4. Model Specification
This section develops three evolutionary game models to analyze the multi-agent equilibrium pathways in the digitalization and greening transition. These include two two-party models (government–enterprise and enterprise–consumer) and one tripartite model (government–enterprise–consumer).
4.1. Evolutionary Game Model of Government Incentives, Regulation, and Enterprise Digital–Green Synergy
To thoroughly investigate the behavioral strategies and systemic evolution of governments and enterprises in the digital–green synergy process, this section constructs a two-party evolutionary game model between the two actors. The model is built on the following set of assumptions:
Assumption 1: The government and manufacturing enterprises are viewed as an integrated system within a simplified “natural” environment, free from other external constraints. Both parties are boundedly rational actors with learning capabilities, each possessing distinct behavioral choices and decision-making authority.
Assumption 2: The strategy sets for the two agents are defined as follows: Government (G): {Perform duty (G1), Not perform duty (G2)}, Enterprise (E): {Promote digital–green synergy (E1), Maintain conventional (business-as-usual) operations (E2)}.
Assumption 3: Let x denote the probability of the government choosing strategy G1, and y the probability of an enterprise choosing strategy E1, where x, y ϵ [0, 1] and both are functions of time t. Through learning, imitation, and strategic adjustment, the players converge toward Evolutionary Stable Strategies (ESSs). The terms x* and y* represent the government’s and enterprises’ strategy proportions within an ESS.
Assumption 4: Government actions are classified into incentives and regulation. Incentives consist of subsidies for digital–green synergy, while regulation involves imposing fines for violations such as excessive pollution. Let β and γ denote the intensity factors for incentives and regulation, respectively, with associated costs βB and γC. The government also bears an environmental governance cost CE.
Assumption 5: The government derives benefits from several sources. Firstly, when enterprises adopt the digital–green synergistic path, they generate total social welfare benefit E, of which a portion λE (where λ ϵ [0, 1]) is attributed to government performance. Secondly, if an enterprise maintains its original operations and exceeds pollution emission standards, the fine F it pays becomes government revenue. Finally, tax revenues from enterprise operations also contribute to government income, amounting to T1 under digital–green synergy and T2 under the status quo.
Assumption 6: An enterprise choosing E2 incurs a production cost C0, yields profit P0, but faces a potential fine F. An enterprise choosing E1 incurs cost C1, earns additional profit ΔP, receives a government subsidy βB, and gains a share μE of the long-term environmental benefits.
Based on the above assumptions, the payoff matrix for the two-party evolutionary game between the government and enterprises is constructed and presented in
Table 1.
The replicator dynamic equation for the government is:
The replicator dynamic equation for the enterprise is:
According to Equation (1), if , then , implying that any value of x constitutes an ESS. If , then x* = 1 and x* = 0 are the two ESS points. Specifically, when , x* = 0 is the ESS; when , x* = 1 is the ESS.
According to Equation (2), if , then , meaning that any value of y is an ESS. If , then y* = 1 and y* = 0 are the two ESS points. Specifically, when , y* = 1 is the ESS; when , y* = 0 is the ESS.
Notably, the ESS of this game model depends on the relative magnitudes of F, γC, C1, C0, ΔP, and μE. This paper examines scenarios arising from different relative sizes of C1, C0, ΔP, and μE under the conditions and .
1. When
Since y ϵ [0, 1], the inequality holds for any y. Consequently, for all x ϵ [0, 1], making x* = 0 the ESS for the government.
Case 1: If , then . For all x ϵ [0, 1], the expression holds. In this case, y* = 1 is the ESS for enterprises.
Case 2: If and , then y* = 0 is the ESS for enterprises when , and y* = 1 is the ESS when .
Case 3: If and , then for any x ϵ [0, 1], the inequality holds. Consequently, y* = 0 is the ESS for enterprises.
2. When
For the government, x* = 0 is the ESS when , and x* = 1 is the ESS when . For enterprises, the following three cases exist:
Case 1: If , then . Since x ϵ [0, 1], the inequality holds for any x. Therefore, the replicator dynamic equation satisfies for y ϵ [0, 1], and the system converges to y* = 1.
Case 2: If , and , then when , holds, resulting in and the enterprise strategy converging to y* = 1. Conversely, when , y* = 0 is the ESS.
Case 3: If , and , then for any x ϵ [0, 1], the inequality holds. Therefore, for y ϵ [0, 1], and the enterprise strategy converges to y* = 0.
