Embedding Digital Technologies (AI and ICT) into Physical Education: A Systematic Review of Innovations, Pedagogical Impact, and Challenges
Abstract
1. Introduction
2. Materials and Methods
2.1. Experimental Approach to the Problem
2.2. Information Sources
2.3. Search Strategy
2.4. Eligibility Criteria
2.4.1. Inclusion Criteria
- Scientific studies that targeted children and adolescents;
- Research that referred to physical education activities or technology-assisted physical activity;
- Articles published between 2014 and 2025, focused on physical education in the context of the use of AI/ICT;
- Experimental or quasi-experimental, qualitative or quantitative studies, including relevant systematic reviews;
- Scientific articles published only in English and Romanian, in scientific journals with academic visibility (indexed in Scopus/Web of Science or nationally recognized in sport sciences).
2.4.2. Exclusion Criteria
- -
- Letters to the editor, short comments, or editorial updates without scientific basis;
- -
- Unpublished papers or papers published in languages other than English or Romanian;
- -
- Studies that did not explicitly address PE/PA and did not address aspects that referred to the use of any technology;
- -
- Scientific communications presented only in the form of posters, conference abstracts, editorials or lectures;
- -
- Articles dated before 2014.
2.5. Selection and Analysis Process
2.6. Assessment of Methodological Quality
- A total of 3 studies (23%) scored 80% (4/5 criteria), being considered good quality.
- Eight studies (62%) scored 60% (3/5 criteria), reflecting moderate quality.
- Two studies (15%) scored 40%, indicating low quality, mainly due to the lack of rigorous sampling methods and validation of instruments (Table 2).
2.7. Registration and Protocol
3. Results
3.1. Typologies of AI and ICT Applications in Physical Education
3.2. The Pedagogical and Motivational Impact of AI and ICT
3.3. Challenges and Barriers in Implementation
3.4. Intervention Directions for Overcoming Limitations
4. Discussion
4.1. Limitations of the Systematic Review
4.2. Future Research Directions
5. Conclusions
Author Contributions
Funding
Conflicts of Interest
References
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P (Population): | I (Intervention): | C (Comparison): | O (Outcome): |
---|---|---|---|
Children and adolescents involved in physical education activities or formal physical activity programs in educational contexts (schools and universities), regardless of their performance level or socio-economic status. | The use of technologies based on artificial intelligence (AI) and information and communication technologies (ICT), including mobile applications, digital educational platforms, biomechanical feedback systems, augmented and virtual reality, and wearable devices. | Traditional physical education programs without the use of AI and ICT tools or, in some cases, comparison between different types of digital technologies (e.g., AR vs. mobile applications). | Improving the educational process, measured by increasing motivation, personalizing learning activities, developing digital skills, supporting vulnerable students, and improving the efficiency of the teaching and assessment process. |
No. | Author And Year | MMAT Method Type | No. of “Yes/Clearly Yes” Criteria (out of 5) | Score (%) | Quality Interpretation |
---|---|---|---|---|---|
1 | Culajara (2023) [32] | Mixed methods (pre-post + focus group) | 3 | 60% | Moderate |
2 | Nieto et al. (2022) [33] | Quantitative descriptive (self/peer evaluation) | 2 | 40% | Low–moderate |
3 | Wallace, Scanlon & Calderón (2023) [34] | Quantitative descriptive (perception survey) | 3 | 60% | Moderate |
4 | Montiel Ruiz et al. (2023) [35] | Qualitative (case study: focus group/interview) | 4 | 80% | Good |
5 | Ahmed & Sarkar (2022) [36] | Presumed descriptive (ICT intervention) | 2 | 40% | Low–moderate |
6 | Koh et al. (2022) [37] | Quantitative descriptive (perception survey) | 3 | 60% | Moderate |
7 | Cao et al. (2022) [38] | Quantitative descriptive (AI system) | 3 | 60% | Moderate |
