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Keywords = cinematic space

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21 pages, 4375 KiB  
Article
Navigating Class, Gender, and Urban Mobile Spaces: Dissecting Iranian Car Social Spaces in Cinematic Narratives
by Nasim Naghavi
Arts 2025, 14(3), 50; https://doi.org/10.3390/arts14030050 - 5 May 2025
Viewed by 670
Abstract
This study scrutinizes the active role of mobile urban spaces in shaping and generating social space. It explores the depiction of car spaces in two Iranian films in their cinematic narratives, symbolic meanings, and influence on the perceptions of urban mobile space, often [...] Read more.
This study scrutinizes the active role of mobile urban spaces in shaping and generating social space. It explores the depiction of car spaces in two Iranian films in their cinematic narratives, symbolic meanings, and influence on the perceptions of urban mobile space, often referred to as third spaces in the urban studies literature. This interdisciplinary paper investigates the socio-cultural manifestations of the car interiors in two hybrid docufiction films: Ten, directed by Abbas Kiarostami, and Taxi, by Jafar Panahi. Built on the new mobilities paradigm’s perspective on the mobile space of cars wherein social space is inevitably produced and re-produced, this paper reveals the socio-cultural dynamics of the car space in the films’ representations. The car space produces subjectivities, exhibits socio-cultural foundations, offers a sense of belonging and place-making, and provides opportunities for informal social interactions, while embodying power dynamics. The central aim is to revise our conceptualizations of mobility spaces by examining spatial practices that revolve around the car spaces. The paper integrates cinematic representation as a resource for planners and social scientists to conceptualize mobility spaces, introducing diegetic cabinography filmmaking style. Full article
(This article belongs to the Special Issue The Arts and Urban Development)
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25 pages, 7593 KiB  
Concept Paper
The Perception of Eros and the Cinema Audience Experience in Cádiz (Spain)
by Inmaculada Rodríguez-Cunill, Juan José Domínguez-López and Sonia Carlos-García
Societies 2024, 14(7), 96; https://doi.org/10.3390/soc14070096 - 21 Jun 2024
Viewed by 2301
Abstract
The perception of the concept of Eros has evolved through shared cinematic experiences, to the point of shaping collective imagery in Cadiz, Spain. This city is known for its creativity and an extraordinary amount of performances during the period of carnival, and is [...] Read more.
The perception of the concept of Eros has evolved through shared cinematic experiences, to the point of shaping collective imagery in Cadiz, Spain. This city is known for its creativity and an extraordinary amount of performances during the period of carnival, and is represented annually by anonymous citizens. The research method employed consisted of an exhaustive analysis of bibliographic, press, and archival references on audience behavior from the introduction of the cinematograph to the present day. The authors have designed a table that organizes the emergence of movie theaters in the city and completed the background information, delving into the historical, geographical, and idiosyncratic factors that have contributed to collective creativity in the city. From there, we analyzed the evolution of the concept of Eros through the perspectives of Byung Chul Han and Georges Bataille. As a result, we recovered the value of projection interruptions in the analog environment as an opportunity for collective interaction, confronting them with the demands of technological perfection. We demonstrated the resilience of the analog through new experiences that show the evolution of the need for collective contact. Future studies will focus on other contexts, such as supermarkets and terraces, to contribute to a broader understanding of urban spaces, social cohesion, and perceptions of Eros. Full article
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16 pages, 306 KiB  
Article
Fairy Tale Sources and Rural Settings in Dario Argento’s Supernatural Horror
by Peter Vorissis
Literature 2023, 3(4), 457-472; https://doi.org/10.3390/literature3040031 - 28 Nov 2023
Viewed by 2373
Abstract
This article examines three of Dario Argento’s supernatural horror films (Suspiria, Phenomena, and Dark Glasses) and their use of fairy tale imagery and narratives, which distinguishes them from murder-mystery-oriented giallo films. In them, Argento locates his characters, rather than in [...] Read more.