In summary, the construction and analysis of the government–enterprise evolutionary game model reveal a fundamental dynamic that transcends short-term governmental cost–benefit calculations: the long-term evolutionary trajectory of the digital–green synergistic transition is ultimately determined by the intrinsic economic viability of corporate transformation—represented by the baseline economic expression . The government’s role, in turn, shapes the specific mode through which equilibrium is realized. Depending on this intrinsic viability, the system exhibits three archetypal scenarios:
(1) Market-Driven Scenario: When the baseline economic calculus is significantly positive (), indicating inherent profitability for firms, the system converges to the ESS (0,1). This constitutes a market-driven equilibrium characterized by “government non-intervention and full enterprise transition.” In this case, corporate initiative alone is sufficient to drive the transition, rendering government intervention potentially redundant.
(2) Policy-Driven Scenario: When the baseline economic calculus is negative but can be effectively counterbalanced by government intervention , the system exhibits coordination game dynamics. The resulting ESS hinges critically on the initial strategic beliefs of both parties: it may converge to (1,1), representing a virtuous cycle of “strong intervention–strong transition,” or to (0,0), a developmental trap of “weak intervention–weak transition.” In this context, the government’s strategic conviction and policy consistency become pivotal for breaking the deadlock and guiding the system toward the high-level equilibrium.
(3) Dual-Failure Scenario: When the baseline economic calculus is negative and lies beyond the compensatory capacity of government intervention , the transition is rendered economically infeasible under prevailing techno-economic conditions. The system converges to an ESS where enterprises resist transition (y* = 0), and the government’s strategy devolves into an isolated decision based solely on its own costs and benefits (i.e., F versus γC) This leads to a dual failure of both market and policy mechanisms.
The government’s cost–benefit structure—specifically, the relationship between F and γC—does not alter the fundamental dynamic described above but influences the behavioral pattern it adopts. When , the government tends to be passive, primarily adopting a free-riding strategy. When , the government becomes responsive, strategically adjusting its level of intervention in reaction to the behavioral distribution observed in the enterprise population.
Therefore, to effectively promote the digital–green synergistic transition, policymakers should prioritize enhancing the intrinsic economic viability of corporate transformation. This entails fundamentally improving the corporate cost–benefit structure through pathways such as technological innovation, new business model development, and ecosystem building. Building on this foundation, and in accordance with its identified role (passive or responsive), the government should implement precisely targeted governance measures: it should refrain from intervention in the Market-Driven Scenario; provide resolute and consistent guidance in the Policy-Driven Scenario; and shift focus toward long-term, fundamental capacity building—such as foundational research and infrastructure—in the Dual-Failure Scenario. Such a differentiated approach enables effective and adaptive governance throughout the transition process.
4.2. Evolutionary Game Model of Consumer Preferences and Enterprise Digital–Green Synergy
To analyze the behavioral strategies and systemic evolution of consumers and enterprises in the digital–green synergy process, this section develops a two-party evolutionary game model between these two actors. The model is based on the following assumptions:
Assumption 1: Enterprises and consumers are conceptualized as an integrated system operating in a simplified “natural” environment, abstracted from external constraints. Both parties are boundedly rational agents with learning capabilities, whose behavioral choices are driven by expected payoffs and continuously adjusted through learning and imitation.
Assumption 2: The two game participants are the consumer (making purchasing decisions on an e-commerce platform) and the enterprise (selling products through the platform). The consumer’s strategy set includes {“Actively choose digital–green products” (R1)} and {“Maintain conventional consumption” (R2)}. The enterprise’s strategy set includes {“Promote digital–green synergy” (E1)} and {“Maintain traditional development model” (E2)}. On the platform, consumers can observe product information such as green certifications, carbon footprint labels, and blockchain-based traceability data, which influence their utility and trust.
Assumption 3: Let y denote the probability of an enterprise choosing strategy E1, and z the probability of a consumer choosing strategy R1, where y, z ϵ [0, 1]. Through continuous learning and imitation in the evolutionary game, each agent optimizes its strategy, and the system tends toward a stable state. The corresponding Evolutionary Stable Strategies (ESSs) are denoted as y* and z*.
