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Article

Mean-Field-Type Transformers

by
Hamidou Tembine
1,*,
Manzoor Ahmed Khan
2 and
Issa Bamia
3
1
Learning and Game Theory Laboratory, TIMADIE France and Université du Québec à Trois-Rivières, 3351, Boulevard des Forges, Trois-Rivières, QC G9A 5H7, Canada
2
Autonomous Systems Research Department at Nokia Bell Labs, Murray Hill, NJ 07974-0636, USA
3
African Institute of Mathematical Sciences, South West Region, Crystal Garden, Limbe P.O. Box 608, Cameroon
*
Author to whom correspondence should be addressed.
Mathematics 2024, 12(22), 3506; https://doi.org/10.3390/math12223506
Submission received: 10 October 2024 / Revised: 3 November 2024 / Accepted: 7 November 2024 / Published: 9 November 2024
(This article belongs to the Section E1: Mathematics and Computer Science)

Abstract

In this article, we present the mathematical foundations of generative machine intelligence and link them with mean-field-type game theory. The key interaction mechanism is self-attention, which exhibits aggregative properties similar to those found in mean-field-type game theory. It is not necessary to have an infinite number of neural units to handle mean-field-type terms. For instance, the variance reduction in error within generative machine intelligence is a mean-field-type problem and does not involve an infinite number of decision-makers. Based on this insight, we construct mean-field-type transformers that operate on data that are not necessarily identically distributed and evolve over several layers using mean-field-type transition kernels. We demonstrate that the outcomes of these mean-field-type transformers correspond exactly to the mean-field-type equilibria of a hierarchical mean-field-type game. Due to the non-convexity of the operators’ composition, gradient-based methods alone are insufficient. To distinguish a global minimum from other extrema—such as local minima, local maxima, global maxima, and saddle points—alternative methods that exploit hidden convexities of anti-derivatives of activation functions are required. We also discuss the integration of blockchain technologies into machine intelligence, facilitating an incentive design loop for all contributors and enabling blockchain token economics for each system participant. This feature is especially relevant to ensuring the integrity of factual data, legislative information, medical records, and scientifically published references that should remain immutable after the application of generative machine intelligence.
Keywords: game theory; deep learning; generative transformers game theory; deep learning; generative transformers

Share and Cite

MDPI and ACS Style

Tembine, H.; Khan, M.A.; Bamia, I. Mean-Field-Type Transformers. Mathematics 2024, 12, 3506. https://doi.org/10.3390/math12223506

AMA Style

Tembine H, Khan MA, Bamia I. Mean-Field-Type Transformers. Mathematics. 2024; 12(22):3506. https://doi.org/10.3390/math12223506

Chicago/Turabian Style

Tembine, Hamidou, Manzoor Ahmed Khan, and Issa Bamia. 2024. "Mean-Field-Type Transformers" Mathematics 12, no. 22: 3506. https://doi.org/10.3390/math12223506

APA Style

Tembine, H., Khan, M. A., & Bamia, I. (2024). Mean-Field-Type Transformers. Mathematics, 12(22), 3506. https://doi.org/10.3390/math12223506

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