Effects of Immersive and Non-Immersive Virtual Reality on the Static and Dynamic Balance of Stroke Patients: A Systematic Review and Meta-Analysis
Abstract
:1. Introduction
2. Methodology
2.1. Study Design
2.2. Information Sources
2.3. Search Strategy
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- “Physiotherapy” or “Physical therapy”;
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- “Virtual Reality”;
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- “Immersive Virtual Reality”;
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- “Non-immersive Virtual Reality”;
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- “Stroke”;
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- “Balance”;
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- “Static Balance”;
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- “Dynamic Balance”.
2.4. Eligibility Criteria
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- RCTs published in English and Spanish in the last ten years
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- RCTs developed with an adult population (>18 years old) with balance disorders as a consequence of suffering a stroke in the previous six months before therapeutic intervention
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- Studies that based their interventions on physiotherapeutic treatments using immersive or non-immersive virtual reality in isolation or compared to other forms of physiotherapeutic treatment
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- RCTs with scores equal to or greater than 6 on the PEDro scale, in order to improve the quality of the review
2.5. Variables/Outcomes
2.6. Assessment of the Methodological Quality of the Included Studies
2.7. Analysis of Data
3. Results
3.1. Static Balance
3.2. Dynamic Balance
4. Discussion
5. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
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MEDLINE | PEDRO | COCHRANE | SCIELO | SCOPUS | |
---|---|---|---|---|---|
Boolean Osperator | AND/OR | AND/OR | AND/OR | AND/OR | AND/OR |
Keywords | “Physiotherapy “or “Physical Therapy” “virtual Reality”, “Immersive Virtual Reality” or “Non Immersive Virtual Reality” “Stroke” “Balance” “static balance” “Dynamic balance” | “Physiotherapy “or “Physical Therapy” “virtual Reality”, “Immersive Virtual Reality” or “Non Immersive Virtual Reality” “Stroke” “Balance” “static balance” “Dynamic balance” | “Physiotherapy “or “Physical Therapy” “virtual Reality”, “Immersive Virtual Reality” or “Non Immersive Virtual Reality” “Stroke” “Balance” “static balance” “Dynamic balance” | “Physiotherapy “or “Physical Therapy” “virtual Reality”, “Immersive Virtual Reality” or “Non Immersive Virtual Reality” “Stroke” “Balance” “static balance” “Dynamic balance” | “Physiotherapy “or “Physical Therapy” “virtual Reality”, “Immersive Virtual Reality” or “Non Immersive Virtual Reality” “Stroke” “Balance” “static balance” “Dynamic balance” |
Filters | “Article type” (RCT y clinical trial protocol) “Publication date” (last 10 years) species (humans) “languages” (English and Spanish) | “Subdisciplina”, Neurology “Method “, clinical trial “Published since”, 2010 | “Publication date”, 2010 “Type of article”, Trial | “Database”, was selected Article “Languages”. Spanish and English “Year of publication”, from 2010 to 2020 | “Time range of search”, from the year 2010 to the present. “Document type”, the article option was selected. “Selection fields”, the option was selected. Article title, Abstract y Keywords. |
STUDY | POPULATION AND CHARACTERISTICS | INTERVENTION | TYPE OF VIRTUAL REALITY | COMPARISON | EVALUATION/FOLLOW-UP | MEASURING INSTRUMENTS |
---|---|---|---|---|---|---|
