Pedestrian Emotion Perception in Urban Built Environments Based on Virtual Reality Technology: A Comparative Review of Chinese- and English-Language Literature
Abstract
1. Introduction
2. Methods and Data
2.1. Research Framework
2.2. Methods
2.3. Data Source
3. Analysis of Chinese-Language and English-Language Research Status
3.1. Temporal Distribution of Publications
3.2. Major Research Contributors and Collaboration Networks
3.3. Research Hotspots and Development Trends
3.3.1. Research Hotspots
3.3.2. Development Trends
3.4. Similarities and Differences Between Chinese-Language and English-Language Literature
4. Discussion
4.1. Mechanism Linking Built Environment and Emotional Feedback
4.2. Spatial Intervention Design Strategies
4.3. Macro-Level Policy Development
4.4. Applications and Prospects of Virtual Reality Technology
5. Conclusions and Future Envision
Author Contributions
Funding
Data Availability Statement
Conflicts of Interest
References
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| Rank | Publications | Centrality | Country |
|---|---|---|---|
| 1 | 26 | 0.29 | China |
| 2 | 19 | 0.57 | USA |
| 3 | 11 | 0.00 | Italy |
| 4 | 10 | 0.10 | Australia |
| 5 | 6 | 0.07 | Germany |
| 6 | 6 | 0.00 | Spain |
| 7 | 5 | 0.00 | France |
| 8 | 5 | 0.00 | South Korea |
| 9 | 5 | 0.04 | Netherlands |
| 10 | 4 | 0.13 | UK |
| Rank | Frequency | Centrality | Keyword |
|---|---|---|---|
| 1 | 57 | 0.24 | virtual reality |
| 2 | 17 | 0.21 | exposure |
| 3 | 16 | 0.05 | stress recovery |
| 4 | 14 | 0.23 | environments |
| 5 | 12 | 0.08 | health |
| 6 | 11 | 0.08 | benefits |
| 7 | 11 | 0.11 | perception |
| 8 | 9 | 0.15 | behavior |
| 9 | 8 | 0.09 | stress |
| 10 | 8 | 0.06 | model |
| Aspect | Chinese-Language Literature | English-Language Literature |
|---|---|---|
| General Trend | Demonstrates rapid growth in recent years and has emerged as a new research hotspot. | Entered the field earlier and maintains a clear numerical advantage in publication volume. |
| Both bodies of literature reflect a significant rise in scholarly interest in this topic. | ||
| Collaboration Networks | Characterized by tightly-knit collaboration, primarily among domestic universities and research institutes. | Features more geographically dispersed international collaborations, although with a relatively looser structure. |
| Core research groups are identifiable in both contexts. | ||
| Research Hotspots | Emphasizes technological applications (e.g., EEG, eye-tracking) and the design of healing environments. | Focuses more on stress recovery public health evaluation, and broader scenario-based applications. |
| Both emphasize the role of VR in understanding pedestrian emotion and its urban applications. | ||
| Application Area | Mechanistic Pathway | VR Application and Methods | Typical Case |
|---|---|---|---|
| Mental health intervention | Restorative environmental stimuli activate the parasympathetic nervous system [36]. | Restorative environments built on the Unity engine, enabling human–computer interaction design. | Wang Zhimeng et al. (2022) developed a virtual park in Unity for individuals with mild-to-moderate depression, reducing SDS scores (p = 0.017); watering activity reduced depression by 21% (p = 0.013) [37]. |
| Physical health promotion | Reduction of stress hormone levels [38]. | Construction of contrast scenes with environmental parameter control and real-time physiological monitoring. | Salgado-Pineda P. et al. (2023) found that a beach VR scene reduced systolic blood pressure by 12 mmHg, outperforming urban scenes (Δ = 7.2 mmHg, p < 0.05) [39]. |
| Cognitive resource optimization | Reduction of prefrontal cortex cognitive load [40]. | Multivariate orthogonal experiments integrating eye-tracking and neural activity monitoring. | Zhang Yalin (2024) showed that when the window-to-wall ratio in classrooms was 30%, Stroop test error rates decreased by 21%, and sustained attention increased by 43% [41]. |
| Commercial value enhancement | Increased emotional appeal of environments [42]. | Spatial experience simulation with user behavior heatmapping and decision path analysis. | Maurizio Mauri (2024) found that VR-based property viewing shortened decision time by 58% and increased transaction rates by 33% [43]. |
| Cultural identity building | Activation of collective memory and emotional resonance [44]. | Reconstruction of 3D scenes integrated with emotional semantics and spatial optimization validation. | In the Shanghai Gongkang Road micro-renewal project, VR-based emotional mapping raised residents’ place identity scores from 2.8/5 to 4.1/5 (Zhang Zhen et al., 2024) [45]. |
| Support for special populations | Customized sensory–cognitive matching strategies [46]. | Closed-loop neurofeedback monitoring with longitudinal intervention assessment. | Abu Hasan et al. (2022) developed an EEG–VR training system for preschool educators, improving psychological resilience scores by 29% and reducing occupational burnout incidence by 41% [27]. |
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Wang, Y.; Wang, Y.; Li, X.; Guan, X.; Zhang, B.; Huang, X. Pedestrian Emotion Perception in Urban Built Environments Based on Virtual Reality Technology: A Comparative Review of Chinese- and English-Language Literature. Buildings 2025, 15, 3713. https://doi.org/10.3390/buildings15203713
Wang Y, Wang Y, Li X, Guan X, Zhang B, Huang X. Pedestrian Emotion Perception in Urban Built Environments Based on Virtual Reality Technology: A Comparative Review of Chinese- and English-Language Literature. Buildings. 2025; 15(20):3713. https://doi.org/10.3390/buildings15203713
Chicago/Turabian StyleWang, Yidan, Yan Wang, Xiang Li, Xuenan Guan, Bo Zhang, and Xiaoran Huang. 2025. "Pedestrian Emotion Perception in Urban Built Environments Based on Virtual Reality Technology: A Comparative Review of Chinese- and English-Language Literature" Buildings 15, no. 20: 3713. https://doi.org/10.3390/buildings15203713
APA StyleWang, Y., Wang, Y., Li, X., Guan, X., Zhang, B., & Huang, X. (2025). Pedestrian Emotion Perception in Urban Built Environments Based on Virtual Reality Technology: A Comparative Review of Chinese- and English-Language Literature. Buildings, 15(20), 3713. https://doi.org/10.3390/buildings15203713

