The Effects of Perceived Quality of Augmented Reality in Mobile Commerce—An Application of the Information Systems Success Model
Abstract
:1. Introduction
1.1. Literature Review
1.1.1. The IS Success Model
1.1.2. The Perceived Quality of AR
1.1.3. Perceived Quality and Perceived Diagnosticity
1.1.4. Perceived Quality and Satisfaction
1.1.5. Perceived Diagnosticity and Satisfaction
1.1.6. Loyalty Toward a Mobile Shopping App
2. Materials and Methods
2.1. Procedure
2.2. Instrument Development
2.3. Sample Characteristics
3. Results
3.1. Data Analysis
3.2. Preliminary Analysis
3.3. Hypotheses Testing
4. Discussion
5. Conclusions
Funding
Conflicts of Interest
References
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Variable | Measurement Scales |
---|---|
System Quality | S1: The AR function in the application is fast. |
S2: The AR function in the application is reliable. | |
S3: The AR function in the application is easy to navigate. | |
S4: The AR function in the application is easy to use. | |
Information Quality | IN1: The AR provides accurate information. |
IN2: The information provided by the AR is easy to understand. | |
IN3: The information provided by the AR is relevant to my needs. | |
IN4: The AR provides personalized information to me. | |
Visual Quality | V1: The visual features on the screen using the AR are realistic. |
V2: The visual features on the screen using the AR are appealing. | |
V3: The visual features on the screen using the AR are expressed vividly. | |
Perceived Diagnosticity | PD1: In judging the quality and performance of the product presented, overall, how helpful would you rate the AR function? |
PD2: In understanding different features of the product presented, overall, how helpful would you rate the AR function in the mobile shopping app? | |
PD3: To what extent did the AR function enable you to accurately evaluate the product presented? | |
Satisfaction | SA1: I am satisfied with the mobile shopping app providing the AR function. |
SA2: I am not complaining about the mobile shopping app providing the AR function. | |
SA3: The mobile shopping app providing the AR function fulfills my demand. | |
Loyalty | L1: I would patronize this mobile shopping app providing the AR function. |
L2: I would purchase a product in the near future in this mobile shopping app providing the AR function. | |
L3: I would recommend this mobile shopping app to a friend or relative. |
Variable | Unstandardized Factor Loadings | Standardized Factor Loadings | Critical Ratio |
---|---|---|---|
System Quality (α: 0.80, AVE: 0.50) | |||
S1 | 0.81 | 0.72 | 13.12 |
S2 | 0.64 | 0.68 | 12.03 |
S3 | 0.76 | 0.72 | 12.92 |
S4 | 0.71 | 0.72 | 13.02 |
Information Quality (α: 0.95, AVE: 0.82) | |||
IN1 | 0.86 | 0.85 | 17.60 |
IN2 | 1.03 | 0.95 | 21.28 |
IN3 | 1.09 | 0.93 | 20.48 |
IN4 | 0.91 | 0.90 | 19.39 |
Visual Quality (α: 0.86, AVE: 0.69) | |||
V1 | 0.93 | 0.86 | 17.56 |
V2 | 0.96 | 0.84 | 16.73 |
V3 | 0.95 | 0.78 | 15.13 |
Perceived Diagnosticity (α: 0.81, AVE: 0.58) | |||
PD1 | 0.80 | 0.75 | 13.66 |
PD2 | 0.93 | 0.79 | 14.83 |
PD3 | 0.84 | 0.76 | 13.95 |
Satisfaction (α: 0.90, AVE: 0.75) | |||
SA1 | 0.79 | 0.78 | 15.49 |
SA2 | 0.97 | 0.88 | 18.46 |
SA3 | 0.84 | 0.92 | 20.00 |
Loyalty (α: 0.96, AVE: 0.90) | |||
L1 | 1.17 | 0.95 | 21.53 |
L2 | 1.17 | 0.95 | 21.44 |
L3 | 1.14 | 0.94 | 20.99 |
Constraint | χ2 | df | Δχ2 | Δdf |
---|---|---|---|---|
Unconstrained model | 234.39 | 155 | ||
System quality ↔ Information quality | 326.95 | 156 | 92.56 *** | 1 |
System quality ↔ Visual quality | 331.35 | 156 | 96.97 *** | 1 |
System quality ↔ Diagnosticity | 373.34 | 156 | 138.95 *** | 1 |
System quality ↔ Loyalty | 447.45 | 156 | 213.06 *** | 1 |
Information quality ↔ Visual quality | 399.02 | 156 | 164.63 *** | 1 |
Information quality ↔ Diagnosticity | 362.12 | 156 | 127.73 *** | 1 |
Information quality ↔ Satisfaction | 479.09 | 156 | 244.70 *** | 1 |
Information quality ↔ Loyalty | 932.09 | 156 | 697.70 *** | 1 |
Visual quality ↔ Diagnosticity | 316.64 | 156 | 82.25 *** | 1 |
Visual quality ↔ Satisfaction | 359.09 | 156 | 124.70 *** | 1 |
Visual quality ↔ Loyalty | 476.96 | 156 | 242.57 *** | 1 |
Diagnosticity ↔ Satisfaction | 336.53 | 156 | 102.14 *** | 1 |
Diagnosticity ↔ Loyalty | 399.10 | 156 | 164.71 *** | 1 |
Satisfaction ↔ Loyalty | 461.45 | 156 | 227.06 *** | 1 |
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Yoo, J. The Effects of Perceived Quality of Augmented Reality in Mobile Commerce—An Application of the Information Systems Success Model. Informatics 2020, 7, 14. https://doi.org/10.3390/informatics7020014
Yoo J. The Effects of Perceived Quality of Augmented Reality in Mobile Commerce—An Application of the Information Systems Success Model. Informatics. 2020; 7(2):14. https://doi.org/10.3390/informatics7020014
Chicago/Turabian StyleYoo, Jungmin. 2020. "The Effects of Perceived Quality of Augmented Reality in Mobile Commerce—An Application of the Information Systems Success Model" Informatics 7, no. 2: 14. https://doi.org/10.3390/informatics7020014
APA StyleYoo, J. (2020). The Effects of Perceived Quality of Augmented Reality in Mobile Commerce—An Application of the Information Systems Success Model. Informatics, 7(2), 14. https://doi.org/10.3390/informatics7020014