Karasu et al., 2018 [33] | 23 patients GE (n = 12): 62.3 ± 11.79 GC (n = 11): 64.1 ± 12.2 Ability to understand and follow simple commands | 20 sessions: conventional neurological rehabilitation + virtual reality (Wii) | Nonimmersive | Conventional neurological rehabilitation 20 sessions: 5 sessions of 2–3 h/week over 8 weeks | Static and dynamic balance assessment at baseline and 4 weeks. Follow-up at 8 weeks | Berg balance scale Functional reach test Postural assessment scale for stroke patients Timed up and go testS tatic balance index |
Bergmann et al., 2018 [40] | 20 patients GE (n = 10): 62 ± 11 GC (n = 10): 65 ± 8 Inability to ambulate without help or assistance from another person (functional ambulation rating ≤2), Cognitive abilities to understand and follow simple verbal instructions. | Physiotherapy + virtual reality 8 sessions of physiotherapy + 12 sessions of virtual reality | Non-immersive | Physiotherapy + Lokomat 8 sessions of physiotherapy + 12 sessions of Lokomat | Assessment of dynamic balance at baseline and 4 weeks. Follow-up of dynamic balance at 8 weeks | Questionnaire IMI Functional ambulation classification 10 m walking test 6 min walking test Medical Research Council |
Lee et al., 2017 [34] | 50 patients GE (n = 26): 59.35 ± 8.95 GC (n = 24): 55.76 ± 9.59 Ability to understand game instructions Ability to stand for 15 min | Conventional physiotherapy + virtual reality (kinetic sports), 12 sessions | Non-immersive | Conventional physiotherapy + balance exercise protocol 12 sessions | Static and dynamic balance assessment at baseline and 6 weeks Follow-up at 6 months | Berg balance scale Functional scope test Timed up and go test Barthel scale modified ABC specific test of balance stroke impact scale |
Park et al., 2017 [35] | 20 patients GE (n = 10): 62.00 ± 17.14 GC (n = 10): 65.30 ± 10.51 Minimum score of 21 on mini-mental test Ability to walk 10 m with or without assistance | Conventional physiotherapy + virtual reality (Xbox), 12 sessions | Non-immersive | Conventional physiotherapy 12 sessions | Assessment of static and dynamic balance at baseline and 6 weeks No follow-up | Fugl–Meyer assessment Berg balance scale Timed up and go 10 m walking test |
Lloréns, Noé, et al., 2015 [20] | 30 patients GE (n = 15): 55.47 ± 9.63 GC (n = 15): 55.60 ± 7.29 On the Brunel scale (Section 3), levels 7–12 More than 23 points in the mini-mental test | Virtual reality at home (Kinect) 20 sessions | Non-immersive | Virtual reality in the clinic 20 sessions | Static balance evaluation at baseline and 8 weeks Follow-up of static balance at 12 weeks | Berg balance scale Tinetti scale Brunel balance assessment Performance-oriented mobility assessment System usability scale Intrinsic motivation inventory |
Lloréns et al., 2015 [24] | 20 patients GE (n = 10): 58.3 ± 11.6 GC (n = 10): 55 ± 11.6 More than 23 points in the mini-mental test Ability to remain in a standing position without assistance (Section 3, level 7 Brunel scale). | Conventional physiotherapy + virtual reality (virtual rehabilitation system), 20 sessions | Non-immersive | Conventional physiotherapy 20 sessions | Evaluation of static and dynamic balance at baseline and 4 weeks No follow-up | Berg balance scale Tinetti scale Brunel balance assessment 10 m walking test |
Cho et al., 2014 [17] | 30 patients GE (n = 15): 63.53 ± 5.54 years GC (n = 15): 65.86 ± 5.73 years Ability to walk 10 m with or without assistance Ability to understand simple instructions (>24 on the mini mental test) | Conventional rehabilitation + immersive virtual reality (treadmill) 30 sessions | Immersive | Conventional physiotherapy 30 sessions | Static and dynamic balance assessment at baseline and 6 weeks No follow-up | Berg balance scale Timed up and go test Platform for postural and gait control |
Cannell et al., 2018 [37] | 73 patients GE (n = 35): 72.8 ± 10.4 years GC (n = 38): 74.8 ± 11.9 years Ability to follow instructions and communicate with researchers | Conventional physiotherapy + virtual reality (Jintronix Rehabilitation SystemTM) 14 sessions | Non-immersive | Conventional physiotherapy + functional exercise protocol, strength, balance, and endurance (14 sessions) | Evaluation of static and dynamic balance at baseline and 8 weeks or at hospital discharge. No follow-up | Functional reach test Functional independence measure (FIM) Timed up and go test |
