User Experiences with Prompt-Supported Text-to-Image and Text-to-Video Task Conditions for Visual Creation in a Traditional Chinese Cultural Context: An Exploratory Study
Featured Application
Abstract
1. Introduction
2. Related Work
2.1. Prompt-Driven Generative Creation
2.2. Interaction Support Tools and Prompting
2.3. Intention Alignment and Generative Reliability
2.4. Participant Background and Evaluation Differences
2.5. T2I and T2V in Culturally Oriented Visual Creation
3. Materials and Methods
3.1. Participants
3.2. Stimuli
3.3. Procedure
3.4. Measures
3.5. Data Analysis
4. Results
4.1. Behavioural Results
4.1.1. Total Observed Task Duration and Number of Iterations
4.1.2. Distribution and Use of Prompt Strategies
4.2. Subjective Experience Results
4.2.1. Subjective Workload and Flow Experience
4.2.2. Overall Experience and Cultural and Aesthetic Impressions
4.3. Differences by Participant Background
5. Discussion
5.1. Observed Differences Between the T2I and T2V Task Conditions
5.2. Observed Prompting Strategies and Recorded Process Measures
5.3. Exploratory Participant-Background Comparisons
5.4. Cultural and Aesthetic Impressions and Implications
5.5. Limitations and Future Work
6. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
- Li, J.; Cao, H.; Lin, L.; Hou, Y.; Zhu, R.; El Ali, A. User Experience Design Professionals’ Perceptions of Generative Artificial Intelligence. In Proceedings of the CHI Conference on Human Factors in Computing Systems; Association for Computing Machinery: New York, NY, USA, 2024; pp. 1–18. [Google Scholar] [CrossRef] [Scilit]
- Feng, Y.; Wang, X.; Wong, K.K.; Wang, S.; Lu, Y.; Zhu, M.; Wang, B.; Chen, W. PromptMagician: Interactive Prompt Engineering for Text-to-Image Creation. IEEE Trans. Vis. Comput. Graph. 2024, 30, 295–305. [Google Scholar] [CrossRef] [Scilit]
- Stiny, G.; Gips, J. Shape grammars and the generative specification of painting and sculpture. In Information Processing 71: Proceedings of the IFIP Congress 1971; North-Holland Publishing Co.: Amsterdam, The Netherlands, 1972; Volume 2, pp. 1460–1465. [Google Scholar]
- Xiong, T.; Wang, N. Exploring dual pathways for traditional pattern innovation: Shape grammar and diffusion models. npj Herit. Sci. 2025, 13, 639. [Google Scholar] [CrossRef] [Scilit]
- Lee, J.D.; See, K.A. Trust in Automation: Designing for Appropriate Reliance. Hum. Factors 2004, 46, 50–80. [Google Scholar] [CrossRef] [Scilit]
- Ren, K.; Lam, J.F.I. Knowledge graph-driven digital preservation of intangible cultural heritage: A cross-cultural comparative study of Chinese and Western implementation paradigms. Humanit. Soc. Sci. Commun. 2026, 13, 147. [Google Scholar] [CrossRef] [Scilit]
- Oppenlaender, J.; Linder, R.; Silvennoinen, J. Prompting AI Art: An Investigation into the Creative Skill of Prompt Engineering. Int. J. Hum. Comput. Interact. 2025, 41, 10207–10229. [Google Scholar] [CrossRef] [Scilit]
- Lin, H.; Jiang, X.; Deng, X.; Bian, Z.; Fang, C.; Zhu, Y. Comparing AIGC and traditional idea generation methods: Evaluating their impact on creativity in the product design ideation phase. Think. Ski. Creat. 2024, 54, 101649. [Google Scholar] [CrossRef] [Scilit]
- Torricelli, M.; Martino, M.; Baronchelli, A.; Aiello, L.M. The Role of Interface Design on Prompt-mediated Creativity in Generative AI. In Proceedings of the ACM Web Science Conference, Stuttgart, Germany, 21–24 May 2024; Association for Computing Machinery: New York, NY, USA, 2024; pp. 235–240. [Google Scholar] [CrossRef] [Scilit]
- Hou, J.; Wang, L.; Wang, G.; Wang, H.J.; Yang, S. The Double-Edged Roles of Generative AI in the Creative Process: Experiments on Design Work. Inf. Syst. Res. 2025, ahead of printing. [Google Scholar] [CrossRef] [Scilit]
- Wang, M.; Liu, Y.; Liang, X.; Huang, Y.; Wang, D.; Yang, X.; Shen, S.; Feng, S.; Zhang, X.; Guan, C.; et al. Minstrel: Structural Prompt Generation with Multi-Agents Coordination for Non-AI Experts. arXiv 2024, arXiv:2409.13449. [Google Scholar] [CrossRef] [Scilit]
