Mapping Digital Co-Creation for Urban Communities and Public Places
Abstract
:1. Introduction
2. Public Places and Communities at the Era of Digitalization
3. Data and Methods
4. Results
5. Findings and Discussion
Funding
Conflicts of Interest
References
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Analysis Dimensions and Categories | Research Questions, Sub-Categories and Definitions | |
---|---|---|
Physical Space | Type of space | What type of spaces the digital initiative involves? Description of subcategories: streets, parks, bike paths, streetscapes, recreation areas, green spaces, public squares, plazas. |
Level of interactivity | How the communities interact with the public space? To what extent the influence can be excreted? What is the context where the corresponding experience of interaction with the place occurs? Description of subcategories: physical world (interactions happens on site by employing augmented reality tools or mobile applications), virtually reproduced world (interaction happens in virtually augment environment), media world (interaction happens by voting, liking and exploring public spaces without actual visit to the site). | |
Relations to the community | What are the relations between the community and the public space? Description of subcategories: enhancing the public space, exploring the public space, supporting the public space. | |
Digital Space | Extent and type of tools used | What digital medium and applications are used? Description of subcategories: data visualization platforms, gov. communication platforms, group decision-making platforms, issue reporting platform, mapping platforms, online learning platforms, opinion-matching platform, petitioning platforms, resource sharing/matching platforms. |
Tools | What tools are used as a base of the platform? Description of subcategories: Types: website, mobile app, website + mobile app, network. | |
Open data | Does the platform employ open data? Description of subcategories: yes/no | |
Open source | Does the platform share its code? Review of platform content and activity on Github and other open-source sharing services. | |
Social Space | Social orientation | What are the goals the platforms are trying to achieve? Description of subcategories: Official goals stated on the platform website were added to the template. |
Users | What types of users the platforms are trying to reach? Description of subcategories: NGO’s, governmental organizations, public organizations, international organizations, associations, business users, media, citizens. | |
Initiators | Who initiates the digital initiative? Description of subcategories: NGO’s, business organizations, governmental organizations, public organizations, individuals. | |
Partners, stakeholders | What is the number and type of partners/stakeholders the platforms identify on their platform? Description of subcategories: NGO’s, governmental organizations, public organizations, international organizations, associations, business users. |
Code | Type of Space | Level of Interactivity | Relations to the Community |
---|---|---|---|
P1 | Range of public spaces related to architectural heritage | Media world (interaction happens by liking and/or exploring public spaces on interactive map without actual visit) | Community can contribute to the platform by submitting entries and gain insights on the public spaces |
P2 | Range of public spaces related to literature heritage | Media world (interaction happens by liking and/or exploring public spaces without actual visit) | Community can contribute to the platform and gain insights on the public spaces |
P3 | Range of public spaces related to living houses in urban areas | Media world (interaction happens by liking and/or exploring public spaces without actual visit) | Community can contribute to the platform and gain insights on the public spaces |
P4 | Range of public spaces related to tourist attractions | Media world (interaction happens by liking and/or exploring public spaces without actual visit) | Community can explore public places by analyzing digital content |
P5 | Range of green public spaces | Physical world (interactions happen on various sites by cleaning the environment) | Community can explore public places by analyzing digital content |
P6 | Range of public spaces related to tourist attractions | Media world (interaction happens by liking and/or exploring public spaces without actual visit) | Community can explore public places by analyzing digital content |
P7 | Range of public spaces in urban areas (streets, sidewalks, green areas) | Physical world (interactions happens on site by documenting the problems that need to be addressed and submitting to the platform) | Community can provide inputs in form of ideas, complaints and/or suggestions to enhance the public spaces |
P8 | Statues in public spaces of Vilnius | Virtually reproduced world (interaction happens through virtually augmented reality) | Community can explore public places by analyzing digital content |
P9 | Range of public spaces (tourist activities) | Media world (interaction happens by liking and/or exploring public spaces without actual visit) | Community can provide inputs in form of ideas, complaints and/or suggestions to enhance the public spaces |
