The Application of Flow–Clutch States and AHP-QFD-FBS in the Design of Parent–Child Interaction Exercise Bikes
Abstract
:1. Introduction
1.1. Background
1.2. Literature Review
1.3. Objectives
1.4. Significance
2. Methods
2.1. Analytic Hierarchy Process (AHP)
2.2. Quality Function Deployment (QFD)
2.3. Function–Behavior–Structure (FBS) Model
2.4. Fuzzy Comprehensive Evaluation (FCE)
3. Product Design Process Framework Based on Flow–Clutch States and AHP-QFD-FBS
3.1. User Requirements Analysis Based on Flow and Clutch States
3.2. Prioritizing and Quantifying Need Indicators
3.2.1. Construction and Calculation of Judgment Matrices
3.2.2. Consistency Test
3.2.3. Calculate the Comprehensive Weights of the Demand Indicators
3.2.4. Translation of User Requirements into Technical Characteristics
3.3. Derive Structure from Function
3.4. Design Program Evaluation
4. Results: Example Design of Parent–Child Interactive Exercise Bike
4.1. User Requirements Guided by Flow and Clutch States
4.2. Analysis of Parent–Child Interactive Exercise Bike User Requirements Using AHP
4.2.1. Identification of Indicators
4.2.2. Constructing Judgment Matrices
4.2.3. Consistency Test
4.2.4. Results of User Requirements Analysis
4.3. Identifying the Functional System of Parent–Child Interactive Exercise Bike
4.3.1. User Requirements Transformed into Technical Characteristics Based on QFD
4.3.2. HOQ Construction Process
4.4. Identifying the Functional Structure of Parent–Child Interactive Exercise Bike
4.4.1. Function–Behavior Mapping
4.4.2. Behavior–Structure Mapping
4.5. Scheme Design of Parent–Child Interactive Exercise Bike
4.6. Scheme Evaluation
- (1)
- Use the criteria layer indicators from the hierarchical model in Figure 3 as the assessment factor set , where , and the sub-criteria layer indicators as the second-level factor set .
- (2)
- Use the Likert five-point scale as the assessment grade standard, and set the evaluation set R = (R1, R2, R3, R4, R5) = (Very Satisfied, Satisfied, Average, Dissatisfied, Very Dissatisfied). Give distinct assessment scores to relevant assessment levels after value assignment: .
- (3)
- Assessment professionals were asked to evaluate the performance of every scheme indicator and acquired the fuzzy comprehensive assessment matrix for each indication:
4.7. User Satisfaction Survey
- (1)
- Parents were asked to evaluate the performance of every scheme indicator and acquired the fuzzy comprehensive assessment matrix for each indication:
- (2)
- The matrices , , , and are obtained by normalizing the matrices, respectively, and then utilizing the weighted average fuzzy operator via the synthesis operation of the index weights in Table 4, Table 5, Table 6 and Table 7 and the corresponding evaluation matrix , the evaluation weight vector of the criterion layer index of the design scheme can be determined. Finally, it is thus possible to create a fuzzy comprehensive evaluation matrix of target layer indicators:
- (3)
- Likewise, it is possible to compute the comprehensive evaluation vector for the parent–child interactive exercise bike design scheme:
- (4)
- Ultimately, the total assessment score for the scheme is calculated:
5. Discussion
6. Conclusions
Supplementary Materials
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
Appendix A
Module | Content |
