“I Don’t Believe Any Qualifications Are Required”: Exploring Global Stakeholders’ Perspectives Towards the Developmental Experiences of Esports Coaches
Abstract
1. Introduction
2. Methodology
2.1. Research Design
2.2. Data Generation
2.3. Participants, Sampling, and Recruitment Procedure
- Head coach: Typically leads the team’s strategic direction, oversees training, and guides in-game decision-making.
- Assistant coach: Supports the head coach and may take on specific duties such as individual player development and game analysis.
- Player: Competes in matches using game-specific skills and knowledge, engaging in regular training activities to support this.
- Team manager: Manages a range of team-related organisational tasks such as scheduling, travel logistics, recruitment, and budgeting.
- Performance staff: Includes support roles such as sport psychologist and performance coach, the latter a common role in esports that typically requires expertise in one or more areas of sports science (e.g., mental skills, nutrition, and/or group dynamics; Watson et al., 2021).
- Analyst: Collects and interprets gameplay data, both from their own team and opponents, to inform strategy and identify areas for improvement.
2.4. Data Analysis
3. Results
3.1. Speaking the Same Language: The Importance of Playing and Knowing the Game
A coach who is highly skilled in the game makes a huge difference—to be honest, experience-wise, they should probably be a pro player at minimum or ranked top 0.1% in the game.(Participant 29, player)
I think they [the coach] should have played the game they are coaching in for an extensive amount of time and have depth in working with players.(Participant 42, player)
Having experience in anything algorithmy or problem solving related, paired up with elite game knowledge from first-hand pro player experience or extensive analysis of the esport.(Participant 45, analyst)
Working with a lot of different players personality wise. Playing the game or at least having an understanding of the game at a high level.(Participant 96, manager)
Experience with the esport title they are coaching is a must. Players will gravitate and listen to those who know what they are talking about.(Participant 60, head coach)
A solid background of the semi pro scene and in the pro scene would make an accomplished and well-liked coach, as well as multiple vouches.(Participant 87, head coach)
I don’t think qualifications are necessary, but what can help a coach stand out from others is having experience in the type of game/esports world, so you can ‘speak the same language’ easier.(Participant 27, player)
I don’t think good coaches need to have played at, or coached at Tier 1 teams to be a good coach, but experience of being under pressure helps(Participant 39, performance staff)
I think good esports coaches understand the challenges and needs of their players and usually have some personal experience as a player whether in traditional sports or esports. I think they also have lots of working experience which has helped them develop a framework or coaching philosophy that helps guide them.(Participant 73, manager)
I think the most obvious one experience you need as coach is a deep and comprehensive understanding of the game you are coaching. You need to know the game mechanics, the meta, the strategies, the strengths and weaknesses of each character, the maps, the patches. You also need to know the game history, the competitive scene, the rules, the tournaments, and the opponents. You need to be able to analyse and explain the game in detail and provide constructive feedback and guidance to your players.(Participant 100, player)
I believe all coaches should have played in sports growing up or at least have a high interest in participating in sports. You can’t be a coach without participating first.(Participant 58, head coach)
3.2. Walking the Walk: The Need for Coaching Experience to Demonstrate Competency
NOT being a player before becoming a coach. I’d say experience within real life coaching (in sports for example) but it’s not a must have.(Participant 13, performance staff)
I am not a firm believer that you have to be a former player in any way. Instead, I think you have to have a burning passion to help people.(Participant 90, performance staff)
Experience is just working with an array of different people from different backgrounds, roles, experiences. If you can only coach one player or one team, then you’re not a great coach, you just got lucky being able to synergise with that specific group of people.(Participant 1, head coach)
There’s a minimum amount of knowledge and skill at that particular game, which is necessary, but knowledge around actual coaching skills is more important once you get past that minimum threshold.(Participant 9, player)
I have seen coaches from a variety of backgrounds, experiences, differing levels of competitive/educational experience all achieve results. What is important, is how well the coach fits the team and can create an environment in which players can improve. This can be across a variety of areas such as their interpersonal skills, strategical knowledge, ability to present information.(Participant 50, head coach)
It depends on the position and tier level of the team, but for certain levels you have to prove your value instead of having X qualification or experience in my opinion.(Participant 5, performance staff)
