Knowledge Co-Creation in the Commons: Facilitating Collaboration in the Circular Economy of Plastic with “Closing the Loop” Game
Abstract
1. Introduction
1.1. Plastic Dilemma as a Common-Pool Resource Problem
1.2. Knowledge Co-Creation as a Postulated Solution
- (1)
- Does player exchange help govern common-pool resources in the Closing the Loop simulation game?
- (2)
- Do the values held by the participants affect the results of such a game?
- (3)
- Does participation in the game affect the attitudes of players towards collaboration between science and business in support of the circular economy?
- (4)
- Does the game affect environmentally oriented participants differently?
2. Materials and Methods
2.1. Game Model Design
2.2. Simplified Description of the Game
- (1)
- Negative—the waste limit is exceeded: no one wins prizes;
- (2)
- Neutral—the waste limit is not exceeded: prizes are distributed in relation to the resources acquired individually;
- (3)
- Positive—all the circular economy cards are implemented: prizes are distributed with an additional bonus for each participant of +1 per person.
2.3. Model Evaluation
2.3.1. Model Variables
2.3.2. Predictors
2.3.3. Validation of the PVQ-RR Scale
2.4. Other Methods
2.5. Data Collection
3. Results
3.1. Effects of Communication and Values on the Game Results (The World State)
3.2. Experiential Learning Outcomes: Effects of Participation on Players’ Attitudes
3.3. Differences in Response with Respect to Primary Attitude
3.4. Qualitative Observations
3.5. Participants’ Subjective Evaluation of the Game
4. Discussion
Limitations
5. Conclusions
Supplementary Materials
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
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| Entrepreneurs | Accumulate | Invest | Entrepreneurs | Accumulate | Invest | ||||
|---|---|---|---|---|---|---|---|---|---|
| Inventors | 0 | 0 | Inventors | 0 | 0 | ||||
| Accumulate | 0 | A | Accumulate | 0 | 2 | ||||
| A | 1 + A | 2 | 5 | ||||||
| Invest | 0 | 1 + A | Invest | 0 | 1 | ||||
| Term | Estimate | Std.Error | F Statistic | 2.5% | 97.5% | p.Value | Sig |
|---|---|---|---|---|---|---|---|
| (Intercept) | −0.595 | 0.118 | −5.024 | −0.847 | −0.343 | 0.000 | *** |
| Treatment | 0.595 | 0.175 | 3.400 | 0.222 | 0.968 | 0.004 | ** |
| Transcendence | 0.497 | 0.115 | 4.329 | 0.252 | 0.742 | 0.001 | *** |
| Enhancement | 0.094 | 0.097 | 0.960 | −0.114 | 0.301 | 0.352 | |
| Treatment:Transcendence | −0.255 | 0.173 | −1.478 | −0.623 | 0.113 | 0.160 |
| Term | df | Chi-Square | p.Value | Sig |
|---|---|---|---|---|
| Question | 20 | 228.332 | 0.000 | *** |
| Treatment | 1 | 1.922 | 0.166 | |
| PrePost | 1 | 18.810 | 0.000 | *** |
| Question:Treatment | 20 | 31.823 | 0.045 | |
| Question:PrePost | 20 | 102.299 | 0.000 | *** |
| Question | Contrast | Filtered Responses | Estimate | SE | Asymp.LCL | Asymp.UCL | p.Value | Sig |
|---|---|---|---|---|---|---|---|---|
| 1. Current free-market principles promote the flow of knowledge from scientists to entrepreneurs. | POST–PRE | 10.64% | −0.848 | 0.196 | −1.2312 | −0.4638 | 0.0000 | *** |
| 2. Scientists should focus on acquiring knowledge; the free market will make the best ideas come to life. | POST–PRE | 43.09% | −2.241 | 0.262 | −2.7554 | −1.7267 | 0.0000 | *** |
| 3. Entrepreneurs will find out on their own which scientific discoveries are worth implementing. | POST–PRE | 31.38% | −1.089 | 0.241 | −1.5605 | −0.6165 | 0.0000 | *** |
| 4. Financing science should be the domain of the state. | PRE–POST | 39.89% | −0.002 | 0.245 | −0.4831 | 0.4788 | 0.9930 | |
| 5. Innovation should primarily serve economic prosperity. | POST–PRE | 10.64% | −1.145 | 0.199 | −1.5343 | −0.7556 | 0.0000 | *** |
