Preservice Teachers Training with Avatars: A Systematic Literature Review of “Human-in-the-Loop” Simulations in Teacher Education and Special Education
Abstract
:1. Introduction
1.1. The Use of Simulations in Practice-Based Teacher Education
1.2. Different Types of Simulations
1.3. Focus and Findings of Previous Research Reviews
1.4. Aim and Research Questions
- RQ1: Which competences do preservice teachers develop through practice in virtual “human-in-the-loop” simulations?
- RQ2: What are preservice teachers’ perceptions of virtual “human-in-the-loop” simulations?
- RQ3: What advantages and disadvantages of virtual “human-in-the-loop” simulations have been identified?
2. Materials and Methods
2.1. Initial Search
2.2. Article Selection
- Peer-reviewed journal articles published in English.
- Empirical studies.
- Studies on preservice teachers and/or preservice special teachers.
- Preservice teachers and/or preservice special teachers interacting as themselves with avatars.
2.3. Categorization of Articles
3. Results
3.1. Different Teacher Competences That Virtual Simulations Have Intended to Practice
3.2. Preservice Teachers’ Experiences of Virtual Simulations
3.3. Identified Advantages and Disadvantages of Virtual Simulations
4. Discussion
Limitations and Areas for Future Research
- Today, the geographic range of the research is very narrow, consisting almost entirely of research from the US, making generalizations difficult. Research from other countries is therefore needed, especially since teacher education programs differ across countries.
- Apart from geographic range, the research is heterogenic in most other aspects, making comparisons across studies difficult. Research in this area would therefore need a common ground, so that it would be possible to identify merits and limitations in a more coherent way and to develop the methodology further.
- Although there is a range of different teaching constructs represented in the studies reviewed, most of them belong to the “Rule management competence”. It would therefore be interesting to include other aspects of teacher competence, in order to find the effective range of different competences that can be validly practiced in a simulation context, but also to more closely map the pedagogical limitations. Findings from this review also point to the importance of linking the positive findings from simulation events to authentic classroom practice.
- One of the main arguments for using simulations is that it enables preservice teachers to practice in a controlled and safe environment without the risk of harming students. This is most imperative in relation to vulnerable students, such as students in need of additional support, which means that more research on virtual simulations is needed in special education programs.
- The perception of authenticity among preservice teachers is fundamental for interacting with the avatars in a realistic manner. More research is needed to understand why some are immersed in the simulation, while others are not.
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
Appendix A
Nr. | Authors and Year of Publication | Location | Journal of Publication | Research Aims | Framework | Method | Data Collection Measure | Edu-cation | Context | Findings |
---|---|---|---|---|---|---|---|---|---|---|
1. | Ely et al., 2018 | USA | Journal of Digital Learning in Teacher Education | Examine uses of TLE TeachLivE classroom simulation to (a) improve preservice teachers’ practical knowledge of CSR and (b) prepare preservice teachers to implement CSR. | Social cognitive theory | Quantitative | Survey questionnaire or rating scale | Teacher education | Physically | Both groups significantly improved their knowledge of CSR practices after experiencing the simulation, and all participants indicated an overall positive perception of simulation to prepare teachers. |
2. | Spencer et al., 2019 | USA | Journal of Educational Computing Research | Measuring participants’ opinion of the value of having a co-teacher and indicating their perception of the usefulness and realism of role-play and mixed-reality. | Not explicitly stated | Quantitative | Survey questionnaire or rating scale | Teacher education and special education | Physically | The students considered the Mixed-reality simulation significantly more realistic and more useful than role-playing. Students who used the simulator developed their assessment of co-teaching to a much greater degree than those who participated in the role-play. |
3. | Peterson-Ahmad, 2018 | USA | Education sciences | Investigate how virtual simulations, in combination with instructional coaching from the mentor teacher preparation faculty, could be used to transform early learning experiences with pre-service educators, specifically teaching how to effectively provide opportunities to respond so that teachers provide stimuli that warrant student responses. | Not explicitly stated | Quantitative | Survey questionnaire or rating scale, observation | Special education | Physically | Both groups had some increase in opportunities to respond (OTR) regardless of whether they received instructional coaching. All participants received OTR over the suggested speed, indicating that practice through simulations with repeated teaching attempts can be effective in learning basic aspects of teaching. |
