Cervantes, J.-A.; López, S.; Cervantes, S.; Hernández, A.; Duarte, H.
Social Robots and Brain–Computer Interface Video Games for Dealing with Attention Deficit Hyperactivity Disorder: A Systematic Review. Brain Sci. 2023, 13, 1172.
https://doi.org/10.3390/brainsci13081172
AMA Style
Cervantes J-A, López S, Cervantes S, Hernández A, Duarte H.
Social Robots and Brain–Computer Interface Video Games for Dealing with Attention Deficit Hyperactivity Disorder: A Systematic Review. Brain Sciences. 2023; 13(8):1172.
https://doi.org/10.3390/brainsci13081172
Chicago/Turabian Style
Cervantes, José-Antonio, Sonia López, Salvador Cervantes, Aribei Hernández, and Heiler Duarte.
2023. "Social Robots and Brain–Computer Interface Video Games for Dealing with Attention Deficit Hyperactivity Disorder: A Systematic Review" Brain Sciences 13, no. 8: 1172.
https://doi.org/10.3390/brainsci13081172
APA Style
Cervantes, J.-A., López, S., Cervantes, S., Hernández, A., & Duarte, H.
(2023). Social Robots and Brain–Computer Interface Video Games for Dealing with Attention Deficit Hyperactivity Disorder: A Systematic Review. Brain Sciences, 13(8), 1172.
https://doi.org/10.3390/brainsci13081172