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25 pages, 9056 KiB  
Article
Creating Digital Twins to Celebrate Commemorative Events in the Metaverse
by Vicente Jover and Silvia Sempere
Computers 2025, 14(7), 273; https://doi.org/10.3390/computers14070273 - 10 Jul 2025
Viewed by 599
Abstract
This paper explores the potential and implications arising from the convergence of virtual reality, the metaverse, and digital twins in translating a real-world commemorative event into a virtual environment. It emphasizes how such integration influences digital transformation processes, particularly in reshaping models of [...] Read more.
This paper explores the potential and implications arising from the convergence of virtual reality, the metaverse, and digital twins in translating a real-world commemorative event into a virtual environment. It emphasizes how such integration influences digital transformation processes, particularly in reshaping models of social interaction. Virtual reality is conceptualized as an immersive technology, enabling advanced multisensory experiences within persistent virtual spaces, such as the metaverse. Furthermore, this study delves into the concept of digital twins—high-fidelity virtual representations of physical systems, processes, and objects—highlighting their application in simulation, analysis, forecasting, prevention, and operational enhancement. In the context of virtual events, the convergence of these technologies is examined as a means to create interactive, adaptable, and scalable environments capable of accommodating diverse social groups and facilitating global accessibility. As a practical application, a digital twin of the Ferrándiz and Carbonell buildings—the most iconic architectural ensemble on the Alcoi campus—was developed to host a virtual event commemorating the 50th anniversary of the integration of the Alcoi School of Industrial Technical Engineering into the Universitat Politècnica de València in 1972. The virtual environment was subsequently evaluated by a sample of users, including students and faculty, to assess usability and functionality, and to identify areas for improvement. The digital twin achieved a score of 88.39 out of 100 on the System Usability Scale (SUS). The findings underscore the key opportunities and challenges associated with the adoption of these emerging technologies, particularly regarding their adaptability in reconfiguring digital environments for work, social interaction, and education. Using this case study as a foundation, this paper offers insights into the strategic role of the metaverse in extending environmental perception and its transformative potential for the future digital ecosystem through the implementation of digital twins. Full article
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32 pages, 16988 KiB  
Article
From Photogrammetry to Virtual Reality: A Framework for Assessing Visual Fidelity in Structural Inspections
by Xiangxiong Kong, Terry F. Pettijohn and Hovhannes Torikyan
Sensors 2025, 25(14), 4296; https://doi.org/10.3390/s25144296 - 10 Jul 2025
Viewed by 704
Abstract
Civil structures carry significant service loads over long times but are prone to deterioration due to various natural impacts. Traditionally, these structures are inspected in situ by qualified engineers, a method that is high-cost, risky, time-consuming, and prone to error. Recently, researchers have [...] Read more.
Civil structures carry significant service loads over long times but are prone to deterioration due to various natural impacts. Traditionally, these structures are inspected in situ by qualified engineers, a method that is high-cost, risky, time-consuming, and prone to error. Recently, researchers have explored innovative practices by using virtual reality (VR) technologies as inspection platforms. Despite such efforts, a critical question remains: can VR models accurately reflect real-world structural conditions? This study presents a comprehensive framework for assessing the visual fidelity of VR models for structural inspection. To make it viable, we first introduce a novel workflow that integrates UAV-based photogrammetry, computer graphics, and web-based VR editing to establish interactive VR user interfaces. We then propose a visual fidelity assessment methodology that quantitatively evaluates the accuracy of the VR models through image alignment, histogram matching, and pixel-level deviation mapping between rendered images from the VR models and UAV-captured images under matched viewpoints. The proposed frameworks are validated using two case studies: a historic stone arch bridge and a campus steel building. Overall, this study contributes to the growing body of knowledge on VR-based structural inspections, providing a foundation for our peers for their further research in this field. Full article
(This article belongs to the Section Sensing and Imaging)
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21 pages, 1107 KiB  
Article
Coordinated Scheduling Strategy for Campus Power Grid and Aggregated Electric Vehicles Within the Framework of a Virtual Power Plant
by Xiao Zhou, Cunkai Li, Zhongqi Pan, Tao Liang, Jun Yan, Zhengwei Xu, Xin Wang and Hongbo Zou
Processes 2025, 13(7), 1973; https://doi.org/10.3390/pr13071973 - 23 Jun 2025
Viewed by 431
Abstract
The inherent intermittency and uncertainty of renewable energy generation pose significant challenges to the safe and stable operation of power grids, particularly when power demand does not match renewable energy supply, leading to issues such as wind and solar power curtailment. To effectively [...] Read more.