8 | Mukan et al. (2021) [39] | Quantitative descriptive (static balance test) | 3 | 60% | Moderate |
9 | Deng et al. (2024) [40] | Quantitative descriptive (governance survey) | 3 | 60% | Moderate |
10 | Trabelsi et al. (2022) [41] | Quantitative descriptive (national teacher survey) | 4 | 80% | Good |
11 | Jun et al. (2024) [42] | Quantitative descriptive (blockchain/ML) | 3 | 60% | Moderate |
12 | Tagimaucia et al. (2024) [43] | Mixed methods (exploratory review from title) | 4 | 80% | Good |
13 | Poulitsa et al. (2025) [44] | Quantitative descriptive (ICT emotional impact) | 3 | 60% | Moderate |
Field of Use | Relevant Studies | Technology Used | Priority Direction | Target Educational Level |
---|---|---|---|---|
Motric e-learning | Culajara (2023) [32], Nieto et al. (2022) [33], Wallace et al. (2023) [34] | Interactive video platforms, LMSs | Supporting visual learning and distance learning | Gymnasium, high school, university |
Self-monitoring | Montiel-Ruiz et al. (2023) [35], Ahmed & Sarkar (2022) [36], Koh et al. (2022) [37] | Mobile applications with logging and self-assessment functions | Developing self-regulation and personal motivation | Elementary, gymnasium, university |
Biomechanical feedback | Cao et al. (2022) [38], Mukan et al. (2021) [39], Deng et al. (2024) [40] | Motion sensors, wearable devices | Posture and movement analysis and correction | High school, university |
Teaching gestures with VR/AR | Trabelsi et al. (2022) [41], Jun et al. (2024) [42], Tagimaucia et al. (2024) [43] | Virtual and augmented reality | Motric simulations and increased interactivity | Gymnasium, high school |
Impact Indicator | Relevant Studies | Description | Observations |
---|---|---|---|
Real-time feedback | Mukan et al. (2021) [39], Wallace et al. (2023) [34], Deng et al. (2024) [40] | Sensors and AI provide instant feedback, supporting correction and self-efficacy | Contributes to increasing internal motivation |
Individualizing the exercise program | Cao et al. (2022) [38], Jun et al. (2024) [42], Koh et al. (2022) [37] | AI personalizes difficulty level and motor content based on student progress and preferences | Promising applications but still limited in widespread use |
Support for vulnerable learners | Poulitsa et al. (2025) [44], Montiel-Ruiz et al. (2023) [35], Tagimaucia et al. (2024) [43] | Using technologies to reduce anxiety, support inclusion, and adapt exercises | ICT can support the participation of students with disabilities or psychosocial difficulties |
Type of Challenge | Relevant Studies | Description | Target Educational Level |
---|---|---|---|
Digital divide (inequality of access) | Trabelsi et al. (2022) [41], Ahmed & Sarkar (2022) [36], Tagimaucia et al. (2024) [43] | Inequalities in access to digital infrastructure between urban and rural areas, as well as between developed and developing countries | Public schools in peripheral areas, countries with limited resources |
Lack of digital training for teachers | Wallace et al. (2023) [34], Koh et al. (2022) [35], Poulitsa et al. (2025) [44] | Lack of digital skills among teachers limits the effective use of modern technologies | Physical education teachers in primary and secondary education |
Ethical and data concerns | Deng et al. (2024) [40], Jun et al. (2024) [42], Montiel-Ruiz et al. (2023) [35] | The use of wearables and apps in education is often accompanied by a legislative vacuum regarding data privacy | Applications with biometric tracking, online learning environments |
Technical limitations in outdoor environments | Mukan et al. (2021) [39], Culajara (2023) [32], Trabelsi et al. (2022) [41] | AI and ICT are difficult to apply in dynamic contexts (outdoor activities) | Outdoor lessons, lack of connectivity, or instability in measurements |
Limits | Relevant Studies | Intervention Directions | Observations |
---|---|---|---|
Unequal access | Tagimaucia et al. (2024), [43] Ahmed & Sarkar (2022) [36] | Developing open-source educational materials and optimizing applications for environments with limited technological infrastructure | It assumes the involvement of the authorities |
