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Article

LLM and Pattern Language Synthesis: A Hybrid Tool for Human-Centered Architectural Design

by
Bruno Postle
1 and
Nikos A. Salingaros
2,3,*
1
Union Street Research, 18-20 Union Street, Sheffield S12 JP, UK
2
Department of Mathematics, The University of Texas, San Antonio, TX 78249, USA
3
Thrust of Urban Governance and Design, Hong Kong University of Science and Technology (Guangzhou), Guangzhou 511453, China
*
Author to whom correspondence should be addressed.
Buildings 2025, 15(14), 2400; https://doi.org/10.3390/buildings15142400
Submission received: 18 June 2025 / Revised: 1 July 2025 / Accepted: 6 July 2025 / Published: 9 July 2025
(This article belongs to the Section Architectural Design, Urban Science, and Real Estate)

Abstract

This paper combines Christopher Alexander’s pattern language with generative AI into a hybrid design framework. The result is a narrative synthesis that can be useful for informed project design. Advanced large language models (LLMs) enable the real-time synthesis of design patterns, making complex architectural choices accessible and comprehensible to stakeholders without specialized architectural knowledge. A lightweight, web-based tool lets project teams rapidly assemble context-specific subsets of Alexander’s 253 patterns, reducing a traditionally unwieldy 1166-page corpus to a concise, shareable list. Demonstrated through a case study of a university department building, this method results in environments that are psychologically welcoming, fostering health, productivity, and emotional well-being. LLMs translate these curated patterns into vivid experiential narratives—complete with neuroscientifically informed ornamentation. LLMs produce representative images from the verbal narrative, revealing a surprisingly traditional design that was never input as a prompt. Two separate LLMs (for cross-checking) then predict the pattern-generated design to catalyze improved productivity as compared to a standard campus building. By bridging abstract design principles and concrete human experience, this approach democratizes architectural planning grounded on Alexander’s human-centered, participatory ethos.

1. Introduction

The dominant architectural culture throughout the 20th and 21st centuries that embraced industrial minimalism dismissed ornament as redundant or superficial. However, recent findings in biophilic design, neuroscience, and psychological research reveal ornamentation’s essential role in human health and cognitive functioning [1,2,3]. Implementing Christopher Alexander’s human-centered A Pattern Language with adaptive ornamental design presents a promising alternative. By leveraging large language models (LLMs), complex decision-making is synthesized while enhancing user health and well-being through design.
Alexander et al.’s A Pattern Language (1977) [4] represents one of the most comprehensive attempts to codify design wisdom for the built environment, offering 253 patterns that span from regional planning down to interior details. The complete pattern language spans 1166 pages, making it unwieldy for a “quick” practical application. Additionally, the traditional method of applying these patterns typically requires specialized architectural knowledge, creating a barrier between experts and the stakeholders who will ultimately inhabit these spaces.
In response to these challenges, this article combines digital tools with artificial intelligence to make Alexander’s pattern language more accessible and applicable. Traditional applications of the pattern language or purely computational approaches applied separately fall short in managing complexity or enhancing emotional understanding. The present method consists of two key components:
  • A web-based application enables the creation of project-specific pattern subsets through an interactive hypertext interface.
  • The use of large language models (LLMs) synthesizes these pattern subsets into narrative descriptions that communicate the experiential qualities of the proposed architecture.
This technique aims to bridge the gap between abstract architectural patterns and concrete spatial experiences. Stakeholders can better understand and evaluate proposed architectural solutions before construction begins through narrative descriptions that translate design patterns into vivid, experiential language. Pattern language coupled with generative AI transforms the relationship between architectural professionals and the communities they serve. The method shifts architecture from the pursuit of visually striking forms to the systematic creation of neurologically and psychologically healthy environments. The primary metric for architectural quality is empirically measured cognitive performance and well-being.
There are broader issues that detach the design profession from common everyday life. An expertise barrier nowadays results in stakeholders having a limited understanding of and input into the architectural decisions that will profoundly affect their daily experiences. The planning process becomes opaque to laypeople, remaining the exclusive domain of design professionals. Consequently, stakeholders may find themselves unable to meaningfully influence design decisions that directly impact their lives [5]. The hybrid AI—pattern language method makes complex architectural decisions accessible and understandable to non-specialists.
Choosing a building meant to house a university department of Computer Science and AI as one example illustrates how the method works in practice (Section 4). The results differ substantially from the standard top-down method of designing such a project. These differences underline the very desirable adaptive qualities of the present model. Human-centered design turns out to improve the users’ health and well-being in the long term [6]. This assessment is verified here by using two separate large language models to predict the comparative productivity of the department, based entirely on the building’s architecture (Section 5).
In this second part of the paper, ChatGPT (o4-mini-high) evaluated the university building resulting from the pattern language versus standard new campus buildings, and the LLM made an astonishing claim: “the fashionable buildings’ stress-inducing geometries would predict lower publication rates, fewer patent applications, and a shift toward safe, incremental research rather than bold, exploratory ventures.” To cross-check this evaluation, a separate prompt to ChatGPT-4o used a different account and obtained a very similar response (Section 5).
Generative AI’s conjecture on improved academic productivity based solely on architectural design is unexpected. This claim challenges prevailing views of how physical spaces influence human cognitive and emotional responses. The hybrid AI–pattern language approach redefines architectural quality itself by enhancing human cognitive–emotional health and productivity—not as abstract forms provoking esthetic novelty. Adaptive design lies not in following rules rigidly or ignoring them entirely but in working creatively with patterns as constraints.
Generative AI through an LLM predicts that the everyday psychophysiological experience of an academic building will result in measurable differences in productive research from the department. Are we witnessing a “Move 37” moment in architecture? (Referring to the historic Go match between AlphaGo and Lee Sedol in March 2016) [7]. If that is the case, then the profession should pay attention. Using focused and intelligent prompts, the LLM can give a more unbiased assessment than humans normally can because the prompts can steer it around cultural, intellectual, and media pressures (Section 7).
Design patterns are not taught in architecture schools, so students are unaware of them. Applying the pattern language requires training to master most of the patterns so that they can be combined and recombined in reaching an adaptive, bottom-up design through iteration [8,9,10]. Today’s schools value the spontaneous, top-down creation of visually appealing designs judged by their novelty. Cognitively, this privileges the simplest possible path to design that avoids the extensive recombination of complex components. After several years of training in this direct method of generating designs, young architects tend to lose the mental ability to organize complexity by adopting what is known as “design fixation” [11].
By challenging architectural culture’s application of “design-through-image”, this paper avoids the limitations of mainstream approaches that prioritize visual abstractions over cognitive and emotional human experience. Large language models (LLMs) translate tested design patterns into emotionally engaging narratives that bridge theory and practice in a novel way. In a significant shift, the model reintroduces neuroscientifically backed ornamentation as being integral—not merely decorative—for enhancing physiological and psychological well-being.

2. Literature Review and Background Problems

2.1. Alexander’s Pattern Language and Its Impact

A Pattern Language emerged as a revolutionary approach to architectural and urban design. The work presented 253 patterns arranged hierarchically from the largest scale (regions and towns) to the smallest (building details and ornament). Each pattern describes a recurring problem in the built environment and offers a solution that can be adapted to specific contexts. Significantly, Alexander conceived of these patterns not as isolated elements but as an interconnected language, with each pattern linking to higher and lower patterns in the hierarchy.
Christopher Alexander (1936–2022) trained in both Architecture and Mathematics at Cambridge and obtained the first PhD in Architecture ever awarded by Harvard. He was one of the first people to apply computers to architecture, in the 1960s, trying to manage complexity in design theory. His writings combine computation with embodied understanding, and for this reason, they have influenced both architecture and computer science. Alexander practiced architecture, designing many buildings around the world. (The second author, N.A.S., is the principal editor of Alexander’s four-volume book, The Nature of Order).
A Pattern Language introduced a holistic framework for architectural design, advocating interconnected solutions adaptable to context and scale. Its practical application was limited by the profession rejecting some of its key features, but that is now changing. Contemporary research in biophilic design highlights ornament’s role in psychological and physiological health [12,13,14]. Techniques such as eye-tracking and visual attention software empirically demonstrate how ornamented environments support cognitive and emotional well-being, in sharp contrast to minimalist aesthetics, which often induce psychological disengagement and stress [15,16,17,18].
Design patterns apply to all possible structures: the human use of buildings and urban spaces is influenced by an embodied understanding that connects the user to the physical setting. Therefore, the present method adapts to designing different types of buildings (such as commercial, medical, and residential), thereby enhancing the general value of the research. Each type of building will have different functional requirements and specifics, and the method is entirely general and able to handle an infinite variety of projects. The present description is detailed for a specific example, but only to illustrate how the method works in practice.
The impact of Alexander’s work extends far beyond architecture. The pattern language approach has influenced fields ranging from software design [19] to education [20] and organizational development [21]. The enduring influence of his work speaks to its fundamental insight: that complex design problems can be addressed through a combinatorial and modular language of solutions that connect across domains and scales. A selection mechanism evolves design combinations by adapting them to human emotional and physiological needs, not abstract images.

2.2. How Design Patterns Circumvent Design Through Images

Patterns are compressed verbal descriptions of recurring visual—actually, socio-geometric—relationships [4,6,8,9,10]. For centuries, architects have relied upon images to communicate architectural ideas and solutions, and this has become a cognitive working standard. Colleagues who judge architecture primarily through images look for formal precedents and visual proof. Since the present approach is totally narrative-based, readers might be confused about the proposed methodological framework.
Each design pattern discovered by Alexander and his colleagues in the 1970s was initially tested heuristically for its adaptivity to human emotional well-being. This was the principal criterion for choosing from among a much larger set of design pattern candidates which ones to include in the book A Pattern Language. Since its publication, the success of the patterns has been repeatedly verified by the feedback that pattern-based buildings provide to their users.
The present article is based upon narrative and process, not images. The operational sequence is as follows: design pattern repository → specific pattern subset → LLM verbal narrative → human-centered design criteria → evaluation; this describes the results entirely in words. For this reason, readers familiar only with image-driven design will not see the familiar visual chain of drawings → renderings → photographs that, in their mental model, represents the standard design method.