Assumption 4: Consumers derive a baseline utility U0 from all products that satisfies their basic needs, paying a benchmark price P0. When a consumer adopts R1 and an enterprise adopts E1, the consumer gains a comprehensive digital–green utility increase ΔU while paying the corresponding digital–green premium ΔP. This ΔU reflects the value of verifiable green and digital attributes—such as those communicated through carbon labels, blockchain traceability, and certification systems on e-commerce platforms—where higher platform transparency increases ΔU by reducing information uncertainty. Conversely, if the enterprise chooses E2 while the consumer maintains R1, the consumer experiences a utility reduction ΔU due to unmet expectations. When the consumer adopts R2 while the enterprise implements E1, the consumer free-rides, obtaining a reduced utility increase λΔU (where λ ϵ [0, 1]) while paying a reduced premium λΔP. The parameter λ captures the degree of information asymmetry: when platform transparency is low, consumers cannot fully verify green claims, resulting in a lower λ. Finally, when both consumer and enterprise choose their baseline strategies (R2 and E2), the consumer receives only the baseline utility U0 while paying the benchmark price P0.
Assumption 5: An enterprise choosing E1 incurs a transformation cost C1. In this case, if the consumer chooses R1, the enterprise obtains a comprehensive benefit G (including the green premium and reputational gains), resulting in a profit of . If the consumer chooses R2, the enterprise receives only the benchmark price P0 and bears a loss L1 from underutilized capacity due to unrealized economies of scale, yielding a profit of . An enterprise choosing E2 incurs a base cost C0 (where C1 > C0) and earns P0. However, if the consumer chooses R1, the enterprise forfeits potential revenue, incurring a loss L2, leading to a net profit of .
Based on the above assumptions, the payoff matrix for the two-party evolutionary game between enterprises and consumers is constructed and presented in
Table 2.
The replicator dynamic equation for the enterprise is:
The replicator dynamic equation for the consumer is:
According to Equation (3), if , then , implying that all values of y represent an ESS. If , then y∗ = 0 and y∗ = 1 are the two ESS points. Specifically, when , y∗ = 1 is the ESS; when , y∗ = 0 is the ESS.
According to Equation (4), if , then , meaning that all values of z are an ESS. If , then , only when z∗ = 0 or z∗ = 1, which constitute the two ESS points.
Based on the constructed enterprise–consumer evolutionary game model, the system’s evolutionarily stable strategy depends on the relative positions of the consumer’s critical threshold and the enterprise’s critical threshold . Various scenarios may emerge depending on parameter conditions. For conciseness, and because the condition represents the most interactive and analytically substantial scenario, this section focuses specifically on evolutionary equilibrium analysis under this condition, examining how the system evolves for different values of the enterprise’s critical threshold. The analysis of other scenarios follows a similar logic and is therefore omitted.
When , it follows that . Under this premise: if , then for z ϵ [0, 1], and the system converges to z∗ = 1; if , then for z ϵ [0, 1], and the system converges to z∗ = 0.
Case 1: When , and given that z ϵ [0, 1], the inequality holds. If , enterprises always converge to y∗ = 1. Consequently, the system converges to (1,1) when , and to (1,0) when . Conversely, if , enterprises always converge to y∗ = 0, leading the system to converge to (0,0).
Case 2: When , the system’s evolution depends on the mutual feedback between the enterprise strategy proportion y and the consumer strategy proportion z. Enterprise behavior converges to y∗ = 0 or y∗ = 1 based on the comparison between z and the critical threshold , similarly to consumer behavior. The system may exhibit multiple equilibria, with the boundary points (0,0), (0,1), (1,0), and (1,1) all being potential stable states.
Case 3: When , the sign of may be positive or negative. If , the system converges to (0,0). If , then the system converges to (1,1) when , and to (1,0) when .
In summary, through the construction and analysis of the enterprise–consumer evolutionary game model, this study reveals the underlying logic of digital–green synergistic transformation in the market: the long-term evolutionary path of the system fundamentally depends on the dynamic alignment between consumer preference intensity (reflected in the relationship between ΔU and ΔP) and the net benefits of corporate transformation (reflected in parameters such as G, C1, C0, L1, and L2). Based on the relative positions of the consumer’s and enterprise’s critical thresholds, the system evolution manifests three typical scenarios:
(1) Consumer-Driven Scenario: When consumer preference for digital–green products is strong (ΔU is significantly higher than ΔP) and the net benefit of corporate transformation is significantly positive, the system converges to a (1,1) equilibrium, forming a virtuous market cycle of “full corporate transformation and active consumer choice.” In this scenario, the market mechanism spontaneously drives synergistic transformation without requiring external intervention.
(2) Coordination Game Scenario: When both consumer preference and the net benefit of corporate transformation fall within an intermediate range, the system evolution exhibits the characteristics of a coordination game, potentially converging to multiple equilibria such as (1,1) or (0,0). In this scenario, initial consumer beliefs, pioneering demonstrations by enterprises, or government guidance and awareness campaigns become crucial for breaking the deadlock and steering the system toward a high-level equilibrium.
