How Bodily Interaction Shapes Creativity: Two Experiments on Direction and Type
Abstract
1. Introduction
2. Materials and Methods
2.1. Research Aims and Overall Design
2.2. Participants
2.2.1. Experiment 1: Participants
2.2.2. Experiment 2: Participants
2.3. Experimental Design and Procedure
2.3.1. Experiment 1: Design and Procedure
2.3.2. Experiment 2: Design and Procedure
2.4. Experimental Equipment and Measures
2.4.1. Experiment 1: Equipment and Measures
2.4.2. Experiment 2: Equipment and Measures
3. Results
3.1. Manipulation Check
Experiment 1: Interaction Degree
3.2. Consistency Check for Scoring
3.2.1. Experiment 1: Scoring Consistency
3.2.2. Experiment 2: Scoring Consistency
3.3. Dependent Variable: Performance in the Creativity Task
3.3.1. Experiment 1: AUT Performance
3.3.2. Experiment 2: RPP Task Performance
3.4. Additional Variable: Emotion
3.4.1. Experiment 1: Emotion
3.4.2. Experiment 2: Emotion
4. Discussion
4.1. Discussion of Experiment 1
4.1.1. Manipulation Check Results Confirm Effective Manipulation of Interaction Degree
4.1.2. Synergistic Effects of Embodied and Enactive Metaphors: Interactive Effects of Human–Machine Interaction Direction and Type on Creativity Dimensions
4.2. Discussion of Experiment 2
Embodied and Enactive Metaphors Synergistically Enhance Group Creativity: Multidimensional Effects of Interaction Direction and Type on Group Creativity
4.3. General Discussion
4.3.1. Challenges in Embodied Creativity
4.3.2. Extending Previous Mirror Game Research
4.3.3. The Dual Mechanisms of Embodied and Enactive Metaphors—Interpreting Creativity from Human–Machine Interaction to Human–Human Interaction
4.3.4. Contributions to the Literature
4.3.5. Limitations
4.3.6. Future Directions: Could Predictive Processing Explain How Bodily Interaction Enhances Creativity?
5. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
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| Interaction Level | Human–Machine Interaction Direction | Human–Machine Interaction Type | M | SD |
|---|---|---|---|---|
| RMSE (Position Error) | Mirror Mimicry | Machine Follows Human (LF) | 0.40 | 0.29 |
| Human Follows Machine (LF) | 0.10 | 0.04 | ||
| Joint Improvisation (JI) | 0.54 | 0.16 | ||
| Mirror Avoidance | Machine Follows Human (LF) | 0.68 | 0.24 | |
| Human Follows Machine (LF) | 0.62 | 0.22 | ||
| Joint Improvisation (JI) | 0.80 | 0.16 | ||
| CV (Phase Stability) | Mirror Mimicry | Machine Follows Human (LF) | 0.01 | 0.01 |
| Human Follows Machine (LF) | 0.01 | 0.01 | ||
| Joint Improvisation (JI) | 0.01 | 0.01 | ||
| Mirror Avoidance | Machine Follows Human (LF) | 0.02 | 0.05 | |
| Human Follows Machine (LF) | 0.01 | 0.01 | ||
| Joint Improvisation (JI) | 0.01 | 0.01 |
| Scoring Dimension | AUT | Cronbach’s Alpha |
|---|---|---|
| Flexibility | Chopsticks | 0.804 |
| Key | 0.821 | |
| Persistence | Chopsticks | 0.890 |
| Key | 0.840 | |
| Novelty | Chopsticks | 0.710 |
| Key | 0.683 |
| Rating Dimension | RPP Task | Cronbach’s Alpha |
|---|---|---|
| Dyadic Flexibility | Desk-mate Disturbance | 0.958 |
| Dyadic Persistence | Desk-mate Disturbance | 0.946 |
| Dyadic Novelty | Desk-mate Disturbance | 0.899 |