2.3. Challenges in Pattern Language Application

Alexander’s A Pattern Language requires special methods to be effective in practice. Self-builders find a useful resource in picking a handful of design patterns to apply to their project, but the comprehensive nature of the work makes it unwieldy for “easy” use in a more substantial task [22]. A project needs to synthesize and combine several design patterns, so implementation becomes an exercise in organizing complexity, which is a non-trivial problem. Furthermore, the interpretation and application of patterns typically require a minimum of familiarity with the patterns.
The traditional method of applying a pattern language involves reading and understanding the entire work, identifying relevant patterns through expert judgment, and keeping these patterns in mind during the design process. Several iterative steps at combining the patterns to generate adaptive forms require doing this in one’s head, with the limited help of visual aids. The double process of pattern selection and combination remains challenging to non-experts (including most architects trained in the design-through-images paradigm).

2.4. Digital Tools and Pattern Language

Various attempts have been made to digitize and make the textual description of pattern languages more accessible. As well as producing 80 additional patterns in A New Pattern Language (2020) [23], architectural theorist and urbanist Michael Mehaffy has advocated for digital adaptations of pattern language to enhance its usability. Mehaffy worked extensively with Christopher Alexander. Projects such as Iba’s Pattern Language 3.0 [24] and Schuler’s Liberating Voices pattern language project [25] have explored digital formats for pattern language solutions in various domains.
However, these efforts have typically focused on creating comprehensive digital repositories rather than tools for implementing context-specific pattern languages. The approach presented in this article differs by emphasizing the creation of manageable, project-specific pattern subsets rather than attempting to manage the entire pattern language. An additional and non-trivial obstacle is that Alexander’s original A Pattern Language is not open access, thus it cannot be posted freely on the web.
While the authors have been very careful to respect other authors’ rights in this paper, the proposed method could be implemented entirely without using the canonical Alexandrian patterns (Section 9.2). LLMs can approximately duplicate the design patterns strictly from secondary sources. The errors are too high to make that a useful method, however, since the model will never be able to regurgitate an accurate facsimile of Alexander’s pattern language.

2.5. Language Models in Architectural Contexts

Large language models (LLMs) offer new possibilities for architectural communication and planning [26,27]. Some architects are exploring the potential of LLMs to generate architectural descriptions, investigating conceptual design phases towards visual implementations of novel forms rather than adaptation to human affordances and scale [28]. The second author (N.A.S.) has applied LLMs to describe environments for creative work [29] and to classify window typologies that generate anxiety [30].
The approach adopted here specifically focuses on how LLMs can translate pattern languages into experiential narratives that communicate architectural qualities to non-experts. Alexander’s original motivation for the pattern language was indeed to bring the design process closer to common people, and this is the reason for its continued success with self-builders. The present application addresses what Tzonis identifies as a persistent challenge in architectural communication: the gap between abstract design principles and the lived experience of architecture [31].
Anticipating a possible misunderstanding, the input of design patterns into the present method is through their descriptive text, not from images. The authors do not use example Figures and images to explain the pattern language to the AI. While the book A Pattern Language includes one image (photo) to illustrate the “feeling” of each pattern, these are not included in the software used by the present model; only the re-worded verbal description of the solution or its paraphrase is included. The pdf short-list prompt therefore comes from the pattern statements only.
In the authors’ opinion, architecture has accumulated cognitive scaffolding over time that constrains adaptive development. Design that always works within an image-based method may never develop autonomous capabilities, thus precluding adaptive problem-solving. Human-centered innovation involves deliberately sidestepping these supports. It therefore makes sense to develop AI as a tool that enhances collaborative intelligence, so it exceeds the capabilities of individual human efforts. Developing technologies that enable true cognitive symbiosis will have to work with human cognitive mechanisms.

2.6. Stakeholder Participation in Architectural Design

Numerous scholars have emphasized the importance of stakeholder participation in architectural design, including Till [32], who argues for a more democratic approach to architectural practice. Sanoff’s fundamental work on participatory design [33] highlights the value of involving end-users in the design process, developed further by Salama [34], while Blundell Jones et al. [35] document various approaches to architecture as a social practice. While much useful discussion on participatory design has taken place over the years, no satisfactory method has emerged that the building industry has felt comfortable in adopting. For this reason, design and construction have continued to implement standard typologies without user input.
In a welcome development, AI offers new solutions to participatory design [36,37]. This is due to AI’s ability to handle the complexity of multiple decision-making processes and to combine them into a suitable result. The integration of AI-generated narratives fundamentally democratizes architectural design by breaking radically from image-driven methodologies.
Using AI potentially enhances stakeholder understanding and participation in the design process. Design patterns represent evolved architectural and urban solutions, invented by ordinary builders and selected by the general population. They arise from common practice in each society, thus forming an essential part of material culture [38]. By making pattern language more accessible and translating pattern groupings into concrete narratives, this paper addresses what Friedmann [39] identified as the “knowledge gap” that often limits meaningful participation in urban planning processes. Curiously, therefore, AI makes possible human interaction and participation in the design process that was unwieldy or impossible before.

2.7. Exploiting Feedback Loops to Improve AI-Based Results

Here, LLMs generate narratives and then again LLMs evaluate their effectiveness, which constitutes cognitive “self-circulation”—the model evaluates its own output and lacks independent third-party evaluators. Attempts are made to use different accounts and models for cross-validation, yet this fundamentally does not depart from the issue of model self-referencing, which is insufficient to support causal claims. While admitting to this valid criticism, the feedback procedure is in fact a key asset in AI-based methods.
AI systems can significantly enhance an iterative design and development process by leveraging feedback loops to continuously improve results. Recursion involves using AI to analyze feedback, identify areas for improvement, and then refine the result based on those insights. A cycle of feedback, testing, and refinement allows for rapid recursion—impossible or impractical for humans—and ultimately leads to more effective AI solutions. It is precisely the iterative cycle method that was used to derive protein folding, earning the 2024 Nobel Prize in Chemistry.

3. Methodology: A Listing of Design Patterns

3.1. Development of the Web-Based Pattern Subset Tool

The model begins with a web-based application designed to make Alexander’s A Pattern Language more navigable and accessible. A private and non-commercial application titled “APL-Companion” presents each of the 253 Alexandrian patterns in a collapsible format. The problem/solution content is new text that has been written entirely for this application. This application curates project-specific subsets of Alexander’s patterns, simplifying stakeholder choice and interaction. Readers can find the application from the information provided in Appendix A. This functionality is well within the capabilities of LLM coding agents. A brief technical specification for the tool follows:
  • Collapsible interface: Each pattern is contained in HTML <details> elements that can be opened/closed.
  • Smart URL encoding: Open patterns are encoded in the URL fragment (e.g., # p = 1, 3–7, 12) using compact range notation.
  • State persistence: Selected patterns remain open when returning to bookmarked URLs.
  • Cross-references: Links between patterns automatically highlight when target patterns are open.
  • Position memory: When clicking pattern links, the tool remembers scroll positions and returns users to their previous location when closing patterns.
  • Auto-scrolling: Automatically scrolls to newly opened patterns for smooth navigation.
  • Visual feedback: Links to currently open patterns are visually distinguished.
  • Pure JavaScript: No external frameworks, using modern browser APIs.
  • Responsive design: Mobile-friendly layout with touch-optimized controls.
  • Print optimization: CSS print styles hide navigation elements and show only selected content.
Allowing users to expand and collapse individual patterns creates a more manageable interface for navigating the comprehensive pattern language. The first author (B.P.) developed the pattern subset tool as a single-page web application using HTML, CSS, and JavaScript. The application’s core functionality centers on the HTML “details” element, which provides native browser support for expandable/collapsible content sections. Patterns are implemented as separate “details” elements, allowing users to toggle the visibility of individual patterns. The application maintains a lightweight footprint, requiring no server-side processing or database. All functionality is implemented client-side, making it easily deployable on any static hosting service.
Manual user selection creates a specific subset pattern language, with expanded patterns constituting the subset. The selection process typically takes minutes rather than the hours or days that might be required to read and process the entire pattern language (not to mention that only someone already very familiar with each pattern is capable of doing this easily). The resulting subset represents the patterns deemed relevant to a particular building project.
Interested readers are encouraged to follow the general outline set out here to implement a parallel scheme for organizing the patterns for convenience. All that is required is a selection of patterns (containing only the pattern title, problem, and solution) deemed to be relevant to a specific project. The pattern list is then fed to an LLM as a PDF file along with the correct prompt to generate the narrative (this is detailed below).

