Next Article in Journal / Special Issue
Design of a Mobile Augmented Reality Platform with Game-Based Learning Purposes
Previous Article in Journal
Albumentations: Fast and Flexible Image Augmentations
Previous Article in Special Issue
Design and Evaluation of an Augmented Reality Game for Cybersecurity Awareness (CybAR)
Open AccessArticle

Constructive Alignment in Game Design for Learning Activities in Higher Education

Innovation and Digital Laboratory for Education (LINE), French Riviera University, 06000 Nice, France
*
Author to whom correspondence should be addressed.
Information 2020, 11(3), 126; https://doi.org/10.3390/info11030126
Received: 10 February 2020 / Revised: 22 February 2020 / Accepted: 23 February 2020 / Published: 25 February 2020
(This article belongs to the Special Issue Advances in Mobile Gaming and Games-based Leaning)
The Bologna process has led European universities to review quality assurance in Higher Education. Active learning, competency-based education as well as outcome-based teaching and learning have been encouraged as means to maintain quality assurance in Higher Education. The aims of this paper are (a) to introduce the context of European Higher Education quality assurance challenges and review existing initiatives in game design in Higher Education, and (b) analyze the game design process in the Game Based Learning course of the MSc SmartEdTech program through the prism of constructive alignment. The analysis of student deliverables, in the form of Game Design Documents, shows improvement on how students approach educational game design but also points out some aspects for improvement on the course structure. The study also considers opportunities and limits of game design for learning in Higher Education in the specific context of online education. View Full-Text
Keywords: active learning; game-based learning; game design; constructive alignment; higher education active learning; game-based learning; game design; constructive alignment; higher education
Show Figures

Figure 1

MDPI and ACS Style

Romero, M.; Kalmpourtzis, G. Constructive Alignment in Game Design for Learning Activities in Higher Education. Information 2020, 11, 126.

Show more citation formats Show less citations formats
Note that from the first issue of 2016, MDPI journals use article numbers instead of page numbers. See further details here.

Article Access Map by Country/Region

1
Back to TopTop