- Long, D.X.; Yen, D.N.; Luu, A.T.; Kawaguchi, K.; Kan, M.Y.; Chen, N.F. Multi-expert Prompting Improves Reliability, Safety and Usefulness of Large Language Models. In Proceedings of the 2024 Conference on Empirical Methods in Natural Language Processing; Association for Computational Linguistics: Miami, FL, USA, 2024; pp. 20370–20401. [Google Scholar] [CrossRef] [Scilit]
- El Assadi, A. AI vs. human creativity: The impact of text-to-image and text-to-video ads on customer engagement. Electron. Commer. Res. 2026. [Google Scholar] [CrossRef] [Scilit]
- Jan, M.T.; Al-Jassani, M.G.; Nadar, M.; Vunnava, E.M.; Chakrapani, V.; Ullah, H.; Khan, A.; Abbas, S.A.; Furht, B. Text-to-video generators: A comprehensive survey. J. Big Data 2025, 12, 253. [Google Scholar] [CrossRef] [Scilit]
- Sangamuang, S.; Ariya, P.; Intawong, K.; Khanchai, S.; Puritat, K. Integrating generative AI and the metaverse for cultural heritage: A case study on the preservation of Lamphun Brocade Fabric. Humanit. Soc. Sci. Commun. 2025, 12, 1974. [Google Scholar] [CrossRef] [Scilit]
- Huang, L.; Yu, W.; Ma, W.; Zhong, W.; Feng, Z.; Wang, H.; Chen, Q.; Peng, W.; Feng, X.; Qin, B.; et al. A Survey on Hallucination in Large Language Models: Principles, Taxonomy, Challenges, and Open Questions. ACM Trans. Inf. Syst. 2025, 43, 1–55. [Google Scholar] [CrossRef] [Scilit]
- Cross, N. Expertise in design: An overview. Des. Stud. 2004, 25, 427–441. [Google Scholar] [CrossRef] [Scilit]
- Liu, V.; Chilton, L.B. Design Guidelines for Prompt Engineering Text-to-Image Generative Models. In Proceedings of the CHI Conference on Human Factors in Computing Systems; Association for Computing Machinery: New York, NY, USA, 2022; pp. 1–23. [Google Scholar] [CrossRef] [Scilit]
- Boussioux, L.; Lane, J.N.; Zhang, M.; Jacimovic, V.; Lakhani, K.R. The Crowdless Future? Generative AI and Creative Problem-Solving. Organ. Sci. 2024, 35, 1589–1607. [Google Scholar] [CrossRef] [Scilit]
- Chong, L.; Lo, I.-P.; Rayan, J.; Dow, S.; Ahmed, F.; Lykourentzou, I. Prompting for products: Investigating design space exploration strategies for text-to-image generative models. Des. Sci. 2025, 11, e2. [Google Scholar] [CrossRef] [Scilit]
- Brade, S.; Wang, B.; Sousa, M.; Oore, S.; Grossman, T. Promptify: Text-to-Image Generation through Interactive Prompt Exploration with Large Language Models. In Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology; Association for Computing Machinery: New York, NY, USA, 2023; pp. 1–14. [Google Scholar] [CrossRef] [Scilit]
- Mahdavi Goloujeh, A.; Sullivan, A.; Magerko, B. Is It AI or Is It Me? Understanding Users’ Prompt Journey with Text-to-Image Generative AI Tools. In Proceedings of the CHI Conference on Human Factors in Computing Systems; Association for Computing Machinery: New York, NY, USA, 2024; pp. 1–13. [Google Scholar] [CrossRef] [Scilit]
- Masson, D.; Malacria, S.; Casiez, G.; Vogel, D. DirectGPT: A Direct Manipulation Interface to Interact with Large Language Models. In Proceedings of the CHI Conference on Human Factors in Computing Systems; Association for Computing Machinery: New York, NY, USA, 2024; pp. 1–16. [Google Scholar] [CrossRef] [Scilit]
- Drosos, I.; Williams, J.; Sarkar, A.; Wilson, N.; Rintel, S.; Panda, P. Dynamic Prompt Middleware: Contextual Prompt Refinement Controls for Comprehension Tasks. In Proceedings of the 4th Annual Symposium on Human-Computer Interaction for Work; Association for Computing Machinery: New York, NY, USA, 2025; pp. 1–23. [Google Scholar] [CrossRef] [Scilit]
- Chung, J.J.Y.; Adar, E. PromptPaint: Steering Text-to-Image Generation Through Paint Medium-like Interactions. In Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology; Association for Computing Machinery: New York, NY, USA, 2023; pp. 1–17. [Google Scholar] [CrossRef] [Scilit]