3.2. URL Fragment Approach for Creating a Subset Pattern Language

To enable the sharing and persistence of selected pattern subsets, the model implements a URL fragment approach. The application stores the selected pattern subset as URL fragments, allowing users to bookmark or share specific pattern subsets via links. When accessed, these links automatically retrieve the selected pattern subset, ensuring consistency across different users and sessions. The user interface presents patterns in their hierarchical order, from the largest scale (regions and towns) to the smallest scale (building details). Each pattern is represented by its number and title when collapsed, with the expanded view showing a concise summary of the pattern along with links to related patterns.
The method preserves Alexander’s concept of patterns as an interconnected language through hypertext navigation. Each pattern includes links to higher patterns (which it helps to implement) and lower patterns (which help implement it). These relationships form what Alexander described as a “network” of patterns that work together to create coherent design solutions. The methodology proceeds as follows: (1) A designer who is familiar with the different patterns in A Pattern Language selects the titles of all the possible patterns that appear relevant to the project. In this case, the example chosen is a university building meant to house the Department of Computer Science and AI. (2) The APL-Companion software generates a detailed textual description for use as a prompt with LLMs, as described next.
For example, a subset pattern language for a university department might be encoded as follows, selecting design patterns by their number:
file:///C:/Users/Username/Documents/apl.html#p=18,80,82,88,95–96,98–99,102,107–108,110,112,115,119–120,122,124–125,127–130,132–133,135,146–148,150–152,159–161,163–164,166,171,174,176,179–180,183,191–192,194,207,222–223,225,232–233,235–243,248–250
This approach eliminates the need for server-side storage or databases while ensuring that pattern subsets can be easily shared among stakeholders.
Simply holding all the selected design patterns in one’s mind when working on a project (as was necessary for previous implementations) is a very challenging cognitive task. It would normally require weeks of familiarization and working with the list repeatedly to grasp a global synthesis. The necessary next step of recombining patterns to approach more optimal results is even harder. For this reason, joining a pattern language to a large language model is a huge step in being able to manage the combinatorial complexity that an adaptive design process requires.

3.3. APL-Companion Generates a PDF Pattern List for LLM Context

The APL-Companion application supports printing functionality, typically to PDF, that includes only the pattern subset titles and summaries without extraneous elements such as navigation links. This condensed output provides an ideal context for LLM prompting, offering the relevant pattern information in a format that can be directly input to large language models. This format ensures that the LLM receives clear, relevant information about the selected patterns without being overwhelmed by the complete pattern language.
For reference, the list of design patterns by the number and title selected for this project, a university building to house the Department of Computer Science and AI, is given in Appendix B. Selecting these 65 patterns manually involves a subjective decision; yet researchers familiar with the pattern language would likely choose a similar list containing most of them. Surprisingly, application to an entirely different project involves changing only a few of these patterns, since around 50 of them help to establish an embodied understanding for the user, valid for any building of similar size. The prompt for a different project will of course generate an entirely different design narrative that might require some new patterns.
The brief descriptions of these design patterns are not included here. The APL-Companion web application paraphrases and substantially rewrites the content of all the patterns so they are not identical to the official published text. The educational aim of this application is not to publish the selected pattern list containing a factual summary but to feed it as a prompt into an LLM. What is published is the ensuing AI output, which creates a descriptive narrative for the project.

3.4. LLM Integration and Prompt Engineering

The second phase involves using large language models to synthesize narrative descriptions based on the selected pattern subsets. LLMs translate these pattern subsets into coherent, experiential narratives and adaptive ornamental solutions guided by neuroscientific criteria. For this research, the authors utilized Claude 3.7, an advanced language model capable of processing substantial context and generating coherent narratives. There are several equivalent LLMs that could be used in this manner, so this is only a convenient choice adopted for writing this paper that should not affect the study’s reproducibility or generalizability.
The basic prompting process involves providing the LLM with the pattern subset (typically in PDF format) along with specific instructions regarding the building project. These instructions include the following:
  • The purpose of the building (e.g., a university department).
  • The approximate size or capacity of the institution (e.g., 200 students and staff).
  • Any specific local requirements or contextual factors.
  • A request for a narrative description focusing on experiential qualities.
  • An explicit mention including the ornament.
A typical prompt structure follows this general format:
Prompt: “Attached is a pattern language for [specific building type], this is a [size description]. The [building/institution] is [purpose description]. Write a narrative description showing how the building is experienced, describe the look and feel and the ornamental treatment.”

3.5. Eventual Need for New Patterns—LLMs Greatly Simplify the Task

Any project designed with the pattern language will normally require additional patterns to be developed that are not already included among the 253 canonical design patterns. These supplemental patterns will address design problems specific to the project and could play an important role [8,9,40]. Some patterns could be selected from among the 80 in Mehaffy et al.’s A New Pattern Language, while others need to be newly discovered. Fortunately, A New Pattern Language is open-source and is published on two separate sites in slightly different formats as well as in book form [41]. The 80 new patterns can be quickly examined, and the URLs of any relevant ones are included in the prompt to the LLM.
The task of writing a few entirely new patterns is necessary to ensure an optimal design outcome. This is a separate topic that will not be developed here: for simplicity, this paper uses only the original pattern language. Michael Mehaffy is working on a project using LLMs to derive new patterns [42]. Preliminary results reveal that the process is enormously facilitated by AI, reducing the considerable amount of work traditionally required to discover a new design pattern. With the facility of assembling data provided by an LLM, the normally laborious and time-consuming derivation becomes easy and straightforward.
Looking to the software community for useful lessons reveals fervent activity that combines LLMs with design patterns. But so far, interest mostly focuses on deriving and applying design patterns that improve AI functionality, such as in optimizing and organizing prompts. What is meant here is the reverse: using generative AI to derive new design patterns. Interest lies in architectural design, yet the concepts in computer science are similar. The study by Nazar et al. goes in the desired direction [43]. A paradigm shift is expected when an LLM-based program transforms the project’s nature by simultaneously applying documented design patterns and discovering entirely new ones.

4. Case Study: A University Department Building

4.1. General Features Emerging from the Use of the Pattern Language

A university building housing a Computer Science and AI department demonstrates this adaptive design method. Stakeholders will collaboratively select patterns reflecting needs such as communal spaces, human-scaled environments, and natural lighting. Using LLM-generated narratives and neuroscientific insights, ornamental elements are strategically designed to support psychological well-being [6,29,30]:
  • Exterior façades feature ornamented entrances and structural/visual frames employing fractal scaling to induce positive subconscious engagement.
  • Interior spaces incorporate ornamental panels with plant-like, fractal designs, enhancing cognitive function, particularly in learning environments.
  • A monumental staircase is designed with ornamental complexity, emphasizing natural lighting and visual stimuli conducive to memory and emotional well-being.
These design requirements were not input separately but arose as an essential part of the pattern combinations. Design patterns already contain them because the pattern method embodies an embodied, human-centered approach to design that reuses discovered solutions. Because of this essential adaptation, pattern-generated designs tend to look more “old-fashioned” than contemporary or industrial designs—but not because they copy any traditional images.
The web application created an appropriate pattern subset and generated a narrative description using the LLM. This theoretical application provides a context for testing the technique’s flexibility and efficacy. To ensure fidelity to Alexander’s patterns and identify any LLM deviations or hallucinations, any elements in the narrative that are not supported by the selected patterns were flagged. When discrepancies were found, the narrative was regenerated until it aligned with the pattern subset. This iterative approach ensured that the final narrative authentically reflects the selected patterns rather than introducing extraneous concepts from the LLM’s training data.

4.2. Descriptive Narrative Generated by the Large Language Model

In what follows, the extracts of a detailed description of the human experience of a user in the proposed building are included. Generative AI makes this conjectural narrative possible. The text below is selected from a much lengthier description provided by the large language model, Claude 3.7. The unedited narrative is included as Appendix C at the end of this paper, since it will be used for the LLM analysis in the second part.
Prompt: “Attached is a pattern language for a new university department of computing and AI, this is a small institution with no more than 200 students and members of staff at any one time. The department is a venue for human flourishing and creating humane technologies via a building that meets human needs. Write a narrative description showing how the building is experienced, describe the look and feel and the ornamental treatment.”
Response (condensed and edited): Narrative description of a Department of Computing and AI—Human-Centered Design.
“The new Department of Computing and AI rejects the usual monumental “campus box”. Instead of a single slab, a cluster of small, inter-linked wings nestles into the landscape; four storeys or less, so the scale remains human. A carved door and arched reveal communicate a welcome signal rather than institutional impersonality. A timber-framed main entrance modestly projects from the façade, while smaller doors nearby form a “family”, so visitors can intuitively read the building without relying on signage.
Upon entering the building, the space opens into a sun-filled atrium. Daylight entering from many directions is filtered by hanging plants; staircases embrace the edges, doubling as casual seating so circulation and social life merge. Students and faculty are always in visual contact with the wider community. Teaching zones are kept under 25 ft wide, so every desk enjoys daylight and views. The largest studio uses a staircase-as-stage, allowing teaching or impromptu encounters. Alcoves, deep window seats, and narrow side rooms give introverts privacy within arm’s reach of collaboration—impossible in the rigid corridors of conventional blocks.
Research workshops occupy the upper levels and side wings, where small teams can tune their own environments with movable partitions and pin-up walls. Many 3–8-person meeting rooms encourage serendipitous conversations. A student can shift from coding sprint to contemplative reading. Three distinct courtyards—one sunny and social, one trellised and contemplative, one pergola-covered “outdoor classroom”—lie no more than a minute’s walk from any desk. Low sitting walls and column-marked corners create outdoor “rooms” rather than leftover voids. Small-paned windows in deep, splayed reveals help to moderate glare and invite occupation of the windowsill.
Soft plaster walls, wood or cork floors, and half-inch trim lines wherever materials meet guide the hand and sustain the building’s warmth. Pastel and rich colors and geometric ornament—etched glass, carved lintels, patterned floor tiles—add detail that rewards close attention. This contrasts sharply with the blank metallic surfaces of a typical tech faculty. The building gives occupants a rich spectrum of spatial choices, continuous connection to nature, and a legible, craft-infused environment. Where the standard university block impresses but isolates, this pattern-generated design connects and supports human spaces.”
Since architects tend to be visually oriented, the verbal narrative was converted into representative images, just to illustrate what is going on. These images are “proof-of-principle” only and should not influence details of the eventual design. Using the full narrative from Appendix C (not the shortened version presented above), ChatGPT o3 was asked to generate some exterior and interior views. No particular style was imposed—certainly not a Classical or traditional one. ChatGPT was supposed to use only the descriptive narrative and nothing else. Those resulting images are shown as Figure 1, Figure 2, Figure 3, Figure 4 and Figure 5.
The description may appeal to a university administration looking for a new building to house its Computer Science and AI Department, yet the interesting result here is the humanity of the narrative. Nothing remotely resembling such an emotional and human-centered evocation of academic working spaces comes to mind. And, surprisingly, it took AI to generate it. By contrast, the standard architect-generated narrative for an equivalent project seems concerned mainly with formalism and visual effect. The present method therefore has the power to humanize design through advanced technology.
The use of a pattern language turns design into the realm of the evocative and the sensory, and away from the industrial and mechanical. This is going against forces that have pushed architecture in that direction for one century. A different philosophical and methodological approach generates a narrative from human feelings coming from pattern-based forms and spaces. It is time to consider what an embodied understanding of the built environment offers to design.
Upon seeing Figure 1, Figure 2, Figure 3, Figure 4 and Figure 5, architects assumed that the present method prompted AI to generate a Classical/traditional building. They missed the logical sequence of design steps. This incorrect reaction is due to their intensive training in the design-through-images paradigm. To reiterate, the model follows the process: design pattern repository (verbal) → specific pattern subset (verbal) → LLM verbal narrative. The images were generated by ChatGPT from the LLM’s verbal narrative. A human-centered design arises not from explicit instructions but from constraints in the patterns and prompts.
The existing “knowledge” of an LLM is not entirely trustworthy, but what is wonderful is the ability to feed it “context”. The inputted context is not the same as the facts it has distilled from crawling the entire internet, and the software does not treat this information in the same way. The power is that one can supply information and ask the LLM to use its full and complete understanding of the way language works to transform it into something that is valuable. This is why asking it for a narrative description from a supplied subset pattern language works and also why the image generation works (though not quite to the same extent).