| Dyadic Integration of Ideas | Desk-mate Disturbance | 0.890 |
| Human–Machine Interaction Direction | Human–Machine Interaction Type | Chopstick Fluency | Chopstick Flexibility | Chopstick Persistence | Chopstick Novelty | ||||
|---|---|---|---|---|---|---|---|---|---|
| M | SD | M | SD | M | SD | M | SD | ||
| Mirror Imitation | Machine Follows Human (LF) | 15.48 | 8.39 | 5.22 | 1.50 | 2.86 | 1.27 | 4.17 | 1.40 |
| Human Follows Machine (LF) | 15.30 | 6.82 | 4.81 | 1.21 | 3.26 | 1.65 | 3.60 | 1.40 | |
| Joint Improvisation (JI) | 12.19 | 5.86 | 3.85 | 1.11 | 3.10 | 1.13 | 3.76 | 1.32 | |
| Mirror Avoidance | Machine Follows Human (LF) | 16.81 | 7.65 | 4.55 | 1.43 | 3.76 | 1.58 | 4.03 | 1.43 |
| Human Follows Machine (LF) | 14.26 | 8.05 | 4.57 | 1.42 | 3.04 | 1.75 | 3.74 | 1.54 | |
| Joint Improvisation (JI) | 17.20 | 7.87 | 4.21 | 1.46 | 4.25 | 2.12 | 4.33 | 1.49 | |
| Human–Machine Interaction Direction | Human–Machine Interaction Type | Key Fluency | Key Flexibility | Key Persistence | Key Novelty | ||||
|---|---|---|---|---|---|---|---|---|---|
| M | SD | M | SD | M | SD | M | SD | ||
| Mirror Imitation | Machine Follows Human (LF) | 14.02 | 19.36 | 3.73 | 1.65 | 3.54 | 3.34 | 3.33 | 1.42 |
| Human Follows Machine (LF) | 13.13 | 6.64 | 3.37 | 0.95 | 3.98 | 2.14 | 2.86 | 1.06 | |
| Joint Improvisation (JI) | 11.01 | 5.79 | 3.15 | 1.12 | 3.50 | 1.44 | 3.35 | 1.24 | |
| Mirror Avoidance | Machine Follows Human (LF) | 14.81 | 7.58 | 3.36 | 1.19 | 4.90 | 3.99 | 3.10 | 1.31 |
| Human Follows Machine (LF) | 9.80 | 6.05 | 3.11 | 1.28 | 3.21 | 2.56 | 2.73 | 1.26 | |
| Joint Improvisation (JI) | 14.76 | 7.66 | 3.60 | 1.36 | 4.26 | 2.33 | 3.58 | 1.21 | |
| Human–Human Interaction Direction | Human–Human Interaction Type | RPP Fluency | RPP Flexibility | RPP Persistence | RPP Novelty | Integration of Ideas | |||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| M | SD | M | SD | M | SD | M | SD | M | SD | ||
| Mirror Imitation | Leader–Follower (LF) | 16.31 | 7.77 | 8.67 | 3.76 | 4.77 | 4.36 | 10.25 | 3.92 | 1.71 | 1.54 |
| Joint Improvisation (JI) | 16.65 | 6.76 | 7.02 | 3.00 | 6.07 | 5.34 | 8.35 | 3.45 | 2.27 | 1.50 | |
| Mirror Avoidance | Leader–Follower (LF) | 17.96 | 6.21 | 6.67 | 2.72 | 6.86 | 4.18 | 8.13 | 3.48 | 2.46 | 1.47 |
| Joint Improvisation (JI) | 14.15 | 5.80 | 7.56 | 3.47 | 4.24 | 1.78 | 9.65 | 3.55 | 2.28 | 1.66 | |
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Su, J.; Ye, H. How Bodily Interaction Shapes Creativity: Two Experiments on Direction and Type. Behav. Sci. 2026, 16, 735. https://doi.org/10.3390/bs16050735
Su J, Ye H. How Bodily Interaction Shapes Creativity: Two Experiments on Direction and Type. Behavioral Sciences. 2026; 16(5):735. https://doi.org/10.3390/bs16050735
Chicago/Turabian StyleSu, Jiajia, and Haosheng Ye. 2026. "How Bodily Interaction Shapes Creativity: Two Experiments on Direction and Type" Behavioral Sciences 16, no. 5: 735. https://doi.org/10.3390/bs16050735
APA StyleSu, J., & Ye, H. (2026). How Bodily Interaction Shapes Creativity: Two Experiments on Direction and Type. Behavioral Sciences, 16(5), 735. https://doi.org/10.3390/bs16050735