(3) Dual-Failure Scenario: When consumer preference is insufficient or corporate transformation costs are prohibitively high, and the market mechanism cannot compensate for this gap, the system becomes trapped in a (0,0) equilibrium—a state of dual failure where “enterprises do not transform, and consumers do not choose.” Here, relying solely on market self-regulation is insufficient to initiate transformation, necessitating external policies or technological breakthroughs to reconfigure the incentive mechanisms.
4.3. Evolutionary Game Model Among Government, Enterprise, and Consumer for Digital–Green Synergy
Assumption 1: The government, manufacturing enterprises, and consumers form a cohesive evolutionary game system operating under conditions of bounded rationality and information asymmetry. As boundedly rational decision-makers with learning capabilities, all three parties base their behavioral choices on expected payoffs. They continuously adjust their strategies through a process of “imitation ⟶ selection ⟶ adaptation,” which ultimately drives the system toward an Evolutionary Stable Strategy (ESS).
Assumption 2: The strategy sets for the three agents are defined as follows: Government (G): {Active intervention (G1), Basic administration (G2)}. Strategy G1 entails implementing specific digital–green policies (e.g., subsidies, publicity, and regulation), whereas G2 involves maintaining only basic administrative functions without such targeted interventions. Manufacturing Enterprise (E): {Synergistic transformation (E1), Business-as-usual (E2)}. Strategy E1 represents substantive investment in synergistic transformation, whereas E2 denotes continuing high-energy consumption and high-pollution operations, potentially involving “greenwashing” to secure policy benefits. Consumer (R): {Choose digital–green products (R1), Choose conventionally (R2)}. Strategy R1 reflects a preference for integrated green and digital attributes (e.g., traceability) and a willingness to pay a premium, whereas R2 indicates decisions based solely on traditional factors like price and basic functionality.
Assumption 3: The probability of the government choosing strategy G1 is denoted as x(t), that of an enterprise choosing E1 as y(t), and that of a consumer choosing R1 as z(t), where x, y, and z ϵ [0, 1] are functions of time t. The corresponding equilibrium proportions, when the system stabilizes, are denoted as x*, y*, and z*.
Assumption 4: The government’s revenue and cost structure are defined as follows. When performing its duty (G1), the government incurs costs for publicity campaigns, denoted as αA, and disbursed subsidies, denoted as βB, where α and β represent policy intensity coefficients. Government revenues originate from three primary sources: tax income from enterprises, which amounts to T1 if an enterprise adopts E1 and T2 if it adopts E2, with T1 > T2; collected from penalizing non-compliant enterprises; and environmental performance benefits. The latter include S1, derived from environmental and efficiency improvements achieved through authentic enterprise transformation, and S2, resulting from the enhanced social environmental awareness reflected by consumers’ digital–green consumption behavior.
Assumption 5: The payoff of a manufacturing enterprise is fundamentally determined by its strategic choice. An enterprise opting for E1 incurs a high transformation cost C1, which is partially offset by a government subsidy βB and compensated by long-term reputational and competitive gains W. The enterprise’s market revenue is influenced by consumer behavior: it earns a base return P1, augmented by an additional premium GP if consumers choose R1. Conversely, an enterprise choosing E2 bears a lower conventional operational cost C2 (where C2 < C1) but faces a fine F under government supervision. Its market revenue is P3 when consumers are indifferent (R2). However, when consumers choose R1, there exists a probability θ (where θ ϵ [0, 1]) that the enterprise’s greenwashing will be detected through digital means, resulting in a reduced revenue of (1−θ)P2, where P2 < P1. This detection probability θ reflects the effectiveness of platform governance mechanisms, such as blockchain traceability, third party certification, and algorithmic monitoring—higher platform transparency increases θ.