- Kim, S.; Ko, T.; Kwon, Y.; Lee, K. Designing interfaces for text-to-image prompt engineering using stable diffusion models: A human-AI interaction approach. In Proceedings of the IASDR 2023: Life-Changing Design, Milan, Italy, 9–13 October 2023. [Google Scholar] [CrossRef] [Scilit]
- Reynolds, L.; McDonell, K. Prompt Programming for Large Language Models: Beyond the Few-Shot Paradigm. arXiv 2021, arXiv:2102.07350. [Google Scholar] [CrossRef] [Scilit]
- Ouyang, L.; Wu, J.; Jiang, X.; Almeida, D.; Wainwright, C.; Mishkin, P.; Zhang, C.; Agarwal, S.; Slama, K.; Ray, A.; et al. Training language models to follow instructions with human feedback. Adv. Neural Inf. Process. Syst. 2022, 35, 27730–27744. [Google Scholar] [CrossRef] [Scilit]
- Inan, M.; Sicilia, A.; Xie, A.; Vaduguru, S.; Fried, D.; Alikhani, M. Identifying and interactively refining ambiguous user goals for data visualization code generation. In Proceedings of the 2025 Conference on Empirical Methods in Natural Language Processing; Association for Computational Linguistics: Stroudsburg, PA, USA, 2025; pp. 25246–25263. Available online: https://aclanthology.org/2025.emnlp-main.1283 (accessed on 17 September 2026).
- Zhang, Z.; Ge, L.; Li, H.; Zhu, W.; Zhang, C.; Ye, Y. MAPRO: Recasting multi-agent prompt optimization as maximum a posteriori inference. In Findings of the Association for Computational Linguistics: EACL 2026; Association for Computational Linguistics: Rabat, Morocco, 2026; pp. 4458–4480. [Google Scholar] [CrossRef] [Scilit]
- Heseltine, M.; Clemm Von Hohenberg, B. Large language models as a substitute for human experts in annotating political text. Res. Politics 2024, 11, 20531680241236239. [Google Scholar] [CrossRef] [Scilit]
- Elias, S.; Alshammari, B.S.; Alfraidi, K.N.; Karam, K.M. Rethinking literary creativity in the digital age: A comparative study of human versus AI playwriting. Humanit. Soc. Sci. Commun. 2025, 12, 689. [Google Scholar] [CrossRef] [Scilit]
- Krupp, L.; Bley, J.; Gobbi, I.; Geng, A.; Müller, S.; Suh, S.; Moghiseh, A.; Medina, A.C.; Bartsch, V.; Widera, A.; et al. LLM-generated tips rival expert-created tips in helping students answer quantum-computing questions. EPJ Quantum Technol. 2025, 12, 33. [Google Scholar] [CrossRef] [Scilit]
- Wischnewski, M.; Krämer, N.; Müller, E. Measuring and Understanding Trust Calibrations for Automated Systems: A Survey of the State-Of-The-Art and Future Directions. In Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems; Association for Computing Machinery: New York, NY, USA, 2023; pp. 1–16. [Google Scholar] [CrossRef] [Scilit]
- Leder, H.; Belke, B.; Oeberst, A.; Augustin, D. A model of aesthetic appreciation and aesthetic judgments. Br. J. Psychol. 2004, 95, 489–508. [Google Scholar] [CrossRef] [Scilit]
- Leder, H.; Nadal, M. Ten years of a model of aesthetic appreciation and aesthetic judgments: The aesthetic episode—Developments and challenges in empirical aesthetics. Br. J. Psychol. 2014, 105, 443–464. [Google Scholar] [CrossRef] [Scilit]
- Bhattacherjee, A. Understanding Information Systems Continuance: An Expectation-Confirmation Model. MIS Q. 2001, 25, 351–370. [Google Scholar] [CrossRef] [Scilit]
- Oliver, R.L. A cognitive model of the antecedents and consequences of satisfaction decisions. J. Mark. Res. 1980, 17, 460–469. [Google Scholar] [CrossRef] [Scilit]
- Liu, S.; Zhang, Y.; Li, W.; Lin, Z.; Jia, J. Video-P2P: Video Editing with Cross-Attention Control. In Proceedings of the 2024 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR); IEEE: Piscataway, NJ, USA, 2024; pp. 8599–8608. [Google Scholar] [CrossRef] [Scilit]
- UNESCO. Report of the Independent Expert Group on Artificial Intelligence and Culture. Available online: https://www.unesco.org/en/articles/new-expert-report-explores-how-ai-transforming-culture (accessed on 13 December 2025).