The inherent intermittency and uncertainty of renewable energy generation pose significant challenges to the safe and stable operation of power grids, particularly when power demand does not match renewable energy supply, leading to issues such as wind and solar power curtailment. To effectively promote the consumption of renewable energy while leveraging electric vehicles (EVs) in virtual power plants (VPPs) as distributed energy storage resources, this paper proposes an ordered scheduling strategy for EVs in campus areas oriented towards renewable energy consumption. Firstly, to address the uncertainty of renewable energy output, this paper uses Conditional Generative Adversarial Network (CGAN) technology to generate a series of typical scenarios. Subsequently, a mathematical model for EV aggregation is established, treating the numerous dispersed EVs within the campus as a collectively controllable resource, laying the foundation for their ordered scheduling. Then, to maximize renewable energy consumption and optimize EV charging scheduling, an improved Particle Swarm Optimization (PSO) algorithm is adopted to solve the problem. Finally, case studies using a real-world testing system demonstrate the feasibility and effectiveness of the proposed method. By introducing a dynamic inertia weight adjustment mechanism and a multi-population cooperative search strategy, the algorithm’s convergence speed and global search capability in solving high-dimensional non-convex optimization problems are significantly improved. Compared with conventional algorithms, the computational efficiency can be increased by up to 54.7%, and economic benefits can be enhanced by 8.6%. Full article
(This article belongs to the Special Issue Applications of Smart Microgrids in Renewable Energy Development)
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21 pages, 3454 KiB  
Article
Post-Occupancy Evaluation of Campus Learning Spaces with Multi-Modal Spatiotemporal Tracking
by Yiming Guo and Jieli Sui
Buildings 2025, 15(11), 1831; https://doi.org/10.3390/buildings15111831 - 26 May 2025
Viewed by 443
Abstract
As the core carrier of cognitive construction, the design optimization of campus learning space is crucial to the improvement of education quality, but the existing research focuses on the analysis of behavioral preferences and lacks an in-depth analysis of the psychological dynamics of [...] Read more.
As the core carrier of cognitive construction, the design optimization of campus learning space is crucial to the improvement of education quality, but the existing research focuses on the analysis of behavioral preferences and lacks an in-depth analysis of the psychological dynamics of users. Through multimodal questionnaires and spatiotemporal tracking, we developed an ‘expectation–perception–behavior’ framework to quantify discrepancies between users’ visual expectations and actual experiences. The results showed that blue and wood tones significantly enhanced learning efficiency; however, there was a significant difference between facility usability and sound insulation. Based on this, dynamic environment adjustment, virtual reality preview, and modular flexible space strategies are proposed to optimize spatial performance through biophilic design and intelligent regulation. This study provides interdisciplinary methodological innovation for architecture, education, and environmental psychology and promotes the transformation of campus space, injecting new momentum into the transformation of global stock space, the construction of a sustainable education ecology, and contributing to the overall improvement of social cognitive performance. Full article
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19 pages, 7816 KiB  
Article
4D+ City Sidewalk: Integrating Pedestrian View into Sidewalk Spaces to Support User-Centric Urban Spatial Perception
by Jinjing Zhao, Yunfan Chen, Yancheng Li, Haotian Xu, Jingjing Xu, Xuliang Li, Hong Zhang, Lei Jin and Shengyong Xu
Sensors 2025, 25(5), 1375; https://doi.org/10.3390/s25051375 - 24 Feb 2025
Viewed by 885
Abstract
As urban environments become increasingly interconnected, the demand for precise and efficient pedestrian solutions in digitalized smart cities has grown significantly. This study introduces a scalable spatial visualization system designed to enhance interactions between individuals and the street in outdoor sidewalk environments. The [...] Read more.
