Mondragón Bernal, I.F.; Lozano-RamÃrez, N.E.; Puerto Cortés, J.M.; Valdivia, S.; Muñoz, R.; Aragón, J.; GarcÃa, R.; Hernández, G.
An Immersive Virtual Reality Training Game for Power Substations Evaluated in Terms of Usability and Engagement. Appl. Sci. 2022, 12, 711.
https://doi.org/10.3390/app12020711
AMA Style
Mondragón Bernal IF, Lozano-RamÃrez NE, Puerto Cortés JM, Valdivia S, Muñoz R, Aragón J, GarcÃa R, Hernández G.
An Immersive Virtual Reality Training Game for Power Substations Evaluated in Terms of Usability and Engagement. Applied Sciences. 2022; 12(2):711.
https://doi.org/10.3390/app12020711
Chicago/Turabian Style
Mondragón Bernal, Iván F., Natalia E. Lozano-RamÃrez, Julian M. Puerto Cortés, Sergio Valdivia, Rodrigo Muñoz, Juan Aragón, Rodolfo GarcÃa, and Giovanni Hernández.
2022. "An Immersive Virtual Reality Training Game for Power Substations Evaluated in Terms of Usability and Engagement" Applied Sciences 12, no. 2: 711.
https://doi.org/10.3390/app12020711
APA Style
Mondragón Bernal, I. F., Lozano-RamÃrez, N. E., Puerto Cortés, J. M., Valdivia, S., Muñoz, R., Aragón, J., GarcÃa, R., & Hernández, G.
(2022). An Immersive Virtual Reality Training Game for Power Substations Evaluated in Terms of Usability and Engagement. Applied Sciences, 12(2), 711.
https://doi.org/10.3390/app12020711