Kim et al., 2016 [38] | 30 patients GVRCA (n = 10): 56.20 ± 7.56 years GCA (n = 10): 52.00 ± 7.27 years GC (n = 7): 48.71 ± 9.27 years Ability to walk 6 m without technical assistance More than 24 points in the mini mental test | GVRCA: conventional physiotherapy (8 sessions) + virtual reality on treadmill (12 sessions) | Immersive | 1-GCA: conventional physiotherapy (8 sessions) + walking in real environments (12 sessions) 2-GC: conventional physiotherapy: 8 sessions | Evaluation of dynamic balance at baseline and 4 weeks No follow-up | Timed up and go test ABC Scale 6 min walking test |
Yom et al., 2015 [39] | 20 patients GE (n = 10): 64.60 years GC (n = 10): 78.10 years Score greater than 24 on the mini mental test | Conventional physiotherapy (previous) + virtual reality ankle exercises (30 sessions) | Non-immersive | Conventional physiotherapy (previous) + video observation of the same exercises (30 sessions) | Dynamic baseline evaluation at baseline and 6 weeks No follow-up | Timed up and go test Modified Ashworth Tardieu Scale GAITRite computerized evaluation system |
Trial | Subjects Were Randomly Allocated to Groups (in a Crossover Study, Subjects Were Randomly Allocated an Order in Which Treatments Were Received). | Alloction Was Concealed. | The Groups Were Similar at Base-Line Regarding the Most Important PrognosticIndicators | There Was Blinding of All Subjects. | There Was Blinding of All Therapists Who Administered the Therapy. | There Was Blinding of All Assessors Who Measured at Least One Key Outcome. | Measures of at Least One Key Outcome Were Obtained from more than 85% of the Subjects Initially Allocated to Groups. | All Subjects for Whom Outcome Measures Were Available Received the Treatment or Control Condition as Allocated, or, Where This Was Not the Case, Data for at Least One Key Outcome Were Analyzed by “Intention to Treat”. | The Results of between-Group Statistical Comparisons Are Reported for at Least One Key Outcome. | The Study Provides Both Point Measures and Measures of Variability for at Least One Key Outcome. | Total Score PEDro Scale |
---|---|---|---|---|---|---|---|---|---|---|---|
Karasu et al. [33] | Yes | Yes | Yes | No | No | Yes | Yes | No | Yes | Yes | 8 |
Bergmann et al. [40] | Yes | Yes | Yes | No | No | Yes | No | No | Yes | Yes | 7 |
Lee et al. [34] | Yes | No | Yes | No | No | Yes | Yes | Yes | Yes | Yes | 8 |
Park et al. [35] | Yes | Yes | Yes | No | No | Yes | No | No | Yes | Yes | 7 |
Lloréns et al. [24] | Yes | Yes | Yes | No | No | Yes | Yes | Yes | Yes | Yes | 8 |
Lloréns et al. [20] | Yes | Yes | Yes | No | No | Yes | Yes | Yes | Yes | Yes | 8 |
Cho et al. [17] | Yes | Yes | Yes | No | No | Yes | Yes | No | Yes | Yes | 7 |
Cannell et al. [37] | Yes | Yes | Yes | No | No | Yes | Yes | Yes | Yes | Yes | 8 |
Kim et al. [38] | Yes | Yes | Yes | No | No | Yes | Yes | No | Yes | Yes | 7 |
Yom et al. [39] | Yes | No | Yes | No | No | Yes | Yes | No | Yes | Yes | 6 |
VARIABLES | ASSESSMENT INSTRUMENTS | STUDY | RESULTS | |
---|---|---|---|---|
NON-IMMERSIVE VIRTUAL REALITY | STATIC BALANCE | Berg scale | Karasu et al. [33] | No significant differences between groups in terms of primary and secondary outcome measures at admission (p > 0.05). |
H. C. Lee et al. [34] | Significant improvements on Berg’s scale (p = 0.000). | |||
Park et al. [35] | Significant improvements in the experimental group on the Berg scale (p < 0.05). | |||
Lloréns, Gil-Gómez, et al. [24] | Significant improvement in both groups in terms of balance (p = 0.006). | |||
Lloréns, Noé, et al. [20] | Significant improvements on the Berg scale (p < 0.05) in the experimental group. | |||
Functional reach test | Karasu et al. [33] | No significant differences between groups in terms of primary and secondary outcome measures at admission (p > 0.05). | ||