As urban environments become increasingly interconnected, the demand for precise and efficient pedestrian solutions in digitalized smart cities has grown significantly. This study introduces a scalable spatial visualization system designed to enhance interactions between individuals and the street in outdoor sidewalk environments. The system operates in two main phases: the spatial prior phase and the target localization phase. In the spatial prior phase, the system captures the user’s perspective using first-person visual data and leverages landmark elements within the sidewalk environment to localize the user’s camera. In the target localization phase, the system detects surrounding objects, such as pedestrians or cyclists, using high-angle closed-circuit television (CCTV) cameras. The system was deployed in a real-world sidewalk environment at an intersection on a university campus. By combining user location data with CCTV observations, a 4D+ virtual monitoring system was developed to present a spatiotemporal visualization of the mobile participants within the user’s surrounding sidewalk space. Experimental results show that the landmark-based localization method achieves a planar positioning error of 0.468 m and a height error of 0.120 m on average. With the assistance of CCTV cameras, the localization of other targets maintains an overall error of 0.24 m. This system establishes the spatial relationship between pedestrians and the street by integrating detailed sidewalk views, with promising applications for pedestrian navigation and the potential to enhance pedestrian-friendly urban ecosystems. Full article
(This article belongs to the Section Remote Sensors)
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20 pages, 85541 KiB  
Article
Fostering Inclusion: A Virtual Reality Experience to Raise Awareness of Dyslexia-Related Barriers in University Settings
by José Manuel Alcalde-Llergo, Pilar Aparicio-Martínez, Andrea Zingoni, Sara Pinzi and Enrique Yeguas-Bolívar
Electronics 2025, 14(5), 829; https://doi.org/10.3390/electronics14050829 - 20 Feb 2025
Viewed by 1343
Abstract
This work introduces the design, implementation, and validation of a virtual reality (VR) experience aimed at promoting the inclusion of individuals with dyslexia in university settings. Unlike traditional awareness methods, this immersive approach offers a novel way to foster empathy by allowing participants [...] Read more.
This work introduces the design, implementation, and validation of a virtual reality (VR) experience aimed at promoting the inclusion of individuals with dyslexia in university settings. Unlike traditional awareness methods, this immersive approach offers a novel way to foster empathy by allowing participants to experience firsthand the challenges faced by students with dyslexia. Specifically, the experience raises awareness by exposing non-dyslexic individuals to the difficulties commonly encountered by dyslexic students. In the virtual environment, participants explore a virtual campus with multiple buildings, navigating between them while completing tasks and simultaneously encountering barriers that simulate some of the challenges faced by individuals with dyslexia. These barriers include reading signs with shifting letters, following directional arrows that may point incorrectly, and dealing with a lack of assistance. The campus is a comprehensive model featuring both indoor and outdoor spaces and supporting various modes of locomotion. To validate the experience, more than 30 non-dyslexic participants from the university environment, mainly professors and students, evaluated it through ad hoc satisfaction surveys. The results indicated heightened awareness of the barriers encountered by students with dyslexia, with participants deeming the experience a valuable tool for increasing visibility and fostering understanding of dyslexic students. Full article
(This article belongs to the Special Issue Virtual Reality Applications in Enhancing Human Lives)
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36 pages, 25347 KiB  
Article
Construction of a Real-Scene 3D Digital Campus Using a Multi-Source Data Fusion: A Case Study of Lanzhou Jiaotong University
by Rui Gao, Guanghui Yan, Yingzhi Wang, Tianfeng Yan, Ruiting Niu and Chunyang Tang
ISPRS Int. J. Geo-Inf. 2025, 14(1), 19; https://doi.org/10.3390/ijgi14010019 - 3 Jan 2025
Cited by 1 | Viewed by 2295
Abstract
Real-scene 3D digital campuses are essential for improving the accuracy and effectiveness of spatial data representation, facilitating informed decision-making for university administrators, optimizing resource management, and enriching user engagement for students and faculty. However, current approaches to constructing these digital environments face several [...] Read more.