This article examines three of Dario Argento’s supernatural horror films (Suspiria, Phenomena, and Dark Glasses) and their use of fairy tale imagery and narratives, which distinguishes them from murder-mystery-oriented giallo films. In them, Argento locates his characters, rather than in urban environments, in rural spaces (forests, fields, mountains) where the supernatural elements of their stories blossom. Suspiria represents a primarily aesthetic exploration of parallels between fairy tales and contemporary horror, while Phenomena uses these two modes to examine the conflict between the rational and irrational, the natural and the supernatural. Dark Glasses initially appears to be one of his more traditional gialli, but it abandons these tropes with a simplified plot evoking the story of “Little Red Riding Hood”; this shift is accomplished by moving the action of the film out of Rome and into the dark forests of the countryside. Dark Glasses, I argue, therefore represents a self-conscious move to unite in a single film the two major strands of Argento’s filmography and to expose some fundamental elements of his general cinematic approach—namely, the unique capacity of stylized aesthetics and irrational elements to convey the experience of very real, human terror and evil. Full article
25 pages, 19532 KiB  
Article
Tacita Dean’s Affective Intermediality: Precarious Visions in-between the Visual Arts, Cinema, and the Gallery Film
by Ágnes Pethő
Arts 2023, 12(4), 168; https://doi.org/10.3390/arts12040168 - 31 Jul 2023
Cited by 2 | Viewed by 4210
Abstract
Tacita Dean’s art relies on the perception of liminalities, of moving in-between, of one medium unfolding into another through dispersed, “molecular” sensations, either subverting or augmenting impressions of art forms perceived on the level of larger, structural wholes. Arguing against the wide-angle perspective [...] Read more.
Tacita Dean’s art relies on the perception of liminalities, of moving in-between, of one medium unfolding into another through dispersed, “molecular” sensations, either subverting or augmenting impressions of art forms perceived on the level of larger, structural wholes. Arguing against the wide-angle perspective employed by media studies approaches and for a close-up analysis of an “affective intermediality” in Tacita Dean’s art, the author looks at the landmark exhibitions at the National Gallery, the National Portrait Gallery, and the Royal Academy in London organised in 2018. The article singles out some of the individual works in the context of the exhibition as a work of art, and focuses on questions like the cross-media phenomenon of the “cinematic”, the affective performativity of the various dispositifs employed in her installations of celluloid films, the affordances of Dean’s signature aperture-gate masking technique, as well as the relation between narrative cinema experienced in a theatrical space and film as the medium of a visual artist. The essay concludes with a brief analysis of her gallery film, Antigone (2018), unravelling an allegorical journey through cosmic time and atmospheric landscapes, viewed as an ode to the “blind vision” of photochemical film and as a synthesis of key features of her intermediality conceived as a strategy for the re-sensitization of mediums by approaching one art from the point of view of another. Full article
(This article belongs to the Special Issue A Comparative Study of Media in Contemporary Visual Art)
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16 pages, 288 KiB  
Article
Black (W)hole Foods: Okra, Soil and Blackness in The Underground Railroad (Barry Jenkins, USA, 2021)
by William Brown
Philosophies 2022, 7(5), 117; https://doi.org/10.3390/philosophies7050117 - 14 Oct 2022
Cited by 1 | Viewed by 3384
Abstract
This essay analyses the role played by okra in The Underground Railroad, together with how it functions in relation to the soil that sustains it and which allows it to grow. I argue that okra represents an otherwise lost African past for [...] Read more.
This essay analyses the role played by okra in The Underground Railroad, together with how it functions in relation to the soil that sustains it and which allows it to grow. I argue that okra represents an otherwise lost African past for both protagonist Cora and for the show in general and that this transplanted plant, similar to the transplanted Africans who endured the Middle Passage on the way to ‘New World’ slave plantations, survives by going through ‘black holes’, something that is not only linked poetically to the established trope of the otherwise absent Black mother but which also finds support from physics, where wormholes (similar to the holes created by worms in the soil) take us through black holes and into new worlds, realities or dimensions. This is reflected in Jenkins’s series (as well as Whitehead’s novel) by the titular Underground Railroad itself, which sees Cora and others disappear underground only to reappear in new states (the show travels from Georgia to South Carolina to North Carolina to Tennessee to Indiana and so on), as well as specifically in the show through the formal properties of the audio-visual (cinematic/televisual) medium, which, with its cuts and movements, similarly keeps shifting through space and time in a nonlinear but generative fashion. Finally, I suggest that we cannot philosophise the plant or the medium of film (or television or streaming media) without philosophising race, with The Underground Railroad serving as a means for bringing together plants and plantations, soil and wormholes and Blackness and black holes, which, collectively and playfully, I group under the umbrella term ‘black (w)hole foods’. Full article
(This article belongs to the Special Issue Thinking Cinema—With Plants)
17 pages, 1726 KiB  
Article
Viewer’s Role and Viewer Interaction in Cinematic Virtual Reality
by Lingwei Tong, Robert W. Lindeman and Holger Regenbrecht
Computers 2021, 10(5), 66; https://doi.org/10.3390/computers10050066 - 18 May 2021
Cited by 15 | Viewed by 6412
Abstract
Cinematic Virtual Reality (CVR) is a form of immersive storytelling widely used to create engaging and enjoyable experiences. However, issues related to the Narrative Paradox and Fear of Missing Out (FOMO) can negatively affect the user experience. In this paper, we review the [...] Read more.
