Next Article in Journal
Finite-Time Fault-Tolerant Control for a Robot Manipulator Based on Synchronous Terminal Sliding Mode Control
Next Article in Special Issue
Efficacy of Virtual Reality in Painting Art Exhibitions Appreciation
Previous Article in Journal
Impacts of Weather on Short-Term Metro Passenger Flow Forecasting Using a Deep LSTM Neural Network
Previous Article in Special Issue
ALCC-Glasses: Arriving Light Chroma Controllable Optical See-Through Head-Mounted Display System for Color Vision Deficiency Compensation
Open AccessArticle

SoundFields: A Virtual Reality Game Designed to Address Auditory Hypersensitivity in Individuals with Autism Spectrum Disorder

1
AudioLab, Communications & Signal Processing Research Group, Department of Electronic Engineering, University of York, York YO10 5DD, UK
2
York Music Psychology Group, Music Science and Technology Research Cluster, Department of Music, University of York, York YO10 5DD, UK
*
Author to whom correspondence should be addressed.
Current address: Communications & Signal Processing Research Group, Department of Electronic Engineering, University of York, Heslington, York YO10 5DD, UK.
Appl. Sci. 2020, 10(9), 2996; https://doi.org/10.3390/app10092996
Received: 6 April 2020 / Revised: 20 April 2020 / Accepted: 23 April 2020 / Published: 25 April 2020
(This article belongs to the Special Issue Applications of Virtual, Augmented, and Mixed Reality)
Individuals with autism spectrum disorder (ASD) are characterised as having impairments in social-emotional interaction and communication, alongside displaying repetitive behaviours and interests. Additionally, they can frequently experience difficulties in processing sensory information with particular prevalence in the auditory domain. Often triggered by everyday environmental sounds, auditory hypersensitivity can provoke self-regulatory fear responses such as crying and isolation from sounds. This paper presents SoundFields, an interactive virtual reality game designed to address this area by integrating exposure based therapy techniques into game mechanics and delivering target auditory stimuli to the player rendered via binaural based spatial audio. A pilot study was conducted with six participants diagnosed with ASD who displayed hypersensitivity to specific sounds to evaluate the use of SoundFields as a tool to reduce levels of anxiety associated with identified problematic sounds. During the course of the investigation participants played the game weekly over four weeks and all participants actively engaged with the virtual reality (VR) environment and enjoyed playing the game. Following this period, a comparison of pre- and post-study measurements showed a significant decrease in anxiety linked to target auditory stimuli. The study results therefore suggest that SoundFields could be an effective tool for helping individuals with autism manage auditory hypersensitivity. View Full-Text
Keywords: autism spectrum disorders; virtual reality; auditory processing; auditory hypersensitivity; tools for therapy; multisensory; spatial audio; serious games autism spectrum disorders; virtual reality; auditory processing; auditory hypersensitivity; tools for therapy; multisensory; spatial audio; serious games
Show Figures

Figure 1

MDPI and ACS Style

Johnston, D.; Egermann, H.; Kearney, G. SoundFields: A Virtual Reality Game Designed to Address Auditory Hypersensitivity in Individuals with Autism Spectrum Disorder. Appl. Sci. 2020, 10, 2996. https://doi.org/10.3390/app10092996

AMA Style

Johnston D, Egermann H, Kearney G. SoundFields: A Virtual Reality Game Designed to Address Auditory Hypersensitivity in Individuals with Autism Spectrum Disorder. Applied Sciences. 2020; 10(9):2996. https://doi.org/10.3390/app10092996

Chicago/Turabian Style

Johnston, Daniel; Egermann, Hauke; Kearney, Gavin. 2020. "SoundFields: A Virtual Reality Game Designed to Address Auditory Hypersensitivity in Individuals with Autism Spectrum Disorder" Appl. Sci. 10, no. 9: 2996. https://doi.org/10.3390/app10092996

Find Other Styles
Note that from the first issue of 2016, MDPI journals use article numbers instead of page numbers. See further details here.

Article Access Map by Country/Region

1
Search more from Scilit
 
Search
Back to TopTop