Reshaping Museum Experiences with AI: The ReInHerit Toolkit
Abstract
1. Introduction
1.1. Results from ReInHerit Research on Digital Tools
1.2. Demographics
1.3. Visitor Preferences
1.4. Heritage Professionals Needs
- In total, 67.33% of museums and CH sites rely on standard ICT tools, while only 33% use innovative ICT tools. This highlights a need for integrating more innovative tools into the sector to improve visitor engagement and experience.
- The analysis revealed that smaller organizations are more likely to rely on standard ICT tools and face greater challenges in adopting innovative solutions. This underscores the need for sharing digital platform that can support museums of all sizes, offering tailored solutions to their specific needs.
- AI and gamification tools (e.g., chatbots and digital storytelling) were identified as important but rarely used. These tools can enhance visitor interaction and engagement, making them crucial for future development.
- Human resources: Most organizations do not employ dedicated professionals for technological implementation. Instead, they rely on third-party consultants or lack the resources to develop digital tools internally. This indicates a need for training and upskilling heritage professionals to become active agents in the digital transformation of cultural heritage institutions (Figure 9).
2. Materials and Methods
2.1. Insights on AI and Museums
2.2. The ReInherit Toolkit Method
3. Results
3.1. Strike-a-Pose
3.2. Face-Fit
- To implement these experiences as challenges that enhance visitor engagement and provide personalized takeaways of the visit, encouraging post-visit exploration.
- To generate user-created content that can amplify engagement on social media platforms.
- To employ advanced AI methods optimized for mobile execution, supporting a BYOD strategy for widespread accessibility.
3.3. Using CLIP for Artwork Recognition and Image Retrieval
3.4. Smart Lens
- Content-based Image Retrieval (CBIR)—This method compares visual descriptors from the user’s live camera feed with those extracted from a curated image dataset. Each artwork is not only represented as a whole but also partitioned into segments so that fine-grained features can be detected and matched efficiently.
- Classification—A neural network model, specifically fine-tuned for the collection, assigns a class label to the input frame based on overall appearance. The recognition result is accepted only if the confidence score exceeds a designated threshold. This lightweight solution is ideal for running directly on mobile devices.
- Object Detection—In this mode, the system pinpoints and labels multiple details within a single artwork using bounding boxes. The underlying model, optimized for detecting artwork-specific elements, selects only those regions whose confidence level meets the predefined criteria. This approach is particularly suited for complex works with multiple visual components.
3.5. Multimedia Chatbot: VIOLA
- A neural network classifies the user’s query, determining whether it pertains to the visual content or the contextual aspects of the artwork.
- A question-answering (QA) neural network uses contextual information about the artwork, stored in JSON format, to address questions related to its context.
- A visual question-answering (VQA) neural network processes the visual data and the visual description of the artwork, stored in JSON format, to answer questions about the content of the artwork [75].
3.6. Smart Video and Photo Restorer
4. Discussion
5. Challenges and Future Directions
- Transferability and reuse: Several applications from the toolkit (e.g., Strike-a-Pose, Face-Fit, SmartLens, VIOLA Chatbot, and Smart Retrieval) have been adapted and reused by institutions within and beyond the original consortium. The reusability and portability are strong indicators of technical and conceptual robustness.
- Capacity building and skill development: The toolkit has contributed to the training of museum professionals and early-career researchers. Success was measured through the creation and adoption of syllabi, workshops, and curricular resources, as well as through qualitative feedback and reflection activities conducted during and after piloting.
- Scientific recognition and peer-reviewed contributions: Components of the toolkit were recognized at major international conferences (e.g., ACM Multimedia and CVPR) and contributed to scholarly publications in the fields of HCI, computer vision, and digital museology.
- Open-source impact: Public repositories on platforms like GitHub have shown sustained interest as reflected in downloads, stars, forks, and issues raised or resolved by external contributors. However, it must be noted that adapting an open-source application still requires a certain investment in terms of activity and technical capabilities from the adopting organization: these open-source systems greatly lower the cost to implement innovative applications but cannot fully eliminate them.
- Institutional integration: Success was also measured by the degree of integration of ReInHerit tools within the curatorial or educational strategies of participating museums, demonstrating long-term adoption potential.