P10 | Range of public spaces (related to literature heritage) | Media world (interaction happens by liking and/or exploring public spaces without actual visit) | Community can contribute to the platform and gain insights on the public spaces |
Code | Extent and Type of Tools Used (Illustrative Quotes *) | Tools | Open Data | Open Source |
---|---|---|---|---|
P1 | Mapping and visualization platform. Used to compile and spread knowledge on architectural heritage (“you can briskly discuss on today’s topicalities of architecture, comment, vote, and make a collection of your favorites”) | Website | No | No |
P2 | Mapping and visualization platform. Used to compile and spread knowledge about Lithuanian heritage and its connection to public spaces. | Website | No | No |
P3 | Data visualization platform. Used to translate otherwise hard to understand information about public spaces to the users. | Website | Yes | No |
P4 | Mapping platform used to gather and disseminate content on tourist attractions | Website | No | No |
P5 | Mapping platform used to form communities around public spaces needed to be cleaned | Website | No | No |
P6 | Mapping platform used to gather and disseminate content on tourist attractions | Website | No | No |
P7 | Issue reporting platform. Used to communicate the problems to municipality in form of photo and text submissions. | Mobile app | Yes | No |
P8 | Augmented reality application used to disseminate content on statues in public places. | Mobile app | No | No |
P9 | Mapping platform used to gather and disseminate content on tourist attractions | Website | No | No |
P10 | Mapping and visualization platform. Used to compile and spread knowledge about Lithuanian heritage and its connection to public spaces. | Website | No | No |
Code | Social Orientation * | Users * | Partners, Stakeholders |
---|---|---|---|
P1 | “Promoting public interest in modern architecture, to evoke everybody’s desire to deepen their knowledge about it, and to develop the cultural—architectural—tourism” | “Professionals and amateurs, young and old, everybody” | Gov orgs, business, NGOs (5 partners) |
P2 | “To increase interest in Lithuanian literature and hidden travel gems in our country” | Book fans and travelers | Lietuvon.lt, teachers of Lithuanian language (4 partners) |
P3 | “To help the owners, sellers, buyers, brokers, renters and other interest parties to make real-estate related decisions easier and more intelligent” | “Owners, sellers, buyers, brokers, renters and other interest parties” | N/A |
P4 | Introduce interesting Lithuanian travel spots in visual and collaborative map | “Travelers, teachers, lecturers, travel guides, families…” | N/A |
P5 | “Creation of sustainable society by uniting society to preserve the country and public spaces for future generations” | “Individuals, communities, governments, business, initiatives.” | Media orgs, NGOs, business orgs, public orgs (20 partners) |
P6 | “To motivate and stimulate internal tourism, find new interesting spaces, share the knowledge and experiences” | “Everyone interested in travelling” | Public orgs, NGOs, gov orgs (6 partners) |
P7 | “The function of app is to quickly inform authorities about problems in the city” | Habitants of Vilnius | N/A |
P8 | “Share their intriguing stories” | Tourists and locals | N/A |
P9 | “Does not limit its scope to well-known objects in Vilnius, but popularizes less important spaces” | “Commoners of Vilnius” | Gov orgs, educational orgs, business (5 partners) |
P10 | “Our goal is different, for we see literature mapping not as armchair journey through a fictitious geography of Vilnius but as an invitation to walk the city with the eyes of a stranger.” | “Book fans and explorers” | N/A |
Description | Scattered Model | Star-Shaped Model | Broadcasting Model |
---|---|---|---|
Purpose | Learning, sharing, creating knowledge | Accomplishing a common goal | Spread of information and content |
Physical space | Physical spaces are the object of common interest | Public space is a central figure | Enhancement of public space is the end result |
Digital space | Medium to disseminate the content | Provide a medium to solve a common problem without constants of time and place | Digital platform is core |
Social space | Loose associations, but strong common interest between actors | Strong connections to the place but weaker associations with one another | Communities are formed around the digital platforms |
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Mačiulienė, M. Mapping Digital Co-Creation for Urban Communities and Public Places. Systems 2018, 6, 14. https://doi.org/10.3390/systems6020014
Mačiulienė M. Mapping Digital Co-Creation for Urban Communities and Public Places. Systems. 2018; 6(2):14. https://doi.org/10.3390/systems6020014
Chicago/Turabian StyleMačiulienė, Monika. 2018. "Mapping Digital Co-Creation for Urban Communities and Public Places" Systems 6, no. 2: 14. https://doi.org/10.3390/systems6020014
APA StyleMačiulienė, M. (2018). Mapping Digital Co-Creation for Urban Communities and Public Places. Systems, 6(2), 14. https://doi.org/10.3390/systems6020014