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Article

From Participation to Advocacy: How Reward and Gameful Experience Influence Users’ Advocacy Intention in the Carbon Generalized System of Preferences

School of Economics and Management, China University of Petroleum (East China), Qingdao 266580, China
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Sustainability 2026, 18(11), 5472; https://doi.org/10.3390/su18115472 (registering DOI)
Submission received: 7 April 2026 / Revised: 15 May 2026 / Accepted: 26 May 2026 / Published: 29 May 2026
(This article belongs to the Section Sustainable Management)

Abstract

As climate governance increasingly shifts toward consumption-side intervention, digital platforms such as the Carbon Generalized System of Preferences have become important tools for promoting low-carbon behavior. However, existing studies have mainly focused on participation and engagement, paying limited attention to users’ advocacy intentions. Drawing on the perceived value perspective and Social Exchange Theory, this study examines how perceived rewards and gameful experiences influence advocacy intentions through perceived benefits and low perceived costs. A three-wave survey of Chinese respondents was analyzed using Partial Least Squares Structural Equation Modeling (PLS-SEM) and Fuzzy-set Qualitative Comparative Analysis (fsQCA). The results show that perceived rewards enhance perceived benefits, while gameful experiences increase perceived benefits and reduce users’ actual perceived burden. In turn, perceived benefits and lower perceived costs both promote advocacy intentions. The mediation analysis confirms the important roles of perceived benefits and low perceived costs, while the fsQCA results identify three distinct configurations leading to high advocacy intentions. This study extends CGSP research from participation to advocacy and offers practical implications for designing digital low-carbon platforms.
Keywords: Carbon Generalized System of Preferences; advocacy intention; perceived reward; gameful experience; perceived benefit; perceived cost; PLS-SEM; fsQCA Carbon Generalized System of Preferences; advocacy intention; perceived reward; gameful experience; perceived benefit; perceived cost; PLS-SEM; fsQCA

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MDPI and ACS Style

Ma, Z.; Wang, L.; Li, X.; Yun, H.; Zhang, S. From Participation to Advocacy: How Reward and Gameful Experience Influence Users’ Advocacy Intention in the Carbon Generalized System of Preferences. Sustainability 2026, 18, 5472. https://doi.org/10.3390/su18115472

AMA Style

Ma Z, Wang L, Li X, Yun H, Zhang S. From Participation to Advocacy: How Reward and Gameful Experience Influence Users’ Advocacy Intention in the Carbon Generalized System of Preferences. Sustainability. 2026; 18(11):5472. https://doi.org/10.3390/su18115472

Chicago/Turabian Style

Ma, Zhuoran, Lingling Wang, Xiangting Li, Hebin Yun, and Shang Zhang. 2026. "From Participation to Advocacy: How Reward and Gameful Experience Influence Users’ Advocacy Intention in the Carbon Generalized System of Preferences" Sustainability 18, no. 11: 5472. https://doi.org/10.3390/su18115472

APA Style

Ma, Z., Wang, L., Li, X., Yun, H., & Zhang, S. (2026). From Participation to Advocacy: How Reward and Gameful Experience Influence Users’ Advocacy Intention in the Carbon Generalized System of Preferences. Sustainability, 18(11), 5472. https://doi.org/10.3390/su18115472

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