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Review

Connect-4 AI: A Comprehensive Taxonomy and Critical Review of Methods and Metrics

by
Mohammed Alaa Ala’anzy
1,*,
Akerke Madiyarova
1,
Aidos Aigeldiyev
1,
Raiymbek Zhanuzak
1,2 and
Omar Alnaseri
3
1
Department of Computer Science, SDU University, Kaskelen 040900, Kazakhstan
2
Department of Computer Science, Hof University of Applied Sciences, 95028 Hof, Germany
3
Department of Electrical Engineering, Baden-Wuerttemberg Cooperative State University, 88045 Friedrichshafen, Germany
*
Author to whom correspondence should be addressed.
Symmetry 2026, 18(2), 293; https://doi.org/10.3390/sym18020293 (registering DOI)
Submission received: 28 December 2025 / Revised: 26 January 2026 / Accepted: 2 February 2026 / Published: 5 February 2026

Abstract

Connect-4, a solved two-player perfect-information game, offers a compact benchmark for artificial intelligence research due to its strategic depth and structural regularities, including board symmetries. This review presents a taxonomy-driven synthesis of Connect-4 AI research, encompassing game-theoretical foundations, classical search algorithms, reinforcement learning methods, explainable AI, and formal verification approaches. Analysis of search-, learning-, and hybrid-based methods reveals three dominant patterns: (i) classical search techniques prioritize determinism and efficiency but face scalability limits; (ii) reinforcement learning and neural approaches improve adaptability at the cost of interpretability and computational resources; and (iii) explainable and formally verified frameworks enhance transparency and reliability while imposing additional performance constraints. Recent advances in Connect-4 AI are driven less by raw performance gains than by strategic integration of efficiency, adaptability, interpretability, and robustness. Structuring the literature through a multidimensional taxonomy clarifies conceptual relationships, highlights underexplored research intersections, and points to emerging trends, including hybrid search–learning systems and explainable game intelligence. Overall, Connect-4 serves as a concise experimental domain for investigating fundamental challenges in game-playing AI, system design, and human–AI interaction.
Keywords: Connect-4; explainable AI; game-playing artificial intelligence; reinforcement learning; search algorithms Connect-4; explainable AI; game-playing artificial intelligence; reinforcement learning; search algorithms

Share and Cite

MDPI and ACS Style

Ala’anzy, M.A.; Madiyarova, A.; Aigeldiyev, A.; Zhanuzak, R.; Alnaseri, O. Connect-4 AI: A Comprehensive Taxonomy and Critical Review of Methods and Metrics. Symmetry 2026, 18, 293. https://doi.org/10.3390/sym18020293

AMA Style

Ala’anzy MA, Madiyarova A, Aigeldiyev A, Zhanuzak R, Alnaseri O. Connect-4 AI: A Comprehensive Taxonomy and Critical Review of Methods and Metrics. Symmetry. 2026; 18(2):293. https://doi.org/10.3390/sym18020293

Chicago/Turabian Style

Ala’anzy, Mohammed Alaa, Akerke Madiyarova, Aidos Aigeldiyev, Raiymbek Zhanuzak, and Omar Alnaseri. 2026. "Connect-4 AI: A Comprehensive Taxonomy and Critical Review of Methods and Metrics" Symmetry 18, no. 2: 293. https://doi.org/10.3390/sym18020293

APA Style

Ala’anzy, M. A., Madiyarova, A., Aigeldiyev, A., Zhanuzak, R., & Alnaseri, O. (2026). Connect-4 AI: A Comprehensive Taxonomy and Critical Review of Methods and Metrics. Symmetry, 18(2), 293. https://doi.org/10.3390/sym18020293

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