Insufficient training | Wallace et al. (2023) [34], Poulitsa et al. (2025) [44] | Continuous improvement programs in digital skills for teachers | Integrates the development of AR/VR skills and familiarization with mobile educational tools |
Outdoor limitations | Mukan et al. (2021) [39], Cao et al. (2022) [38] | Using sensors that do not require a permanent internet connection and developing resilient equipment | Encouraging technological experimentation in PE |
Personal data | Deng et al. (2024) [40], Jun et al. (2024) [42] | Creating an ethical framework for the use of technology, complemented by information and training actions for beneficiaries | It assumes a connection between the fields of information technology and legal regulations |
No. | Author/Year | Sample Size | Outcome Measures | Main Findings/Effect Description | Effect Size |
---|---|---|---|---|---|
1 | Culajara (2023) [32] | 52 students + 5 in focus group | Pre-test/post-test scores | Video-based presentations (VBP) significantly improved learning performance | Not reported |
2 | Nieto et al. (2022) [33] | 38 students (age 15) | Self-assessment, peer-assessment via Plickers | Authentic + transformative assessment positively received | Not reported |
3 | Wallace et al. (2023) [34] | N/A (qualitative study) | Teacher and student perceptions | Low digital competence hinders tech integration in PE | Not reported |
4 | Montiel-Ruiz et al. (2023) [35] | 56 students + 10 teachers | Interviews and focus groups | Edmodo + gamification increased physical activity engagement | Not reported |
5 | Ahmed & Sarkar (2022) [36] | N/A | Observational and narrative analysis | ICT enhances teaching and learning processes in PE | Not reported |
6 | Koh et al. (2022) [37] | 11 teachers + 72 students | Interviews and focus groups | Positive perceptions but low digital skills among teachers | Not reported |
7 | Cao et al. (2022) [38] | N/A | AI + multimedia performance tracking | Intelligent system showed promising results in PE monitoring | Experimental results positive, no exact figures |
8 | Mukan et al. (2021) [39] | N/A | Static balance testing via ICT | Innovative assessment method using multivariate analysis | Not reported |
9 | Deng et al. (2024) [40] | N/A | Theoretical + case-based analysis | Smart governance in PE using next-gen IT | Not reported |
10 | Trabelsi et al. (2022) [41] | 424 teachers | Quick Tech Survey questionnaire | Low ICT usage but generally positive attitudes | Not reported |
11 | Jun et al. (2024) [42] | N/A | ML algorithms + blockchain | Correlation between behavior and physical performance | F1 = 0.928; Calinski–Harabasz > 240 |
12 | Tagimaucia et al. (2024) [43] | 35 teachers | Questionnaire + interviews | Online PE challenged by connectivity and resource gaps | Not reported |
13 | Poulitsa et al. (2025) [44] | N/A (conference paper) | Emotional well-being assessment + ICT tools | ICT in PE improved emotional state of vulnerable students | Not reported |
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Tohănean, D.I.; Vulpe, A.M.; Mijaica, R.; Alexe, D.I. Embedding Digital Technologies (AI and ICT) into Physical Education: A Systematic Review of Innovations, Pedagogical Impact, and Challenges. Appl. Sci. 2025, 15, 9826. https://doi.org/10.3390/app15179826
Tohănean DI, Vulpe AM, Mijaica R, Alexe DI. Embedding Digital Technologies (AI and ICT) into Physical Education: A Systematic Review of Innovations, Pedagogical Impact, and Challenges. Applied Sciences. 2025; 15(17):9826. https://doi.org/10.3390/app15179826
Chicago/Turabian StyleTohănean, Dragoș Ioan, Ana Maria Vulpe, Raluca Mijaica, and Dan Iulian Alexe. 2025. "Embedding Digital Technologies (AI and ICT) into Physical Education: A Systematic Review of Innovations, Pedagogical Impact, and Challenges" Applied Sciences 15, no. 17: 9826. https://doi.org/10.3390/app15179826
APA StyleTohănean, D. I., Vulpe, A. M., Mijaica, R., & Alexe, D. I. (2025). Embedding Digital Technologies (AI and ICT) into Physical Education: A Systematic Review of Innovations, Pedagogical Impact, and Challenges. Applied Sciences, 15(17), 9826. https://doi.org/10.3390/app15179826