Assumption 6: A consumer’s utility is jointly determined by the interaction between their consumption choice and the enterprise’s production strategy, and is further modulated by government action and e-commerce platform-mediated information transparency. When a consumer chooses R1 on an e-commerce platform, they observe product labels, traceability information, and certification badges displayed on the product page. The credibility of this information is influenced by government-backed certification and platform reputation, which affects the utility U1 and the premium GP. If the enterprise chooses E1, the consumer attains a high utility level U1 while paying the full price premium GP. If the enterprise chooses E2, the consumer receives a diminished utility U2 (where U1 > U2), incurs an information screening cost CD, pays only a partial premium ηGP (with η ϵ [0, 1] representing the premium loss coefficient) due to information asymmetry, and experiences further utility reduction if greenwashing is detected via platform transparency mechanisms (e.g., blockchain traceability). The coefficient η captures the degree to which consumers are misled by greenwashing; it is directly influenced by the credibility of platform-endorsed certifications, such as the “green label” or “certified sustainable” badges prominently shown on e-commerce product pages. A higher η means consumers are less sensitive to deceptive claims, reflecting lower platform transparency. Conversely, reducing η—achieved through trustworthy certification systems and reliable traceability records—helps consumers distinguish genuine green products. The screening cost CD reflects the time and effort consumers spend verifying product claims; e-commerce platforms can lower CD by standardizing green labels, providing one click access to product traceability histories, and designing user friendly interfaces that consolidate certification information. Such platform design choices reduce information asymmetry and facilitate informed purchasing decisions. Government publicity under G1 (αA) can partially mitigate negative experiences by enhancing value perception. When the consumer chooses R2, they obtain a base utility U0 (where U1 > U2 > U0) regardless of the enterprise’s strategy. A limited “free rider” utility gain D is obtained if the enterprise adopts E1, arising from positive spillover effects. Government publicity under G1 provides a weaker utility enhancement γαA (with γ ϵ [0, 1] being the publicity attenuation coefficient) by raising general environmental awareness.
Based on these assumptions, this study constructs a payoff matrix for the tripartite evolutionary game involving the government, enterprises, and consumers, as presented in
Table 3. The matrix systematically captures the payoff functions of all three parties under different strategy combinations. Each cell contains the respective payoff values for the government, manufacturing enterprise, and consumer under the corresponding strategy profile, listed in sequence.
Based on the payoff matrix shown in
Table 3, the expected payoffs for the government, enterprises, and consumers, as well as the average payoffs of their respective populations, can be derived. This leads to the replication dynamic equations for the three parties as follows:
The analysis of ESS involves calculating the Jacobian matrix and evaluating its eigenvalues at the system’s equilibrium points. According to Friedman’s method [
67], the stability of an evolutionary game system can be determined by examining the local stability of the corresponding Jacobian matrix. For this system, the Jacobian matrix J is defined as the matrix formed by the first-order partial derivatives of the replicator dynamic equations with respect to the variables x, y, and z, and is expressed as follows:
where the elements of the first row are:
The elements of the second row are:
The elements of the third row are:
The stability analysis for the eight boundary equilibrium points, obtained from the eigenvalues of the Jacobian matrix, is presented in
Table 4.
The eigenvalue expressions and detailed stability analysis are provided in
Appendix A. The signs reported in
Table 4 reflect the typical parameter regime used in the simulation, under which the conditions for Theorem 1 are satisfied.
Based on the results presented in
Table 4, the following theorem is established:
Theorem 1. The government–enterprise–consumer tripartite evolutionary game system possesses a unique ESS. The specific form of this ESS depends on whether the net environmental performance benefit covers the government’s cost of intervention:
1. If , indicating that net benefits are insufficient to cover costs, the unique ESS is (0,1,1). This corresponds to the strategy profile where the government does not perform its duty, while enterprises promote digital–green synergy and consumers practice digital–green consumption.
2. If , indicating that net benefits exceed costs, the unique ESS is (1,1,1). This leads to the strategy profile where the government performs its duty, enterprises promote digital–green synergy, and consumers practice digital–green consumption.
4.4. Numerical Simulation and Sensitivity Analysis
4.4.1. Parameter Calibration and Economic Interpretation
All simulations are conducted using Python 3.10. The time horizon is set to t ϵ [0, 50] with a step size of 0.001, resulting in 10,000 discrete time points. This step size is chosen to ensure sufficient resolution for capturing the evolutionary dynamics while maintaining computational efficiency. The initial strategy probabilities for the government, enterprises, and consumers are uniformly set to x0 = y0 = z0 = 0.2, representing a neutral starting point where no agent has a dominant initial inclination. The parameter values used in the baseline scenario are those justified in the following subsections. Sensitivity analyses vary one or more parameters as explicitly stated, while keeping the others at their baseline values.