- Rapp, A.; Di Lodovico, C.; Torrielli, F.; Di Caro, L. How do people experience the images created by generative artificial intelligence? An exploration of people’s perceptions, appraisals, and emotions related to a Gen-AI text-to-image model and its creations. Int. J. Hum.-Comput. Stud. 2025, 193, 103375. [Google Scholar] [CrossRef] [Scilit]
- Palinkas, L.A.; Horwitz, S.M.; Green, C.A.; Wisdom, J.P.; Duan, N.; Hoagwood, K. Purposeful Sampling for Qualitative Data Collection and Analysis in Mixed Method Implementation Research. Adm. Policy Ment. Health Ment. Health Serv. Res. 2015, 42, 533–544. [Google Scholar] [CrossRef] [Scilit]
- Patton, M.Q. Qualitative Research & Evaluation Methods: Integrating Theory and Practice, 4th ed.; SAGE Publications: Thousand Oaks, CA, USA, 2015. [Google Scholar]
- Likert, R. A technique for the measurement of attitudes. Arch. Psychol. 1932, 22, 1–55. [Google Scholar]
- Kuaishou Technology. Kling AI. Available online: https://app.klingai.com/cn/ (accessed on 13 December 2025).
- Guo, D.; Yang, D.; Zhang, H.; Song, J.; Wang, P.; Zhu, Q.; Xu, R.; Zhang, R.; Ma, S.; Bi, X. DeepSeek-R1: Incentivizing reasoning capability in LLMs via reinforcement learning. arXiv 2025, arXiv:2501.12948. [Google Scholar] [CrossRef] [Scilit]
- Simon, H.A. Rational choice and the structure of the environment. Psychol. Rev. 1956, 63, 129–138. [Google Scholar] [CrossRef] [Scilit]
- Hart, S.G.; Staveland, L.E. Development of NASA-TLX (Task Load Index): Results of empirical and theoretical research. In Human Mental Workload; Hancock, P.A., Meshkati, N., Eds.; North-Holland Publishing Co.: Amsterdam, The Netherlands, 1988; pp. 139–183. [Google Scholar]
- Rheinberg, F.; Vollmeyer, R.; Engeser, S. Die Erfassung des Flow-Erlebens. In Diagnostik von Motivation und Selbstkonzept; Stiensmeier-Pelster, J., Rheinberg, F., Eds.; Hogrefe Verlag: Gottingen, Germany, 2003; pp. 261–279. [Google Scholar]
- Laugwitz, B.; Held, T.; Schrepp, M. Construction and evaluation of a User Experience Questionnaire. In HCI and Usability for Education and Work; Holzinger, A., Ed.; Springer: Berlin/Heidelberg, Germany, 2008; pp. 63–76. [Google Scholar] [CrossRef] [Scilit]
- Osgood, C.E.; Suci, G.J.; Tannenbaum, P.H. The Measurement of Meaning; University of Illinois Press: Urbana, IL, USA, 1957. [Google Scholar]
- Schrepp, M. User Experience Questionnaire Handbook. Available online: https://www.ueq-online.org/Material/Handbook.pdf (accessed on 5 December 2025).
- Changsha Ranxing Information Technology. Wenjuanxing. Available online: https://www.wjx.cn/ (accessed on 5 December 2025).
- SPSSAU. Available online: https://spssau.com/ (accessed on 1 December 2025).