Real-scene 3D digital campuses are essential for improving the accuracy and effectiveness of spatial data representation, facilitating informed decision-making for university administrators, optimizing resource management, and enriching user engagement for students and faculty. However, current approaches to constructing these digital environments face several challenges. They often rely on costly commercial platforms, struggle with integrating heterogeneous datasets, and require complex workflows to achieve both high precision and comprehensive campus coverage. This paper addresses these issues by proposing a systematic multi-source data fusion approach that employs open-source technologies to generate a real-scene 3D digital campus. A case study of Lanzhou Jiaotong University is presented to demonstrate the feasibility of this approach. Firstly, oblique photography based on unmanned aerial vehicles (UAVs) is used to capture large-scale, high-resolution images of the campus area, which are then processed using open-source software to generate an initial 3D model. Afterward, a high-resolution model of the campus buildings is then created by integrating the UAV data, while 3D Digital Elevation Model (DEM) and OpenStreetMap (OSM) building data provide a 3D overview of the surrounding campus area, resulting in a comprehensive 3D model for a real-scene digital campus. Finally, the 3D model is visualized on the web using Cesium, which enables functionalities such as real-time data loading, perspective switching, and spatial data querying. Results indicate that the proposed approach can effectively get rid of reliance on expensive proprietary systems, while rapidly and accurately reconstructing a real-scene digital campus. This framework not only streamlines data harmonization but also offers an open-source, practical, cost-effective solution for real-scene 3D digital campus construction, promoting further research and applications in twin city, Virtual Reality (VR), and Geographic Information Systems (GIS). Full article
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24 pages, 22779 KiB  
Article
Reproduction of Road Scenarios for Simulated Driving Using LiDar Surveying Technique
by Roberta Finelli, Pasquale Sena, Angelo Lorusso, Liliana Cecere and Francesco Villecco
Machines 2025, 13(1), 4; https://doi.org/10.3390/machines13010004 - 25 Dec 2024
Cited by 9 | Viewed by 1154
Abstract
Nowadays, driving simulation devices represent a continuously evolving and developing area in the world of virtual reality. One of the fundamental elements in the design of driving software is the track model. This work aims to study the use of advanced technologies for [...] Read more.
Nowadays, driving simulation devices represent a continuously evolving and developing area in the world of virtual reality. One of the fundamental elements in the design of driving software is the track model. This work aims to study the use of advanced technologies for the three-dimensional modeling of a racing track in a driving simulator. Specifically, it employs the LiDAR methodology to acquire the three-dimensional coordinates of a 1 km long circuit located on the Fisciano campus of the University of Salerno. The purpose of this work is to explain and present a novel track acquisition and modeling methodology within the realm of simulated driving reality. Following the study, the Virtual Reality Laboratory’s driving simulator at the Department of Industrial Engineering conducted tests to validate the proposed circuit model. The test rides analyzed the realism of the driving experience, thereby validating the proposed track model. This phase was complemented by a series of proposals for possible future developments in the field of three-dimensional modeling applied to driving simulation and beyond. In the end, the 3D model obtained demonstrated the high definition of the acquired result and the speed with which multiple data were obtained simultaneously, thanks to the laser scanner used. Full article
(This article belongs to the Section Vehicle Engineering)
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24 pages, 28407 KiB  
Article
Methodology for 3D Management of University Faculties Using Integrated GIS and BIM Models: A Case Study
by César A. Carrasco, Ignacio Lombillo, Javier M. Sánchez-Espeso, Haydee Blanco and Yosbel Boffill
Buildings 2024, 14(11), 3547; https://doi.org/10.3390/buildings14113547 - 6 Nov 2024
Cited by 1 | Viewed by 1357
Abstract
Three-dimensional virtual modeling is one of the tools being rapidly implemented in the construction industry, leading to the need for strategies based on intelligent 3D models of cities and/or digital twins, which allow simulation by interacting with their real physical counterparts, anticipating the [...] Read more.