For government-related parameters, the environmental performance benefits S1 and S2 are set to 18 and 12 respectively, which together sum to 30. This value is intentionally chosen to be less than the combined policy costs αA + βB = 55.25 + 35.75 = 91, thereby satisfying the condition S1 + S2 < αA + βB under which the analytical model predicts that the optimal equilibrium (0,1,1) can be achieved without sustained government intervention. The specific magnitude of S1 and S2 is not critical; what matters is their sum relative to policy costs. If S1 + S2 were larger—say 100—the condition would reverse, and the model would predict (1,1,1) as the equilibrium, a scenario in which government intervention remains necessary. Our choice of 30 thus represents a realistic scenario where policy costs are substantial but not prohibitive, and market self-regulation has the potential to take over once catalyzed.
The fine F = 60 is set above the government’s publicity cost αA = 55.25 to satisfy the credibility condition F > αA, which ensures that regulation is not merely symbolic. The difference of approximately 5 reflects a modest but meaningful deterrent effect. Setting F substantially higher, say 100, would not change the qualitative equilibrium but would accelerate convergence; setting F below αA would weaken regulatory credibility and delay the transition. Our choice of 60 is therefore a conservative representation of a credible regulatory regime.
For enterprise-related parameters, the transformation cost C1 = 230 exceeds the conventional cost C2 = 185 by 45, reflecting the initial investment required for digital–green transformation. The additional revenue when consumers choose green products is captured by P1 = 420 versus P3 = 160 when consumers do not, a difference of 260 that represents the premium and market share gains from successful transformation. The reputation gain W = 130 is set at a moderate level relative to these revenues. The key composite condition P1 − P3 − C1 + C2 + W = 420 − 160 − 230 + 185 + 130 = 345 > 0 holds, ensuring that transformation is economically viable when consumers respond—a necessary condition for market-driven synergy. If this expression were negative, the model would predict that enterprises never find it profitable to transform regardless of consumer behavior, a scenario we do not wish to analyze.
For consumer-related parameters, utility levels U1 = 190, U2 = 95, and U0 = 65 are set to satisfy U1 > U2 > U0 and to generate the key condition U1 − GP – D − U0 = 190 − 35 – 25 − 65 = 65 > 0, meaning that consumers derive positive net utility from digital–green products when supported by government publicity. The information screening cost CD = 18 and premium loss coefficient η = 0.45 are chosen to produce U2 − ηGP − CD − U0 = 95 − 15.75 − 18 − 65 = −3.75 < 0, capturing consumer disutility from greenwashing. These signs are what matter for the qualitative dynamics; the exact magnitudes could vary while preserving the same sign patterns.
Platform transparency is captured directly through three parameters: greenwashing detection probability θ, premium loss coefficient η, and information screening cost CD. In the baseline scenario, we set θ = 0.75, η = 0.45, and CD = 18, representing a moderate level of platform governance.
In sum, the parameter values are not arbitrary; they are selected to satisfy the theoretical conditions derived in the stability analysis and to represent a realistic scenario in which digital–green synergy is potentially achievable but requires appropriate policy and market conditions. The sensitivity analyses reported in the following subsection confirm that the qualitative results remain robust across a wide range of parameter values, provided the core theoretical conditions are maintained.
4.4.2. Policy Catalysis: Single Parameter Sensitivity Analysis
Figure 1 presents the evolutionary trajectories of the government’s strategy x (probability of active intervention), enterprises’ strategy y (probability of digital–green transformation), and consumers’ strategy z (probability of choosing digital–green products) under varying levels of government publicity intensity α, ranging from α = 0.1 to α = 0.9.
Figure 1 presents the evolutionary trajectories of government intervention x, enterprise transformation y, and consumer adoption z for publicity intensity α ranging from 0.1 to 0.9. All scenarios converge to the optimal equilibrium (0,1,1) with the same convergence time, indicating that once a baseline level of publicity is provided, further increases do not accelerate the overall transition speed. However, the trajectories exhibit slight variations in slope, especially during the early stages. Higher α tends to produce steeper initial rises in consumer adoption z, but the system compensates with a later plateau, resulting in identical crossing times. This pattern suggests that public awareness campaigns reliably catalyze the market, but their marginal effect on speed saturates quickly; the transient path may differ, but the final relay timing is robust.
Figure 2 presents the evolutionary trajectories of government intervention x, enterprise transformation y, and consumer adoption z under varying levels of government subsidy intensity β, ranging from β = 0.1 to β = 0.9. All scenarios eventually converge to the optimal equilibrium (0,1,1), consistent with the theoretical condition S
1 + S
2 < αA + βB.
