Profiling Director’s Style Based on Camera Positioning Using Fuzzy Logic
AbstractMachinima is a computer imaging technology typically used in games and animation. It prints all movie cast properties into a virtual environment by means of a camera positioning. Since cinematography is complementary to Machinima, it is possible to simulate a director’s style via various camera placements in this environment. In a gaming application, the director’s style is one of the most impressive cinematic factors, where a whole different gaming experience can be obtained using different styles applied to the same scene. This paper describes a system capable of automatically profile a director’s style using fuzzy logic. We employed 19 output variables and 15 other calculated variables from the animation extraction data to profile two different directors’ styles from five scenes. Area plots and histograms were generated, and, by analyzing the histograms, different director’s styles could be subsequently classified. View Full-Text
Share & Cite This Article
Junaedi, H.; Hariadi, M.; Purnama, I.K.E. Profiling Director’s Style Based on Camera Positioning Using Fuzzy Logic. Computers 2018, 7, 61.
Junaedi H, Hariadi M, Purnama IKE. Profiling Director’s Style Based on Camera Positioning Using Fuzzy Logic. Computers. 2018; 7(4):61.Chicago/Turabian Style
Junaedi, Hartarto; Hariadi, Mochamad; Purnama, I K.E. 2018. "Profiling Director’s Style Based on Camera Positioning Using Fuzzy Logic." Computers 7, no. 4: 61.
Note that from the first issue of 2016, MDPI journals use article numbers instead of page numbers. See further details here.