4. | Vince Garland et al., 2016 | USA | Teacher Education and Special Education | Examine the fidelity of the implementation of teachers’ use of system-of-least prompts (SLP) when provided with individualized clinical coaching (ICC) in TLE. | Not explicitly stated | Quantitative | Survey questionnaire or rating scale, observation | Special education | Physically | The results suggest that ICC in simulation was effective in increasing the fidelity of implementation of the participants’ use of SLP. |
5. | Landon-Hays et al., 2020 | USA | Education sciences | Integrate authentic technology in educator preparation programs (EPPs) to explore how Mursion can support teacher candidates in improving their teaching skills and in practicing specific teaching skills/strategies. | Not explicitly stated | Mixed method | Survey questionnaire or rating scale, focus group discussion, and self-reflection | Teacher education and special education | Physically | A majority increased their perceived self-efficacy in explicitly explaining and modeling content between initial and final sessions. The students’ increased use of high leverage practices related to strategic teaching, collaboration, differentiation, and providing feedback. |
6. | Dawson & Lignugaris/Kraft, 2017 | USA | Teacher Education and Special Education | Investigate the effectiveness of TLE intervention sessions on preservice special educators’ development of foundation target skills in the behavior and academic domains (i.e., specific praise, praise around, and error correction) and the extent to which they generalized these skills to authentic classrooms. | Situated learning | Quantitative | Observation, self-reflection | Teacher education and special education | Physically | The teachers improved the delivery of their target skills in the virtual simulation. They generalized performance to real classroom settings with varying levels of skill. This shows that virtual simulation is a promising tool for repeated exercises and feedback on basic teaching skills. |
7. | Gundel & Piro, 2021 | USA | Action in Teacher Education | Gain insight on the self-efficacy beliefs of pre-service teachers in a curriculum augmented with mixed reality simulation experiences. | Self-efficacy | Qualitative | Interviews, observation | Teacher education | Physically | The self-efficacy of students who engaged in simulations and feedback sessions was enhanced through enactive and vicarious learning, as well as opportunities to give and receive feedback, and by learning to manage one’s emotions. |
8. | Larson et al., 2020 | USA | Journal of Special Education Technology | Describe the implementation of TLE TeachLive™ in a university-based traditional teacher preparation program and to examine the feasibility and acceptability of mixed-reality simulation for use within teacher preparation as A supplement for students enrolled in either a classroom management or special education methods class. | The Action Review Cycle | Mixed methods | Survey questionnaire or rating scale, focus groups | Teacher education and special education | Physically | Most students considered the simulator an opportunity to practice behavior management techniques in a consequence-free environment. Implementers have opportunities to offset the anticipatory anxiety expressed by most participants. |
9. | Hudson et al., 2019 | USA | Rural Special Education Quarterly | Investigate the effects of mixed-reality teaching experiences on preservice teachers’ perceptions of their own readiness to manage a classroom. | Not explicitly stated | Mixed methods | Survey questionnaire or rating scale, self-reflection | Special education | Physically | The results indicated that experiences of virtual simulation were beneficial in increasing students’ perceptions of the ability to manage a classroom. |
10. | Finn et al., 2020 | Australia | Journal of International Students | Investigate how international students draw on their own cultural identity to reflect on their teaching practice in a simulated classroom in the Australian context. | Rodger’s framework | Quantitative | self reflection | Teacher education | Online | Simulated teaching experience can support and improve reflective practice among pre-service teachers. Virtual simulations provide university educators with an important diagnostic tool to identify gaps in support. |
11. | Gundel et al., 2019 | USA | The Teacher Educator | Examine the effects of mixed reality simulations on preservice teachers’ sense of self-efficacy. | Self-efficacy | Quantitative | Survey questionnaire or rating scale | Teacher education | Physically | The development of self-efficacy was evident for total exposure for 30 minutes with mixed reality simulation experiences. |
12. | Rosati-Peterson et al., 2021 | USA | Cogent Education | Examine the effect of a treatment package consisting of video and reflection, video feedback, and coaching on pre-service teachers’ use of nonverbal immediacy behaviors as they delivered lessons to student avatars in mixed reality simulations. | Immediacy theory | Mixed methods | Survey questionnaire or rating scale, observation, interviews | Teacher education | Physically | Video feedback and coaching fostered pre-service teacher reflection on the simulated environment as pre-service teachers delivered lessons within the simulation. Video feedback and coaching within a mixed reality simulation environment improved pre-service teachers’ use of nonverbal immediacy behaviors in student interactions. |