The trajectories differ in slope: higher β induces a more rapid initial increase in enterprise transformation y, but this acceleration is later offset by a slightly slower consumer adoption phase, leading to the same overall crossing time. This indicates that while subsidies are effective in motivating enterprises, beyond a minimal level they do not hasten the market relay. The finding underscores that policy makers can choose a low to moderate subsidy level without sacrificing transition speed, thereby avoiding unnecessary fiscal expenditure.
Figure 3 presents the evolutionary trajectories of government intervention x, enterprise transformation y, and consumer adoption z under varying levels of government fines F, ranging from F = 20 to F = 140. All scenarios eventually converge to the optimal equilibrium (0,1,1), consistent with the theoretical condition S
1 + S
2 < αA + βB.
The slopes of the trajectories vary: higher F leads to a sharper initial decline in x (government intervention) and a steeper rise in y (enterprise transformation), but the overall timing of reaching the threshold remains unchanged. This suggests that once fines exceed a credible threshold (F > αA), further increases do not accelerate the transition; the credible deterrence already suffices to motivate timely transformation. The differences in slope reflect transient responses, but the speed of the market relay is insensitive to the exact fine level.
For each policy instrument (α, β, F), all tested intensity levels lead to the same convergence time, indicating that once a minimal effective level is reached, further increases do not accelerate the transition. Nevertheless, the evolutionary trajectories exhibit variations in slope, suggesting that the transient dynamics differ while the overall speed remains unchanged. This finding highlights that policy interventions act as reliable catalysts, but their marginal impact on transition speed saturates quickly; the design choice among different intensity levels may affect the path but not the pace of market relay. Mathematically, this is possible because the time to reach a threshold depends on the entire trajectory, not only on initial slopes. Consequently, policy design should focus on achieving credible baseline levels rather than escalating intensity, which would only increase costs without accelerating the desired outcome.
4.4.3. Market Relay: Multi Parameter Interaction Analysis
Policy Mix: Interaction Between Fines and Subsidies (F × β)
Figure 4 presents the convergence times for nine policy combinations with fines F (20, 60, and 120) and subsidy intensities β (0.2, 0.5, and 0.8). All combinations converge to the optimal equilibrium (0,1,1) with identical convergence time, indicating that once a minimal credible level of either instrument is present, further increases in policy intensity—whether in fines, subsidies, or their combination—do not accelerate the transition.
This result reveals a saturation effect: policy interventions are effective at catalyzing the market, but beyond a threshold, additional intensity yields no marginal gain in speed. It also suggests that the specific mix of fines and subsidies is less critical than the presence of a credible policy framework. The findings reinforce the core narrative that policy acts as a catalyst rather than a persistent driver; once the initial conditions are set, the market relay proceeds at a pace determined by product fundamentals and platform transparency, not by the fine-tuning of policy intensity.
Product Value: Interaction Between Consumer Utility and Premium (U1 × GP)
Figure 5 presents the evolutionary trajectories under different combinations of consumer utility U
1 and product premium G
P. The results reveal a critical threshold determined by net consumer value (U
1 − G
P).
When the net value is too low (e.g., low U1 paired with high GP), the system does not achieve full market synergy. Instead, it converges to the equilibrium (0,1,0), where enterprises successfully transform but consumers do not adopt digital–green products. This outcome highlights a fundamental boundary condition for the “market relay”: even if enterprises are willing to change, the market will not self-sustain unless consumers perceive sufficient value.
For all other combinations, the system converges to the optimal equilibrium (0,1,1). Among these, the convergence speed increases monotonically with net consumer value. High-utility, low-premium scenarios exhibit the fastest transition, followed by high-utility, high-premium and low-utility, low-premium scenarios, which converge at intermediate speeds. The slowest convergence occurs when net value is positive but minimal.
These findings confirm that product value is the primary driver of market self-regulation. When the net value perceived by consumers is sufficiently high, the market can achieve full synergy (0,1,1) efficiently; when it falls below a critical threshold, even enterprise transformation fails to generate consumer demand, and the market relay stalls. This underscores the central role of product fundamentals in enabling a self-sustaining market, which is the ultimate goal of the “policy catalysis → market relay” narrative. Once product value is attractive, the market can take over without continued external support.
Platform Transparency: Interaction Between Product Value and Platform Dimensions
Figure 6 presents the evolutionary trajectories under different combinations of consumer utility U
1 (high = 210, low = 170), product premium G
P (low = 25, high = 45), and greenwashing detection probability θ (high = 0.8, low = 0.2). All scenarios converge to the optimal equilibrium (0,1,1), consistent with the theoretical condition S
1 + S
2 < αA + βB.