- Faul, F.; Erdfelder, E.; Lang, A.-G.; Buchner, A. G*Power 3: A flexible statistical power analysis program for the social, behavioral, and biomedical sciences. Behav. Res. Methods 2007, 39, 175–191. [Google Scholar] [CrossRef] [Scilit]
- Faul, F.; Erdfelder, E.; Buchner, A.; Lang, A.-G. Statistical power analyses using G*Power 3.1: Tests for correlation and regression analyses. Behav. Res. Methods 2009, 41, 1149–1160. [Google Scholar] [CrossRef] [Scilit]
- Csikszentmihalyi, M. Flow: The Psychology of Optimal Experience; Harper & Row: New York, NY, USA, 1990. [Google Scholar]
- Green, M.C.; Brock, T.C. The role of transportation in the persuasiveness of public narratives. J. Personal. Soc. Psychol. 2000, 79, 701–721. [Google Scholar] [CrossRef]
- Jennett, C.; Cox, A.L.; Cairns, P.; Dhoparee, S.; Epps, A.; Tijs, T.; Walton, A. Measuring and defining the experience of immersion in games. Int. J. Hum. Comput. Stud. 2008, 66, 641–661. [Google Scholar] [CrossRef] [Scilit]
- Payne, J.W.; Bettman, J.R.; Luce, M.F. When Time Is Money: Decision Behavior under Opportunity-Cost Time Pressure. Organ. Behav. Hum. Decis. Process. 1996, 66, 131–152. [Google Scholar] [CrossRef] [Scilit]
- MacNeil, S.; Tran, A.; Kim, J.; Huang, Z.; Bernstein, S.; Mogil, D. Prompt Middleware: Mapping Prompts for Large Language Models to UI Affordances. arXiv 2023, arXiv:2307.01142. [Google Scholar] [CrossRef] [Scilit]
- Westphal-Fitch, G.; Huber, L.; Gómez, J.C.; Fitch, W.T. Production and perception rules underlying visual patterns: Effects of symmetry and hierarchy. Philos. Trans. R. Soc. B Biol. Sci. 2012, 367, 2007–2022. [Google Scholar] [CrossRef] [Scilit]
- Altaweel, M.; Khelifi, A.; Zafar, M.H. Using Generative AI for Reconstructing Cultural Artifacts: Examples Using Roman Coins. J. Comput. Appl. Archaeol. 2024, 7, 301–315. [Google Scholar] [CrossRef] [Scilit]
- Ming, Y.; Xia, X. Generative AI Technology for Safeguarding Intangible Cultural Heritage: A Systematic Review. In Proceedings of the 2025 2nd International Conference on Artificial Intelligence and Future Education; Association for Computing Machinery: New York, NY, USA, 2025; pp. 7–17. [Google Scholar] [CrossRef] [Scilit]
- Zhang, L.; Rao, A.; Agrawala, M. Adding Conditional Control to Text-to-Image Diffusion Models. In Proceedings of the 2023 IEEE/CVF International Conference on Computer Vision; IEEE: Piscataway, NJ, USA, 2023; pp. 3836–3847. [Google Scholar] [CrossRef] [Scilit]




| T2I Theme | T2V Theme |
|---|---|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| Level/Condition | S1, n (%) | S2, n (%) | S3, n (%) |
|---|---|---|---|
| Iteration level (N = 255) | |||
| All iterations | 28 (11.0%) | 129 (50.6%) | 98 (38.4%) |
| T2I iterations (n = 133) | 15 (11.3%) | 69 (51.9%) | 49 (36.8%) |
| T2V iterations (n = 122) | 13 (10.7%) | 60 (49.2%) | 49 (40.2%) |
| Task level—strategy used in the first iteration (N = 144) | |||
| All tasks | 17 (11.8%) | 94 (65.3%) | 33 (22.9%) |
| Task level—tasks using each strategy at least once (N = 144) | |||
| All tasks | 18 (12.5%) | 105 (72.9%) | 64 (44.4%) |
| T2I tasks (n = 72) | 11 (15.3%) | 57 (79.2%) | 30 (41.7%) |
| T2V tasks (n = 72) | 7 (9.7%) | 48 (66.7%) | 34 (47.2%) |
| Combination Type | n Tasks | % of All Tasks |
|---|---|---|