13. | Piro & O’Callaghan, 2019 | USA | Action in Teacher Education | Explore how threshold concepts as part of a practice-based teacher education program were experienced in mixed-reality simulations. | Liminal Learning | Qualitative | Observation | Teacher education | Physically | Learning within the mixed-reality simulations could be characterized by three spaces: preprofessional, liminal, and trending toward professional. The integration of mixed-reality simulations within initial teacher preparation core courses facilitated the journey of preservice teachers toward professional identities as they faced instructional and behavioral challenges. |
14. | Cohen et al., 2020 | USA | Educational Evaluation and Policy Analysis | Evaluates whether providing coaching between practice sessions in teacher education courses leads to more rapid development of skills and changes in teachers’ beliefs about student behavior, using mixed-reality simulations as a practice space and standardized assessment platform. | Practice-based teacher education (PBTE) | Quantitative | Survey questionnaire or rating scale, self-reflection | Teacher education and special education | Physically | Coached students had significant and large improvements in skills relative to those who only reflected on their teaching. Significant coaching effects were observed on students’ perceptions of student behavior and ideas of next steps for addressing perceived behavioral issues. |
15. | Wernick et al., 2021 | USA | International Journal of Mentoring and Coaching in Education | Investigates how debriefing conversations unfold during virtual coaching sessions that provide embedded opportunities to practice teaching within a mixed reality simulation (MRS). | Sociocultural theory | Qualitative | Observation, interviews | Teacher education | Online | The findings indicate that an MRS provides an immediate context for reflection, which guided the debriefing conversations. Functions occurred with varying frequency among pre-service teachers, PSTs and in-service teachers, ISTs, and across both groups, probing questions often led directly to reflecting and recapping the shared simulation context. |
16. | Robbins et al., 2019 | USA | Teaching and Learning Inquiry | Determine whether facilitating an immersive co-planning simulation would have an impact on targeted collaboration skills and whether vicarious observational learning would occur for students who observed the simulation. | Practice-based teacher education (PBTE) | Quantitative | Observation | Special education | Physically | The students did a better job of facilitating a co-planning session after having first practiced doing so via immersive simulation during a previous class session. It was also discovered that vicarious observational learning during immersive simulation positively affected performance. |
17. | Luke et al., 2021 | USA | Journal of Research on Technology in Education | Deepen our understanding of teacher candidates’ perceptions of their teaching performance during an online field experience using virtual simulation. | Practice-based teacher education (PBTE) | Mixed method | Survey questionnaire or rating scale, observation | Teacher education | Online | Teacher candidates did not accurately assess their instructional practices or the instructional practices of their peers when compared to the instructor’s assessment. Instructor and peer coaching were very beneficial. Teacher candidates and the instructor believed that online instruction was difficult, and perspectives on the authenticity of the online virtual simulation were ambiguous. |
18. | Lew et al., 2020 | USA | Information and Learning Sciences | Examine how pre-service teachers (PSTs) practice culturally and linguistically responsive teaching to work with an English learner (EL) avatar and other students’ avatars. | Culturally and linguistically responsive teaching and categorical thinking | Qualitative | Interviews, observation | Teacher education | Physically | PST participants made meaningful connections between theory and practices of culturally and linguistically responsive teaching. Nevertheless, they needed further improvement in incorporating cultural diversity into content lessons, creating a challenging and supportive classroom and developing interactional scaffolding for ELs’ language development. The findings also show that while PST participants perceived simulation technology as very beneficial, expanding the range of technological affordances could provide PSTs an opportunity to undertake a full range of critical teaching strategies for ELs. |
