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Correction

Correction: Theodoropoulos et al. Developing an Interactive VR CAVE for Immersive Shared Gaming Experiences. Virtual Worlds 2023, 2, 162–181

by
Anastasios Theodoropoulos
1,*,
Dimitra Stavropoulou
2,
Panagiotis Papadopoulos
2,
Nikos Platis
2 and
George Lepouras
2
1
Department of Performing and Digital Arts, University of the Peloponnese, 21100 Nafplion, Greece
2
HCI-VR Laboratory, Department of Informatics & Telecommunications, University of the Peloponnese, 22131 Tripolis, Greece
*
Author to whom correspondence should be addressed.
Virtual Worlds 2025, 4(1), 7; https://doi.org/10.3390/virtualworlds4010007
Submission received: 7 January 2025 / Accepted: 7 January 2025 / Published: 13 February 2025
Text Correction
In the original publication [1], the Ethical Statement was not mentioned. A correction has been made to 4.1. Participants, Paragraph 1:
A total of 33 users participated in this study. The participant pool consisted of 4 females and 29 males, of which 30 were undergraduate students, 1 was a postgraduate student, and 2 were members of the academic staff. Participants were informed of the potential benefits of this research (how the study may contribute to scientific knowledge or have practical applications) and any potential risks or discomfort that they may experience (e.g., simulation sickness). Moreover, their privacy is protected, including the use of pseudonyms and the confidentiality of their responses, and they were informed that their participation was voluntary. The study was approved by the Ethics Committee of the University of the Peloponnese (Application Number: AΠ: ΕAΜ-ΕΠ-ΕΞ-2022-007, on 9 November 2022).
Missing Appropriate Statement in Back Matter
In the original publication, the Institutional Review Board Statement and Data Availability Statement was not included. The correct statement appears below.
Institutional Review Board Statement: The study was approved by the Ethics Committee of the University of the Peloponnese (Application Number: AΠ: ΕAΜ-ΕΠ-ΕΞ-2022-007, on 9 November 2022).
Data Availability Statement: The data supporting this study’s findings are available on request from the corresponding author due to confidentiality and privacy concerns related to the participants.
The authors state that the scientific conclusions are unaffected. This correction was approved by the Academic Editor. The original publication has also been updated.

Reference

  1. Theodoropoulos, A.; Stavropoulou, D.; Papadopoulos, P.; Platis, N.; Lepouras, G. Developing an Interactive VR CAVE for Immersive Shared Gaming Experiences. Virtual Worlds 2023, 2, 162–181. [Google Scholar] [CrossRef]
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MDPI and ACS Style

Theodoropoulos, A.; Stavropoulou, D.; Papadopoulos, P.; Platis, N.; Lepouras, G. Correction: Theodoropoulos et al. Developing an Interactive VR CAVE for Immersive Shared Gaming Experiences. Virtual Worlds 2023, 2, 162–181. Virtual Worlds 2025, 4, 7. https://doi.org/10.3390/virtualworlds4010007

AMA Style

Theodoropoulos A, Stavropoulou D, Papadopoulos P, Platis N, Lepouras G. Correction: Theodoropoulos et al. Developing an Interactive VR CAVE for Immersive Shared Gaming Experiences. Virtual Worlds 2023, 2, 162–181. Virtual Worlds. 2025; 4(1):7. https://doi.org/10.3390/virtualworlds4010007

Chicago/Turabian Style

Theodoropoulos, Anastasios, Dimitra Stavropoulou, Panagiotis Papadopoulos, Nikos Platis, and George Lepouras. 2025. "Correction: Theodoropoulos et al. Developing an Interactive VR CAVE for Immersive Shared Gaming Experiences. Virtual Worlds 2023, 2, 162–181" Virtual Worlds 4, no. 1: 7. https://doi.org/10.3390/virtualworlds4010007

APA Style

Theodoropoulos, A., Stavropoulou, D., Papadopoulos, P., Platis, N., & Lepouras, G. (2025). Correction: Theodoropoulos et al. Developing an Interactive VR CAVE for Immersive Shared Gaming Experiences. Virtual Worlds 2023, 2, 162–181. Virtual Worlds, 4(1), 7. https://doi.org/10.3390/virtualworlds4010007

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