Real vs. Virtual: How the Uncanny Valley Weakens the Persuasive Power of Celebrity AI Avatar Presenters—An Experimental Study Based on Live Streaming E-Commerce
Abstract
1. Introduction
2. Literature Review
2.1. Live-Streaming Streamer: From Real Celebrities to Virtual Avatars
2.2. Theoretical Framework
2.2.1. Source Credibility Theory
2.2.2. Uncanny Valley Theory
2.2.3. Theory Integration
3. Hypotheses
3.1. The Influence of Streamer Type on Perceived Eeriness
3.2. Perceived Eeriness and Source Credibility
3.2.1. Perceived Eeriness and Trustworthiness
3.2.2. Perceived Eeriness and Attractiveness
3.2.3. Perceived Eeriness and Expertise
3.3. Source Credibility and Purchase Intention
3.4. Serial Mediation Effects
4. Methodology
4.1. Sample
4.2. Measurement
4.3. Data Collection and Sample Screening
- Contextual Relevance Screening: Participants were required to meet two inclusion criteria to ensure they possessed the requisite background to comprehend the experimental scenario: ref. [57] familiarity with the celebrity prototype used in the study; ref. [26] prior experience watching both AI and human streamers on Taobao Live.
- Data Quality Screening: Attention-check questions were embedded in the questionnaire to assess response reliability, and all responses that failed these checks were excluded from the final analysis.
- Manipulation Check: To verify the effectiveness of the experimental manipulation, participants were asked to identify the streamer type (real celebrity vs. celebrity AI avatar) presented in the experimental materials; samples with incorrect identifications were excluded.
4.4. Randomization Check
5. Data Analysis and Results
5.1. Reliability and Validity
5.2. Common Method Bias
5.3. Hypothesis Testing
5.3.1. Direct Effects
5.3.2. Chain Mediation Effects
5.3.3. Summary of Hypothesis Testing Results
6. Discussion
6.1. Discussion of Findings
6.2. Theoretical Contribution
6.3. Managerial Implications
6.4. Policy and Regulatory Impacts
6.5. Limitations and Future Research Directions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
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| Variables | Items | Reference |
|---|---|---|
| Perceived Eeriness | In my imagination, I feel that the overall presentation of this livestreaming scenario is somewhat incongruent. | [55] |
| In my imagination, during the viewing process, I experience a sense of “unreality” or “incongruity.” | ||
| This streamer makes me feel uneasy or strange. | ||
| In my imagination, if I were required to interact with this streamer, I would feel unnatural. | ||
| Trustworthiness | During the livestream, the streamer’s recommendations appear authentic and credible. | [23] |
| I believe the streamer’s recommendations are based on clear and objective facts. | ||
| I believe that the streamer presented a consistently credible image throughout the recommendation process. | ||
| I consider the streamer to be a reliable product endorser. | ||
| Expertise | The streamer demonstrates a deep understanding of the product and provides detailed explanations. | [23] |
| The streamer displays authority and is convincing. | ||
| The streamer’s recommendation of the power bank is based on actual testing and professional experience. | ||
| The streamer’s product knowledge in the relevant field is professional and trustworthy. | ||
| Attractiveness | I believe that the streamer demonstrates a high level of personal charm during the livestream. | [23] |
| The streamer presents a style in this livestream that can arouse audience interest. | ||