19. | Bautista & Boone, 2015 | USA | Journal of Science Teacher Education | Provide early childhood education (ECE) preservice teachers’ (PSTs) with opportunities to practice inquiry-based science teaching and to investigate the impact of TeachMETM Lab (TML) practices on ECE PSTs’ science teaching self-efficacy beliefs. | Social cognitive theory and Principles of Learning in Good Video Games | Mixed methods | Survey questionnaire or rating scale, self-reflection | Teacher education | Physically | Personal science teaching efficacy and science teaching outcome expectancy beliefs increased significantly after one semester of participation in TML. Three key factors impacted preservice teachers’ (PST) self-efficacy beliefs in the context of participation in TML: PSTs’ perceptions of their science content knowledge, their familiarity with TML technology and avatars, and being observed by peers. Overall, the results of this study suggest that the TML is a worthwhile technology for learning to teach in teacher education. |
20. | Hudson et al., 2018 | USA | Journal of Virtual Worlds Research | Explore the effects of mixed-reality teaching experiences, specifically on participants’ perceptions about their ability to manage student behaviors in a classroom setting. | Not explicitly stated | Mixed methods | Survey questionnaire or rating scale, interviews | Special education | Physically | Following the Mursion experiences, most participants perceived that: they were better prepared to teach, Mursion was an effective way to practice new skills, the avatars seemed like real students, they had more confidence to manage undesired behaviors, and they felt like they were in a real classroom. Mursion provides a safe environment for preservice teachers to learn complex skills such as classroom management. |
21. | Kelley & Wenzel, 2018 | USA | The Reading Professor | Explore elementary preservice teachers’ efficacy of conducting parent-teacher conferences centered on clearly and accurately sharing reading data and related interventions for a single case study student as part of a semester-long course assignment. | Not explicitly stated | Mixed methods | Survey questionnaire or rating scale, self-reflection | Teacher education | Physically | The pre-service teachers who conducted a parentteacher conference, 62% demonstrated the conference behaviors identified as non-negotiable from the onset of the Parent Teacher Conference project, meaning that they were not required to complete a second conference. Interestingly, however, 4% of the participating students voluntarily requested to have additional practice through a second simulation, though not required. This left 38% of the pre-service teachers who were required to set a conferencing behavior goal and complete a second parent-teacher conference simulation. |
22. | Ledger & Fischetti, 2020 | Australia | Australasian Journal of Educational Technology | Explore the benefits and challenges of Micro-teaching 2.0 and its impact on the self-efficacy of PSTs preparation for real life placements. It captures initial Micro-teaching 2.0 situated learning experiences and PST’s reflections on their practice. | Situated learning theory and reflective practice | Mixed methods | Survey questionnaire or rating scale, observation | Teacher education | Physically | The findings reveal increased self-efficacy of PSTs (n = 376) and identify the benefits and challenges of Micro-teaching 2.0 for initial teacher education programs. Micro-teaching 2.0 proved to be an effective diagnostic tool for identifying the specific needs of PSTs and a preparatory tool for real-life placements. |
23. | Hayes et al., 2013 | USA | Springer-Verlag | Explore efficacy and user experience of TLE TeachLivE™ to facilitate virtual rehearsal of pedagogical skills by teachers. Investigate a potential relationship between efficacy, in terms of knowledge acquisition and transfer, and user experience in regard to presence, suspension of disbelief, and immersion. | Not explicitly stated | Mixed methods | Survey questionnaire or rating scale, interviews, observation | Teacher education | Physically | The findings suggest that targeted practice, authentic scenarios, and suspension of disbelief in virtual learning environments may impact learning. |
24. | Dalinger et al., 2020 | USA | Computers and Education | Exploring candidates’ experiences with mixed reality simulations as part of their pre-service teacher education and investigated their perceptions of the simulation’s effects on their learning, confidence, and their subsequent live field experiences. | Constructivism | Qualitative | Interviews, observation | Teacher education | Physically | Participants considered the mixed reality simulation a more authentic form of practice than what their observations during field experiences afforded. Participants perceived transfer of learning from observations of peers during sessions with the mixed reality simulation to performance during their own sessions. Some participants perceived increased confidence in applying skills practiced during the simulation to work with live students and parents. Using the mixed reality simulation posed challenges including suspension of disbelief, meeting candidates’ needs, and the presence of a peer audience. |
25. | Driver & Murphy, 2018 | USA | Journal of Technology and Teacher Education | Explore the influence of embedding a sequence of mixed reality simulations into a course on collaboration for special educators, and study preservice teachers’ ability to communicate effectively in collaborative partnerships. | Practice-based teacher education (PBTE) | Mixed methods | Survey questionnaire or rating scale, focus group discussion, observation | Special education | Physically | There were significant shifts in preservice teacher perceptions of their readiness to work in collaborative settings from the beginning to the end of the study, as well as improvement in communication skills. |
