Evolutionary Game Analysis of AI-Generated Disinformation Governance on UGC Platforms Based on Prospect Theory
Abstract
1. Introduction
2. Literature Review
2.1. Research on the Governance of AI-Generated Disinformation
2.2. Evolutionary Game Research on Disinformation Governance
2.3. Application of Prospect Theory in Evolutionary Games of Social Governance
2.4. Research Gaps and Innovations
3. Model Construction
3.1. Problem Description
3.2. Model Assumptions
3.3. Payoff Matrix Construction
3.4. Construction of the Replicator Dynamics Equation
4. Stability Analysis
4.1. Analysis of Players’ Evolutionary Stable Strategies
4.1.1. Analysis of the Platform’s Evolutionary Stable Strategy
4.1.2. Analysis of the User’s Evolutionary Stable Strategy
4.1.3. Analysis of the Government’s Evolutionary Stable Strategy
4.2. Stability Analysis of System Equilibrium Points
5. Simulation Analysis
5.1. Analysis of System Evolution Stability Test
5.2. Analysis of Influencing Factors
5.2.1. Impact of Government Reward–Penalty Mechanisms on Evolutionary Paths
5.2.2. Impact of User Digital Literacy on Evolutionary Paths
5.2.3. Impact of Risk Preference and Loss Aversion Coefficient on Evolutionary Paths
5.3. Practical Case Validation
6. Discussion
6.1. Conclusions
6.2. Recommendations
6.3. Limitations and Future Directions
Author Contributions
Funding
Data Availability Statement
Acknowledgments
Conflicts of Interest
Abbreviations
| GAI | Generative Artificial Intelligence |
| UGC | User-generated content |
| AIGC | Artificial intelligence-generated content |
| AIGD | Artificial intelligence-generated disinformation/AI-generated disinformation |
| LLMs | Large Language Models |
| ESS | Evolutionarily stable strategies |
| EGT | Evolutionary game theory |
| PT | Prospect theory |
| MCNs | Multi-Channel Networks |
Appendix A. Simulation Results Under Differentiated PT Parameters
Appendix A.1. Analysis of System Evolution Stability Test

Appendix A.2. Analysis of Influencing Factors





Appendix B. Simulation Results Under Perfect Rationality
Appendix B.1. Analysis of System Evolution Stability Test