---|---|
User Background Information | 1. What is your family structure? (e.g., children’s ages, number of children, etc.) |
2. What are your and your child’s exercise habits? Do you have a fixed workout schedule? | |
3. Have you used similar fitness equipment before? If yes, please describe your experience. | |
Overall Satisfaction | 1. How satisfied are you with the overall design of the parent–child interactive exercise bike? |
2. What part of the design appeals to you the most? | |
3. What aspects of the design need improvement? | |
Flow Experience | 1. Ease of Operation: Are you satisfied with the device’s operation process design? (e.g., startup, settings, mode switching) |
2. Real-Time Feedback: Are you satisfied with the real-time feedback design (e.g., speed, distance, calories burned)? | |
3. Interface Design: Are you satisfied with the device’s interface design? (e.g., simplicity, suitability for children) | |
4. Task Coherence: Are you satisfied with the design guidance for transitions between tasks (e.g., smooth switching, seamless connections)? | |
Clutch Experience | 1. Task Completion and Reward Mechanism: Are you satisfied with the feedback design after task completion (e.g., celebration animations, sound effects, rewards)? |
2. Emotional Design: During the final stretch or when encountering difficulties, are you satisfied with the device’s interaction and emotional connection design? | |
Parent–Child Interaction | 1. Interaction Formats: Are you satisfied with the interaction formats provided by the design (e.g., competitions, cooperative tasks, virtual adventures)? |
2. Fun and Engagement: Do you think the device’s fun design (e.g., gamified tasks, virtual scenarios) can attract you and your child? | |
3. Parent–Child Emotional Experience: Do you think this design can effectively enhance parent–child relationships or foster a sense of competition and cooperation? | |
Safety and Space Optimization | 1. Safety: Are you satisfied with the device’s safety design (e.g., antislip, speed limits, emergency braking)? |
2. Space Optimization: Are you satisfied with the device’s size and storage features (e.g., foldable design, lightweight and portable)? | |
Other Suggestions | 1. What suggestions do you have for improving the overall design? |
2. What additional features or characteristics do you think the device should have? |
Module | Content |
---|---|
Overall Satisfaction | 1. Do you like using this exercise bike with your parents? Why or why not? |
Flow Experience | 1. Ease of Operation: Are you satisfied with the device’s operation process design? (e.g., startup, settings, mode switching) |
Clutch Experience | 1. Task Completion and Reward Mechanism: Are you satisfied with the feedback design after task completion (e.g., celebration animations, sound effects, rewards)? |
Interestingness | 1. Which features of the design do you find the most attractive? (e.g., races, adventure tasks) |
2. Do you think the interface design of the exercise bike and the app is nice? What parts do you like? | |
Interaction Experience | 1. What tasks do you enjoy completing with your parents? (e.g., competitions, cooperative tasks) |
2. Do you think this design makes playing together more fun? Why or why not? | |
