Driving Sustainable Consumption and Word of Mouth Through AI Fitness Apps: The Role of Customer Engagement
Abstract
1. Introduction
2. Literature Review
2.1. AI and Information Systems Success (ISS) Model
2.1.1. AI Fitness App Service Quality
2.1.2. AI Fitness App System Quality
2.1.3. AI Fitness App Information Quality
2.2. Health Consciousness
2.3. Perceived Anthropomorphism
2.4. Customer Engagement
2.5. Moderating Role of Personal Innovativeness
3. Methodology
3.1. Research Design
3.2. Study Context
3.3. Population and Sampling Procedure
3.4. Survey Instrument and Language
3.5. Data Collection Process
4. Data Analysis
4.1. Results and Analysis
4.2. Structural Model Results and Hypotheses Testing
5. Discussion
5.1. Theoretical Implications
5.2. Practical Implications
6. Conclusions
7. Limitations and Future Directions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
Appendix A. Questionnaire
- AI Fitness App Service Quality
- The app provides prompt support when I need help.
- The app responds quickly to my requests.
- The app provides personalized fitness support.
- AI Fitness App System Quality
- The app is easy to use.
- The app works smoothly without errors.
- The app loads quickly.
- The app has a user-friendly interface.
- AI Fitness App Information Quality
- The app provides accurate fitness information.
- The information provided is clear and understandable.
- Health Consciousness
- I am concerned about my health.
- I actively try to stay healthy.
- I pay attention to my physical well-being.
- I regularly think about improving my health.
- Perceived Anthropomorphism
- The app feels like it has human-like qualities.
- The app interacts with me like a real person.
- The app seems to understand me.
- The app feels personal in its communication.
- Customer Engagement
- I actively use the app regularly.
- I feel interested when using the app.
- I feel connected to the app.
- Personal Innovativeness
- I like trying new technologies.
- I am usually among the first to try new apps.
- I enjoy experimenting with new digital tools.
- I am open to using advanced technologies.
- Word of Mouth
- I would recommend this app to others.
- I often say positive things about this app.
- I encourage others to use this app.
- I share my experience of this app with others.
- Sustainable Consumption Behavior
- I use the app to support a healthy lifestyle.
- The app encourages me to make better health choices.
- I try to follow sustainable fitness habits using the app.
- The app helps me maintain long-term healthy behavior.
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| Variable | Category | Frequency (n) | Percentage (%) |
|---|---|---|---|
| Gender | Male | 270 | 59.5 |
| Female | 184 | 40.5 | |
| Age | 18–25 | 120 | 26.4 |
| 26–35 | 200 | 44.1 | |
| 36–45 | 90 | 19.8 | |
| 46+ | 44 | 9.7 | |
| Education | High school or below | 80 | 17.6 |
| Bachelor’s degree | 290 | 63.9 | |
| Postgraduate degree | 84 | 18.5 | |
| Occupation | Student | 90 | 19.8 |
| Employed | 280 | 61.7 | |
| Self-employed/Other | 84 | 18.5 | |
| Income (SAR) | Less than 5000 | 120 | 26.4 |
| 5000–10,000 | 200 | 44.1 | |
| 10,001–15,000 | 90 | 19.8 | |
| Above 15,000 | 44 | 9.7 |
| Items | Factor Loadings | VIF |
|---|---|---|
| CENG1 | 0.879 | 2.465 |
| CENG2 | 0.877 | 2.461 |
| CENG3 | 0.741 | 1.262 |
| HCON1 | 0.828 | 2.466 |
| HCON2 | 0.841 | 3.054 |
| HCON3 | 0.806 | 2.336 |
| HCON4 | 0.694 | 1.142 |
| PAIINQ1 | 0.924 | 3.678 |
| PAIINQ2 | 0.914 | 3.057 |
| PAIINQ3 | 0.908 | 3.353 |
| PAIINQ4 | 0.615 | 1.362 |
| PAISQ1 | 0.785 | 1.210 |
| PAISQ2 | 0.782 | 1.781 |
| PAISQ3 | 0.831 | 1.887 |
| PAISYQ1 | 0.930 | 3.848 |
| PAISYQ2 | 0.926 | 3.471 |
| PAISYQ3 | 0.918 | 3.328 |
| PAISYQ4 | 0.771 | 1.986 |