Cinematic Virtual Reality (CVR) is a form of immersive storytelling widely used to create engaging and enjoyable experiences. However, issues related to the Narrative Paradox and Fear of Missing Out (FOMO) can negatively affect the user experience. In this paper, we review the literature about designing CVR content with the consideration of the viewer’s role in the story, the target scenario, and the level of viewer interaction, all aimed to resolve these issues. Based on our explorations, we propose a “Continuum of Interactivity” to explore appropriate spaces for creating CVR experiences to archive high levels of engagement and immersion. We also discuss two properties to consider when enabling interaction in CVR, the depth of impact and the visibility. We then propose the concept framework Adaptive Playback Control (APC), a machine-mediated narrative system with implicit user interaction and backstage authorial control. We focus on “swivel-chair” 360-degree video CVR with the aim of providing a framework of mediated CVR storytelling with interactivity. We target content creators who develop engaging CVR experiences for education, entertainment, and other applications without requiring professional knowledge in VR and immersive systems design. Full article
(This article belongs to the Special Issue Advances in Seated Virtual Reality)
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18 pages, 322 KiB  
Article
The Force Is Strong with This One (but Not That One): What Makes a Successful Star Wars Video Game Adaptation?
by Matthew Barr
Arts 2020, 9(4), 131; https://doi.org/10.3390/arts9040131 - 16 Dec 2020
Cited by 2 | Viewed by 7364
Abstract
The Star Wars films have probably spawned more video game adaptations than any other franchise. From the 1982 release of The Empire Strikes Back on the Atari 2600 to 2019’s Jedi: Fallen Order, around one hundred officially licensed Star Wars games have [...] Read more.
The Star Wars films have probably spawned more video game adaptations than any other franchise. From the 1982 release of The Empire Strikes Back on the Atari 2600 to 2019’s Jedi: Fallen Order, around one hundred officially licensed Star Wars games have been published to date. Inevitably, the quality of these adaptations has varied, ranging from timeless classics such as Star Wars: Knights of the Old Republic, to such lamentable cash grabs as the Attack of the Clones movie tie-in. But what makes certain ludic adaptations of George Lucas’ space opera more successful than others? To answer this question, the critical response to some of the best-reviewed Star Wars games is analysed here, revealing a number of potential factors to consider, including the audio-visual quality of the games, the attendant story, and aspects of the gameplay. The tension between what constitutes a good game and what makes for a good Star Wars adaptation is also discussed. It is concluded that, while many well-received adaptations share certain characteristics—such as John Williams’ iconic score, a high degree of visual fidelity, and certain mythic story elements—the very best Star Wars games are those which advance the state of the art in video games, while simultaneously evoking something of Lucas’ cinematic saga. Full article
(This article belongs to the Special Issue The Art of Adaptation in Film and Video Games)
24 pages, 2404 KiB  
Article
Filmic Gendered Discourses in Rural Contexts: The Case of the Camino de Santiago (Spain)
by Lucrezia Lopez
Sustainability 2020, 12(12), 5080; https://doi.org/10.3390/su12125080 - 22 Jun 2020
Cited by 7 | Viewed by 3488
Abstract
Rural areas have turned into multifunctional areas. They satisfy different economic and social requirements; among these, they are consolidating their position as film production locations. Becoming a film location ensures visibility and provides new forms to access sustainable economic trajectories to promoting rural [...] Read more.