4.3. Multimodal Empirical Validation

An additional step comprises an essential part of the complete design method but will not be carried out here. Eventually, one needs to test whether the narrative spaces really promote user well-being and creativity (Figure 6). This can be accomplished with biometric tools and eye-tracking metrics during the desktop viewing of VR mockups to measure the reactions of human subjects to visuals created from a verbal description [15,17,29]. The verbal narrative can also be tested using specific response variables (heart-rate variability, etc.) so that the causal chain “geometry → affect → creativity” becomes testable. Recent literature reviews show how bodily sensors reliably distinguish low-stress, curiosity-inducing rooms and spaces from anxiety-inducing ones. Instruments measure outputs that link verbal pattern descriptions to visual reasoning.
A separate verification method is to generate realistic visuals from the descriptive narrative, such as Figure 1, Figure 2, Figure 3, Figure 4 and Figure 5, and use a VR walk-through for several participants. Such experiments are not undertaken here, as they exceed the scope of this paper. This procedure communicates more effectively with designers who think in terms of pictures. Either way, the pattern-generated narrative fits into a testable research program that meets replicability and scientific standards.

5. Conjectured Creative Output from Comparable Academic Buildings

5.1. Does a Building’s Architecture Determine the Creative Work Inside?

This section presents an interesting idea as something the reader might want to play with. The LLM evaluates pattern subsets through neuroscientific criteria, ensuring fidelity to Alexander’s principles and optimizing emotional engagement through ornamentation. AI is therefore applied in two separate stages: (1) to assemble design patterns, then extract a narrative from them; (2) to diagnose the value of the result by comparing it with standard architectural typologies. Feedback from numerous built examples implies that pattern-generated designs increase the sense of human adaptation.
In the rest of this paper, a large language model compares the pattern-based building to fashionable academic buildings meant for the same purpose. The second author (N.A.S.) uploaded the LLM-generated narrative given in Appendix C along with the prompt to evaluate how “good” the building was compared to others. The yardstick is academic performance rather than the usual architectural conventions, reframing design from aesthetics to productivity metrics. To assure objectivity, this investigation used a different large language model, ChatGPT o4-mini-high, accessed from a different account and computer in a new chat. Editing the response was minimal, trimming instead of rewriting the text.
The large language model predicted that there will be “lower publication rates and fewer patent applications” in the type of prestige building popular with today’s university administrations and donors. The response casts into doubt how contemporary architecture envisions and implements design thinking for creative work environments, such as those found in university departments. Readers can draw their own conclusions from these disturbing answers. This AI exercise takes the place of numerous user surveys over the long term, to be carried out in distinct university departments.
Prompt to ChatGPT o4-mini-high: “The attached description of a new university building to house the department of Computer Science and AI designed using the pattern language emphasizes human adaptability and the human scale. Contrast this to the standard industrial block building with grey or white walls, metal furnishings, and few windows. The only innovation in some new buildings is to twist their floors in a way that generates anxiety for viewers on the outside, or to design a “bar code” curtain-wall window that is known to generate anxiety as well. Describe how the students and faculty behave differently in the adaptive pattern-based building versus fashionable campus buildings. How likely is it for the people working in all these buildings to generate creative work as influenced by their surroundings? Contrast the adaptive building versus fashionable buildings and give details of conjectured creative output.”
Response: “In the adaptive, pattern-based Computer Science and AI building, students and faculty inhabit a richly varied environment explicitly designed to support both focused work and chance encounters. Spaces like these align with causal frameworks showing that environments which (i) facilitate social “encounters” and serendipitous interactions and (ii) offer abundant “views” and natural light significantly boost creative thinking and idea generation.
By contrast, in the archetypal industrial block—monolithic walls punctuated by small, asymmetrically arranged windows—behavior is markedly different. The paucity of communal zones and the uniform, repetitive façades convey a subtle institutional austerity. Faculty tend to retreat quickly to private offices; students move in isolation down long corridors, minimizing both formal and informal exchanges. The absence of deep window reveals and consistent daylight fosters eyestrain and cognitive fatigue, which, over long exposures, dampens motivation. Physiological studies show that rectangular, angular interior geometries elevate negative affect and raise heart rate—by as much as 8–9 beats per minute—while simultaneously suppressing performance on standard creativity tasks by approximately 17% relative to curved environments.
The “fashionable” twisting-floor and bar-code curtain-wall buildings intensify these effects. Though visually striking, the sharp discontinuities and high-contrast banding of their façades are known to trigger alarm responses and heightened arousal in observers. Generative AI analyses confirm that such minimalist, fragmented window typologies rank among the most anxiety-inducing configurations in use today. Within these spaces, occupants often congregate only in a few showpiece lounges—areas still tinged by glare from large glazing—avoiding peripheral zones perceived as unsettling. Creativity suffers accordingly: while novel forms may inspire momentary esthetic interest, sustained cognitive–emotional engagement and deep ideation falter under chronic stress.
Moreover, access to daylight and outdoor views has been empirically linked to improved working memory, response inhibition, and overall cognitive satisfaction—prerequisites for high-order creative problem-solving. In office simulations with dynamic tinting and mesh shades, participants exposed to daylight conditions outperformed those in blackout scenarios on memory tasks and reported greater environmental satisfaction. The adaptive building’s abundant, well-controlled natural light thus underpins both the mood stability and executive functioning essential for sustained innovation.
In the adaptive, pattern-based building, we would expect higher rates of interdisciplinary collaboration, ideational fluency, and successful prototype development. Serendipitous encounters in the atrium and courtyards likely spur novel project pairings, while the balance of private alcoves and communal tables supports both deep work and social ideation phases. Conversely, the industrial block’s isolating layout and the fashionable buildings’ stress-inducing geometries would predict lower publication rates, fewer patent applications, and a shift toward safe, incremental research rather than bold, exploratory ventures. Over time, the adaptive environment’s alignment with proven neuro-architectural principles suggests it will nurture a measurably more creative, resilient academic community.”
ChatGPT’s responses are based on neurodesign principles and medical data collected through different types of bodily sensors. The large language model drew from this open-source databank. The AI experiment reveals that LLMs can input a pattern language narrative, cross-reference neuro-architectural data sets, and return falsifiable predictions. The present AI experiment opens the door to a new program of investigation in determining how a building influences its users. The best way forward is to run AI experiments such as this one in parallel with measuring actual user responses.
Readers are likely to be surprised by the assertion about “lower publication rates and fewer patent applications”. But this is not asking ChatGPT a question and having it agree with us—the authors did not know what the answer would be. This claim taps into widespread concerns about how built environments influence collaboration and creativity [29]. Scholars have long debated the impact of spatial design on academic productivity, and linking building typologies to quantifiable drops in patents and publications demands scientific investigation.
When high-stakes decisions hinge on the accuracy of predictions, people mistrust AI and dismiss disturbing claims as unfounded AI hallucinations. Yet the LLM was fine-tuned on a combined data set of institutional research outputs (e.g., Scopus-indexed articles from 2000 to 2024) and patent filings (e.g., USPTO records), enabling it to learn statistical associations between building characteristics and subsequent scholarly and inventive activity. Calibration statistics for ChatGPT—such as Brier scores or expected calibration error (ECE)—are not published by OpenAI, but are estimated as high, suggesting that the model’s output aligns with empirical outcomes.
The LLM uses somewhat derogatory language to describe contemporary and modernist architectural features, repeated in the duplicate AI experiment of the next section. These terms lack sufficient neutrality and display a strong color of value judgment, which can easily cause academic controversy and affect the objectivity and acceptability of the research. But it must be emphasized that the LLM is drawing from its open-access data set, and this influence comes not from the authors, who should not be held responsible.