6. Conclusions
Author Contributions
Funding
Data Availability Statement
Acknowledgments
Conflicts of Interest
Abbreviations
AI | Artificial Intelligence |
API | Application Programming Interface |
BYOD | Bring Your Own Device |
CBIR | Content-based Image Retrieval |
CHAT | Conversational Human Agent Training |
CH | Cultural Heritage |
CIR | Combined Image Retrieval |
CLIP | Contrastive Language-Image Pre-Training |
CSS | Cascading Style Sheets |
CV | Computer Vision |
GDPR | General Data Protection Regulation |
GPU | Graphics Processing Unit |
GPT | Generative Pre-trained Transformer |
HCI | Human–Computer Interaction |
HTML | Hyper Text Markup Language |
ICT | Information and Communication Technologies |
ISO | International Organization for Standardization |
LLMs | Large Language Models |
LPIPS | Learned Perceptual Image Patch Similarity |
ML | Machine Learning |
MLLMs | Multimodal Language Models |
NGOs | Non Governmental Organizations |
NLP | Natural Language Processing |
PSNR | Peak signal-to-noise ratio |
QA | Question Answering |
REST | Representational State Transfer |
SQL | Structured Query Language |
SSD | Solid State Drive |
SSIM | Structural Similarity Index |
UX | User Experience |
VGG | Visual Geometry Group |
VQA | Visual Question Answering |
1 | The Hub collects resources and training material to foster and support cultural tourism in museums and heritage sites, and serves as a networking platform to connect and exchange experiences. Website: https://reinherit-hub.eu/resources, accessed on 9 July 2025. |
2 | ReInHerit deliv. D3.9—Training Curriculum and Syllabi—https://ucarecdn.com/095df394-fad6-4f35-bdcc-09931d0b8dd2/, accessed on 9 July 2025. |
3 | ReInHerit deliv. D3.1—National Surveys Report—https://ucarecdn.com/54faa991-1570-4a53-9e8a-c1dea0a33110/, accessed on 9 July 2025. |
4 | The national surveys complied with GDPR, ensuring full anonymization of data by not requesting personal details. Participants were also informed about the survey’s purpose and how the data would be used. Similarly, the focus groups followed strict ethical guidelines, with informed consent procedures and data anonymization carefully planned according to the project’s Ethics and Data Management Plan. An additional central aim was to ensure full adherence to GDPR standards. See ReInHerit Deliverables D2.1, D2.4, D3.1 https://reinherit-hub.eu/deliverables, accessed on 9 July 2025. |
5 | For more details on the selection process and the qualitative and quantitative analytical methods, see ReInHerit deliv. D2.4 Focus Groups Phase II Report—https://ucarecdn.com/4966fc16-784a-4473-b457-4ba6ba458c13/, accessed on 9 July 2025. |
6 | ReInHerit deliv. D3.2—Toolkit Strategy Report—https://ucarecdn.com/71ffe888-3c0d-470d-962d-ab145edcff3f/, accessed on 9 July 2025. |
7 | NEMO press release: https://www.ne-mo.org/news-events/article/nemo-presents-3-recommendations-addressing-the-development-of-ai-technology-in-museums, accessed on 9 July 2025. |
8 | ReInHerit news: https://reinherit-hub.eu/news, accessed on 9 July 2025. |
9 | Ethical Aspects and Scientific Accuracy of AI/CV-based tools: https://reinherit-hub.eu/bestpractices/db1bd5ab-218f-480b-b709-06ac9ab72b33, accessed on 9 July 2025. |
10 | ReInHerit Applications https://reinherit-hub.eu/applications/, accessed on 9 July 2025. |
11 | Movenet and TensorFlow.js: https://blog.tensorflow.org/2021/05/next-generation-pose-detection-with-movenet-and-tensorflowjs.html, accessed on 9 July 2025. |
12 | Strike-a-Pose: Co-creation process at ReInHerit Hackathon https://reinherit-hub.eu/summerschool/6205f8e2-60aa-46d2-bca3-bc46c9283029, accessed on 9 July 2025. |
13 | ReInHerit travelling exhibitions: https://reinherit-hub.eu/travellingexhibitions, accessed on 9 July 2025. |
14 | Available on the ReInHerit digital hub: https://reinherit-hub.eu/tools/apps/543b2b77-35f1-41b5-b06e-3a355f2a1c6b, accessed on 9 July 2025. |
15 | VIOLA Chatbot: Co-creation process at ReInHerit Hackathon https://reinherit-hub.eu/summerschool/314ed627-6f30-4d43-9428-4e55aee28066 accessed on 9 July 2025. |
16 | Students and researchers from different international academic backgrounds participated in the international XR/AI Summer School 2023 from 17 to 22 July 2023 in Matera Italy, working on the topics of extended reality and artificial intelligence. More info on ReInHerit Hackathon and project proposals: https://reinherit-hub.eu/summerschool/ accessed on 9 July 2025. |
17 | AI-Based Toolkit for Museums and Cultural Heritage Sites https://www.europeanheritagehub.eu/document/ai-based-toolkit-for-museums-and-cultural-heritage-sites/ accessed on 9 July 2025. |
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Topic | Description |
---|---|
Playful Experience | AI and CV tools are applied to foster learning and build a deeper connection between visitors and artworks. Interactions and gamified experiences are designed to trigger emotion, encourage creativity, and support participatory engagement. |
New Audience | Younger audiences, who tend to be more familiar with digital technologies, are a key target of the ReInherit Toolkit, which aims to increase their active participation in museum experiences. |
Sustainability | Smaller museums often lack the resources and skills to adopt digital tools, making training and capacity-building crucial for effective heritage innovation. |
Bottom–Up | The development process follows a community-driven model, where local participants are actively involved through workshops and hackathons. This inclusive method ensures that the tools reflect the needs and insights of the users themselves. |
Co-Creation | The innovative goal is to offer not just a tool as a final product but a collaborative development process that fosters mediation between different disciplinary sectors. |
Method | PSNR ↑ | SSIM ↑ | LPIPS ↓ |
---|---|---|---|
DeOldify [87] | 11.56 | 0.451 | 0.671 |
Our method | 34.78 | 0.939 | 0.063 |
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© 2025 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
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Mazzanti, P.; Ferracani, A.; Bertini, M.; Principi, F. Reshaping Museum Experiences with AI: The ReInHerit Toolkit. Heritage 2025, 8, 277. https://doi.org/10.3390/heritage8070277
Mazzanti P, Ferracani A, Bertini M, Principi F. Reshaping Museum Experiences with AI: The ReInHerit Toolkit. Heritage. 2025; 8(7):277. https://doi.org/10.3390/heritage8070277
Chicago/Turabian StyleMazzanti, Paolo, Andrea Ferracani, Marco Bertini, and Filippo Principi. 2025. "Reshaping Museum Experiences with AI: The ReInHerit Toolkit" Heritage 8, no. 7: 277. https://doi.org/10.3390/heritage8070277
APA StyleMazzanti, P., Ferracani, A., Bertini, M., & Principi, F. (2025). Reshaping Museum Experiences with AI: The ReInHerit Toolkit. Heritage, 8(7), 277. https://doi.org/10.3390/heritage8070277