For me, experience is more important than qualifications, I would expect good coaches to have been involved within the top organisations, have accomplishments they are able to show; have a minimum of 12 months experience within coaching specifically and ideally have a previous background as a player (not essential but ideal).(Participant 34, head coach)
That’s tough, some coaches without qualifications can be better than some coaches with qualifications. I think experience is better than qualifications, and you can find good coaches at every level of experience.(Participant 84, performance staff)
They have experienced both victory and defeat and have climbed up the ladder respectively. Due to the shortage of actual degrees on the matter, if you see a coach who has climbed from the lowest tiers of leagues gradually to the top, it means there is at least something they do right.(Participant 4, head coach)
I am not a firm believer in you have to be a former pro player to then be coaching. However, I think experience up the ranks is important. Like traditional sports where you are coaching a position in the game and then you move up the ‘ladder’ until you show that you have the capabilities to become a coach.(Participant 41, performance staff)
Experience coaching is important, but any applicable teaching or coaching experience is important and valuable.(Participant 6, head coach)
I don’t believe any qualifications is necessary for a good esports coach, but experience in sports coaching or teaching would help.(Participant 20, head coach)
I don’t think a good coach necessarily needs a specific qualification or experience, but I value the most the experience they have from different areas. For example, experience working with different groups or teams (from other sports, business). So that prior coaching they were active on different areas, gather different experiences, worked with people, lead some groups etc.(Participant 69, performance staff)
3.3. Formal Professional Learning and Development: A Bone of Contention
I don’t believe any qualifications are required to be a good coach period. The most important thing is your work ethic, having an open mind, and putting yourself out there, i.e., experience. We live in an age where everything is but a click away on the internet.(Participant 17, head coach)
I don’t think qualifications matter as much, mainly just experience in the game and leading a team.(Participant 47, player)
There’s no need for qualifications to be a good coach.(Participant 48, player)
I think it takes a lot of life experience. I’d rather hear a story about a coach who had to look after younger siblings, or they ran a local sports team vs. they got a degree (the game meta will change each month, your stored knowledge won’t be useful for long).(Participant 37, manager)
Coaching qualifications are not the be all or end all. People learn in a range of ways; characteristics are much more important.(Participant 40, performance staff)
I don’t expect any formal qualifications/experience in my scene…these are the traits I’d look for: people skills (conflict resolution, likeable personality), technical game knowledge, and teaching skills. I appreciate playing skill as well, but it’s not that useable if they aren’t able to teach well. When I interviewed a dozen coaches for our season 2 team, I valued the coaches who were more proactive rather than reactive in their communication.(Participant 95, player)
In esports there are a lot of people with qualifications, and I don’t mind it. Experience will come, but everyone needs to start without it so for me it shows you’re committed to the project itself.(Participant 3, head coach)
Experience is extremely overrated. Especially lower-level experience does nothing, and some coaches are legitimate frauds as they don’t spend any time actually trying to improve in coaching/knowledge like a player would spend time in a game. Any qualification from real world is good though. Be it coaching from real sports or a degree in teaching.(Participant 30, head coach)
There is no industry standard qualification that defines a good esports coach. Experience with the specific game they are working within is a must to different degrees depending on the coaching role they fulfil.(Participant 44, head coach)
I think it varies enormously depending on their role. As far as the ‘performance’ part is concerned, I think it’s essential to have an excellent fundamental knowledge base to be able to teach it to the players. When you’re working with such an uneducated population it’s important to be able to explain in depth the mechanisms underlying their performance. For game coaches, there is currently no form of qualification, but managerial and organisational training would be very relevant at the very least.(Participant 72, performance staff)
In terms of qualifications, at the moment I don’t think it matters, although it could be something to take in consideration in the future when specific academic courses on esports are created.(Participant 80, head coach)
4. Discussion
5. Concluding Thoughts and Steps Forward
5.1. Recommendations and Implications for Practice
5.2. Limitations and Future Research Directions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
References
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Topic-Based Survey Questions |
