“The Park of Emotions”: A Serious Game for the Development of Emotional Intelligence in Children
Abstract
:1. Introduction
2. Materials and Methods
2.1. Objectives and Hypotheses
- The intervention would improve the measure of the emotional intelligence scale.
- The intervention would have a similar effect on girls and boys.
2.2. Game of the Intervention
2.3. Design
2.4. Participants
2.5. Evaluation Tool
2.6. Procedure
3. Results
3.1. Analysis of Covariance of the Intervention on Participants’ Emotional Intelligence
3.2. Effect of the Intervention in Both Genders
4. Discussion
5. Conclusions
Supplementary Materials
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
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Game Levels | Name of Each Track | Pedagogical Purpose (Emotional Skills to Cultivate) |
---|---|---|
1 | The Ticket to the Park of Emotions | Emotional Stimuli |
2 | The wagons of emotions | Recognition—Expression of Emotions |
3 | The room with mirrors | Self-awareness |
4 | Collisions...but only in cars | Self-Management—Controlling Impulsive Behaviors |
5 | Time for delicious popcorn and ice cream | Empathy—Emotional Social Awareness |
6 | A sudden event in the park | Social skills |
7 | Go up high with the wheel | Self-actualization |
8 | Visit the awesome castle | Transcendence of the Ego |
9 | Time to relax in the beautiful landscape of the park | Emotional Unity—Awareness |
Facets of the Game | Game Design “The Park of Emotions” |
---|---|
Pedagogical Objectives | Cultivating emotional skills and EI. |
Domain Simulation | Attempting to simulate authentic emotional states. |
Interactions with the Simulation | Unity design for school children. Simple user interface and basic click, drag, and drop game mechanics. Educational Game. Feedback to the learner. |
Problems and Progression | Small static social stories with images and some with simple dialogs with real scenarios (daily life scenarios) that provide training in emotional skills. Emotion recognition activities. Balance in every stage (easier and more complex). |
Decorum | Reward—Feedback—Advice. |
Conditions of use | One player on a computer. |
Experimental Group | Control Group | Total | |
---|---|---|---|
Boys | 106 | 113 | 219 |
Girls | 112 | 105 | 217 |
Total | 218 | 218 | 436 |
Variables | Pre-Test | Post-Test | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Experimental Group | Control Group | Experimental Group | Control Group | |||||||
Mean (SD) | Mean (SD) | F (1,434) | p | Mean (SD) | Mean (SD) | F (1,434) | p | |||
ES | 18.96 (3.36) | 18.75 (3.33) | 0.434 | 0.510 | 0.001 | 22.05 (2.02) | 20.28 (2.95) | 59.567 | <0.001 | 0.121 |
ERPE | 17.52 (2.60) | 17.86 (2.77) | 1.740 | 0.188 | 0.004 | 19.44 (2.67) | 18.78 (2.86) | 9.016 | 0.003 | 0.020 |
SA | 17.66 (2.49) | 18.09 (2.87) | 2.871 | 0.091 | 0.007 | 18.76 (1.99) | 18.33 (2.35) | 7.261 | 0.007 | 0.016 |
SM | 17.57 (3.79) | 17.51 (3.87) | 0.031 | 0.861 | 0.000 | 18.53 (2.38) | 17.44 (3.00) | 20.688 | <0.001 | 0.046 |
SAED | 20.48 (3.83) | 20.82 (3.53) | 0.926 | 0.337 | 0.002 | 22.39 (2.27) | 21.16 (3.01) | 34.432 | <0.001 | 0.074 |