Rural areas have turned into multifunctional areas. They satisfy different economic and social requirements; among these, they are consolidating their position as film production locations. Becoming a film location ensures visibility and provides new forms to access sustainable economic trajectories to promoting rural areas and rural vitality. In some cases, filmic discourses present unequal gender treatment that may be associated with their locations. Considering this, the aim of this research was to explore cinematic discourses based on the symmetry or asymmetry in gendered cinematic representations that mainly occur in the rural space of the Camino de Santiago (Spain). This First European Cultural route crosses urban and rural centers that have benefited in different ways from its international recognition. By combining both the linguistic and visual codes, I engaged in a qualitative film discourse analysis concerning female pilgrims along the route. Despite of the feminization of the Camino, the results prove the permanence of gendered norms and societal roles in audio-visual productions based on a common latent ideology. The conclusions introduce the concept of social and relational sustainability as a way to achieve equal gender treatment when creating media discourses. Full article
(This article belongs to the Special Issue Sustainability of Rural Tourism and Promotion of Local Development)
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15 pages, 7653 KiB  
Article
The Negative Perceptions of Apartment Culture as Represented in Korean Films during the 1970s–1990s
by Guen-Jong Moon
Sustainability 2020, 12(7), 3013; https://doi.org/10.3390/su12073013 - 9 Apr 2020
Cited by 6 | Viewed by 3600
Abstract
Popular films, which are cultural products, inevitably reflect the social and architectural culture of the time and the thoughts and interests of the public. This study analyzes the negative perceptions of apartment culture to verify how the negative characteristics of apartment housing were [...] Read more.
Popular films, which are cultural products, inevitably reflect the social and architectural culture of the time and the thoughts and interests of the public. This study analyzes the negative perceptions of apartment culture to verify how the negative characteristics of apartment housing were recognized by the general Korean public in a socio-cultural manner. For the analysis, a pool of artistically and publicly renowned Korean films between 1970 and 1999 was constructed. Through the scenes and their respective scripts, the characters, stories, cinematic messages, and architectural spaces were analyzed. The 1970s and 1980s films shed light on the large-scale, uniformly developed apartment complexes to reveal apartments as lonely, anonymous, closed spaces of the urban middle class. During the 1980s–1990s, the negative aspects of apartment developments were highlighted. These include a loss of place and memory, the disintegration of family, the deepening of relative poverty, and standardized desolated scenery. Negative perceptions toward apartments intensified in the 1990s to reveal a lack of communication between neighbors, externality, misunderstanding, and distrust. By diagnosing the Korean public’s negative view of apartments, this study will help find a better housing culture and the positive sustainability of apartments. Full article
(This article belongs to the Section Sustainable Urban and Rural Development)
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20 pages, 322 KiB  
Article
How Karen Tei Yamashita Literalizes Feminist Subversion: Extreme Domesticity, Space-Off Reversals, and Virtual Resistances in Tropic of Orange
by Nathan Dwight Frank
Humanities 2019, 8(1), 28; https://doi.org/10.3390/h8010028 - 12 Feb 2019
Cited by 1 | Viewed by 5004
Abstract
In Tropic of Orange (1997), Karen Tei Yamashita builds an expansive narrative on the premise that the Tropic of Cancer shifts mysteriously from its actual latitude, barely north of Mazatlán, México, to that of L.A.’s latitude: from 23.43692° north of the Equator to [...] Read more.
