Analyzing Factors Influencing Learning Motivation in Online Virtual Museums Using the S-O-R Model: A Case Study of the National Museum of Natural History
Abstract
1. Introduction
2. Model Development and Research Hypotheses
2.1. Model Construction
2.2. Research Hypotheses
2.2.1. Organism Dimension
2.2.2. Stimulus Dimension
3. Research Design and Methodology
3.1. Case Description
3.2. Questionnaire Design
3.3. Sample and Data Collection
4. Data Analysis
4.1. Assessment of Measurement Model
4.2. Assessment of Structural Model
4.3. Results
5. Discussion
5.1. Factors Influencing the Enhancement of Learning Motivation
5.2. Influence of Antecedent Variables on Mediating Variables
6. Conclusions
6.1. Theoretical Contributions
6.2. Practical Implications
6.3. Limitations and Future Research
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
References
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Construct | Coding | Item | Source |
---|---|---|---|
Perceived Enjoyment | PE1 | I felt happy while using the online virtual exhibition platform. | [56] |
PE2 | I found the online virtual exhibition itself to be interesting. | ||
PE3 | I would be willing to use it even without a specific learning purpose. | ||
Perceived Interactivity | PI1 | I was able to interact with the content of the online virtual exhibition (e.g., clicking, operating, etc.). | [57] |
PI2 | The online virtual exhibition platform responded quickly to my actions. | ||
PI3 | The interactive design of the online virtual exhibition helped me become more engaged. | ||
Content Quality | CQ1 | The content of the online virtual exhibition was helpful to me. | [58] |
CQ2 | The information provided by the online virtual exhibition was valuable. | ||
CQ3 | The information presented in the online virtual exhibition was clear and easy to understand. | ||
Visual Aesthetics | VA1 | I found the online virtual exhibition visually attractive. | [59] |
VA2 | The design of images and animations on the platform made me feel comfortable. | ||
VA3 | The overall design of the exhibition was creative. | ||
Immersion | IM1 | I felt as if I were physically present at the exhibition. | [19] |
IM2 | I was completely immersed in this virtual experience. | ||
IM3 | I was able to ignore my surroundings and focus on the exhibition. | ||
Affective Involvement | AI1 | I felt happy or excited during the virtual exhibition experience. | [60] |
AI2 | The content of the virtual exhibition resonated with me emotionally. | ||
AI3 | I was deeply concerned and involved with the content presented. | ||
Cognitive Engagement | CE1 | I thought a lot during my visit to the online virtual exhibition platform. | [61] |
CE2 | I needed to concentrate when using the virtual exhibition platform. | ||
CE3 | I tried to understand the knowledge behind the exhibition. | ||
Perceived Presence | PP1 | I felt as though I were truly inside the exhibition space. | [62] |
PP2 | The virtual exhibition platform made my interaction with the exhibits feel natural. | ||
PP3 | I perceived the virtual exhibition space as “real.” | ||
Learning Motivation | LM1 | The online virtual exhibition stimulated my interest in further learning. | [63] |