| I find the streamer’s manner of expression appealing. | ||
| I believe that the streamer can effectively attract my attention and interest. | ||
| Purchase Intentions | After watching this livestream, I became interested in purchasing the displayed product. | [12,56] |
| After watching this livestream, I am willing to purchase the displayed product. | ||
| After watching this livestream, I would consider purchasing the displayed product. | ||
| After watching this livestream, I am very likely to purchase the displayed product. |
| Feature | Category | Category Count | Percentage of Total Sample (%) |
|---|---|---|---|
| Gender | Female | 242 | 61.9 |
| Gender | Male | 149 | 38.1 |
| Age | 18–25 years | 180 | 46 |
| Age | 26–30 years | 134 | 34.3 |
| Age | 31–40 years | 69 | 17.6 |
| Age | 41–50 years | 4 | 1 |
| Age | 50 and above | 4 | 1 |
| Education | College diploma | 71 | 18.2 |
| Education | Bachelor’s degree | 287 | 73.4 |
| Education | Master’s degree and above | 19 | 4.9 |
| Education | High school/Technical secondary | 14 | 3.6 |
| Frequency | 1–3 times | 31 | 7.9 |
| Frequency | More than 10 times | 108 | 27.6 |
| Frequency | 4–6 times | 141 | 36.1 |
| Frequency | 7–10 times | 110 | 28.1 |
| Frequency | Almost never | 1 | 0.3 |
| Payment | 1000–2000 | 126 | 32.2 |
| Payment | 2001–5000 | 45 | 11.5 |
| Payment | 500–1000 | 160 | 40.9 |
| Payment | Above 5000 | 3 | 0.8 |
| Payment | Below 500 | 57 | 14.6 |
| Variable | Test Value | p-Value | Significant Difference? |
|---|---|---|---|
| Gender | χ2 = 4.400 | 0.036 | Yes |
| Age | χ2 = 5.540 | 0.236 | No |
| Education | χ2 = 2.481 | 0.479 | No |
| Monthly Payment | χ2 = 6.687 | 0.153 | No |
| Viewing Frequency | χ2 = 5.169 | 0.270 | No |
| Celebrity Familiarity | t = −1.391 | 0.165 | No |
| Celebrity Likability | t = 1.244 | 0.214 | No |
| Construct | Mean | SD | Expe | Attractive | Buy | Trust | Weird |
|---|---|---|---|---|---|---|---|
| Expe | 5.401 | 0.967 | |||||
| Attractive | 5.468 | 0.937 | 0.525 | ||||
| Buy | 5.581 | 0.904 | 0.710 | 0.593 | |||
| Trust | 5.467 | 0.931 | 0.699 | 0.571 | 0.674 | ||
| Weird | 2.916 | 1.278 | −0.361 | −0.272 | −0.404 | −0.442 |
| Construct | Measurement Items | Outer Loadings | Cronbach’s Alpha | Composite Reliability (Rho_a) | AVE |
|---|---|---|---|---|---|
| Expertise | Expertise_1 | 0.784 | 0.830 | 0.830 | 0.662 |
| Expertise_2 | 0.830 | ||||
| Expertise_3 | 0.807 | ||||
| Expertise_4 | 0.832 | ||||
| Attractiveness | attractive_1 | 0.785 | 0.833 | 0.834 | 0.667 |
| attractive_2 | 0.798 | ||||
| attractive_3 | 0.835 | ||||
| attractive_4 | 0.848 | ||||
| Purchase Intentions | buy_1 | 0.817 | 0.851 | 0.852 | 0.692 |
| buy_2 | 0.832 | ||||
| buy_3 | 0.820 | ||||
| buy_4 | 0.858 | ||||
| Trustworthiness | trust_1 | 0.855 | 0.849 | 0.852 | 0.689 |
| trust_2 | 0.815 | ||||
| trust_3 | 0.852 | ||||
| trust_4 | 0.795 | ||||
| Perceived eeriness | weird_1 | 0.819 | 0.876 | 0.891 | 0.727 |
| weird_2 | 0.875 | ||||
| weird_3 | 0.873 | ||||
| weird_4 | 0.843 |
| Expertise | Attractiveness | Purchase Intentions | Trustworthiness | Perceived Eeriness | |
|---|---|---|---|---|---|
| Expertise | |||||
| Attractiveness | 0.634 | ||||
| Purchase Intentions | 0.841 | 0.702 | |||
| Trustworthiness | 0.830 | 0.677 | 0.789 | ||
| Perceived eeriness | 0.414 | 0.310 | 0.463 | 0.502 |
| Hypothesis | Path | Path Coefficient (β) | T-Value | 95% CI | p-Value |
|---|---|---|---|---|---|
| H1 | TYPE → WEIRD | 0.472 | 5.034 | [0.284, 0.647] | *** |
| H2a | WEIRD → TRUST | −0.442 | 9.031 | [−0.531, −0.351] | *** |
