Reinforcement Learning-Driven Digital Twin for Zero-Delay Communication in Smart Greenhouse Robotics
Abstract
:1. Introduction
- The simplest is the Digital Model, which is a static representation without a direct connection to the physical world. It is a replica not synchronized in real time, and it is used for simulation and default analysis;
- The Digital Shadow instead is a Digital Model that receives data from the physical world, but the communication is one-way. The physical world updates the model, but not vice versa. It can be used for monitoring and data analysis;
- Finally, the Digital Twin is an interactive model of the physical world with a bidirectional data exchange. The model receives data in real time from the physical world, and it can send commands to the real world, modifying it.
- Real2Digital, which updates the DT with real-world data in real time;
- Digital2Real, which executes commands from the DT to the physical system;
- Digital2Digital, which simulates tasks in the DT to optimize performance and algorithms before deployment.
2. Related Work
2.1. Wearable Glove-Based Teleoperation Systems
2.2. IoT and Smart Agriculture Monitoring
2.3. Digital Twin Applications in Robotics and Human Interaction
2.4. Limitations of Vision-Based Gesture Recognition
2.5. Digital Twins Combined with Reinforcement Learning
2.6. Positioning of Our Work
3. Materials and Methods
3.1. Sensor-Equipped Wearable Glove
3.2. 6-Degree-of-Freedom Robotic Arm
3.3. Smart Greenhouse System Architecture
3.4. Training Configurations of the RL Model
- Actor-critic networks: 3-layer MLPs (256-128 units)
- Exploration: Gaussian noise
- Training parameters:
- -
- Replay buffer: samples
- -
- Batch size: 128
- -
- Learning rate: 0.001
- -
- Training steps: 50,000
4. Digital Twin Framework and Hand Movement Prediction Model
4.1. Digital Twin Framework
- Real2Digital: The SWG and RA operate in the physical world, transmitting data to the DT to maintain synchronization between the 3D models and real-world actions. Communication is handled via the MQTT protocol, which enables the transmission of commands and status updates from the physical environment to the digital realm.
- Digital2Real: In this mode, interaction occurs in the opposite direction, from the DT to the physical system. Specifically, manipulations performed directly on the 3D model of the hand or RA are transmitted as control commands to the RA in real time. In our implementation, human interaction with the DT is facilitated through a serial interface, which differentiates control messages from those originating from field devices.
- Digital2Digital: This mode is particularly useful for testing and analyzing new algorithms and commands in a virtual environment without affecting the physical world. Here, mode-specific identifiers are used to indicate the operational mode. Through the serial interface, commands can be sent to directly manipulate the 3D model of the hand or RA, allowing visualization of the robotic arm’s potential response without requiring actual physical movement.
4.2. SWG Computation
Algorithm 1 Computation of Palm Tilt Angles and |
|
4.3. RA and DT Computation
4.4. Hand Movements Prediction with Reinforcement Learning
- the observable state of the system (state),
- the actions that the agent can perform,
- a reward function that quantifies the goodness of each action over time,
- and a policy, which is the decision strategy that the agent learns and optimizes during the interaction with the environment.
- Break the temporal correlations between sequential samples.
- Provide a diverse set of experiences, which stabilizes the training process.
5. Experimental Results
6. Discussion
7. Conclusions
Author Contributions
Funding
Data Availability Statement
Conflicts of Interest
References
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Delays (ms) | ||
---|---|---|
Edge Computing | Cloud Computing | |
SWG Total Delay | 12.33 | 12.33 |
Network Latency | 20.74 | 70.68 |
Digital Twin Total Delay | 34.69 | 34.69 |
Total Delay | 67.76 | 117.70 |
Metric | MSE Value |
---|---|
Overall MSE | 0.014206 |
Thumb | 0.017617 |
Index Finger | 0.015549 |
Middle Finger | 0.009180 |
Ring Finger | 0.010753 |
Little Finger | 0.013323 |
PalmX | 0.017937 |
PalmY | 0.015083 |
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Bua, C.; Borgianni, L.; Adami, D.; Giordano, S. Reinforcement Learning-Driven Digital Twin for Zero-Delay Communication in Smart Greenhouse Robotics. Agriculture 2025, 15, 1290. https://doi.org/10.3390/agriculture15121290
Bua C, Borgianni L, Adami D, Giordano S. Reinforcement Learning-Driven Digital Twin for Zero-Delay Communication in Smart Greenhouse Robotics. Agriculture. 2025; 15(12):1290. https://doi.org/10.3390/agriculture15121290
Chicago/Turabian StyleBua, Cristian, Luca Borgianni, Davide Adami, and Stefano Giordano. 2025. "Reinforcement Learning-Driven Digital Twin for Zero-Delay Communication in Smart Greenhouse Robotics" Agriculture 15, no. 12: 1290. https://doi.org/10.3390/agriculture15121290
APA StyleBua, C., Borgianni, L., Adami, D., & Giordano, S. (2025). Reinforcement Learning-Driven Digital Twin for Zero-Delay Communication in Smart Greenhouse Robotics. Agriculture, 15(12), 1290. https://doi.org/10.3390/agriculture15121290