Using Virtual Reality During Chemotherapy to Support Emotional Regulation in Patients: Adding an Olfactory Reinforcement or Not?
Abstract
:1. Introduction
1.1. Emotions and Olfaction
1.1.1. Olfaction, VR and the Sense of Presence
1.1.2. Olfaction and the Practice of Relaxation
1.1.3. Olfaction and Clinical Practice
1.2. From Interactivity to Olfactory Reinforcement
1.3. Emotional Distress
1.4. The Present Study
2. Materials and Methods
2.1. Sample
2.2. Materials
2.3. Apparatus
2.4. Procedure
3. Results
3.1. Anxiety
3.2. Depressive Mood
3.3. State of Mood
3.4. Sense of Presence
3.5. Cybersickness
3.6. Tendency to Immerse
3.7. VR Benefits According to Immersive Preference
4. Discussion
Limitations and Perspectives
5. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
Abbreviations
VR | Virtual reality |
SD | Standard deviation |
References
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Variables | Participants | % |
---|---|---|
Age: Mean (SD *) | 53.06 (11.26) | |
Marital status | ||
Married/couple | N = 30 | 60 |
Single/separated/divorced | N = 20 | 30 |
Employed | ||
Yes | N = 13 | 26 |
No | N = 37 | 74 |
Name of the Measure | Corresponding References | Number of Items | Targeted Measures |
---|---|---|---|
Self Assessment Manikin (SAM) | Bradeley et Lang (1994) [41] | 2 items | Mood state: Emotional valence, Emotional arousal |
Hospital Anxiety Depression Scales (HADS) | Zigmond & Snaith, (1983) [36] | 14 items | Hospital Anxiety Depression |
Independant Television Commission-Sense Of Presence Inventory (2000) (ITC-SOPI) [42] | Lessiter et al., (2001) [43], translated by Cyberpsychology from UQO (2006) | 28 items | Sens of presence: The spatial presence, Engagement |
Questionnaire on Cybersickness (QC) | Laboratory of Cyberpsychology at UQO (2002) [44], French translation of the Simulator Sickness Questionnaire (Kennedy et al., 1993) [45] | 16 items | Symptoms which may be caused by VR: Oculomotor, Nausea |
Tendency of Immersion French version (ITQ) | Laboratory of Cyberpsychology at UQO (2002) [44] | 18 items | Tendency to immerse in distraction |
Immersive preference | 1 standardized qualitative question | Preference for interactive and sensory modalities |
Measures | Immersion Condition | Before | After | Difference | p Value |
---|---|---|---|---|---|
Mean (SD) | Mean (SD *) | ||||
Emotional valence | Contemplative VR | 6.16 (1.84) | 7.28 (1.78) | 1.12 | 0.002 |
Participative VR | 6.32 (1.99) | 7.9 (1.49) | 1.58 | <0.001 | |
Participative VR with odor | 6.26 (1.98) | 7.84 (1.60) | 1.58 | <0.001 | |
Arousal | Contemplative VR | 3.84 (2.03) | 2.38 (1.76) | −1.46 | <0.001 |
Participative VR | 3.14 (2.29) | 2.50 (1.88) | −0.64 | 0.11 | |
Participative VR with odor | 3.04 (1.78) | 2.28 (1.64) | −0.76 | 0.007 | |
Anxiety | Contemplative VR | 7.70 (3.97) | 5.44 (4.14) | −2.26 | <0.001 |
Participative VR | 6.88 (3.70) | 4.56 (3.55) | −2.32 | <0.001 | |
Participative VR with odor | 7.48 (3.92) | 4.74 (3.59) | −2.74 | <0.001 | |
Depressive mood | Contemplative VR | 5.04 (3.65) | 4.10 (3.54) | −0.94 | 0.066 |
Participative VR | 4.42 (3.57) | 3.34 (2.83) | −1.08 | 0.014 | |
Participative VR with odor | 5.48 (3.32) | 3.52 (2.80) | −1.96 | <0.001 |
Contemplative VR | Participative VR | Participative VR Augmented with Olfactory Stimulation | |
---|---|---|---|
Mean (SD) | Mean (SD *) | Mean (SD) | |
Spatial presence | 3.48 (0.65) | 4.05 (0.57) | 4.13 (0.52) |
Engagement | 3.87 (0.59) | 4.14 (0.50) | 4.20 (0.44) |
Contemplative VR | Participative VR | Participative VR Augmented with Olfactory Stimulation | |
---|---|---|---|
Mean (SD) | Mean (SD *) | Mean (SD) | |
Total cybersickness | 1.04 (1.78) | 1.16 (1.84) | 1.46 (2.3) |
Oculo-motor | 0.6 (1.25) | 0.52 (1.20) | 0.66 (1.65) |
Nausea | 0.42 (0.86) | 0.62 (0.97) | 0.8 (1.14) |
Patients | Norms | |
---|---|---|
Mean (SD *) | Mean (SD) | |
Total | 81.6 (16.9) | 64.11 (13.11) |
Focus | 25.3 (4.86) | 24.81 (7.54) |
Engagement | 23.2 (6.28) | 15.33 (8.67) |
Emotions | 18.2 (5.29) | 14.25 (6.70) |
Games | 10.5 (529) | 6.56 (4.95) |
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Buche, H.; Michel, A.; Blanc, N. Using Virtual Reality During Chemotherapy to Support Emotional Regulation in Patients: Adding an Olfactory Reinforcement or Not? Virtual Worlds 2025, 4, 16. https://doi.org/10.3390/virtualworlds4020016
Buche H, Michel A, Blanc N. Using Virtual Reality During Chemotherapy to Support Emotional Regulation in Patients: Adding an Olfactory Reinforcement or Not? Virtual Worlds. 2025; 4(2):16. https://doi.org/10.3390/virtualworlds4020016
Chicago/Turabian StyleBuche, Hélène, Aude Michel, and Nathalie Blanc. 2025. "Using Virtual Reality During Chemotherapy to Support Emotional Regulation in Patients: Adding an Olfactory Reinforcement or Not?" Virtual Worlds 4, no. 2: 16. https://doi.org/10.3390/virtualworlds4020016
APA StyleBuche, H., Michel, A., & Blanc, N. (2025). Using Virtual Reality During Chemotherapy to Support Emotional Regulation in Patients: Adding an Olfactory Reinforcement or Not? Virtual Worlds, 4(2), 16. https://doi.org/10.3390/virtualworlds4020016