| H2b | WEIRD → ATTRACT | −0.272 | 5.544 | [−0.371, −0.181] | *** |
| H2c | WEIRD → EXPE | −0.361 | 7.205 | [−0.463, −0.268] | *** |
| H3a | TRUST → BUY | 0.233 | 3.341 | [0.100, 0.373] | ** |
| H3b | ATTRACT → BUY | 0.236 | 3.802 | [0.111, 0.354] | *** |
| H3c | EXPE → BUY | 0.416 | 6.157 | [0.282, 0.545] | *** |
| Hypothesis | Mediation Path | Indirect Effect Value | T-Value | 95% Confidence Interval | p-Value |
|---|---|---|---|---|---|
| Total Effect | TYPE → BUY | −0.150 | 3.994 | [−0.233, −0.085] | *** |
| Total Indirect Effect | TYPE → BUY | −0.150 | 3.994 | [−0.233, −0.085] | *** |
| H4a | TYPE → WEIRD → TRUST → BUY | −0.049 | 2.421 | [−0.095, −0.017] | * |
| H4b | TYPE → WEIRD → ATTRACT → BUY | −0.030 | 2.409 | [−0.059, −0.011] | * |
| H4c | TYPE → WEIRD → EXPE → BUY | −0.071 | 3.367 | [−0.119, −0.036] | ** |
| Hypothesis | Hypothesis Content | Result |
|---|---|---|
| H1 | Streamer type influences perceived eeriness, such that viewers experience a higher level of perceived eeriness when watching a celebrity avatar virtual streamer compared to a real celebrity streamer. | Supported |
| H2a | Perceived eeriness negatively affects consumers’ perception of the streamer’s trustworthiness. | Supported |
| H2b | Perceived eeriness negatively affects consumers’ perception of the streamer’s attractiveness. | Supported |
| H2c | Perceived eeriness negatively affects consumers’ perception of the streamer’s expertise. | Supported |
| H3a | The streamer’s perceived trustworthiness positively influences consumers’ purchase intention. | Supported |
| H3b | The streamer’s perceived attractiveness positively influences consumers’ purchase intention. | Supported |
| H3c | The streamer’s perceived expertise positively influences consumers’ purchase intention. | Supported |
| H4a | Perceived eeriness and trustworthiness serially mediate the relationship between streamer type and purchase intention. | Supported |
| H4b | Perceived eeriness and attractiveness serially mediate the relationship between streamer type and purchase intention. | Supported |
| H4c | Perceived eeriness and expertise serially mediate the relationship between streamer type and purchase intention. | Supported |
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Xiong, L.; Wei, D.; Long, X. Real vs. Virtual: How the Uncanny Valley Weakens the Persuasive Power of Celebrity AI Avatar Presenters—An Experimental Study Based on Live Streaming E-Commerce. J. Theor. Appl. Electron. Commer. Res. 2026, 21, 141. https://doi.org/10.3390/jtaer21050141
Xiong L, Wei D, Long X. Real vs. Virtual: How the Uncanny Valley Weakens the Persuasive Power of Celebrity AI Avatar Presenters—An Experimental Study Based on Live Streaming E-Commerce. Journal of Theoretical and Applied Electronic Commerce Research. 2026; 21(5):141. https://doi.org/10.3390/jtaer21050141
Chicago/Turabian StyleXiong, Li, Dan Wei, and Xiaoliang Long. 2026. "Real vs. Virtual: How the Uncanny Valley Weakens the Persuasive Power of Celebrity AI Avatar Presenters—An Experimental Study Based on Live Streaming E-Commerce" Journal of Theoretical and Applied Electronic Commerce Research 21, no. 5: 141. https://doi.org/10.3390/jtaer21050141
APA StyleXiong, L., Wei, D., & Long, X. (2026). Real vs. Virtual: How the Uncanny Valley Weakens the Persuasive Power of Celebrity AI Avatar Presenters—An Experimental Study Based on Live Streaming E-Commerce. Journal of Theoretical and Applied Electronic Commerce Research, 21(5), 141. https://doi.org/10.3390/jtaer21050141