Safety and Comfort | 1. Are you satisfied with the safety design of the device? (e.g., anti-slip, speed limits, emergency braking) |
2. Do you like the appearance design of the exercise bike? Do you think it looks cool? | |
Other Suggestions | 1. What else would you like the exercise bike to do? (e.g., tell stories, play music) |
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n | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|
0.52 | 0.89 | 1.12 | 1.26 | 1.36 | 1.41 | 1.46 | 1.49 |
Scale Value | Importance Level | Implication |
---|---|---|
1 | Equally important | Indicator I is of equal importance compared to Indicator J |
3 | Slightly important | Indicator I is slightly more important compared to Indicator J |
5 | Obviously important | Indicator I is obviously important compared to Indicator J |
7 | Significantly important | Indicator I is significantly important compared to Indicator J |
9 | Absolutely important | Indicator I is absolutely important compared to Indicator J |
2, 4, 6, 8 | Intermediate value | The importance level is between two adjacent levels |
1/2, 1/3, … 1/9 | Reverse comparison | If the importance scale of indicator A over indicator B is “n”, the reverse comparison is “1/n” |
P | A | B | C | D | Weights |
---|---|---|---|---|---|
A | 1.0000 | 1.0890 | 1.7420 | 2.1820 | 0.3392 |
B | 0.9184 | 1.0000 | 1.5710 | 2.0400 | 0.3115 |
C | 0.5740 | 0.6366 | 1.0000 | 1.1300 | 0.1906 |
D | 0.4582 | 0.4901 | 0.8849 | 1.0000 | 0.1588 |
A | A1 | A2 | A3 | A4 | Weights |
---|---|---|---|---|---|
A1 | 1.0000 | 2.6680 | 1.6980 | 1.6160 | 0.3910 |
A2 | 0.3748 | 1.0000 | 0.7340 | 0.9190 | 0.1685 |
A3 | 0.5889 | 1.3624 | 1.0000 | 0.7940 | 0.2124 |
A4 | 0.6190 | 1.0885 | 1.2597 | 1.0000 | 0.2282 |
B | B1 | B2 | B3 | B4 | B5 | Weights |
---|---|---|---|---|---|---|
B1 | 1.0000 | 3.2380 | 3.0920 | 0.8360 | 1.7110 | 0.3099 |
B2 | 0.3088 | 1.0000 | 1.2140 | 0.4260 | 0.9530 | 0.1249 |
B3 | 0.3234 | 0.8236 | 1.0000 | 0.3260 | 0.5890 | 0.1004 |
B4 | 1.1957 | 2.3486 | 3.0671 | 1.0000 | 1.0760 | 0.2840 |
B5 | 0.5845 | 1.0488 | 1.6981 | 0.9296 | 1.0000 | 0.1808 |
C | C1 | C2 | C3 | C4 | C5 | Weights |
---|---|---|---|---|---|---|
C1 | 1.0000 | 3.6320 | 1.4680 | 2.4810 | 1.5880 | 0.3299 |
C2 | 0.2753 | 1.0000 | 0.4470 | 0.8490 | 0.3410 | 0.0921 |
C3 | 0.6813 | 2.2361 | 1.0000 | 2.5880 | 1.1780 | 0.2440 |
C4 | 0.4031 | 1.1774 | 0.3864 | 1.0000 | 0.5670 | 0.1141 |
C5 | 0.6298 | 2.9356 | 0.8490 | 1.7627 | 1.0000 | 0.2200 |
D | D1 | D2 | D3 | Weights |
---|---|---|---|---|
D1 | 1.000 | 1.497 | 1.000 | 0.374 |
D2 | 0.668 | 1.000 | 0.648 | 0.248 |
D3 | 1.000 | 1.543 | 1.000 | 0.378 |
P | A | B | C | D | |
---|---|---|---|---|---|
4.002 | 4.027 | 5.081 | 5.031 | 3.000 | |
0.001 | 0.009 | 0.020 | 0.008 | 0.000 | |
0.890 | 0.890 | 1.120 | 1.120 | 0.520 | |
0.001 | 0.010 | 0.018 | 0.007 | 0.000 |
Criterion Layer | Weights | Sub-Criterion Layer | Weights | Comprehensive Weights | Ranking |
---|---|---|---|---|---|
A | 0.3392 | A1 | 0.3910 | 0.1326 | 1 |
A2 | 0.1685 | 0.0572 | 9 | ||
A3 | 0.2124 | 0.0720 | 5 | ||
A4 | 0.2282 | 0.0774 | 4 | ||
B | 0.3115 | B1 | 0.3099 | 0.0965 | 2 |
B2 | 0.1249 | 0.0389 | 14 | ||
B3 | 0.1004 | 0.0313 | 15 | ||
B4 | 0.2840 | 0.0885 | 3 | ||
B5 | 0.1808 | 0.0563 | 10 | ||
C | 0.1906 | C1 | 0.3299 | 0.0629 | 6 |
C2 | 0.0921 | 0.0176 | 17 | ||
C3 | 0.2440 | 0.0465 | 11 | ||
