaverse?
- t.
- How can metaverse data be used for marketing purposes?
- u.
- What are the ethical and privacy-related consequences of the use of metaverse data?
- v.
- How can AI and machine learning be used on metaverse data to identify emerging trends and predict future consumer behavior?
- Potential applications of the metaverse encompassing fields such as tourism, gaming, movies, and also metaverse creation tools, such as Unity, reveal several intriguing avenues for research. In the realm of gaming and movies, for instance, there exists a valuable opportunity to utilize popular digital media as portals to immersive travel experiences. Gaming landscapes could serve as innovative, interactive travel guides, while movies may offer virtual tours of locations in a more accessible and environmentally friendly manner, especially for people with mobility or financial limitations [169]. Meanwhile, metaverse creation tools such as Unity could be pivotal in digitally archiving and reconstructing historical sites, artifacts, and intangible cultural expressions. These technologies could stimulate a deeper understanding of diverse cultures, fostering cross-cultural exchange and empathy and, ultimately, enriching global tourism [122]. Within the hospitality sector, the metaverse is poised to revolutionize customer service and personalize guest experiences. By incorporating elements of gaming and a cinematic narrative into guest interactions, the industry could engage customers in an entirely new way. Moreover, AI-powered chatbots and virtual concierge services, potentially developed using tools such as Unity, could provide real-time assistance and tailored recommendations to guests.Further study of the impact of these technologies on guest satisfaction and loyalty is warranted. This research can elucidate how the metaverse can reshape the hospitality industry, leading to improved customer experiences. The following questions, encompassing these broader areas of the metaverse, need to be addressed:
- w.
- How can gaming and movies within the metaverse provide environmentally friendly and easily accessible travel alternatives?
- x.
- To what extent can historical sites, artifacts, and intangible cultural expressions be digitally archived and/or reconstructed in the metaverse?
- y.
- How does the metaverse, through its diverse facets such as gaming, movies, and digital construction, impact cultural diversity and cross-cultural exchange in tourism?
- z.
- How can the metaverse help to enhance customer service and personalize guest experiences, possibly through the incorporation of gaming and cinematic elements?
- aa.
- How can AI-powered chatbots and virtual concierges impact the guest experience?
5. Conclusions, Implications, and Limitations
Author Contributions
Funding
Data Availability Statement
Conflicts of Interest
References
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Description | Results |
---|---|
Main information about data | |
Timespan | 2005:2023 |
Sources (e.g., journals, books) | 318 |
Documents | 595 |
Average years from publication | 1.38 |
Average citations per document | 7.262 |
Average citations per year per document | 2.81 |
Document types | |
Article | 532 |
Review | 63 |
Document contents | |
Keywords plus (ID) | 2431 |
Author’s keywords (DE) | 1771 |
Authors | |
Authors | 1900 |
Author appearances | 2201 |
Authors of single-authored documents | 116 |
Authors of multi-authored documents | 1795 |
Author collaboration | |
Single-authored documents | 123 |
Documents per author | 0.313 |
Authors per document | 2.8 |
Co-authors per documents | 3.7 |
Collaboration index | 3.78 |
Journal | No. of Articles |
---|---|
Sustainability | 21 |
IEEE Access | 16 |
Linguistic and Philosophical Investigations | 16 |
IEEE Transactions on Systems, Man, and Cybernetics: Systems | 12 |
Analysis and Metaphysics | 11 |
Applied Sciences | 11 |
Review of Contemporary Philosophy | 11 |
Sensors | 10 |
Others (310 journals) | 487 |
Number of Topics | Coherence Score | Number of Topics | Coherence Score |
---|---|---|---|
2 | 0.4079 | 22 | 0.3693 |
3 | 0.4091 | 23 | 0.3782 |
4 | 0.4390 | 24 | 0.3707 |
5 | 0.4537 | 25 | 0.3532 |
6 | 0.4368 | 26 | 0.3607 |
7 | 0.4225 | 27 | 0.3754 |
8 | 0.4079 | 28 | 0.3687 |
9 | 0.4351 | 29 | 0.3675 |
10 | 0.4051 | 30 | 0.3699 |
11 | 0.3955 | 31 | 0.3534 |
12 | 0.3883 | 32 | 0.3529 |
13 | 0.3821 | 33 | 0.3592 |
14 | 0.3850 | 34 | 0.3590 |
15 | 0.3841 | 35 | 0.3502 |
16 | 0.3820 | 36 | 0.3510 |
17 | 0.3646 | 37 | 0.3516 |
18 | 0.3787 | 38 | 0.3724 |
19 | 0.3738 | 39 | 0.3554 |
20 | 0.3785 | 40 | 0.3466 |
21 | 0.3643 |
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Rejeb, A.; Rejeb, K.; Treiblmaier, H. Mapping Metaverse Research: Identifying Future Research Areas Based on Bibliometric and Topic Modeling Techniques. Information 2023, 14, 356. https://doi.org/10.3390/info14070356
Rejeb A, Rejeb K, Treiblmaier H. Mapping Metaverse Research: Identifying Future Research Areas Based on Bibliometric and Topic Modeling Techniques. Information. 2023; 14(7):356. https://doi.org/10.3390/info14070356
Chicago/Turabian StyleRejeb, Abderahman, Karim Rejeb, and Horst Treiblmaier. 2023. "Mapping Metaverse Research: Identifying Future Research Areas Based on Bibliometric and Topic Modeling Techniques" Information 14, no. 7: 356. https://doi.org/10.3390/info14070356
APA StyleRejeb, A., Rejeb, K., & Treiblmaier, H. (2023). Mapping Metaverse Research: Identifying Future Research Areas Based on Bibliometric and Topic Modeling Techniques. Information, 14(7), 356. https://doi.org/10.3390/info14070356