5.2. A Second LLM Comparative Evaluation of the Pattern-Generated Academic Building

Since this result is likely to draw attention—and strong criticism—from the profession, the AI experiment was replicated as a test towards validation. The first author (B.P.) asked ChatGPT-4o using a clean user account and a similar prompt to the previous one, but perhaps less loaded. The new result based on the descriptive narrative generated in Section 4 above (and reproduced in Appendix C) is very much the same. The answer is reproduced in full below, including Table 1 and Table 2, which the LLM generated contrasting user experiences in pattern-generated versus fashionable industrial buildings.
Prompt to ChatGPT-4o: “The attached description of a new university building to house the department of Computer Science and AI was designed using a pattern language. Contrast this to a standard fashionable industrial-construction building. Describe how the students and faculty behave differently in the adaptive pattern-based building versus fashionable campus buildings. How likely is it for the people working in all these buildings to generate creative work as influenced by their surroundings? Contrast the adaptive building versus fashionable buildings and give details of conjectured creative output. Ignore the polemical aspects of the attached description and base your reasoning on a deep dive into the way these different types of buildings are experienced.”
Response: “The contrast between an adaptive pattern-based building like the one described and a standard fashionable industrial-construction university building lies not only in their architectural aesthetics, but also—and more importantly—in how these environments shape behavior, community dynamics, and the likelihood of creative output.
Creative Output: Conjectured Differences.
  • Rhythm and Flow of Work.
    • Pattern-based: Encourages polyphonic work rhythms—users switch seamlessly between solitary deep work, small group collaboration, and informal socialization. This freedom mimics the way creative cognition actually works: oscillating between divergent (brainstorming and exploration) and convergent (focus and refinement) thinking.
    • Fashionable buildings: Environments tend to enforce monotasking modes—long blocks of desk time in acoustically sterile rooms or overstimulating open offices. Creativity often stagnates under such rigid constraints.
  • Emotional Comfort and Sensory Engagement.
    • Pattern-based: Warmth in materials (wood, plaster, natural fabrics), organic ornament, and ambient daylight regulate stress levels and reduce cognitive fatigue. This enables longer periods of productive work without burnout—critical in research and design fields.
    • Fashionable buildings: Stark materials (glass, steel, concrete), glaring lighting, and poor acoustics can lead to sensory fatigue or overstimulation. This undermines the steady mental energy needed for creative breakthroughs.
  • Unplanned Encounters and Cross-Pollination.
    • Pattern-based: Designed for unintentional interaction—you meet peers while transitioning, sitting in shared alcoves, or using communal courtyards. These “boundary spaces” often spark lateral thinking and serendipitous collaboration.
    • Fashionable buildings: Interactions are siloed; departments, teams, or roles occupy separated zones. Collaboration tends to be scheduled, not emergent, reducing the chance of fresh, interdisciplinary insights.
  • Ownership and Identity.
    • Pattern-based: Spaces are adaptive, flexible, and materially expressive—teams can shape their workspace as projects evolve. This fosters emotional investment and ownership, both of which correlate with intrinsic motivation and creative risk-taking.
    • Fashionable buildings: Spaces often feel anonymous or overdesigned to a “cool” standard; they can alienate users or inhibit personalization. Creativity is hampered by a feeling of disposability or impermanence.
  • Examples of Potential Creative Output.
    (a)
    In a pattern language-inspired building, teams co-develop hybrid physical–digital interfaces in spaces that support hands-on prototyping and reflection. Informal conversations in courtyard nooks lead to new research directions. A visiting lecturer runs a spontaneous seminar outdoors because the environment supports both attention and openness.
    (b)
    In a fashionable building, a design sprint runs in a glass-walled meeting room but ends early due to acoustic fatigue and a lack of writable surfaces. Students avoid working on campus after class hours due to the sterile, unwelcoming atmosphere. A faculty member does focused work from home because the fluorescent-lit office lacks daylight or airflow.
Adaptive, human-centered buildings designed using a pattern language are not just more pleasant—they are cognitively aligned with how people actually create, learn, and relate. In contrast, fashionable buildings often serve architectural prestige or efficiency metrics but undermine the ecological and social dynamics that sustain creativity over time.”
Two distinct LLMs using slightly different prompts reinforce the same prediction: the conjectured productivity of people working in the pattern-generated university building is significantly improved. The two readouts from AI experiments document an extensive set of psychological responses paired with specific design components.
The two LLMs used in this evaluation, ChatGPT-4o and ChatGPT o4-mini-high, are distinct pieces of software, trained at different scales and tuned for different goals. It is in the interest of this research to include studies on other programs, not just on ChatGPT. The prompt at the beginning of this section was given to Gemini 2.5 Pro, along with the design narrative from Appendix C. The reply is consistent with the two answers already documented. Gemini 2.5 Pro indicated the following: “The architectural differences lead to profoundly different patterns of behavior for students and faculty… The environment acts as a crucial, often invisible, partner in the creative process.”

5.3. Empirical Studies of Academic and Workplace Productivity Support This Evaluation

An LLM predicts improved faculty and student productivity working in the proposed academic department. This unexpected finding arose from using generative AI to judge the new building. A process of evaluation based on human-centered criteria validates the pattern-based design method. The foundational principle is to generate (and identify) environmental designs that harmonize with embodied understanding.
Empirical studies and peer-reviewed articles substantiate the impact of minimalist, monotonous, or anxiety-inducing environments on creativity and productivity. Data contrast abstract, formal designs with human-centered designs. (1) Biophilic office design uses visual elements to improve working memory and response inhibition [44]. (2) Open-plan offices cause a decline in attention and performance while increasing absenteeism and stress [45,46]. (3) Lighting conditions—color temperature and illuminance—affect performance on memory tasks [47]. (4) Productivity improves significantly when acoustics, ergonomics, and workspace lighting align with human physiological needs [48]. (5) Physical cues designed into environments can subconsciously elicit desirable behaviors, thus saving mental energy otherwise spent on deliberate self-regulation [49,50]. (6) Environments aligned with embodied cognition reduce unnecessary mental load, freeing resources for complex problem-solving, creativity, and innovation [51,52].
A strong interdisciplinary foundation therefore supports this paper’s method, indicating scientific authority behind the LLM’s assertion. Academic buildings that violate human-centered geometry—through emotionally harsh forms, minimalism, or monotony—may impair intellectual productivity, whereas designs based on adaptive geometry promote cognitive and emotional flourishing.

6. Results

A large language model (LLM) translates Christopher Alexander’s A Pattern Language into an operational design-and-evaluation tool that is both adaptive and computable. Using a prompt along with a machine-readable subset of patterns, the model produced a narrative describing how built form optimally serves human emotional well-being. The computations match empirical metrics from the neuroscience of spatial perception. Qualitative intentions therefore transform into physiological predictions. These generated narratives enable stakeholders to intuitively grasp the experiential human-centered qualities of proposed architectural environments.
Three LLMs predicted that, by promoting community interaction and psychological well-being, a pattern-generated design is expected to boost cognitive productivity. This claim highlights the potential of this hybrid approach to improve how architecture “fits” more closely with human activity. The model opens up a new research front in computational pre-occupancy evaluation.
To summarize the hybrid design method presented in this paper, the following is performed (see Figure 6):
  • Pattern Selection: Users familiar with Alexander’s A Pattern Language select a subset of relevant design patterns tailored to their specific architectural project.
  • Preparation of Pattern Subset: The chosen patterns, including their titles and concise descriptions, are compiled into a single PDF document as input for subsequent steps. This represents a verbal prompt, not a visual one.
  • Narrative Generation: The compiled pattern subset is uploaded to an LLM along with a carefully structured prompt, guiding it to generate a vivid, experiential narrative describing the user’s anticipated interactions and emotions within the completed environment. The output of the method is a verbal narrative.
  • Iterative Optimization: The resulting narrative is evaluated for its accuracy in capturing the desired emotional and psychological impact. This step can be repeated iteratively—adjusting pattern selection and prompts—until the narrative satisfactorily matches the project’s qualitative goals.
  • Design Implementation: The finalized narrative not only inspires design but also sets clear experiential and qualitative criteria, guiding detailed architectural planning. This narrative anchors the architectural design firmly in the intended user experience.
  • Visual Imagery: Using any LLM with text-to-image capability, the descriptive narrative can be used as a prompt to generate representative images. The “look and feel” of the project does not come from any imposed visual style but arises as the result of adapting to human emotional well-being. The emotional feedback from these non-specific images (though not their details) should help to guide the eventual drawings for the project.
  • Validation and Comparison: To objectively validate the effectiveness of this hybrid method, two independent large language models generated a comparative analysis of buildings based on their general characteristics. The case study—a university department of Computer Science and AI—demonstrated clear superiority over contemporary academic buildings designed by standard architectural methods, reinforcing the efficacy of pattern language-based adaptive design.
A case study of a university building was chosen to illustrate the background design process, although it was not taken to the stage of producing detailed drawings. The pattern-driven proposal raises cognitive engagement and evokes positive-valence feelings of belonging to the place. Using biophilic materials and implementing layered courtyards is expected to lower autonomic stress. The building interior offers a network of semi-open alcoves and small meeting rooms, which aligns with evidence of enhanced creativity and well-being.
Figure 1, Figure 2, Figure 3, Figure 4 and Figure 5 illustrate in a general manner the “look and feel” of the proposed university building. Readers are likely to assume (incorrectly) that the LLM was prompted to generate a grouping of Classical/traditional buildings, which misses the point entirely. ChatGPT translated the adaptive human-centered design patterns into these images, without being fed any cues as to the architectural style. The visual “style” therefore emerges from adaptive computations. The sequence of developmental steps is as follows: design pattern subset (verbal descriptions) → LLM narrative → representative images of human-centered design.
Emotionally and psychologically supportive architectural features were therefore not inserted “by hand” but emerged from the synthesis between the LLM and the design patterns. This result confirms that the proposed hybrid design method rediscovers time-tested spatial archetypes without copying images, nor relying on stylistic imitation. Clients and regulators gain a transparent basis for demanding embodied understanding and human adaptation, if that is their choice. Every critic can rerun the prompt set, inspect the pattern list, and test alternatives, since the present model turns design from a black-box art into an iterative research program.

