Characterizing 3D City Modeling Projects: Towards a Harmonized Interoperable System
Abstract
:1. Introduction
2. Materials and Methods
2.1. An Overview Study of 3D City Modeling Activities in Finland
- What is the used platform? As platforms, we considered software solutions that can provide 3D city models for its users and enable a workspace for collaborators, including solutions for maintaining 3D geoinformation (GIS/CAD software), application development platforms (3D game engines), and visualization software (virtual globes).
- Is the 3D city model publicly viewable and/or downloadable as open data?
- What is the regional coverage of the model?
- Does the 3D city model project utilize as-planned information (e.g., BIM)?
2.1.1. The City of Espoo
2.1.2. The City of Helsinki
2.1.3. The City of Oulu
2.1.4. The City of Tampere
2.1.5. The City of Turku
2.1.6. The City of Vantaa
2.2. Expert Interviews
- Description of the current situation in the reference city. What is the current situation of 3D city modeling in the city you are representing?
- Expectations regarding 3D city models. Which tasks should the future 3D city models serve?
- Expected users. Who are the expected users of the 3D city model?
- Key factors in the development of 3D city modeling. What can hinder or enhance the development?
- Data. What kind of data is needed to implement a 3D city model?
- Visualization. How should 3D city models be visualized?
3. Results
3.1. Overview Study
3.2. Interviews
4. Discussion
4.1. Characteristics in 3D City Modeling Projects
4.2. The Concept for Harmonizing 3D City Modeling
4.3. Limitations and Suggestions for Further Research
5. Conclusions
Acknowledgments
Author Contributions
Conflicts of Interest
References
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City | Project |
---|---|
Espoo | 3D city model data |
Mission Leppävaara | |
Otaniemi lighting simulation | |
Tapiola | |
Helsinki | Helsinki 3D+ information model |
Helsinki 3D+ mesh model | |
3D city model data | |
Oulunkylä 2030 | |
Oulu | 3D city model data |
VirtualOulu | |
Hiukkavaara 3D model | |
SmartOulu | |
Tampere | 3D city model data |
Turku | 3D city model data |
3D model of Turku campus and science park area | |
Vantaa | 3D city model data |
Kivistö | |
Minecraft | |
Myyrmäki |
Reference City | Number of Informants Representing the City Organization | Number of Informants not Representing the City Organization | Number of Interviewers | Total Number of Participants |
---|---|---|---|---|
Espoo | 6 | 2 | 8 | |
Helsinki | 1 | 3 | 4 | |
Oulu | 5 | 1 | 2 | 8 |
Tampere | 4 | 4 | 8 | |
Turku | 9 | 3 | 12 | |
Vantaa | 4 | 4 | 3 | 11 |
City | Project | Used Platform(s) | Data Accessibility | Full City Data Coverage | Utilization of As-Planned Information | |
---|---|---|---|---|---|---|
Data Publicly Viewable | Data Publicly Downloadable | |||||
Espoo | 3D city model data | Locus | - | X | X | - |
Mission Leppävaara | CityPlanner | X | - | - | X | |
Otaniemi lighting simulation | Unity | X | - | - | X | |
Tapiola | Unity | X | - | - | X | |
Helsinki | Helsinki 3D+ information model | Cesium | X | X | X | - |
Helsinki 3D+ mesh model | Cesium | X | X | X | - | |
3D city model data | Microstation | - | X | X | - | |
Oulunkylä 2030 | Unity | X | - | - | X | |
Oulu | 3D city model data | Locus | - | X | X | - |
VirtualOulu | Unity, Unreal Engine | X | X | - | - | |
Hiukkavaara 3D model | Unity | X | - | - | X | |
SmartOulu | MAPGETS | X | - | X | X | |
Tampere | 3D city model data | Novapoint, Quadri, AutoCAD, Viasys VDC | X | X | X | - |
Turku | 3D city model data | Locus | - | - | X | - |
3D model of Turku campus and science park area | Sova3D | X | X | - | - | |
Vantaa | 3D city model data | Microstation | - | X | X | - |
Kivistö | Unity | X | - | - | X | |
Minecraft | Minecraft | - | X | X | - | |
Myyrmäki | Unity | X | - | - | X | |
Total | 19 | 13 | 13 | 10 | 10 | 8 |
3D GIS | BIM | Computer Graphics |
---|---|---|
Focus in real world data [18,22] | Focus in as-planned data [18,24] | Real world and as-planned data |
Simplified model complexity (geometry and semantics) [12,18,21] | High model complexity (geometry and semantics) [21] | Intermediate model complexity (geometry) [12] |
Citywide data coverage | Local data coverage | Local data coverage |
Global coordinate systems [21,25] | Limited use of coordinate systems [18,24,25] | Limited use of coordinate systems [81] |
Database approach (maintained models) [22] | Life-cycle approach [18,24] | Felixible application development approach [12,16,81,82,83] |
Automated or semi-automated modeling (geometry) [3] | Manual modeling [21] | Manual modeling [12,81,82] |
User engagement (immersion, interactivity and multi-user environments) [12,82] | ||
Visual realism (real-time rendering) [12] |
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Julin, A.; Jaalama, K.; Virtanen, J.-P.; Pouke, M.; Ylipulli, J.; Vaaja, M.; Hyyppä, J.; Hyyppä, H. Characterizing 3D City Modeling Projects: Towards a Harmonized Interoperable System. ISPRS Int. J. Geo-Inf. 2018, 7, 55. https://doi.org/10.3390/ijgi7020055
Julin A, Jaalama K, Virtanen J-P, Pouke M, Ylipulli J, Vaaja M, Hyyppä J, Hyyppä H. Characterizing 3D City Modeling Projects: Towards a Harmonized Interoperable System. ISPRS International Journal of Geo-Information. 2018; 7(2):55. https://doi.org/10.3390/ijgi7020055
Chicago/Turabian StyleJulin, Arttu, Kaisa Jaalama, Juho-Pekka Virtanen, Matti Pouke, Johanna Ylipulli, Matti Vaaja, Juha Hyyppä, and Hannu Hyyppä. 2018. "Characterizing 3D City Modeling Projects: Towards a Harmonized Interoperable System" ISPRS International Journal of Geo-Information 7, no. 2: 55. https://doi.org/10.3390/ijgi7020055
APA StyleJulin, A., Jaalama, K., Virtanen, J.-P., Pouke, M., Ylipulli, J., Vaaja, M., Hyyppä, J., & Hyyppä, H. (2018). Characterizing 3D City Modeling Projects: Towards a Harmonized Interoperable System. ISPRS International Journal of Geo-Information, 7(2), 55. https://doi.org/10.3390/ijgi7020055