H. C. Lee et al. [34] | No significant changes were observed. | |||
Cannell et al. [37] | No significant changes were found between the two groups. | |||
DYNAMIC BALANCE | Timed up and go test | Karasu et al. [33] | No significant differences between groups on primary and secondary outcomes at entry (p > 0.05). | |
H. C. Lee et al. [34] | Significant improvements in the TUG scale (p = 0.005.). | |||
Park et al. [35] | Significant improvements in the experimental group for the timed up and go test (p < 0.05). | |||
Yom et al. [39] | Significant improvements in dynamic balance (p < 0.05). | |||
10 m walking test | Bergmann et al. [40] | Significant improvements in both groups in terms of walking speed (p < 0.01). | ||
Park et al. [35] | Significant improvements in the experimental group in the timed up and go and 10 m tests p < 0.05). | |||
Lloréns, Gil-Gómez, et al. [24] | Significant improvement in both groups in terms of gait (p = 0.001). | |||
IMMERSIVE VIRTUAL REALITY | STATIC BALANCE | Berg scale | K. H. Cho & Lee. [17] | There were significant improvements in terms of static balance (p < 0.01). |
Functional reach test | ||||
DYNAMIC BALANCE | Timed up and go test | K. H. Cho & Lee. [17] | Significant improvements in both groups in terms of dynamic balance and gait (p < 0.05). | |
Kim et al. [38] | Significant changes in gait speed in each group (p < 0.01). | |||
10 m walking test |
Certainly Assessment | № of Patients | Effect | Certainly | Importance | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
№ of Studies | Study Design | Risk of Bias | Inconsistency | Indirectness | Imprecision | Other Considerations | Virtual Reality | Other | Relative (95% CI) | Absolute (95% CI) | ||
Static balance | ||||||||||||
7 | Randomized trials | Not serious | Not serious | Not serious | serious | None | 161 | 152 | - | SMD −0.18 (−0.81 to 0.45) | ⨁⨁⨁◯ MODERATE | NOT IMPORTANT |
Dynamic balance | ||||||||||||
7 | Randomized trials | Not serious | Not serious | Not serious | Not serious | None | 123 | 114 | - | SMD −0.33 (−0.6 a −0.06) | ⨁⨁⨁⨁ HIGH | NOT IMPORTANT |
Follow-up of Static balance | ||||||||||||
3 | Randomized trials | Not serious | Not serious | Not serious | serious | None | 53 | 47 | - | SMD −0.6 (−1.08 to −0.13) | ⨁⨁⨁◯ MODERATE | NOT IMPORTANT |
Follow-up of dynamic balance | ||||||||||||
2 | Randomized trials | Not serious | Not serious | Not serious | serious | None | 38 | 33 | - | SMD −0.52 (−1 a −0.04) | ⨁⨁⨁◯ MODERATE | NOT IMPORTANT |
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Garay-Sánchez, A.; Suarez-Serrano, C.; Ferrando-Margelí, M.; Jimenez-Rejano, J.J.; Marcén-Román, Y. Effects of Immersive and Non-Immersive Virtual Reality on the Static and Dynamic Balance of Stroke Patients: A Systematic Review and Meta-Analysis. J. Clin. Med. 2021, 10, 4473. https://doi.org/10.3390/jcm10194473
Garay-Sánchez A, Suarez-Serrano C, Ferrando-Margelí M, Jimenez-Rejano JJ, Marcén-Román Y. Effects of Immersive and Non-Immersive Virtual Reality on the Static and Dynamic Balance of Stroke Patients: A Systematic Review and Meta-Analysis. Journal of Clinical Medicine. 2021; 10(19):4473. https://doi.org/10.3390/jcm10194473
Chicago/Turabian StyleGaray-Sánchez, Aitor, Carmen Suarez-Serrano, Mercedes Ferrando-Margelí, Jose Jesus Jimenez-Rejano, and Yolanda Marcén-Román. 2021. "Effects of Immersive and Non-Immersive Virtual Reality on the Static and Dynamic Balance of Stroke Patients: A Systematic Review and Meta-Analysis" Journal of Clinical Medicine 10, no. 19: 4473. https://doi.org/10.3390/jcm10194473
APA StyleGaray-Sánchez, A., Suarez-Serrano, C., Ferrando-Margelí, M., Jimenez-Rejano, J. J., & Marcén-Román, Y. (2021). Effects of Immersive and Non-Immersive Virtual Reality on the Static and Dynamic Balance of Stroke Patients: A Systematic Review and Meta-Analysis. Journal of Clinical Medicine, 10(19), 4473. https://doi.org/10.3390/jcm10194473