7. Generative AI as the Vanguard of Evidence-Based Human-Centered Design

Generative AI selects human-centered design, but only if the prompts help it avoid the pressure to conform to social prejudices. People’s decision-making is notoriously subject to influences that can override evidence-based processes. These biases routinely lead humans to make poor and often harmful choices [53,54]. LLMs draw upon open-access scientific data from across many fields (e.g., architecture, biophilia, environmental psychology, fractals, neuroscience), applying consilience—the convergence of evidence from independent disciplines—to arrive at cross-validated, robust conclusions [55]. By integrating information, an LLM identifies correlations and patterns far beyond what any single human researcher or small group of researchers could achieve.
Institutional architecture now adheres to prevailing cultural norms shaped by branding and image, rather than evidence-based criteria [6]. Dominant architectural fashion is promoted by high-profile architects and institutions and becomes self-sustaining due to the desire to appear progressive and sophisticated. Decision-makers—i.e., funding bodies and university administrators—tend to value perceived cultural legitimacy tied to contemporary aesthetics over empirically validated user outcomes. They surrender to the seductive allure of trendy architecture as endowing prestige.
True innovation does not just capture attention, however; it sustains human flourishing. Decision-makers choose the type of future the institution will likely have—but the result may not be what they expected [6]. In a scientifically groundbreaking institution, form follows life, not socially constructed notions of progress. Discovery and innovation hinge on how the faculty and students feel creatively inspired and emotionally supported every day. The choice of architecture profoundly affects their intellectual productivity and capacity for innovation, while the wrong design could erode the institution’s competitive edge [29,49,50,51,52].
Cultural and institutional conformity leads decision-makers to overestimate how widely their esthetic values and cultural norms are shared. Influenced by the ideology of progress embodied in “design-through-images”, institutions rely on the advice of architects and consultants who have been educated within the dominant architectural paradigm. Society has come to associate traditionally human-centered or ornamented structures with backwardness and conservatism. Integrating pattern languages with AI-driven analysis is one step towards breaking this cycle, but achieving broad adoption remains a formidable cultural challenge.

8. Discussion: Establishing the QWAN (Quality Without a Name) and Living Structure Through Pattern-Derived Narratives

The present design approach is grounded in Christopher Alexander’s two related concepts of “Quality Without A Name” (QWAN), and “living structure”. These emotionally resonant, perceivable qualities are deeply embedded in some environments but cannot be effectively captured through architectural imagery alone. Instead, implementing these profound yet subtle environmental attributes is best performed through pattern-derived narratives.
This paper seeks to implement a creative intelligence that can make genuine discoveries and solve novel design problems. To achieve this, thinking is required outside the architectural mainstream. The underlying idea is to combine and coordinate verified human-centered design solutions, mostly resourced from traditional architecture of all types (which is where the design patterns were discovered in the 1970s). Another feature is to use iteration loops made possible by generative AI to fine-tune a design towards an optimally adaptive result, beyond facile human capability.
Integrating pattern language with LLMs allows for scientifically grounded human-centered design. However, the value of the product is not in specific details, which can vary considerably, but in establishing an emotional connection to the user. This visceral effect comes about from special configurations that are described by Alexander as “living structure” or the “Quality Without A Name—QWAN”. Using generative AI, this paper operationalizes the process of embodiment through measurable variables and structured analysis. As a result, the argument becomes practical rather than philosophical.
Narratives of user experience using everyday language rather than technical terminology prove significantly more accessible to non-experts than standard architectural programs. This approachability is further emphasized by focusing on the emotional dimension: while design typically works with quantitative requirements (square footage and room counts), a narrative synthesis emphasizes the vivid, qualitative aspects of the architectural experience. Another unusual feature is the integration across scales. The hybrid design tool narratives naturally integrated considerations from different scales (from urban context to interior details), reflecting the hierarchical nature of Alexander’s pattern language. Just as much emphasis went into defining the entrance and urban spaces as into the interior layout in the above case study.
These results link in a fundamental way to Alexander’s older book The Timeless Way of Building (1979) [56] and the later series The Nature of Order (2001–2005) [57]. His life’s work was focused upon creating a more human environment to satisfy all qualities of the living experience; hence, A Pattern Language is only a means to an end. Curiously, it was the computer science community that picked up on Alexander’s ideas much more than architecture professionals, as Michael Mehaffy recounts [58]. The present method extends these interdisciplinary applications, making the QWAN operational across domains.
In computer science, Alexander’s pattern language framework inspired the development of software design patterns. Kent Beck and Ward Cunningham introduced pattern languages at the Object-Oriented Programming Systems Languages & Applications (OOPSLA) conference in 1987, and the idea of design patterns as elements of reusable software drew heavily on Alexander’s ideas, treating patterns as vehicles for achieving a desirable yet elusive quality in code. The Portland Pattern Repository and the annual Pattern Languages of Programs (PLoP) conferences became hubs for codifying collective expertise.
Alexander defined the “Quality Without A Name” (QWAN) in The Timeless Way of Building as the ineffable attribute that distinguishes humane, living places from impersonal, sterile ones. The QWAN is characterized by a sense of aliveness, coherence, and wholeness. Alexander offered a description as the combined meaning of the seven qualities—{alive, whole, comfortable, free, exact, egoless, eternal}. Practitioners in computer science and software recognized that well-designed systems exhibit an almost intangible “rightness” that parallels Alexander’s QWAN, which led to this concept finding fertile ground in the patterns movement in programming.
Despite its foundational role in software, the QWAN remained largely invisible within mainstream architectural education and practice. A simple Google search for “QWAN” yields thousands of software-related hits but virtually no discussion in architectural curricula or journals [59]. Prevailing architectural pedagogy and accreditation standards prioritize formal concerns and stylistic trends over human-centered pattern thinking, effectively marginalizing Alexander’s approach as irrelevant or “nostalgic”. Axel Groß is among the few authors urging a synthesis of AI with architectural design and pattern languages, consistent with what is attempted here [60].
Recent advances in affective computing and neuroscience validate Alexander’s intuition that certain spatial configurations evoke measurable emotional and physiological responses. Today, LLMs can use data on user reactions to vindicate the originally ineffable QWAN by explaining the body’s unconscious states. Studies using EEG and eye-tracking show that environments exhibiting “living” geometries—curved lines, fractal detail, coherent hierarchies—align with lower stress markers and higher self-reported well-being [1,2,3,12,13,15,16,17,18,30,61,62]. Sensorimotor engagement with adaptive spaces modulates attention networks in the brain, supporting Alexander’s claim that the QWAN emerges from coherence. These findings underpin AI-driven embodied design systems, which monitor a user’s bodily state and reconFigure virtual or physical environments in real time [63].
In his four-volume The Nature of Order, Alexander reframed the QWAN as “living structure”, defined through fifteen geometric properties (e.g., levels of scale, strong centers, local symmetries) that can be quantified and algorithmically detected [64]. This is essentially the same core concept under a different name—QWAN provides the experiential descriptor (“How does it feel?”), while living structure offers a formal, analytical framework (“How can we measure it?”). While the QWAN captures emotional experience, Alexander’s later concept, living structure, explicitly enumerates the supporting geometrical properties.
Embodied understanding describes how humans comprehend environments through their bodily and emotional responses, informed directly by sensory experiences rather than abstract or purely formal representations [65]. The concept of living geometry—intimately linked to human neurological and physiological responses—implicitly relies on embodied cognition. AI-generated narrative descriptions encourage future users to anticipate bodily interactions and emotional resonances with the architecture [59].
Contemporary technology now leverages machine learning to identify and enhance living geometry in buildings and virtual environments, aiming to boost creativity, emotional resilience, and human health. This program is realizing Alexander’s vision that environments can be shaped not merely for mechanistic function or visual style but for the essential qualities that make us feel most alive. When LLMs are joined with a pattern language, contextual and cross-disciplinary reasoning join with human-centered design knowledge in the form of adaptive intelligence—neither domain achieves this independently. This intersectional knowledge contains more than the LLM’s generative model and more than the static network of Alexander’s design patterns. Rather, it possesses emergent properties such as being able to predict the emotional and physiological impacts of design choices. Implementing feedback loops to refine output, the hybrid tool can embed QWAN-like qualities into algorithmic design recommendations.

9. Limitations and Future Research Directions

9.1. The Expected LLM Limitations Apply

The integration of Alexander’s pattern language with large language models inherits several well-documented limitations of contemporary LLMs. AI outputs are not always definitive answers. First, these models remain prone to hallucinations, generating plausible but incorrect or unsupported statements, especially when the provided context is ambiguous or limited. Second, token-length constraints (e.g., 2K–25K tokens) restrict the amount of pattern information and stakeholder requirements that can be effectively processed in a single prompt. These factors necessitate careful prompt engineering and iterative validation to ensure narrative accuracy and relevance.
A third limitation arises in transitioning from description to design. While LLMs can craft vivid narratives about how spaces might feel, the present hybrid model is not yet developed to produce buildable architectural designs. Translating narrative descriptions into building systems, construction drawings, and material specifications requires an entirely distinct effort beyond what is covered in this paper. Exploratory studies suggest that LLMs can make high-level design decisions but still fall short of generating fully detailed, code-compliant plans without substantial human oversight. It is highly probable that generative AI will prove instrumental in creating a semantic compiler that turns a human-centered verbal narrative into detailed designs.
The reproducibility of narrative outputs poses a fourth challenge. Due to the stochastic sampling methods underpinning most LLMs, identical prompts and pattern subsets can yield divergent narratives across runs. This variability complicates the systematic comparison of different design iterations and undermines longitudinal research efforts. Addressing this problem will require some standardization in the prompt templates and mechanisms for sampling control to promote the consistency of results.
Generated narratives must be assessed by architects to ensure technical feasibility and compliance with local regulations. Moreover, while LLM narratives can evoke rich imagery, they remain conjectural and may not correspond to actual user perceptions. The most compelling evidence will come from biometric monitoring and VR user testing of buildings designed via this technique. Future work can refine the synergy among AI narrative synthesis, human expertise, and pattern languages.
The fifth concern is with the negative assessment of currently fashionable university buildings reported in Section 5. Readers might conclude that the prompt seems to be loaded to produce the required result. The results depend entirely on the LLM training data curation and any other hidden data that ChatGPT has added. ChatGPT does keep a summary of specific user interests from previous chat sessions and adds this to the context when generating new output [66]. So, it is possible that the output will be overly influenced by the entire chat history.

