Aindow, A.M.; Baines, A.; Mccaffery, T.; O’Neill, S.; Salido, F.R.M.; Collyer-Hoar, G.; Limbert, G.; Rubegni, E.; Karnik, A.
“Case By Case”: Investigating the Use of a VR-Based Allegorical Serious Game for Consent Education. Virtual Worlds 2024, 3, 354-367.
https://doi.org/10.3390/virtualworlds3030019
AMA Style
Aindow AM, Baines A, Mccaffery T, O’Neill S, Salido FRM, Collyer-Hoar G, Limbert G, Rubegni E, Karnik A.
“Case By Case”: Investigating the Use of a VR-Based Allegorical Serious Game for Consent Education. Virtual Worlds. 2024; 3(3):354-367.
https://doi.org/10.3390/virtualworlds3030019
Chicago/Turabian Style
Aindow, Autumn May, Alexander Baines, Toby Mccaffery, Sterling O’Neill, Frolynne Rose Martinez Salido, Gail Collyer-Hoar, George Limbert, Elisa Rubegni, and Abhijit Karnik.
2024. "“Case By Case”: Investigating the Use of a VR-Based Allegorical Serious Game for Consent Education" Virtual Worlds 3, no. 3: 354-367.
https://doi.org/10.3390/virtualworlds3030019
APA Style
Aindow, A. M., Baines, A., Mccaffery, T., O’Neill, S., Salido, F. R. M., Collyer-Hoar, G., Limbert, G., Rubegni, E., & Karnik, A.
(2024). “Case By Case”: Investigating the Use of a VR-Based Allegorical Serious Game for Consent Education. Virtual Worlds, 3(3), 354-367.
https://doi.org/10.3390/virtualworlds3030019