In Tropic of Orange (1997), Karen Tei Yamashita builds an expansive narrative on the premise that the Tropic of Cancer shifts mysteriously from its actual latitude, barely north of Mazatlán, México, to that of L.A.’s latitude: from 23.43692° north of the Equator to 34.0522° N. By doing so, Yamashita literally takes that which is “south of the border” and repositions it in a hub of neoliberal hegemony; that is, she takes what is below (“sub-”) and puts it on top (“-vert”). I read such a literal and magically realistic move as an allegorical template that guides the novel in its entirety, but more specifically, in its repositioning of women from their spaces of relegation to spaces animated by their resistances to such relegation; from spaces of dependency to spaces characterized by feminine influence. This essay examines three strategies through which feminist subversions may be accomplished according to Yamashita’s textual template: The first follows Susan Fraiman’s theory of Extreme Domesticity (Fraiman 2017) as it tracks how subservient spaces of home and household can become sites of nonconformity; the second takes its cue from the cinematic strategies of “space-off” and “reversal” as examples of how marginal or negative spaces can be leveraged against the male gaze (c.f. José Rodríguez Herrera’s analysis of Sarah Polley’s film adaptation of Alice Munro’s “The Bear Came Over The Mountain,” Herrera 2013); and the third engages my own notion of a spatial virtuality (“that which is present without being local,” Munro 2014) as a mode of resistance that culminates, ultimately, in “a condition of literature,” that is to say, a condition in which Tropic of Orange refers to the conditions of its own making instead of referring to the conditions that create it (ibid.). My tripartite method thus highlights and celebrates the domestic, cinematic, and technological spaces of Yamashita’s writing, respectively, just as it articulates how these spaces might also be read as subversively feminist and feminizing. But it also meditates formally and contextually, as Tropic of Orange’s condition of literature implies, a sort of ablated feminist narratology, even as it works toward feminist narratological ends. Full article
(This article belongs to the Special Issue Negotiating Spaces in Women’s Writing)
11 pages, 205 KiB  
Article
On Dissipation: Goodbye, Dragon Inn and the “Death of Cinema”
by Anders Bergstrom
Arts 2018, 7(4), 91; https://doi.org/10.3390/arts7040091 - 27 Nov 2018
Viewed by 6051
Abstract
This paper explores the cinematic meta-theme of the “death of cinema” through the lens of Taiwanese director, Tsai Ming-liang’s 2003 film, Goodbye, Dragon Inn. In the film, the final screening of the wuxia pian classic, Dragon Inn, directed by King Hu, [...] Read more.
This paper explores the cinematic meta-theme of the “death of cinema” through the lens of Taiwanese director, Tsai Ming-liang’s 2003 film, Goodbye, Dragon Inn. In the film, the final screening of the wuxia pian classic, Dragon Inn, directed by King Hu, provides a focal point for the exploration of the diminished experience of institutional cinema in the post-cinematic age. Using the concept of “dissipation” in conjunction with a reappraisal of the turn to affect theory, this paper explores the kinds of subjective experiences that cinema can offer, and the affective experience of cinema-going itself, as portrayed in Goodbye, Dragon Inn. More specifically, in theorizing the role of dissipation in cinema-going, this paper explores the deployment of time and space in Goodbye, Dragon Inn and how it directs attention to the bodily action of cinema-going itself. The result is a critique of the possibilities of post-cinematic affects, rooted in an understanding of the way that late-capitalism continues to dominate and shape the range of experiences in the contemporary moment. Full article
(This article belongs to the Special Issue Memory, Affect, and Cinema)
24 pages, 10669 KiB  
Article
Sustainable Tourism: A Hidden Theory of the Cinematic Image? A Theoretical and Visual Analysis of the Way of St. James
by Lucrezia Lopez, Enrico Nicosia and Rubén Camilo Lois González
Sustainability 2018, 10(10), 3649; https://doi.org/10.3390/su10103649 - 11 Oct 2018
Cited by 21 | Viewed by 6472
Abstract
The attractiveness of a tourist destination is derived from multiple material and immaterial elements. Cinema is both a tourist communication channel and provides a target market for a destination. Many regions offer a great variety of potential locations desirable for their scenic beauty [...] Read more.
The attractiveness of a tourist destination is derived from multiple material and immaterial elements. Cinema is both a tourist communication channel and provides a target market for a destination. Many regions offer a great variety of potential locations desirable for their scenic beauty and artistic and monumental heritage. The main aim of this paper is to analyze the concept of sustainable tourism as a pillar of the contemporary cinematic discourse on pilgrimage routes, combining theoretical and empirical methodologies. It begins by analyzing how, given their power, images are narrative instruments that assume a true performative value of geographical reality. The research then focuses on the cinematographic space and visual cinematographic discourse. The case study is sustainable tourism along the Way of St. James (Spain). The material is a corpus of two documentary films. Their moviescapes highlight the presence of a sustainable filmic theorem within a potential cinematic genre—pilgrimage movies. Thus, this study contributes to the investigation of how sustainable pilgrimage tourism practices are used in cinematic production as a possible movie theorem. It presents a conclusive critical evaluation of the role and message of these moviescapes. Full article
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11 pages, 245 KiB  
Article
What Lies in the Gutter of a Traumatic Past: Infancia clandestina [Clandestine Childhood], Animated Comics, and the Representation of Violence
by María Ghiggia
Humanities 2018, 7(1), 22; https://doi.org/10.3390/h7010022 - 6 Mar 2018
Viewed by 6380
Abstract
This essay focuses on the animated comics in the representation of violence in Benjamín Ávila’s Infancia clandestina [Clandestine Childhood] (2011), a cinematic narrative of the seventies in Argentina. Drawing from animation and comic studies and adopting a formalist approach, the following [...] Read more.