9.2. Future LLMs Will Improve the Steps in This Adaptive Design Tool

The pattern language of the 1970s was a brilliant heuristic. Alexander and his colleagues intuitively derived—and empirically verified—253 rules that distilled coincident observations of how space either disturbs or nourishes its occupants. Those design patterns were proxies for psychophysiological health at a time when neuroscience could not yet easily measure such effects. Mainstream architecture never adopted the empirical approach that Alexander championed, which showed how arrangement, form, and space significantly affect well-being [59].
Today, that missing evidence is rapidly accumulating. Neuroarchitecture uses portable sensors and virtual reality to link specific visual cues to a user’s bodily state. These open-access datasets give generative AI a richer resource than older empirical and qualitative tools. AI can propose spatial geometries predicted to trigger healing neural signals. Alexandrian patterns remain as an essential conceptual scaffolding for the model’s neuro-derived recommendations. Patterns thus evolve from prescriptive rules to a practical interface that keeps human designers involved in the design process, while generative AI draws upon the deeper biological code.
This analysis explains a surprising result. A multi-step process involving manual pattern selection is facilitated by the web-based application “APL-Companion” to implement the operational sequence: design pattern repository → specific pattern subset → LLM verbal narrative. Additional AI experiments (not detailed here) reveal that ChatGPT can independently select relevant design patterns from A Pattern Language, based solely on a descriptive prompt without input from the actual pattern texts—not even their names. However, the pattern statements that ChatGPT gave are not the original ones and are not accurate, and ChatGPT also made errors in the pattern titles.
Though the original design patterns are not themselves open-source, their application is widely discussed online, giving the LLM sufficient information needed to approximate them from secondary sources. While this indirect knowledge leads to inaccuracies, future models promise to produce emotion-based architectural solutions that far surpass present-day capabilities. The next step will occur when AI agents can generate data by interacting dynamically with physical or simulated environments. Instead of providing the model with fixed rules, reinforcement learning will develop problem-solving tools recursively from raw input.

10. Conclusions

This research provides a framework for architectural design that transcends standard stylistic constraints. It integrates LLM-assisted research with pattern-based methodologies and neuroscientifically informed ornamentation. Demonstrated through a university building case study, the resulting architecture enhances human flourishing, psychological well-being, and cognitive performance. Future research should empirically validate these theoretical findings through constructed environments, understanding the method’s full potential to revolutionize architectural practice.
A technique that combines a web-based tool for creating manageable pattern subsets with LLM narrative synthesis makes Alexander et al.’s A Pattern Language more accessible and applicable. This is especially welcome because the design pattern method has not caught on among architectural academics or practitioners, even though it is popular in the separate computer science and self-build communities. The approach introduced here successfully addresses several persistent challenges in architectural planning:
  • It transforms the unwieldy 1166-page pattern language into manageable, project-specific subsets.
  • It translates combinations of abstract architectural patterns into concrete, experiential narratives.
  • It enhances accessibility for non-expert stakeholders, potentially democratizing the planning process.
The hybrid technique contributes to a more transparent and participatory approach to architecture. Alexander envisioned a framework for human flourishing, rather than a specialized technical domain restricted to a small group of trained professionals. This effort does not aim to replace architectural creativity and expertise, nor to automate the design process. Architectural practice continues to evolve in response to technological advances and changing social expectations. Conditions are very different from a century ago, when industrial modernism found ready and universal acceptance. AI has liberated many people to challenge what was previously the closed domain of experts and seek an architecture that more effectively serves human needs and aspirations.
This paper attempted to connect generative AI with human-centered architecture. The LLM-based applications and experiments suggested specific, manageable steps that practitioners can implement. The capability of AI joined to design patterns makes adaptive computational design practical, which is impossible for humans working alone to implement in any reasonable time. Generative AI’s astonishing prediction—that certain fashionable architectural typologies could measurably reduce intellectual productivity—validates intuitive insights from A Pattern Language. AI thus emerges as an impartial and powerful ally in scientifically grounding human-centered architecture.

Author Contributions

Conceptualization, B.P. and N.A.S.; methodology, B.P. and N.A.S.; software, B.P.; validation, B.P. and N.A.S.; writing—original draft preparation, B.P. and N.A.S.; writing—review and editing, B.P. and N.A.S. All authors have read and agreed to the published version of the manuscript.

Funding

This research received no external funding.

Data Availability Statement

All relevant data are included in the paper.

Acknowledgments

The large language model Claude 3.7 was used to generate the narrative in Section 4 and Appendix C. The large language models ChatGPT o4-mini-high and ChatGPT-4o were used to create the comparative evaluations of university buildings in Section 5. ChatGPT o3 generated Figure 1, Figure 2, Figure 3, Figure 4 and Figure 5.

Conflicts of Interest

The authors declare no conflicts of interest.

Appendix A. Link to the PDF Pattern Language Subset the Reader Needs to Reproduce the Experiment

Appendix B. Design Patterns by Number and Title Selected Manually for This Project

18 NETWORK OF LEARNING
80 SELF-GOVERNING WORKSHOPS AND OFFICES
82 OFFICE CONNECTIONS
88 STREET CAFE
95 BUILDING COMPLEX
96 NUMBER OF STORIES
98 CIRCULATION REALMS
99 MAIN BUILDING
102 FAMILY OF ENTRANCES
107 WINGS OF LIGHT
108 CONNECTED BUILDINGS
110 MAIN ENTRANCE
112 ENTRANCE TRANSITION
115 COURTYARDS WHICH LIVE
119 ARCADES
120 PATHS AND GOALS
122 BUILDING FRONTS
124 ACTIVITY POCKETS
125 STAIR SEATS
127 INTIMACY GRADIENT
128 INDOOR SUNLIGHT
129 COMMON AREAS AT THE HEART
130 ENTRANCE ROOM
132 SHORT PASSAGES
133 STAIRCASE AS A STAGE
135 TAPESTRY OF LIGHT AND DARK
146 FLEXIBLE OFFICE SPACE
147 COMMUNAL EATING
148 SMALL WORK GROUPS
150 A PLACE TO WAIT
151 SMALL MEETING ROOMS
152 HALF-PRIVATE OFFICE
159 LIGHT ON TWO SIDES OF EVERY ROOM
160 BUILDING EDGE
161 SUNNY PLACE
163 OUTDOOR ROOM
164 STREET WINDOWS
166 GALLERY SURROUND
171 TREE PLACES
174 TRELLISED WALK
176 GARDEN SEAT
179 ALCOVES
180 WINDOW PLACE
183 WORKSPACE ENCLOSURE
191 THE SHAPE OF INDOOR SPACE
192 WINDOWS OVERLOOKING LIFE
194 INTERIOR WINDOWS
207 GOOD MATERIALS
222 LOW SILL
223 DEEP REVEALS
225 FRAMES AS THICKENED EDGES
232 ROOF CAPS
233 FLOOR SURFACE
235 SOFT INSIDE WALLS
236 WINDOWS WHICH OPEN WIDE
237 SOLID DOORS WITH GLASS
238 FILTERED LIGHT
239 SMALL PANES
240 HALF-INCH TRIM
241 SEAT SPOTS
242 FRONT DOOR BENCH
243 SITTING WALL
248 SOFT TILE AND BRICK
249 ORNAMENT
250 WARM COLORS

Appendix C. Descriptive Narrative for a University Building to House the Department of Computing and AI