The convergence times show that θ has a modest effect on transition speed, primarily when product value is least favorable. For the high utility, low premium combination (U1 = 210, GP = 25), convergence times are identical (0.0490) under both θ levels. For the moderately favorable scenarios (U1 = 210, GP = 45 and U1 = 170, GP = 25), convergence times are also identical (0.0610 and 0.0810, respectively). In the least favorable product scenario (U1 = 170, GP = 45), a higher θ yields a slightly faster convergence (0.1250 vs. 0.1260). These results indicate that greenwashing detection mechanisms can provide a marginal acceleration when product value is very low, but their effect is otherwise negligible. Nonetheless, the presence of any measurable difference confirms that θ influences the dynamics, and higher detection probability is beneficial in the most challenging market conditions.
These findings highlight that platform transparency, through improved detection of deceptive claims, supports the market relay process, particularly when product fundamentals are weak. This complements the core narrative that platform governance plays a supportive role alongside product value.
Figure 7 presents the evolutionary trajectories under different combinations of consumer utility U
1 (high = 210, low = 170), product premium G
P (low = 25, high = 45), and premium loss coefficient η (high = 0.8, low = 0.2). All scenarios eventually converge to the optimal equilibrium (0,1,1), consistent with the theoretical condition S
1 + S
2 < αA + βB.
The convergence times (the first time when both y and z exceed 0.95) show that η affects the transition speed. For the high utility, low premium combination (U1 = 210, GP = 25), convergence times are identical (0.0490) under both η levels. For the moderately favorable scenarios (U1 = 210, GP = 45 and U1 = 170, GP = 25), a higher η leads to slightly longer convergence times (0.0620 vs. 0.0600, and 0.0820 vs. 0.0800). In the least favorable product scenario (U1 = 170, GP = 45), a higher η also yields longer convergence times (0.1270 vs. 0.1240). These results indicate that a higher η (consumers being less sensitive to greenwashing) can marginally slow down the transition, because it weakens the market signal that rewards genuine transformation. Conversely, reducing η—which is a key objective of platform transparency mechanisms (e.g., reliable certifications and traceability)—helps accelerate the market relay by enabling consumers to better identify and reward authentic digital–green products.
These findings reinforce the core narrative: platform governance that reduces information asymmetry (lower η) supports faster and more efficient market self-regulation, complementing the role of product value.
Figure 8 presents the evolutionary trajectories under different combinations of consumer utility U
1 (high = 210, low = 170), product premium G
P (low = 25, high = 45), and information screening cost C
D (low = 8, high = 30). All scenarios eventually converge to the optimal equilibrium (0,1,1), consistent with the theoretical condition S
1 + S
2 < αA + βB.
The convergence times (the first time when both y and z exceed 0.95) demonstrate that lower information screening cost (higher platform transparency) accelerates the transition. For the high utility, low premium combination (U1 = 210, GP = 25), convergence is very fast under both CD levels (0.0480 vs. 0.0490). For the moderately favorable scenarios (U1 = 210, GP = 45 and U1 = 170, GP = 25), lower CD yields faster convergence (0.0600 vs. 0.0620, and 0.0800 vs. 0.0820). In the least favorable product scenario (U1 = 170, GP = 45), lower CD also reduces convergence time (0.1240 vs. 0.1270). These results confirm that reducing information screening costs—enabled by platform transparency mechanisms such as standardized green labels and accessible traceability interfaces—meaningfully supports the market relay process by allowing consumers to verify product claims more easily, building trust faster, and thus accelerating adoption and enterprise transformation.
These findings highlight that platform governance, through lowering information barriers, plays an active and constructive role in facilitating market self-regulation, complementing product value to achieve a more efficient transition.
4.4.4. Robustness to Initial Conditions
To test whether the convergence to the optimal equilibrium (0,1,1) depends on the initial strategy probabilities, we repeated the baseline simulation under seven different initial points: (0.1,0.1,0.1), (0.2,0.2,0.2), (0.5,0.5,0.5), (0.8,0.2,0.2), (0.2,0.8,0.2), (0.2,0.2,0.8), and (0.1,0.9,0.1). In all cases, the system converged to (0,1,1) with qualitatively similar dynamics. Convergence times varied slightly (ranging from 0.07 to 0.09), with more optimistic initial adoption rates leading to faster transitions, but the final equilibrium remained unchanged. This confirms that the qualitative results are robust to initial conditions, and the system exhibits a global attraction toward the market-driven equilibrium.