LM2 | I wanted to learn more about the content related to the exhibition. | ||
LM3 | The experience of browsing the virtual exhibition enhanced my motivation to learn. |
Construct | Cronbach’s Alpha | CR | AVE |
---|---|---|---|
Affective Involvement | 0.882 | 0.927 | 0.808 |
Cognitive Engagement | 0.734 | 0.849 | 0.653 |
Content Quality | 0.847 | 0.907 | 0.764 |
Immersion | 0.862 | 0.915 | 0.783 |
Learning Motivation | 0.872 | 0.922 | 0.797 |
Perceived Enjoyment | 0.818 | 0.892 | 0.734 |
Perceived Interactivity | 0.715 | 0.839 | 0.634 |
Perceived Presence | 0.822 | 0.894 | 0.737 |
Visual Aesthetics | 0.761 | 0.863 | 0.677 |
Construct | Coding | AI | CE | CQ | IM | LM | PE | PI | PP | VA |
---|---|---|---|---|---|---|---|---|---|---|
Affective Involvement | AI1 | 0.878 | 0.401 | 0.479 | 0.574 | 0.621 | 0.579 | 0.452 | 0.564 | 0.670 |
AI2 | 0.904 | 0.509 | 0.414 | 0.540 | 0.559 | 0.553 | 0.512 | 0.562 | 0.660 | |
AI3 | 0.915 | 0.516 | 0.566 | 0.631 | 0.658 | 0.706 | 0.539 | 0.576 | 0.660 | |
Cognitive Engagement | CE1 | 0.547 | 0.815 | 0.383 | 0.483 | 0.516 | 0.348 | 0.344 | 0.457 | 0.441 |
CE2 | 0.375 | 0.843 | 0.316 | 0.425 | 0.415 | 0.233 | 0.321 | 0.413 | 0.305 | |
CE3 | 0.346 | 0.765 | 0.303 | 0.297 | 0.520 | 0.311 | 0.348 | 0.243 | 0.297 | |
Content Quality | CQ1 | 0.415 | 0.364 | 0.874 | 0.575 | 0.489 | 0.569 | 0.508 | 0.410 | 0.418 |
CQ2 | 0.529 | 0.357 | 0.856 | 0.352 | 0.522 | 0.609 | 0.428 | 0.341 | 0.548 | |
CQ3 | 0.499 | 0.371 | 0.892 | 0.435 | 0.527 | 0.551 | 0.457 | 0.424 | 0.487 | |
Immersion | IM1 | 0.457 | 0.301 | 0.341 | 0.862 | 0.502 | 0.382 | 0.394 | 0.704 | 0.401 |
IM2 | 0.677 | 0.464 | 0.519 | 0.927 | 0.569 | 0.563 | 0.622 | 0.704 | 0.604 | |
IM3 | 0.563 | 0.533 | 0.521 | 0.864 | 0.552 | 0.558 | 0.451 | 0.618 | 0.558 | |
Learning Motivation | LM1 | 0.579 | 0.458 | 0.592 | 0.572 | 0.888 | 0.441 | 0.363 | 0.567 | 0.557 |
LM2 | 0.592 | 0.694 | 0.439 | 0.459 | 0.860 | 0.443 | 0.404 | 0.474 | 0.583 | |
LM3 | 0.656 | 0.464 | 0.538 | 0.611 | 0.929 | 0.543 | 0.496 | 0.677 | 0.652 | |
Perceived Enjoyment | PE1 | 0.632 | 0.407 | 0.537 | 0.445 | 0.504 | 0.865 | 0.601 | 0.412 | 0.577 |
PE2 | 0.679 | 0.343 | 0.587 | 0.498 | 0.523 | 0.904 | 0.603 | 0.465 | 0.676 | |
PE3 | 0.429 | 0.197 | 0.566 | 0.548 | 0.332 | 0.799 | 0.456 | 0.308 | 0.384 | |
Perceived Interactivity | PI1 | 0.485 | 0.306 | 0.445 | 0.392 | 0.388 | 0.527 | 0.786 | 0.278 | 0.532 |
PI2 | 0.409 | 0.311 | 0.347 | 0.380 | 0.345 | 0.496 | 0.793 | 0.298 | 0.453 | |
PI3 | 0.440 | 0.377 | 0.474 | 0.548 | 0.396 | 0.527 | 0.810 | 0.440 | 0.456 | |
Perceived Presence | PP1 | 0.458 | 0.382 | 0.319 | 0.625 | 0.491 | 0.342 | 0.244 | 0.870 | 0.511 |
PP2 | 0.629 | 0.419 | 0.441 | 0.726 | 0.620 | 0.491 | 0.480 | 0.870 | 0.630 | |
PP3 | 0.517 | 0.377 | 0.388 | 0.593 | 0.529 | 0.346 | 0.367 | 0.835 | 0.529 | |
Visual Aesthetics | VA1 | 0.668 | 0.289 | 0.557 | 0.503 | 0.576 | 0.590 | 0.504 | 0.548 | 0.849 |
VA2 | 0.582 | 0.385 | 0.369 | 0.462 | 0.487 | 0.534 | 0.514 | 0.513 | 0.817 | |
VA3 | 0.566 | 0.406 | 0.414 | 0.512 | 0.591 | 0.469 | 0.465 | 0.553 | 0.802 |
Construct | AI | CE | CQ | IM | LM | PE | PI | PP | VA |
---|---|---|---|---|---|---|---|---|---|
Affective Involvement | 0.899 | ||||||||