26. | Gul & Pecore, 2020 | USA | Journal of Technology and Teacher Education | Examine the impact of stress, strategies for coping with stress, and professional identity development of pre-service teachers when teaching to avatars. | The stress appraisal theory | Qualitative | Interviews, observation, self-reflection | Teacher education | Physically | The results highlight that while positive stress increases productivity, creativity, and motivation, negative stress causes a lack of confidence, self-efficacy, and motivation, thus negatively affecting professional teacher identity development. |
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Simulation Type 1: Human-Based Simulation (a Human Acts with a Human) | Simulation Type 2: Human- and Computer-Based Simulation (a Human Acts with an Avatar) | Simulation Type 3: Computer-Based Simulation (a Human Acts as an Avatar with an Avatar) |
---|---|---|
Online learning.1 Online technology is used to teach students in a physical environment [3]. | Immersive simulations. SIM School is a game environment in which pre-service teachers play and provide feedback on their decisions. TLE TeachLivE™ is a fully developed immersive simulator with a mixed-reality, avatar-based simulation environment [3]. | Second Life is a game in which the pre-service teacher attempts presence by embodying an avatar who interacts with other human generated avatars [3]. |
Live simulation. Real players are given roles in their actual environment [7]. | Virtual simulation. Real players use simulation systems in an artificial environment [7]. | Constructive simulation. Real players act as virtual players with programmed avatars in artificial environment simulation systems [7]. |
The clinical simulation model. A human-based simulation which involves the participation of a professional actor [2]. | Mixed reality/Immersive simulation. Interactions take place between a human and a digital figure [2]. | Computer-based simulation. A digital figure is used, often in the form of an avatar [2]. |
Databases | Search Dates | Thesaurus | Free Text | Search | Number of Articles | After Filtering (Peer-Reviewed Journal Articles Published in English) |
---|---|---|---|---|---|---|
Summon | 7 September 2021 | Educational science | “avatar*” OR “mixed-reality simulation” OR “virtual simulation” combined with “teacher education” OR “special education”. | (avatar*) AND ((“teacher education”) OR (“special education”)) AND ((“classroom simulation”) OR (“mixed-reality simulation”) OR (“virtual simulation”)) | 213 | 53 |
Academic Search Premier | 28 September 2021 | “avatar*” OR “mixed-reality simulation” OR “virtual simulation” combined with “teacher education” OR “special education”. | (avatar*) AND ((“teacher education”) OR (“special education”)) AND ((“classroom simulation”) OR (“mixed-reality simulation”) OR (“virtual simulation”)) | 1 | 1 | |
ERIC | 28 September 2021 | “avatar*” OR “mixed-reality simulation” OR “virtual simulation” combined with “teacher education” OR “special education”. | (avatar*) AND ((“teacher education”) OR (“special education”)) AND ((“classroom simulation”) OR (“mixed-reality simulation”) OR (“virtual simulation”)) | 3 | 3 | |
Scopus | 28 September 2021 | “avatar*” OR “mixed-reality simulation” OR “virtual simulation” combined with “teacher education” OR “special education”. | (avatar*) AND ((“teacher education”) OR (“special education”)) AND ((“classroom simulation”) OR (“mixed-reality simulation”) OR (“virtual simulation”)) | 4 | 3 | |
Web of science | 28 September 2021 | “avatar*” OR “mixed-reality simulation” OR “virtual simulation” combined with “teacher education” OR “special education”. | (avatar*) AND ((“teacher education”) OR (“special education”)) AND ((“classroom simulation”) OR (“mixed-reality simulation”) OR (“virtual simulation”)) | 2 | 2 |
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Lindberg, S.; Jönsson, A. Preservice Teachers Training with Avatars: A Systematic Literature Review of “Human-in-the-Loop” Simulations in Teacher Education and Special Education. Educ. Sci. 2023, 13, 817. https://doi.org/10.3390/educsci13080817
Lindberg S, Jönsson A. Preservice Teachers Training with Avatars: A Systematic Literature Review of “Human-in-the-Loop” Simulations in Teacher Education and Special Education. Education Sciences. 2023; 13(8):817. https://doi.org/10.3390/educsci13080817
Chicago/Turabian StyleLindberg, Sofia, and Anders Jönsson. 2023. "Preservice Teachers Training with Avatars: A Systematic Literature Review of “Human-in-the-Loop” Simulations in Teacher Education and Special Education" Education Sciences 13, no. 8: 817. https://doi.org/10.3390/educsci13080817
APA StyleLindberg, S., & Jönsson, A. (2023). Preservice Teachers Training with Avatars: A Systematic Literature Review of “Human-in-the-Loop” Simulations in Teacher Education and Special Education. Education Sciences, 13(8), 817. https://doi.org/10.3390/educsci13080817