Appendix B.2. Analysis of Influencing Factors





Appendix C. Simulation Result of α

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| Variable Type | Parameter | Definition | Parameter | Definition |
|---|---|---|---|---|
| Fundamental Variables | α | Risk preference coefficient in the perceived benefit function (α∈[0, 1]) | Positive network ecological externalities brought to the government by active platform governance | |
| β | Risk preference coefficient in the perceived loss function (β∈[0, 1]) | Positive network ecological externalities brought to users by active platform governance | ||
| λ | Loss aversion coefficient in the perceived loss function (λ∈[1, ∞)) | Economic benefits gained by the platform through active governance | ||
| x | Probability that the platform adopts an active governance strategy (x∈[0, 1]) | Economic benefits gained by the platform through passive governance | ||
| y | Probability that the user adopts a governance-participation strategy (y∈[0, 1]) | Posting benefits for users who use GAI normally | ||
| z | Probability that the government adopts a stringent supervision strategy (z∈[0, 1]) | Posting benefits for users who use GAI maliciously | ||
| m | Probability that the user maliciously uses GAI(Generative artificial intelligence) (m∈[0, 1]) | Negative network ecological externalities imposed on the government by passive platform governance | ||
| μ | The platform’s review intensity for AIGD(AI-generated disinformation) (μ∈[0, 1]) | Negative network ecological externalities imposed on users by passive platform governance | ||
| γ | Willingness of user participation in monitoring (γ∈[0, 1]) | Government’s reward for the platform’s active governance | ||
| ε | Government’s regulatory intensity on AIGD (ε∈[0, 1]) | Government’s penalty for the platform’s passive governance | ||
| Governance cost of the platform for active governance | Government’s reward for users’ participation in supervision | |||
| Supervision cost for users participating in supervision | Platform’s punishment for users’ malicious content creation | |||
| Creation cost for users when using GAI | Platform’s compensation to users for network ecological damage | |||
| Supervision cost of the government for stringent supervision | Loss of government credibility when users detect lenient government supervision | |||
| Loss of platform reputation when users detect passive platform governance | ||||
| Perceived Value Variables | Government’s perceived benefit from positive network ecological externalities | Users’ perceived benefit from government rewards | ||
| Users’ perceived benefit from positive network ecological externalities | Government’s perceived loss from rewarding users | |||
| Government’s perceived loss from negative network ecological externalities | Perceived losses perceived by malicious content users due to platform punishment | |||
| Users’ perceived loss from negative network ecological externalities | Platform’s perceived benefits from punishing malicious content users | |||
| Platform’s perceived benefit from government rewards | Users’ perceived benefit from compensation for network ecological damage | |||
| Government’s perceived loss from rewarding the platform | Platform’s perceived loss from compensation for network ecological damage | |||
| Platform’s perceived loss from government punishment | Government’s perceived loss from credibility loss | |||
| Government’s perceived benefit from punishing the platform | Platform’s perceived loss from reputation loss |
| Platform Strategy | User Strategy | Government Strategy | |
|---|---|---|---|
| Stringent Supervision (z) | Lenient Supervision (1 − z) | ||
| Active Governance (x) | Governance Participation (y) | ||
| Non-participation in Governance (1 − y) | |||
| Passive Governance (1 − x) | Governance Participation (y) | ||
| Non-participation in Governance (1 − y) | |||
| Potential Equilibrium Point | Eigenvalues of the Jacobian Matrix | ||
|---|---|---|---|
| E1(0,0,0) | −a | −e | −h |
| E2(1,0,0) | a | −e + d | −h + f |
| E3(0,1,0) | −a − b | e | g − h |
| E4(0,0,1) | −a − c | ) | h |
| E5(1,1,0) | a + b | e − d | −h + f + g |
| E6(1,0,1) | a + c | −e + d | h − f |
| E7(0,1,1) | ) | ) | h − g |
| E8(1,1,1) | ) | e − d | h − f − g |
| Parameter | Value | Parameter | Value | Parameter | Value |
|---|---|---|---|---|---|
| α | 0.88 | 5 | 2 | ||
| β | 0.88 | 1 | 4 | ||
| λ | 2.25 | 4 | 1 | ||
| m | 0.3 | 3 | 3 | ||
| μ | 0.5 | 6 | 2 | ||
| γ | 0.5 | 2 | 5 | ||
| ε | 0.5 | 5 | 4 |
| Parameter | Baseline Value | Douyin Platform Value | Basis for Assignment |
|---|---|---|---|
| 2.25 | 2.50 | Disinformation on Douyin tends to trigger large-scale public sentiment events, making the government highly sensitive to the loss of public credibility and exhibiting a high degree of loss aversion. | |
| 2.25 | 2.25 | The Douyin platform is sensitive to regulatory penalties and damage to brand reputation, exhibiting a strong tendency toward loss aversion. | |
| 2.25 | 2.00 | The Douyin user base is diverse, and ordinary individuals exhibit a relatively low degree of loss aversion. | |
| m | 0.3 | 0.25 | Douyin has strict labeling and review rules for AIGC content, resulting in a lower probability of users maliciously using GAI. |
| γ | 0.5 | 0.8 | Douyin has a large user base and a well-established reporting mechanism, resulting in users’ willingness to supervise being significantly higher than the industry average. |
| 5 | 4 | Douyin has mature AI-assisted review technologies and a high coverage rate of automated review, resulting in the governance cost per piece of content being significantly lower than the industry average. | |
| 1 | 0.8 | Douyin provides convenient reporting channels and rapid feedback, resulting in lower time costs for users to participate in supervision. | |
| 2 | 3 | The brand premium and traffic support benefits derived from Douyin’s compliant operations are higher, providing stronger positive incentives for active governance. | |
| 4 | 5 | AIGD has a broad reach and significant public sentiment impact, with regulatory penalties and reputational losses being more pronounced. | |
| 4 | 4.5 |
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Lei, L.; Wu, Y.; Gao, S. Evolutionary Game Analysis of AI-Generated Disinformation Governance on UGC Platforms Based on Prospect Theory. Systems 2026, 14, 416. https://doi.org/10.3390/systems14040416
Lei L, Wu Y, Gao S. Evolutionary Game Analysis of AI-Generated Disinformation Governance on UGC Platforms Based on Prospect Theory. Systems. 2026; 14(4):416. https://doi.org/10.3390/systems14040416
Chicago/Turabian StyleLei, Licai, Yanyan Wu, and Shang Gao. 2026. "Evolutionary Game Analysis of AI-Generated Disinformation Governance on UGC Platforms Based on Prospect Theory" Systems 14, no. 4: 416. https://doi.org/10.3390/systems14040416
APA StyleLei, L., Wu, Y., & Gao, S. (2026). Evolutionary Game Analysis of AI-Generated Disinformation Governance on UGC Platforms Based on Prospect Theory. Systems, 14(4), 416. https://doi.org/10.3390/systems14040416