SSEE | 19.83 (2.91) | 19.95 (2.78) | 0.191 | 0.662 | 0.000 | 20.23 (1.71) | 19.74 (2.13) | 9.473 | 0.002 | 0.021 |
SACT | 19.84 (3.05) | 20.25 (2.69) | 2.193 | 0.139 | 0.005 | 19.87 (2.30) | 19.19 (2.46) | 13.261 | <0.001 | 0.030 |
TRA | 19.15 (2.68) | 19.28 (2.65) | 0.235 | 0.628 | 0.001 | 19.26 (2.02) | 19.00 (2.18) | 2.455 | 0.118 | 0.006 |
EUN | 22.33 (3.48) | 22.75 (3.03) | 1.784 | 0.182 | 0.004 | 23.21 (2.43) | 22.54 (2.77) | 11.307 | <0.001 | 0.025 |
TOTAL | 173.36 (20.33) | 175.27 (18.98) | 1.026 | 0.312 | 0.002 | 183.73 (13.51) | 176.47 (15.79) | 41.282 | <0.001 | 0.087 |
Variables | Pre-Test | Post-Test | ||||||
---|---|---|---|---|---|---|---|---|
Experimental Group | Control Group | Experimental Group | Control Group | |||||
Boys (Ν = 106) | Girls (N = 112) | Boys (Ν = 113) | Girls (N = 105) | Boys (Ν = 106) | Girls (N = 112) | Boys (Ν = 113) | Girls (N = 105) | |
ES | 18.91 (3.45) | 19.01 (3.25) | 18.37 (3.26) | 19.15 (3.31) | 22.06 (2.01) | 22.04 (2.04) | 20.16 (2.73) | 20.41 (3.17) |
ERPE | 17.49 (2.58) | 17.55 (2.63) | 17.63 (2.92) | 18.11 (2.60) | 19.47 (2.15) | 19.40 (3.09) | 18.45 (3.10) | 19.14 (2.54) |
SA | 17.68 (2.55) | 17.63 (2.44) | 17.92 (2.81) | 18.28 (2.93) | 19.08 (1.89) | 18.46 (2.03) | 18.29 (2.14) | 18.38 (2.57) |
SM | 17.29 (3.86) | 17.84 (3.72) | 17.23 (3.80) | 17.81 (3.95) | 18.64 (2.08) | 18.43 (2.63) | 17.42 (2.86) | 17.47 (3.15) |
SAED | 20.16 (3.95) | 20.79 (3.72) | 20.47 (3.60) | 21.20 (3.42) | 22.16 (2.25) | 22.61 (2.29) | 20.77 (3.02) | 21.57 (2.96) |
SSEE | 19.85 (2.85) | 19.82 (2.98) | 19.76 (2.82) | 20.16 (2.74) | 20.37 (1.42) | 20.11 (1.94) | 19.52 (2.03) | 19.98 (2.22) |
SACT | 19.73 (3.02) | 19.96 (3.09) | 19.91 (2.65) | 20.62 (2.71) | 19.96 (2.07) | 19.78 (2.49) | 18.87 (2.60) | 19.54 (2.28) |
TRA | 19.34 (2.60) | 18.97 (2.76) | 19.15 (2.73) | 19.41 (2.57) | 19.36 (1.86) | 19.16 (2.16) | 18.59 (2.56) | 19.44 (2.00) |
EUN | 22.25 (3.17) | 22.41 (3.77) | 22.42 (2.90) | 23.11 (3.14) | 23.31 (2.17) | 23.11 (2.66) | 21.97 (2.95) | 23.14 (2.44) |
TOTAL | 172.70 (19.84) | 173.98 (20.84) | 172.86 (17.96) | 177.86 (19.78) | 184.42 (11.40) | 183.08 (15.27) | 174.04 (14.45) | 179.08 (16.08) |
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Papoutsi, C.; Drigas, A.; Skianis, C.; Skordoulis, C.; Pappas, M. “The Park of Emotions”: A Serious Game for the Development of Emotional Intelligence in Children. Appl. Sci. 2024, 14, 6067. https://doi.org/10.3390/app14146067
Papoutsi C, Drigas A, Skianis C, Skordoulis C, Pappas M. “The Park of Emotions”: A Serious Game for the Development of Emotional Intelligence in Children. Applied Sciences. 2024; 14(14):6067. https://doi.org/10.3390/app14146067
Chicago/Turabian StylePapoutsi, Chara, Athanasios Drigas, Charalabos Skianis, Constantine Skordoulis, and Marios Pappas. 2024. "“The Park of Emotions”: A Serious Game for the Development of Emotional Intelligence in Children" Applied Sciences 14, no. 14: 6067. https://doi.org/10.3390/app14146067
APA StylePapoutsi, C., Drigas, A., Skianis, C., Skordoulis, C., & Pappas, M. (2024). “The Park of Emotions”: A Serious Game for the Development of Emotional Intelligence in Children. Applied Sciences, 14(14), 6067. https://doi.org/10.3390/app14146067