C4 | 0.1141 | 0.0218 | 16 | ||
C5 | 0.2200 | 0.0419 | 12 | ||
D | 0.1588 | D1 | 0.3743 | 0.0594 | 8 |
D2 | 0.2475 | 0.0393 | 13 | ||
D3 | 0.3781 | 0.0600 | 7 |
Types of User Requirements | User Requirements | Technical Characteristics |
---|---|---|
A | A1 | Ergonomics |
Double position structure | ||
A2 | Appearance design | |
A3 | Folding and moving structure | |
A4 | Ergonomics | |
B | B1 | Acquisition of motion data |
B2 | Intelligent software control | |
B3 | Audio–visual and speaking systems | |
B4 | Acquisition of motion data | |
Intelligent guidance interface | ||
B5 | Parent–child interaction | |
Intelligent software control | ||
Virtual reality scenario | ||
C | C1 | Ergonomics |
C2 | Intelligent software control | |
C3 | Acquisition of motion data | |
C4 | Intelligent guidance interface | |
C5 | Intelligent software control | |
D | D1 | Parent–child interaction design |
D2 | Intelligent guidance interface | |
Acquisition of motion data | ||
D3 | Intelligent guidance interface | |
Acquisition of motion data |
Serial Number | Technical Characteristics |
---|---|
T1 | Ergonomics |
T2 | Appearance design |
T3 | Folding and moving structure |
T4 | Acquisition of motion data |
T5 | Intelligent software control |
T6 | Audio–visual and speaking systems |
T7 | Parent–child interaction design |
T8 | Intelligent guidance interface |
T9 | Virtual reality scenario |
User Requirement | Technical Characteristics | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Requirement | Weights | T1 | T2 | T3 | T4 | T5 | T6 | T7 | T8 | T9 |
P11 | 0.1326 | ▣ | ◎ | ◎ | ◎ | ◯ | ▣ | ◎ | ||
P12 | 0.0572 | ◯ | ▣ | ◎ | ◎ | ▣ | ||||
P13 | 0.0720 | ◯ | ▣ | ▣ | ▣ | |||||
P14 | 0.0774 | ◎ | ◎ | ▣ | ◎ | ◎ | ||||
P21 | 0.0965 | ◎ | ▣ | ◯ | ◎ | |||||
P22 | 0.0389 | ▣ | ▣ | ▣ | ▣ | ▣ | ◎ | ◎ | ◎ | |
P23 | 0.0313 | ◯ | ◎ | ▣ | ◯ | ▣ | ▣ | |||
P24 | 0.0885 | ◯ | ▣ | ◎ | ▣ | |||||
P25 | 0.0563 | ◎ | ◎ | ◯ | ◎ | ▣ | ◎ | ◯ | ||
P31 | 0.0629 | ▣ | ▣ | ▣ | ||||||
P32 | 0.0176 | ▣ | ◯ | ◎ | ◎ | |||||
P33 | 0.0465 | ▣ | ▣ | |||||||
P34 | 0.0218 | ▣ | ◎ | |||||||
P35 | 0.0419 | ◎ | ◯ | ◯ | ||||||
P41 | 0.0594 | ◎ | ◎ | ◎ | ◯ | ▣ | ◎ | |||
P42 | 0.0393 | ◯ | ◎ | ◎ | ◎ | |||||
P43 | 0.0600 | ◯ | ◎ | ◎ | ◎ | |||||
(×100) | 154 | 142 | 186 | 167 | 106 | 220 | 236 | 177 | 126 | |
(%) | 10.14 | 9.37 | 12.27 | 11.03 | 7.03 | 14.55 | 15.61 | 11.69 | 8.30 | |
Ranking | 6 | 7 | 3 | 5 | 9 | 2 | 1 | 4 | 8 |
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Li, N.; Wang, J.; Wei, H. The Application of Flow–Clutch States and AHP-QFD-FBS in the Design of Parent–Child Interaction Exercise Bikes. Appl. Sci. 2025, 15, 3270. https://doi.org/10.3390/app15063270
Li N, Wang J, Wei H. The Application of Flow–Clutch States and AHP-QFD-FBS in the Design of Parent–Child Interaction Exercise Bikes. Applied Sciences. 2025; 15(6):3270. https://doi.org/10.3390/app15063270
Chicago/Turabian StyleLi, Na, Jun Wang, and Huilan Wei. 2025. "The Application of Flow–Clutch States and AHP-QFD-FBS in the Design of Parent–Child Interaction Exercise Bikes" Applied Sciences 15, no. 6: 3270. https://doi.org/10.3390/app15063270
APA StyleLi, N., Wang, J., & Wei, H. (2025). The Application of Flow–Clutch States and AHP-QFD-FBS in the Design of Parent–Child Interaction Exercise Bikes. Applied Sciences, 15(6), 3270. https://doi.org/10.3390/app15063270