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Article

Key Competences for Lifelong Learning through the “Animal Crossing: New Horizons” Video Game

by
Beatriz Villarejo-Carballido
,
Cristina M. Pulido
* and
Santiago Tejedor
Department of Journalism and Communication Sciences, Autonomous University of Barcelona, 08193 Barcelona, Spain
*
Author to whom correspondence should be addressed.
Future Internet 2022, 14(11), 329; https://doi.org/10.3390/fi14110329
Submission received: 30 October 2022 / Revised: 6 November 2022 / Accepted: 11 November 2022 / Published: 13 November 2022
(This article belongs to the Special Issue E-Learning and Technology Enhanced Learning II)

Abstract

The growth and impact of video games in education at an international level is a reality. Research shows that gamers can increase their knowledge, skills, and behavioural flexibility. However, there has been no in-depth research into the relationship between current video games and the key competences for lifelong learning set out by the European Commission. This research focuses on learning acquisition through playing the popular game “Animal Crossing: New Horizons”. The Communicative Methodology has been used in this research through, on the one hand, use of the Social Impact in Social Media (SISM) method involving the analysis of 1000 comments posted on the social network Twitter and, on the other hand, through communicative inter, sanviews with five gamers and a family member of a user. The results show that the Animal Crossing video game promotes learning achievements regarding literacy, multilingualism, mathematical skills, digital competence, social skills, citizenship, entrepreneurship, and cultural awareness.
Keywords: competences; video game; social media; Animal Crossing; learning competences; video game; social media; Animal Crossing; learning

Share and Cite

MDPI and ACS Style

Villarejo-Carballido, B.; Pulido, C.M.; Tejedor, S. Key Competences for Lifelong Learning through the “Animal Crossing: New Horizons” Video Game. Future Internet 2022, 14, 329. https://doi.org/10.3390/fi14110329

AMA Style

Villarejo-Carballido B, Pulido CM, Tejedor S. Key Competences for Lifelong Learning through the “Animal Crossing: New Horizons” Video Game. Future Internet. 2022; 14(11):329. https://doi.org/10.3390/fi14110329

Chicago/Turabian Style

Villarejo-Carballido, Beatriz, Cristina M. Pulido, and Santiago Tejedor. 2022. "Key Competences for Lifelong Learning through the “Animal Crossing: New Horizons” Video Game" Future Internet 14, no. 11: 329. https://doi.org/10.3390/fi14110329

APA Style

Villarejo-Carballido, B., Pulido, C. M., & Tejedor, S. (2022). Key Competences for Lifelong Learning through the “Animal Crossing: New Horizons” Video Game. Future Internet, 14(11), 329. https://doi.org/10.3390/fi14110329

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