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1. What do you believe the role of a coach is within esports? |
2. What do you think are the behaviours and characteristics of ‘good’ esports coaches? |
3. What qualifications and/or experience do you think good esports coaches possess? |
4. How would you define effective coaching within esports? Please provide examples if you can. |
5. How would you measure and/or evaluate coaching effectiveness within esports? Please provide examples if you can. |
Individual-Level Variables | n | Percent | Mean | SD |
---|---|---|---|---|
Age | 98 | 27 | 6.83 | |
Gender | ||||
Male | 86 | 87.76 | ||
Female | 11 | 11.22 | ||
Prefer not to say | 1 | 1.02 | ||
Nationality (28) | ||||
American | 12 | 12.24 | ||
Argentinian | 3 | 3.06 | ||
Australian | 1 | 1.02 | ||
Belgian | 2 | 2.04 | ||
Brazilian | 1 | 1.02 | ||
British | 18 | 18.37 | ||
Bulgarian | 1 | 1.02 | ||
Canadian | 3 | 3.06 | ||
Croatian | 1 | 1.02 | ||
Czech | 1 | 1.02 | ||
Danish | 1 | 1.02 | ||
Dutch | 8 | 8.16 | ||
Finnish | 1 | 1.02 | ||
French | 7 | 7.14 | ||
German | 9 | 9.18 | ||
Greek | 2 | 2.04 | ||
Italian | 3 | 3.06 | ||
Malaysian | 1 | 1.02 | ||
Maltese | 1 | 1.02 | ||
Nepalese | 1 | 1.02 | ||
Peruvian | 1 | 1.02 | ||
Polish | 6 | 6.12 | ||
Scottish | 1 | 1.02 | ||
Slovenian | 2 | 2.04 | ||
South Korean | 1 | 1.02 | ||
Spanish | 3 | 3.06 | ||
Swedish | 5 | 5.10 | ||
Turkish | 1 | 1.02 | ||
No answer | 1 | 1.02 | ||
Highest Level of Education | ||||
Doctoral Degree (e.g., Ph.D., Ed.D.) | 3 | 3.06 | ||
Master’s Degree (e.g., M.A., M.Sc., M.B.A.) | 24 | 24.49 | ||
Bachelor’s Degree (e.g., B.A., B.Sc.) | 22 | 22.45 | ||
Associate Degree (e.g., A.A., A.S.) | 7 | 7.14 | ||
Postgraduate Certificate/Diploma | 4 | 4.08 | ||
Secondary/High School diploma or equivalent | 35 | 35.71 | ||
Primary/Elementary school | 3 | 3.06 | ||
Role in Esports | ||||
Head Coach | 34 | |||
Assistant Coach | 8 | |||
Player | 22 | |||
Manager | 13 | |||
Performance Staff | 19 | |||
Analyst | 2 | |||
Years of Experience in Role | ||||
Head Coach | 5.41 | 3.29 | ||
Assistant Coach | 3.13 | 1.13 | ||
Player | 5.23 | 3.56 | ||
Manager | 3.21 | 1.41 | ||
Performance Staff | 4.79 | 2.19 | ||
Analyst | 3 | 0.71 | ||
Highest Level of Experience | ||||
S-Tier | 36 | 36.73% | ||
A-Tier | 19 | 19.39% | ||
B-Tier | 20 | 20.41% | ||
C-Tier | 11 | 11.22% | ||
D-Tier | 10 | 10.20% | ||
No Answer | 2 | 2.04% | ||
Main Game (14) | ||||
League of Legends | 41 | 41.84 | ||
Counter-Strike | 11 | 11.22 | ||
Rocket League | 9 | 9.18 | ||
VALORANT | 8 | 8.16 | ||
EA Sports FC/FIFA | 6 | 6.12 | ||
Apex Legends | 5 | 5.10 | ||
Rainbow Six Siege | 5 | 5.10 | ||
Call of Duty | 4 | 4.08 | ||
Overwatch | 2 | 2.04 | ||
Fortnite | 2 | 2.04 | ||
DOTA 2 | 2 | 2.04 | ||
Brawl Stars | 1 | 1.02 | ||
Sim Racing (e.g., iRacing, ACC, rFactor 2) | 1 | 1.02 | ||
NBA2k | 1 | 1.02 | ||
Coaching Qualifications (coaches only) | ||||
None | 34 | 34.69 | ||
Nonformal esports coaching course participation | 3 | 3.06 | ||
Nonformal sports coaching course participation | 1 | 1.02 | ||
Credit-Bearing Bachelor’s degree course on esports coaching | 1 | 1.02 | ||
FA Level 1 in Coaching Football (UK) | 1 | 1.02 | ||
Table Tennis C-License (Germany) | 1 | 1.02 | ||
Yes (Unspecified) | 1 | 1.02 | ||
Note: Highest Level of Experience classifications are based on Liquipedia (2025), a community-curated esports resource that categorises events into different tiers of competition:
|
Theme | Subtheme |
Speaking the same language: The importance of playing and knowing the game | A need to have played the game |
Elite playing experience commands respect | |
Knowledge and understanding comes from playing the game | |
Walking the walk: The need for coaching experience to demonstrate competency | Playing experience can be overvalued |
Pedagogical skills and working with diverse groups | |
Objective results prove coaching competency | |
Teaching and coaching experience outside of esports | |
Formal professional learning and development: A bone of contention | Experiential knowledge surpasses formal education |
Formal education not an expectation | |
Experience can be overrated | |
Limited formal learning opportunities in esports |
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Watson, M.; Trotter, M.G.; Laborde, S.; Leeder, T.M. “I Don’t Believe Any Qualifications Are Required”: Exploring Global Stakeholders’ Perspectives Towards the Developmental Experiences of Esports Coaches. Educ. Sci. 2025, 15, 858. https://doi.org/10.3390/educsci15070858
Watson M, Trotter MG, Laborde S, Leeder TM. “I Don’t Believe Any Qualifications Are Required”: Exploring Global Stakeholders’ Perspectives Towards the Developmental Experiences of Esports Coaches. Education Sciences. 2025; 15(7):858. https://doi.org/10.3390/educsci15070858
Chicago/Turabian StyleWatson, Matthew, Michael G. Trotter, Sylvain Laborde, and Thomas M. Leeder. 2025. "“I Don’t Believe Any Qualifications Are Required”: Exploring Global Stakeholders’ Perspectives Towards the Developmental Experiences of Esports Coaches" Education Sciences 15, no. 7: 858. https://doi.org/10.3390/educsci15070858
APA StyleWatson, M., Trotter, M. G., Laborde, S., & Leeder, T. M. (2025). “I Don’t Believe Any Qualifications Are Required”: Exploring Global Stakeholders’ Perspectives Towards the Developmental Experiences of Esports Coaches. Education Sciences, 15(7), 858. https://doi.org/10.3390/educsci15070858