| Single-strategy tasks (n = 105, 72.9%) | ||
| Only S1 | 6 | 4.2% |
| Only S2 | 67 | 46.5% |
| Only S3 | 32 | 22.2% |
| Mixed-strategy tasks (n = 39, 27.1%) | ||
| S1 + S2 | 7 | 4.9% |
| S1 + S3 | 1 | 0.7% |
| S2 + S3 | 27 | 18.8% |
| S1 + S2 + S3 | 4 | 2.8% |
| Terminal Strategy | n | Total Observed Task Duration, M (SD), min | Iteration Count, M (SD) |
|---|---|---|---|
| S1 | 9 | 6.29 (2.53) | 2.56 (1.13) |
| S2 | 75 | 2.70 (2.06) | 1.36 (0.71) |
| S3 | 60 | 5.58 (2.97) | 2.17 (1.09) |
| Measure | Task | Group E, M (SD) | Group L, M (SD) | Δ [95% CI] | dav | Welch’s t (df) | p | Holm p |
|---|---|---|---|---|---|---|---|---|
| Subjective workload | T2I | 2.78 (0.60) | 2.47 (0.83) | 0.31 [−0.18, 0.80] | 0.42 | 1.27 | 0.214 | 0.231 |
| T2V | 3.22 (0.85) | 2.75 (0.88) | 0.47 [−0.12, 1.06] | 0.54 | 1.62 | 0.116 | 0.231 | |
| Overall flow-related score | T2I | 4.84 (0.92) | 5.54 (0.60) | −0.69 [−1.22, −0.17] | −0.89 | −2.68 | 0.011 | 0.046 |
| T2V | 4.97 (0.86) | 5.69 (0.59) | −0.72 [−1.22, −0.22] | −0.98 | −2.93 | 0.006 | 0.036 | |
| Process satisfaction | T2I | 4.67 (1.33) | 6.19 (0.57) | −1.53 [−2.22, −0.83] | −1.49 | −4.48 | <0.001 | <0.001 |
| T2V | 4.97 (1.30) | 6.08 (0.58) | −1.11 [−1.79, −0.43] | −1.11 | −3.32 | 0.002 | 0.015 | |
| Outcome satisfaction | T2I | 4.56 (1.42) | 6.00 (0.94) | −1.44 [−2.26, −0.63] | −1.20 | −3.59 | 0.001 | 0.009 |
| T2V | 4.83 (1.18) | 5.64 (1.12) | −0.81 [−1.58, −0.03] | −0.70 | −2.10 | 0.043 | 0.129 | |
| Perceived understanding | T2I | 4.17 (1.36) | 5.61 (1.02) | −1.44 [−2.26, −0.63] | −1.20 | −3.60 | 0.001 | 0.009 |
| T2V | 4.19 (1.28) | 5.36 (1.25) | −1.17 [−2.02, −0.31] | −0.92 | −2.77 | 0.009 | 0.046 |
Disclaimer/Publisher’s Note: The statements, opinions and data contained in all publications are solely those of the individual author(s) and contributor(s) and not of MDPI and/or the editor(s). MDPI and/or the editor(s) disclaim responsibility for any injury to people or property resulting from any ideas, methods, instructions or products referred to in the content. |
© 2026 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license.
Share and Cite
Huang, J.; Wang, W.; Liu, Y.; Song, F. User Experiences with Prompt-Supported Text-to-Image and Text-to-Video Task Conditions for Visual Creation in a Traditional Chinese Cultural Context: An Exploratory Study. Appl. Sci. 2026, 16, 9429. https://doi.org/10.3390/app16199429
Huang J, Wang W, Liu Y, Song F. User Experiences with Prompt-Supported Text-to-Image and Text-to-Video Task Conditions for Visual Creation in a Traditional Chinese Cultural Context: An Exploratory Study. Applied Sciences. 2026; 16(19):9429. https://doi.org/10.3390/app16199429
Chicago/Turabian StyleHuang, Jinming, Weihao Wang, Yan Liu, and Fanghao Song. 2026. "User Experiences with Prompt-Supported Text-to-Image and Text-to-Video Task Conditions for Visual Creation in a Traditional Chinese Cultural Context: An Exploratory Study" Applied Sciences 16, no. 19: 9429. https://doi.org/10.3390/app16199429
APA StyleHuang, J., Wang, W., Liu, Y., & Song, F. (2026). User Experiences with Prompt-Supported Text-to-Image and Text-to-Video Task Conditions for Visual Creation in a Traditional Chinese Cultural Context: An Exploratory Study. Applied Sciences, 16(19), 9429. https://doi.org/10.3390/app16199429