Three-dimensional virtual modeling is one of the tools being rapidly implemented in the construction industry, leading to the need for strategies based on intelligent 3D models of cities and/or digital twins, which allow simulation by interacting with their real physical counterparts, anticipating the outcomes of decision making. In practice, problems arise when creating and managing these twins, as different data, models, technology, and tools must be used, and they cannot all be combined as desired due to certain incompatibilities. On the other hand, today’s traditional building management demands a more optimized process to prevent errors and enable timely reactions to failures and defects. Managing and using a large amount of complex and disparate data are required, which is why the use of CMMS-type software is common (Computerized Maintenance Management System). However, such software is rarely designed for management in a 3D format, often due to the absence of three-dimensional models of the assets. This research aims to contribute to the technological development of the digitalization of the built environment, providing a simple methodology for generating and managing 3D models of cities. To achieve this, the tools and information useful for generating an integrated GIS 3D and BIM model, and for Computer-Aided Maintenance Management in a three-dimensional format (CMMS-3D), are identified. The final model obtained is used to optimize the three-dimensional management of a classroom building on the “Campus de Las Llamas” at the University of Cantabria in Spain. The results demonstrate that it is possible to integrate digital models with simple linking mechanisms between the existing tools, thus achieving an optimal three-dimensional management model. Full article
(This article belongs to the Special Issue Selected Papers from the REHABEND 2024 Congress)
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26 pages, 19570 KiB  
Article
Sustainability Optimization Method of Built Environment with Integrated Physical Environment and Virtual Perception Simulation: A Case Study of Campus Open Space
by Yizhou Wu, Yueer Wu and Yaxin Pan
Sustainability 2024, 16(20), 8936; https://doi.org/10.3390/su16208936 - 15 Oct 2024
Viewed by 1743
Abstract
High-quality built environments significantly enhance residents’ health, urban livability, and sustainability. However, the lack of precise pre-evaluation of designs and user perceptions during the design phase often results in suboptimal improvements. This study proposes a method for evaluating and optimizing design schemes based [...] Read more.
High-quality built environments significantly enhance residents’ health, urban livability, and sustainability. However, the lack of precise pre-evaluation of designs and user perceptions during the design phase often results in suboptimal improvements. This study proposes a method for evaluating and optimizing design schemes based on multidimensional physical environment simulations and virtual perception, using a university campus as a case study. Initially, we establish simulation models for sound, wind, thermal, and light environments and analyze the current state of virtual perception in the campus environment. Subsequently, we integrate the evaluation results of the physical environment and virtual perception to identify three priority intervention areas and develop corresponding design strategies. Finally, we reapply the method for pre-evaluation of the design schemes and further optimize the designs. The results show that the optimized schemes receive positive feedback in virtual perception evaluations. This study leverages the combined use of multidimensional physical environment simulations and VR technology to create an immersive virtual environment with measurable physical perception experiences, providing a new approach for guiding the sustainability of built environments. Full article
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11 pages, 233 KiB  
Article
Exploring a Synchronous Hybrid Observation Approach for Supporting Student Teachers during School Placements
by Annie Agnew, Matthew Kearney, Seán Ó Grádaigh, Brendan Mac Mahon and Cornelia Connolly
Educ. Sci. 2024, 14(9), 991; https://doi.org/10.3390/educsci14090991 - 9 Sep 2024
Viewed by 1253
Abstract
This article presents findings from an international study examining a synchronous hybrid approach for observing and supporting student teachers on their school placement. This novel approach emerged from previous studies conducted during the COVID-19 pandemic and involves university tutors synchronously supervising student teachers [...] Read more.