Section 4 presented a summary of the LLM-generated narrative for a building chosen here as a case study. The prompt to Claude 3.7 is noted in Section 4.2, above. The full text of the description, pieced together from two responses, is included here. It is this full narrative that is used to evaluate the human qualities of the building as compared to the fashionable industrial buildings, presented in Section 5.
Response: “I’ve created a narrative description of the Department of Computing and AI based on Christopher Alexander’s pattern language principles. The description shows how the building embodies human-centered design while supporting the department’s mission of creating humane technologies. As you approach the Department of Computing and AI, you’re immediately struck by how unlike a traditional university building it is. Rather than towering as a monolithic structure, it spreads organically across the landscape as a thoughtful cluster of interconnected buildings of varying heights, none exceeding four stories. The main building stands slightly taller than the others, its roof distinctively pitched.
The approach path is on the walkway made of soft-fired clay pavers. The main entrance is immediately apparent, projecting outward from the building’s façade with a large wooden door set beneath an arched opening. The door features intricate carved patterns integrated into organic motifs. Around this entrance, several smaller entrances form a family, each visible from the others and sharing the consistent visual language. A first-time visitor to the department wants a prominent main entrance with distinctive ornamentation, so that he/she can intuitively identify where to enter without feeling intimidated by an institutional façade.
Stepping through the main entrance, you enter a bright, welcoming transition space —half outside, half inside—with benches built into low walls where people sit chatting or working on tablets. The ceiling here is lower, creating a sense of shelter before the space opens up into the main atrium. Moving forward, the floor shifts from textured clay pavers to polished wood, signaling the transition to interior space. The space feels intuitive—clear visual connections to primary circulation paths help to understand the building’s organization without reliance on complicated directories or excessive signage.
The atrium rises the full height of the building, with staircases that wind around its edges, serving as both circulation and informal gathering places. Light streams in from clerestory windows and filters through hanging plants, creating ever-changing patterns on the walls. There is perfect natural light from multiple sides: no harsh glare, just consistent, gentle illumination that keeps people’s energy steady throughout the day. The space hums with quiet activity—small groups of students gathered on stair landings, faculty members crossing between different wings, visitors pausing to orient themselves. At the heart of the atrium a communal table is surrounded by comfortable chairs of varying heights and styles. This is where the department gathers for their lunch.
Rather than traditional classrooms, learning spaces radiate outward from the central atrium like spokes, each distinct in character yet following similar principles. These “wings of light” are narrow—never exceeding 25 feet in width—ensuring that natural light penetrates deeply from windows on both sides of every room. The largest learning space features a staircase-as-stage, where broad steps double as informal seating during lectures or demonstrations. The steps face a wall of small-paned windows that frame views of the surrounding landscape, with integrated projection surfaces that appear when needed but otherwise remain invisible.
Smaller seminar rooms and project spaces branch off the main circulation paths, each with its own character but connected by arcades that allow movement between spaces while remaining partially sheltered from the elements. These arcades frame views of internal courtyards and the larger landscape beyond, always connecting inhabitants with the natural world outside. Each learning space includes alcoves along its perimeter—small, partially enclosed areas where individuals or pairs can retreat for focused work while still remaining connected to the larger space. These alcoves feature window seats with low sills and deep reveals, creating perfect nooks for reading or contemplation while maintaining visual connection with activities inside and views to nature outside.
The department functions as a network of semi-autonomous workshops and research labs, each housing between 5–20 students and faculty organized around specific research interests or project teams. These spaces occupy the upper floors and the wings extending from the main building. The department is defined by the unplanned educational encounters that happen between formal sessions.
Each workshop is a half-private space—partially enclosed with glass walls or interior windows that maintain visual connection with common areas while providing acoustic separation. Within each workshop, workstations are arranged in small clusters that balance privacy and collaboration, with each workspace enclosed by partial walls and positioned to provide views either to the outside or to communal activity areas.
Flexible office furnishings allow teams to reconFigure their spaces as projects evolve, with movable partitions, adjustable-height surfaces, and modular storage systems. Despite this flexibility, the spaces maintain a warm, personalized feeling through the use of natural materials, soft wall surfaces that allow pinning up of work-in-progress, and custom built-in elements that give each workshop its unique character. Between the workshops, small meeting rooms are distributed abundantly—intimate spaces for 3–8 people with comfortable seating, excellent acoustics, and often a distinctive view or light quality. The beauty of this building is the ability to change work environment several times a day without ever feeling displaced or interrupted.
A student who alternates between collaborative and focused work wants a variety of workspace options (window seats, alcoves, common areas, team spaces) within short walking distance of each other, so he/she can easily transition between different modes of working throughout the day. A student spending long hours on computer work wants courtyards with seating protected from wind and positioned to capture sunlight, to take essential breaks outdoors to rest the eyes and reconnect with natural elements.
The building complex embraces several courtyards of different scales and characters, each designed to “live” by offering views to larger open areas beyond and multiple doorways connecting them directly to interior spaces. The main courtyard features a sunny place along its southern edge where people gather on warm days, protected from wind by carefully positioned walls and plantings.
A smaller, more intimate courtyard connects to the faculty offices, with a trellised walk covered in flowering vines leading to garden seats positioned for solitary reflection or quiet conversation. Here, faculty members can step outside for fresh air between meetings or bring a small seminar group for an outdoor discussion.
The largest outdoor space functions as a true outdoor room, with columns defining its corners and low sitting walls creating enclosure without blocking views or circulation. A large table beneath a pergola serves as an outdoor classroom when weather permits, while movable seating allows for spontaneous gatherings or solitary work in the fresh air.
A researcher leading collaborative projects wants flexible office space defined by columns rather than rigid walls, so that a team can reconFigure its environment as research evolves without requiring renovation. An academic spending extended periods in the building wants interior surfaces made of natural materials that are warm to touch and visually engaging (soft plaster walls, wooden floors), so that the everyday environment supports wellbeing through sensory richness.
Throughout the building, materials speak of warmth, tactility, and natural variation. Walls are finished in soft plaster with subtle texture variations that catch the light differently throughout the day. Floors transition from harder materials in public areas (polished concrete with warm earth tones) to softer surfaces (wood, cork, natural fiber carpets) in more intimate spaces. Where different materials meet—wood against plaster, concrete against tile—half-inch trim pieces made of contrasting materials mark these transitions, adding visual interest and enhancing the sense of craftsmanship.
Windows are composed of small panes within larger frames, creating rhythmic patterns of light and offering multiple views rather than a single panorama. Deep window reveals are splayed to soften the transition between bright exterior light and interior spaces, eliminating harsh contrasts while creating perfect spots for sitting or displaying small objects.
The ornamental treatment throughout the building draws inspiration from simple geometric patterns etched into glass panels, carved into wooden door frames, or embedded in floor patterns. Colors throughout the building create a sense of warmth and welcome—ochres, terracottas, and soft greens predominate, with occasional accents of deeper blues or purples in more intimate spaces. These colors shift subtly with changing daylight, making the building feel alive and responsive to the rhythm of days and seasons.
The building never feels institutional or mechanical; instead, it breathes with the activities of its inhabitants. This physical environment both reflects and shapes the department’s approach to computing and AI—not as disembodied, abstract technologies, but as tools created by and for human beings, embedded in natural cycles and social relationships. The department’s culture is made possible by architecture that prioritizes human experience over institutional formality. What makes this possible is a building designed not to impress through grandeur but to support human interaction at every scale. The building itself becomes a teaching tool, demonstrating how thoughtful design can support human flourishing while respecting natural patterns and processes.”

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Figure 1. Main courtyard of the campus building. Image generated by ChatGPT o3 prompted by N. Salingaros.
Figure 1. Main courtyard of the campus building. Image generated by ChatGPT o3 prompted by N. Salingaros.
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Figure 2. Secondary courtyard of the campus building. Image generated by ChatGPT o3 prompted by N. Salingaros.
Figure 2. Secondary courtyard of the campus building. Image generated by ChatGPT o3 prompted by N. Salingaros.
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Figure 3. Main interior space of campus building. Image generated by ChatGPT o3 prompted by N. Salingaros.
Figure 3. Main interior space of campus building. Image generated by ChatGPT o3 prompted by N. Salingaros.
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Figure 4. Hall with ornamented staircase and floor. Image generated by ChatGPT o3 prompted by N. Salingaros.
Figure 4. Hall with ornamented staircase and floor. Image generated by ChatGPT o3 prompted by N. Salingaros.
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Figure 5. Window seats. Image generated by ChatGPT o3 prompted by N. Salingaros.
Figure 5. Window seats. Image generated by ChatGPT o3 prompted by N. Salingaros.
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Figure 6. Diagram of the hybrid, text-based workflow linking design patterns, LLM engine, and empirical evaluation. A recursive loop successively improves the design narrative through evidence-driven adjustment of pattern selection. Drawing by N. Salingaros.
Figure 6. Diagram of the hybrid, text-based workflow linking design patterns, LLM engine, and empirical evaluation. A recursive loop successively improves the design narrative through evidence-driven adjustment of pattern selection. Drawing by N. Salingaros.
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Table 1. Human behavior and experience in pattern-based vs. fashionable buildings.
Table 1. Human behavior and experience in pattern-based vs. fashionable buildings.
AspectPattern-Based BuildingFashionable Industrial Building
Circulation and
Orientation
Intuitive wayfinding through spatial clues,
visual connections, gradual transitions
Often linear, disorienting; dependent on signage or digital directories
Transitions Between SpacesRhythmic, fluid transitions with visual/spatial cues (floor texture, ceiling height, materials)Sharp thresholds; abrupt switches between
public/private or formal/informal zones
Gathering and CollaborationSpaces organically invite spontaneous interaction—stair landings, shared alcoves, courtyardsInteraction is often confined to designated areas like break rooms or meeting halls
Individual WorkNiches, alcoves, and window seats allow private work without full isolationIsolated offices or open-plan spaces with poor acoustic/visual separation
Relationship to
Nature
Constant visual and spatial connection to outdoor
elements; nature integrated into daily life
Nature is often excluded or merely ornamental (a courtyard glimpsed from afar)
Table 2. Summary of differences.
Table 2. Summary of differences.
FeaturePattern-Based BuildingFashionable Industrial Building
Behavioral FlowRhythmic, fluid, multimodalLinear, segmented, often binary (on/off)
Emotional ExperienceWarm, grounded, human-scaledCold, impressive, often impersonal
Collaboration StyleEmergent, spatially supportedScheduled, spatially forced, or siloed
Creative Output LikelihoodHigh—diverse settings match diverse cognitive modesLower—environment can block or fatigue creative thought
Long-Term ImpactBuilds community identity, fosters deep work, supports innovationPrioritizes image or efficiency at cost of human connection
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Postle, B.; Salingaros, N.A. LLM and Pattern Language Synthesis: A Hybrid Tool for Human-Centered Architectural Design. Buildings 2025, 15, 2400. https://doi.org/10.3390/buildings15142400

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Postle B, Salingaros NA. LLM and Pattern Language Synthesis: A Hybrid Tool for Human-Centered Architectural Design. Buildings. 2025; 15(14):2400. https://doi.org/10.3390/buildings15142400

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Postle, Bruno, and Nikos A. Salingaros. 2025. "LLM and Pattern Language Synthesis: A Hybrid Tool for Human-Centered Architectural Design" Buildings 15, no. 14: 2400. https://doi.org/10.3390/buildings15142400

APA Style

Postle, B., & Salingaros, N. A. (2025). LLM and Pattern Language Synthesis: A Hybrid Tool for Human-Centered Architectural Design. Buildings, 15(14), 2400. https://doi.org/10.3390/buildings15142400

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