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Article

Interactions in Augmented and Mixed Reality: An Overview

1
Department of Applied Informatics, School of Information Sciences, University of Macedonia, 54636 Thessaloniki, Greece
2
Department of Surveying & Geoinformatics Engineering, International Hellenic University, 57001 Thessaloniki, Greece
3
School of Social Sciences, Hellenic Open University, 26335 Patra, Greece
*
Author to whom correspondence should be addressed.
Academic Editor: João M. F. Rodrigues
Appl. Sci. 2021, 11(18), 8752; https://doi.org/10.3390/app11188752
Received: 2 August 2021 / Revised: 10 September 2021 / Accepted: 14 September 2021 / Published: 20 September 2021
(This article belongs to the Special Issue Extended Reality: From Theory to Applications)
“Interaction” represents a critical term in the augmented and mixed reality ecosystem. Today, in mixed reality environments and applications, interaction occupies the joint space between any combination of humans, physical environment, and computers. Although interaction methods and techniques have been extensively examined in recent decades in the field of human-computer interaction, they still should be reidentified in the context of immersive realities. The latest technological advancements in sensors, processing power and technologies, including the internet of things and the 5G GSM network, led to innovative and advanced input methods and enforced computer environmental perception. For example, ubiquitous sensors under a high-speed GSM network may enhance mobile users’ interactions with physical or virtual objects. As technological advancements emerge, researchers create umbrella terms to define their work, such as multimodal, tangible, and collaborative interactions. However, although they serve their purpose, various naming trends overlap in terminology, diverge in definitions, and lack modality and conceptual framework classifications. This paper presents a modality-based interaction-oriented diagram for researchers to position their work and defines taxonomy ground rules to expand and adjust this diagram when novel interaction approaches emerge. View Full-Text
Keywords: augmented reality; mixed reality; human-computer interactions; taxonomy; modalities; modality-based classification augmented reality; mixed reality; human-computer interactions; taxonomy; modalities; modality-based classification
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MDPI and ACS Style

Papadopoulos, T.; Evangelidis, K.; Kaskalis, T.H.; Evangelidis, G.; Sylaiou, S. Interactions in Augmented and Mixed Reality: An Overview. Appl. Sci. 2021, 11, 8752. https://doi.org/10.3390/app11188752

AMA Style

Papadopoulos T, Evangelidis K, Kaskalis TH, Evangelidis G, Sylaiou S. Interactions in Augmented and Mixed Reality: An Overview. Applied Sciences. 2021; 11(18):8752. https://doi.org/10.3390/app11188752

Chicago/Turabian Style

Papadopoulos, Theofilos, Konstantinos Evangelidis, Theodore H. Kaskalis, Georgios Evangelidis, and Stella Sylaiou. 2021. "Interactions in Augmented and Mixed Reality: An Overview" Applied Sciences 11, no. 18: 8752. https://doi.org/10.3390/app11188752

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