| 6. It is enough to develop economic potential and the free market will solve the waste problem. | POST–PRE | 45.74% | −0.513 | 0.252 | −1.0061 | −0.0189 | 0.0419 | |
| 7. We have enough time to solve the waste problem. | POST–PRE | 43.62% | −1.090 | 0.265 | −1.6092 | −0.5703 | 0.0000 | *** |
| 8. There are already many scientific discoveries that could solve many environmental problems if someone implemented them. | PRE–POST | 26.06% | 0.032 | 0.217 | −0.3936 | 0.4568 | 0.8843 | |
| 9. Scientists should focus on acquiring knowledge; the free market will ensure that the best ideas are implemented. | POST–PRE | 32.98% | −0.418 | 0.218 | −0.8456 | 0.01 | 0.0556 | |
| 10. Scientific discoveries are communicated effectively enough. | POST–PRE | 34.04% | −0.804 | 0.227 | −1.2488 | −0.3592 | 0.0004 | ** |
| 11. Science is primarily the domain of universities and colleges. | POST–PRE | 13.30% | −0.413 | 0.2009 | −0.8063 | −0.0187 | 0.0400 | |
| 12. Entrepreneurs, when introducing new technologies, should above all consider whether they can earn profits from them. | POST–PRE | 42.02% | −1.073 | 0.254 | −1.5703 | −0.5758 | 0.0000 | *** |
| 13. Scientists should not engage in communication with the public or business. | POST–PRE | 61.17% | −1.730 | 0.329 | −2.375 | −1.0844 | 0.0000 | *** |
| 14. Science should be independent and set its own goals | POST–PRE | 7.45% | −1.185 | 0.204 | −1.5848 | −0.7851 | 0.0000 | *** |
| 15. Science should focus on the most profitable areas | POST–PRE | 55.32% | −0.579 | 0.286 | −1.1386 | −0.0194 | 0.0426 | |
| 16. The only commitment of the industry towards the environment is ecological neutrality | POST–PRE | 32.45% | −1.132 | 0.228 | −1.5782 | −0.6859 | 0.0000 | *** |
| 17. Since you cannot make money from ecology, entrepreneurs shouldn’t deal with it too much. | POST–PRE | 76.60% | −0.784 | 0.428 | −1.6234 | 0.0547 | 0.0669 | |
| 18. Science will sooner or later solve the problem of plastic waste on its own. | POST–PRE | 42.55% | −0.624 | 0.253 | −1.1183 | −0.1286 | 0.0135 | . |
| 19. Recycling is a sufficient form of dealing with plastic waste. | POST–PRE | 60.11% | −0.388 | 0.3 | −0.9761 | 0.201 | 0.1968 | |
| 20. I know well what the circular economy is. | PRE–POST | 13.83% | −1.730 | 0.222 | −2.1658 | −1.2942 | 0.0000 | *** |
| 21. Plastic waste is not one of the most urgent problems. | POST–PRE | 41.49% | −0.804 | 0.257 | −1.3068 | −0.3015 | 0.0017 | * |
| Term | df | Chi-Square | p.Value | Sig |
|---|---|---|---|---|
| Question | 20 | 92.282 | 0.000 | *** |
| Attitude | 1 | 147.259 | 0.000 | *** |
| Treatment | 1 | 1.109 | 0.292 | |
| Question:Attitude | 20 | 61.941 | 0.000 | *** |
| Question:Treatment | 20 | 36.386 | 0.0139 |
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Rostankowski, D.; Tusznio, J.; Grodzińska-Jurczak, M. Knowledge Co-Creation in the Commons: Facilitating Collaboration in the Circular Economy of Plastic with “Closing the Loop” Game. Sustainability 2026, 18, 8685. https://doi.org/10.3390/su18178685
Rostankowski D, Tusznio J, Grodzińska-Jurczak M. Knowledge Co-Creation in the Commons: Facilitating Collaboration in the Circular Economy of Plastic with “Closing the Loop” Game. Sustainability. 2026; 18(17):8685. https://doi.org/10.3390/su18178685
Chicago/Turabian StyleRostankowski, Dawid, Joanna Tusznio, and Małgorzata Grodzińska-Jurczak. 2026. "Knowledge Co-Creation in the Commons: Facilitating Collaboration in the Circular Economy of Plastic with “Closing the Loop” Game" Sustainability 18, no. 17: 8685. https://doi.org/10.3390/su18178685
APA StyleRostankowski, D., Tusznio, J., & Grodzińska-Jurczak, M. (2026). Knowledge Co-Creation in the Commons: Facilitating Collaboration in the Circular Economy of Plastic with “Closing the Loop” Game. Sustainability, 18(17), 8685. https://doi.org/10.3390/su18178685

