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Article

Exploring Tactile Stimuli from a Wrist-Worn Device to Manipulate Subjective Time Based on the Filled-Duration Illusion †

1
Graduate School of Information Science and Engineering, Ritsumeikan University, 1-1-1 Nojihigashi, Kusatsu, Shiga 525-8577, Japan
2
Digital Spirits Teck, Kusatsu 525-8577, Japan
*
Author to whom correspondence should be addressed.
This paper is an extended version of the conference paper: Shirai, K.; Futami, K.; Murao, K. A Method to Manipulate Subjective Time by Using Tactile Stimuli of Wearable Device. In the Proceedings of the 2021 International Symposium on Wearable Computers, Virtual, 21–26 September 2021; Association for Computing Machinery: New York, NY, USA, 2021; pp. 63–67, ISBN 978-1-4503-8462-9.
Academic Editor: Andrea Cataldo
Sensors 2022, 22(19), 7194; https://doi.org/10.3390/s22197194
Received: 18 August 2022 / Revised: 8 September 2022 / Accepted: 17 September 2022 / Published: 22 September 2022
(This article belongs to the Special Issue Sensors and Wearable Technologies for Cognitive Aid)
There are situations where manipulating subjective time would be desirable, such as reducing waiting time, and there are many studies to manipulate subjective time. However, it is not easy to use previous methods in various situations because most of them use visual and auditory information. This study proposes a method to manipulate the subjective time by the tactile stimuli from wrist-worn devices. We designed three types of tactile stimuli presentation methods that change the number, the duration, and the time interval of the stimuli. The evaluation result clarified the elements of the tactile stimuli that intentionally changed the subjective time and confirmed that our method can change the subjective time by about 23% (from 6% to +17%). Since few studies have focused on the phenomenon in which the subjective time changes depending on the tactile stimuli from information devices, our findings can contribute to designing information devices and user experiences. View Full-Text
Keywords: tactile stimulus; filled-duration illusion; information presentation; perception of time passing; psychological effect; waiting time; mind; mindless computer; design implications tactile stimulus; filled-duration illusion; information presentation; perception of time passing; psychological effect; waiting time; mind; mindless computer; design implications
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MDPI and ACS Style

Shirai, K.; Futami, K.; Murao, K. Exploring Tactile Stimuli from a Wrist-Worn Device to Manipulate Subjective Time Based on the Filled-Duration Illusion. Sensors 2022, 22, 7194. https://doi.org/10.3390/s22197194

AMA Style

Shirai K, Futami K, Murao K. Exploring Tactile Stimuli from a Wrist-Worn Device to Manipulate Subjective Time Based on the Filled-Duration Illusion. Sensors. 2022; 22(19):7194. https://doi.org/10.3390/s22197194

Chicago/Turabian Style

Shirai, Kiichi, Kyosuke Futami, and Kazuya Murao. 2022. "Exploring Tactile Stimuli from a Wrist-Worn Device to Manipulate Subjective Time Based on the Filled-Duration Illusion" Sensors 22, no. 19: 7194. https://doi.org/10.3390/s22197194

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