This article presents findings from an international study examining a synchronous hybrid approach for observing and supporting student teachers on their school placement. This novel approach emerged from previous studies conducted during the COVID-19 pandemic and involves university tutors synchronously supervising student teachers from two locations: one tutor face-to-face in a school-based classroom and another virtually, from a remote setting such as a university campus. The qualitative case study adopts a focus group method to explore the views of participating school placement tutors from universities in Ireland and Australia about the benefits and challenges of this approach. Findings suggest that this new approach enhances supervisors’ observation and feedback practices and enables enriched collaboration and professional dialogue between student teachers and their tutors. Future research directions are also shared to advance the field. Full article
26 pages, 43149 KiB  
Article
Predicting and Optimizing Restorativeness in Campus Pedestrian Spaces based on Vision Using Machine Learning and Deep Learning
by Kuntong Huang, Taiyang Wang, Xueshun Li, Ruinan Zhang and Yu Dong
Land 2024, 13(8), 1308; https://doi.org/10.3390/land13081308 - 18 Aug 2024
Cited by 1 | Viewed by 1837
Abstract
Restoring campus pedestrian spaces is vital for enhancing college students’ mental well-being. This study objectively and thoroughly proposed a reference for the optimization of restorative campus pedestrian spaces that are conducive to the mental health of students. Eye-tracking technology was employed to examine [...] Read more.
Restoring campus pedestrian spaces is vital for enhancing college students’ mental well-being. This study objectively and thoroughly proposed a reference for the optimization of restorative campus pedestrian spaces that are conducive to the mental health of students. Eye-tracking technology was employed to examine gaze behaviors in these landscapes, while a Semantic Difference questionnaire identified key environmental factors influencing the restorative state. Additionally, this study validated the use of virtual reality (VR) technology for this research domain. Building height difference (HDB), tree height (HT), shrub area (AS), ground hue (HG), and ground texture (TG) correlated significantly with the restorative state (ΔS). VR simulations with various environmental parameters were utilized to elucidate the impact of these five factors on ΔS. Subsequently, machine learning models were developed and assessed using a genetic algorithm to refine the optimal restorative design range of campus pedestrian spaces. The results of this study are intended to help improve students’ attentional recovery and to provide methods and references for students to create more restorative campus environments designed to improve their mental health and academic performance. Full article
(This article belongs to the Section Land Planning and Landscape Architecture)
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20 pages, 17928 KiB  
Article
AI-Generated Graffiti Simulation for Building Façade and City Fabric
by Naai-Jung Shih
Societies 2024, 14(8), 142; https://doi.org/10.3390/soc14080142 - 3 Aug 2024
Cited by 3 | Viewed by 1827
Abstract
Graffiti represents a multi-disciplinary social behavior. It is used to annotate urban landscapes under the assumption that building façades will constantly evolve and acquire modified skins. This study aimed to simulate the interaction between building façades and generative AI-based graffiti using Stable Diffusion [...] Read more.
