The Usability Testing of VR Interface for Tourism Apps
Abstract
:Featured Application
Abstract
1. Introduction
2. Literature Review
2.1. Virtual Reality and Product Categories
2.2. Usability Testing
2.3. Usability Test Scale
3. Materials and Methods
3.1. Research Design and Subjects
3.2. Materials
3.3. Questionnaire Design
4. Results and Discussion
4.1. Background Analysis of Subjects
4.2. Usability Analysis: QUIS
4.3. Usability Analysis: SUS
5. Conclusions
Author Contributions
Funding
Conflicts of Interest
References
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Name | Google Street View | VeeR VR | Sites in VR |
---|---|---|---|
Pictures | | | |
Type | 360°round-view photos | 360°round-view film | 360°round-view images |
Usage mode | 1. Open the app. 2. Select an option. 3. Put the mobile phone on a display. 4. Experience the 360°round-view. 5. Control the front and back directions through a Bluetooth remote controller. 6. Take the mobile phone out. | 1. Open the app. 2. Select option. 3. Put the mobile phone on a display. 4. Experience the 360°round-view. 5. Focus on the selected film. 6. Take the mobile phone out. | 1. Open the app. 2. Put the mobile phone on a display. 3. Focus on the selected option. 4. Experience the 360°round-view. 5. Focus on other places. 6. Take the mobile phone out. |
Operating mode | Bluetooth game rocker VR BOX CASE mobile controller | Fixation point (watch for a while) | Fixation point (watch for a while) |
Operational diversity (VR mode) | Low (no choice) | Middle (able to select the length of the film) | High (able to select other positions) |
Ease of use | Simple | Difficult | Moderate |
Information volume (content) | More (global) | More (diversified) | Less (only particular places) |
Diction (VR interface) | Less (No textual description) | Less (No textual description) | Less (No textual description) |
Sound | No | Yes | No |
Tourist destination | Eiffel Tower | Eiffel Tower | Eiffel Tower |
Items | Number of Items | Items | Content |
---|---|---|---|
1. Basic information and background | 12 | Multiple choice | Respondents’ backgrounds |
2. QUIS | 13 | Five-point SD scale | Respondents’ satisfaction: 2.1 Overall response 2.2 Interface representation 2.3 Interface information 2.4 Interface learnability |
3. SUS | 10 | Five-point Likert scale/converted to 1–100 scale | Perceived interface usability |
Items | Gender | Amount | Percentage (%) |
---|---|---|---|
Gender | Male | 15 | 50% |
Female | 15 | 50% | |
Education | University | 25 | 83.3% |
Institution | 5 | 16.7% |
Group | Google Street View | VeeR VR | Sites in VR |
---|---|---|---|
Overall response | 4.03 (0.72) | 3.37 (1.00) | 4.03 (0.89) |
Interface representation | 3.97 (0.72) | 3.33 (1.06) | 3.97 (1.03) |
Interface information | 3.60 (0.72) | 3.07 (1.01) | 3.83 (0.87) |
Interface learnability | 4.30 (0.88) | 3.80 (0.96) | 4.13 (0.86) |
Overall response | |||
Significance | Google Street View | VeeR VR | Sites in VR |
Google Street View | 0.016 * | 1.000 | |
VeeR VR | 0.016 * | 0.016 * | |
Sites in VR | 1.000 | 0.016 * | |
Interface representation | |||
Significance | Google Street View | VeeR VR | Sites in VR |
Google Street View | 0.040 * | 1.000 | |
VeeR VR | 0.040 * | 0.040 * | |
Sites in VR | 1.000 | 0.040 * | |
Interface information | |||
Significance | Google Street View | VeeR VR | Sites in VR |
Google Street View | 0.069 | 0.591 | |
VeeR VR | 0.069 | 0.005 * | |
Sites in VR | 0.591 | 0.005 * | |
Interface learnability | |||
Significance | Google Street View | VeeR VR | Sites in VR |
Google Street View | 0.105 | 0.774 | |
VeeR VR | 0.105 | 0.362 | |
Sites in VR | 0.774 | 0.362 |
Group | Google Street View | VeeR VR | Sites in VR |
---|---|---|---|
SUS | 76.92 (18.77) | 54.83 (22.86) | 76.58 (19.53) |
Significance | Google Street View | VeeR VR | Sites in VR |
---|---|---|---|
Google Street View | 0.000 * | 0.998 | |
VeeR VR | 0.000 * | 0.000 * | |
Sites in VR | 0.998 | 0.000 * |
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Fang, Y.-M.; Lin, C. The Usability Testing of VR Interface for Tourism Apps. Appl. Sci. 2019, 9, 3215. https://doi.org/10.3390/app9163215
Fang Y-M, Lin C. The Usability Testing of VR Interface for Tourism Apps. Applied Sciences. 2019; 9(16):3215. https://doi.org/10.3390/app9163215
Chicago/Turabian StyleFang, Yu-Min, and Chun Lin. 2019. "The Usability Testing of VR Interface for Tourism Apps" Applied Sciences 9, no. 16: 3215. https://doi.org/10.3390/app9163215
APA StyleFang, Y.-M., & Lin, C. (2019). The Usability Testing of VR Interface for Tourism Apps. Applied Sciences, 9(16), 3215. https://doi.org/10.3390/app9163215