Cognitive Engagement | 0.529 | 0.808 | |||||||
Content Quality | 0.544 | 0.416 | 0.874 | ||||||
Immersion | 0.649 | 0.498 | 0.530 | 0.885 | |||||
Learning Motivation | 0.684 | 0.605 | 0.584 | 0.614 | 0.893 | ||||
Perceived Enjoyment | 0.685 | 0.373 | 0.656 | 0.576 | 0.535 | 0.857 | |||
Perceived Interactivity | 0.558 | 0.420 | 0.535 | 0.562 | 0.474 | 0.650 | 0.796 | ||
Perceived Presence | 0.631 | 0.459 | 0.451 | 0.761 | 0.643 | 0.466 | 0.434 | 0.858 | |
Visual Aesthetics | 0.737 | 0.435 | 0.547 | 0.599 | 0.671 | 0.647 | 0.601 | 0.654 | 0.823 |
Construct | AI | CE | CQ | IM | LM | PE | PI | PP | VA |
---|---|---|---|---|---|---|---|---|---|
Affective Involvement | |||||||||
Cognitive Engagement | 0.650 | ||||||||
Content Quality | 0.633 | 0.523 | |||||||
Immersion | 0.731 | 0.613 | 0.596 | ||||||
Learning Motivation | 0.776 | 0.747 | 0.684 | 0.705 | |||||
Perceived Enjoyment | 0.793 | 0.468 | 0.792 | 0.680 | 0.624 | ||||
Perceived Interactivity | 0.701 | 0.570 | 0.674 | 0.691 | 0.594 | 0.842 | |||
Perceived Presence | 0.731 | 0.589 | 0.529 | 0.900 | 0.750 | 0.552 | 0.539 | ||
Visual Aesthetics | 0.898 | 0.579 | 0.685 | 0.727 | 0.821 | 0.806 | 0.817 | 0.818 |
Hypothesis | Path | β | STDEV | T | p | Result |
---|---|---|---|---|---|---|
H1 | IM→ LM | 0.064 | 0.102 | 0.628 | 0.530 | Invalid |
H2 | AI→ LM | 0.333 | 0.112 | 2.963 | 0.003 | Valid |
H3 | CE→LM | 0.279 | 0.070 | 4.004 | 0.000 | Valid |
H4 | PP→ LM | 0.256 | 0.105 | 2.448 | 0.014 | Valid |
H5 | PE→ IM | 0.146 | 0.100 | 1.463 | 0.144 | Invalid |
H6 | PE→ AI | 0.339 | 0.087 | 3.884 | 0.000 | Valid |
H7 | PI→ IM | 0.204 | 0.108 | 1.895 | 0.058 | Invalid |
H8 | PI→ AI | 0.041 | 0.093 | 0.445 | 0.656 | Invalid |
H9 | PI→ CE | 0.276 | 0.096 | 2.880 | 0.004 | Valid |
H10 | PI→ PP | 0.024 | 0.101 | 0.239 | 0.811 | Invalid |
H11 | CQ→ IM | 0.166 | 0.127 | 1.309 | 0.191 | Invalid |
H12 | CQ→ CE | 0.268 | 0.095 | 2.840 | 0.005 | Valid |
H13 | CQ→ PP | 0.126 | 0.120 | 1.050 | 0.294 | Invalid |
H14 | VA→ IM | 0.292 | 0.148 | 1.969 | 0.049 | Valid |
H15 | VA→ AI | 0.493 | 0.084 | 5.849 | 0.000 | Valid |
H16 | VA→ PP | 0.571 | 0.099 | 5.771 | 0.000 | Valid |
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Li, J.; Zhou, L.; Wei, W. Analyzing Factors Influencing Learning Motivation in Online Virtual Museums Using the S-O-R Model: A Case Study of the National Museum of Natural History. Information 2025, 16, 573. https://doi.org/10.3390/info16070573
Li J, Zhou L, Wei W. Analyzing Factors Influencing Learning Motivation in Online Virtual Museums Using the S-O-R Model: A Case Study of the National Museum of Natural History. Information. 2025; 16(7):573. https://doi.org/10.3390/info16070573
Chicago/Turabian StyleLi, Jiaying, Lin Zhou, and Wei Wei. 2025. "Analyzing Factors Influencing Learning Motivation in Online Virtual Museums Using the S-O-R Model: A Case Study of the National Museum of Natural History" Information 16, no. 7: 573. https://doi.org/10.3390/info16070573
APA StyleLi, J., Zhou, L., & Wei, W. (2025). Analyzing Factors Influencing Learning Motivation in Online Virtual Museums Using the S-O-R Model: A Case Study of the National Museum of Natural History. Information, 16(7), 573. https://doi.org/10.3390/info16070573