Graffiti represents a multi-disciplinary social behavior. It is used to annotate urban landscapes under the assumption that building façades will constantly evolve and acquire modified skins. This study aimed to simulate the interaction between building façades and generative AI-based graffiti using Stable Diffusion® (SD v 1.7.0). The context used for graffiti generation considered the graffiti as the third skin, the remodeled façade as the second skin, and the original façade as the first skin. Graffiti was created based on plain-text descriptions, representative images, renderings of scaled 3D prototype models, and characteristic façades obtained from various seed elaborations. It was then generated from either existing graffiti or the abovementioned context; overlaid upon a campus or city; and judged based on various criteria: style, area, altitude, orientation, distribution, and development. I found that rescaling and reinterpreting the context presented the most creative results: it allowed unexpected interactions between the urban fabric and the dynamics created to be foreseen by elaborating on the context and due to the divergent instrumentation used for the first, second, and third skins. With context awareness or homogeneous aggregation, graphic partitions can thus be merged into new topologically re-arranged polygons that enable a cross-gap creative layout. Almost all façades were found to be applicable. AI generation enhances awareness of the urban fabric and facilitates a review of both the human scale and buildings. AI-based virtual governance can use generative graffiti to facilitate the implementation of preventive measures in an urban context. Full article
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22 pages, 4555 KiB  
Article
Network Modeling and Analysis of Internet of Electric Vehicles Architecture for Monitoring Charging Station Networks—A Case Study in Chile
by Mohamed A. Ahmed, Leonardo Guerrero and Patricia Franco
Sustainability 2024, 16(14), 5915; https://doi.org/10.3390/su16145915 - 11 Jul 2024
Cited by 2 | Viewed by 1783
Abstract
Nowadays, the internet of electric vehicles (IoEV) has opened many new opportunities for various applications such as charging station selection, charging/discharging management, as well as supporting various end-user services. In Chile, the current deployment of charging station networks is still at an early [...] Read more.
Nowadays, the internet of electric vehicles (IoEV) has opened many new opportunities for various applications such as charging station selection, charging/discharging management, as well as supporting various end-user services. In Chile, the current deployment of charging station networks is still at an early stage and such stations do not support the required local and global communication and monitoring capabilities that allow the integration of such services. The underlaying communication infrastructures will play an important role in supporting different applications, such as grid-to-vehicle, vehicle-to-grid, and vehicle-to-vehicle services. This work developed an IoEV architecture for real-time monitoring of charging station networks, which consists of three layers: the physical layer, the communication network layer, and the virtual layer. In order to support reliable IoEV communications, different requirements for data rate, reliability, latency, and security are needed. We developed a communication network model for charging stations based on the IEC 61850-90-8 standard. The performance of the developed architecture has been evaluated considering different real scenarios including a standalone charging station, a group of charging stations in a university campus parking lot, and charging stations in a city. The performance of the communication network has been evaluated with respect to end-to-end latency. Full article
(This article belongs to the Special Issue IoT and Sustainability)
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24 pages, 393 KiB  
Article
Creating Mentally Healthy Universities: Lessons from Staff Experiences of Transition through the COVID-19 Pandemic
by Michelle Jayman and Siobhan Lynam
Soc. Sci. 2024, 13(7), 343; https://doi.org/10.3390/socsci13070343 - 27 Jun 2024
Viewed by 1554
Abstract
The COVID-19 pandemic generated unprecedented challenges for educators world-wide. University teaching staff were forced to rapidly adapt to virtual classrooms during lockdown and the return to campus has seen continuing flux. Poor student mental wellbeing is a major concern and although nascent digital [...] Read more.
The COVID-19 pandemic generated unprecedented challenges for educators world-wide. University teaching staff were forced to rapidly adapt to virtual classrooms during lockdown and the return to campus has seen continuing flux. Poor student mental wellbeing is a major concern and although nascent digital mental health interventions can increase reach and augment in-person services, research on the effectiveness of digital interventions is still in its infancy. The implementation of hybrid solutions is challenging due to the complexity and diversity of institutions; however, important lessons can be learned from the switch to online teaching and the integration of digital technologies during the transition process. This paper explores staff experiences of transition through the pandemic using interpretive phenomenological analysis (IPA). Semi-structured interviews were conducted with three teaching academics from English universities. Analysis yielded four group experiential themes: Transition was a traumatic process; Relationships as a source of support and strain; Opportunities for learning and growth; and Surviving and inspiring the mental wellbeing environment. Key findings revealed the switch to online working presented unique stressors, while relationships were pivotal for navigating transition and healthy personal development. Findings can inform transition guidance including the integration of hybrid pathways to support mental wellbeing for the whole learning community. Full article
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