This essay focuses on the animated comics in the representation of violence in Benjamín Ávila’s Infancia clandestina [Clandestine Childhood] (2011), a cinematic narrative of the seventies in Argentina. Drawing from animation and comic studies and adopting a formalist approach, the following analysis proposes ways in which the remediation of comics in the film underscores traumatic aspects of state terror and revolutionary violence and the problematic intergenerational transmission of memory of the 1970s–1980s militancy. Specifically, I comment on how the switch from photographic film to the animated frames draws attention to the blank space between the frames and thereby hints at the traumatic in what is left out, repressed, or silenced. While the gaps resist the forward motion of closure, paradoxically they allow for the suture of the frames/fragments in a postmemorial narrative, although not without a trace of the traumatic. Finally, extending the concept of the gutter as a liminal space, I analyze the connection between the animated scenes representing violence and the testimonial and documentary elements placed in the closing titles, a connection that asserts the autobiographical component of the film and enacts the conflictive character of intergenerational memory. Full article
(This article belongs to the Special Issue Wounded: Studies in Literary and Cinematic Trauma)
18 pages, 52912 KiB  
Article
What Is Body, What Is Space? Performance and the Cinematic Body in a Non-Anthropocentric Cinema
by Anne Rutherford
Arts 2017, 6(4), 19; https://doi.org/10.3390/arts6040019 - 9 Nov 2017
Viewed by 7119
Abstract
The assumption of a clear demarcation and hierarchy between figure and ground has long informed key approaches in film studies to bodies and space. However, many filmmakers working in both animation and live cinema have confounded this hierarchy, working with an integration of [...] Read more.
The assumption of a clear demarcation and hierarchy between figure and ground has long informed key approaches in film studies to bodies and space. However, many filmmakers working in both animation and live cinema have confounded this hierarchy, working with an integration of figure and ground on equal terms to explore the full performative potential of the cinematic body. In the animation work of Einar Baldvin, this strategy is an Expressionist one, blurring the boundaries between figure and ground in order to project affective and psychic states onto the space around the body. In Wong Kar-wai’s The Grandmaster, this blurring of boundaries between figure and ground eschews an Expressionist mode, working instead to render, in aesthetic form, a biophilosophy that emphasizes the continuity between bodies and environment to explore the possibilities of non-anthropocentric cinematic modes. An experimental writing style here serves to trace the energetic unfolding of these strategies across both films in order to frame the question, ‘what is body here, what is space’, and to ask how we as viewers engage with this embodied mode. Full article
(This article belongs to the Special Issue Cinematic Bodies)
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12 pages, 1777 KiB  
Article
Soundwalking: Deep Listening and Spatio-Temporal Montage
by Andrew Brown
Humanities 2017, 6(3), 69; https://doi.org/10.3390/h6030069 - 31 Aug 2017
Cited by 1 | Viewed by 7631
Abstract
The bicentenary of the 1817 Pentrich Revolution provided an opportunity for the composition of a series of soundwalks that, in turn, offer themselves up as a case study in an exposition of spatial bricolage, from the perspective of an interdisciplinary artist working with [...] Read more.
The bicentenary of the 1817 Pentrich Revolution provided an opportunity for the composition of a series of soundwalks that, in turn, offer themselves up as a case study in an exposition of spatial bricolage, from the perspective of an interdisciplinary artist working with the medium of locative sound. Informed by Doreen Massey’s definition of space as ‘a simultaneity of stories so far’, the author’s approach involves extracting sounds from the contemporary soundscape and re-introducing them in the form of multi-layered compositions. This article conducts an analysis of the author’s soundwalking practice according to Max van Manen’s formulation of four essential categories of experience through which to consider our ‘lived world’: spatiality, temporality, corporeality, and relationality. Drawing upon theorists whose concerns include cinematic, mobile and environmental sound, such as Chion, Chambers and Schafer, the author proposes the soundwalk as as an expanded form of cinema, with the flexibility to provoke states of immersion was well as critical detachment. A case is made for the application of the medium within the artistic investigation into ecological and socio-political issues alongside aesthetic concerns. Full article
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