| PANTHM1 | 0.705 | 1.515 |
| PANTHM2 | 0.824 | 1.765 |
| PANTHM3 | 0.832 | 2.140 |
| PANTHM4 | 0.825 | 2.105 |
| PINNO1 | 0.826 | 2.276 |
| PINNO2 | 0.818 | 2.007 |
| PINNO3 | 0.687 | 3.066 |
| PINNO4 | 0.748 | 3.422 |
| SUSCB1 | 0.793 | 1.597 |
| SUSCB2 | 0.875 | 1.912 |
| SUSCB3 | 0.890 | 2.220 |
| WOFM1 | 0.916 | 2.282 |
| WOFM2 | 0.924 | 2.531 |
| WOFM3 | 0.699 | 1.494 |
| Constructs | α | CR | AVE | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Customer Engagement | 0.778 | 0.873 | 0.697 | |||||||||
| Health Consciousness | 0.809 | 0.872 | 0.631 | 0.708 | ||||||||
| Perceived AI Fitness App Information Quality | 0.867 | 0.911 | 0.723 | 0.718 | 0.515 | |||||||
| Perceived AI Fitness App System Quality | 0.913 | 0.937 | 0.790 | 0.532 | 0.310 | 0.347 | ||||||
| Perceived Ai fitness App Service Quality | 0.725 | 0.842 | 0.640 | 0.633 | 0.502 | 0.369 | 0.353 | |||||
| Perceived Anthropomorphism | 0.809 | 0.875 | 0.637 | 0.725 | 0.570 | 0.518 | 0.399 | 0.587 | ||||
| Personal Innovativeness | 0.782 | 0.854 | 0.596 | 0.612 | 0.613 | 0.407 | 0.413 | 0.403 | 0.633 | |||
| Sustainable Consumption Behavior | 0.814 | 0.889 | 0.729 | 0.723 | 0.582 | 0.586 | 0.398 | 0.516 | 0.611 | 0.573 | ||
| Word of Mouth | 0.819 | 0.887 | 0.727 | 0.487 | 0.753 | 0.413 | 0.293 | 0.372 | 0.494 | 0.345 | 0.487 |
| β | SD | t | p Values | Decision | ||
|---|---|---|---|---|---|---|
| H1a: | Perceived AI Fitness App Service Quality → Customer Engagement | 0.136 | 0.045 | 2.999 | 0.003 | Supported |
| H1b: | Perceived AI Fitness App System Quality → Customer Engagement | 0.221 | 0.056 | 3.976 | 0.000 | Supported |
| H1c: | Perceived AI Fitness App Information Quality → Customer Engagement | 0.279 | 0.056 | 4.973 | 0.000 | Supported |
| H2: | Health Consciousness → Customer Engagement | 0.212 | 0.052 | 4.064 | 0.000 | Supported |
| H3: | Perceived Anthropomorphism → Customer Engagement | 0.149 | 0.055 | 2.698 | 0.007 | Supported |
| H4a: | Customer Engagement → Word of Mouth | 0.419 | 0.061 | 6.814 | 0.000 | Supported |
| H4b: | Customer Engagement → Sustainable Consumption Behavior | 0.581 | 0.063 | 9.279 | 0.000 | Supported |
| H5a: | Personal Innovativeness x Perceived AI fitness App Service Quality → Customer Engagement | −0.005 | 0.047 | 0.111 | 0.911 | Not Supported |
| H5b: | Personal Innovativeness x Perceived AI Fitness App System Quality → Customer Engagement | 0.083 | 0.038 | 2.197 | 0.028 | Supported |
| H5c: | Personal Innovativeness x Perceived AI Fitness App Information Quality → Customer Engagement | −0.069 | 0.057 | 1.206 | 0.228 | Not Supported |
| Constructs | R-Square | R-Square Adjusted |
|---|---|---|
| Customer Engagement | 0.615 | 0.607 |
| Sustainable Consumption Behavior | 0.337 | 0.335 |
| Word of Mouth | 0.174 | 0.172 |
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Share and Cite
Butt, A.H.; Rashid, A.; Mohd Yusof, S.A.; Adeel, U. Driving Sustainable Consumption and Word of Mouth Through AI Fitness Apps: The Role of Customer Engagement. Sustainability 2026, 18, 6420. https://doi.org/10.3390/su18136420
Butt AH, Rashid A, Mohd Yusof SA, Adeel U. Driving Sustainable Consumption and Word of Mouth Through AI Fitness Apps: The Role of Customer Engagement. Sustainability. 2026; 18(13):6420. https://doi.org/10.3390/su18136420
Chicago/Turabian StyleButt, Asad Hassan, Ammar Rashid, Shafiz Affendi Mohd Yusof, and Umar Adeel. 2026. "Driving Sustainable Consumption and Word of Mouth Through AI Fitness Apps: The Role of Customer Engagement" Sustainability 18, no. 13: 6420. https://doi.org/10.3390/su18136420
APA StyleButt, A. H., Rashid, A., Mohd Yusof, S. A., & Adeel, U. (2026). Driving Sustainable Consumption and Word of Mouth Through AI Fitness Apps: The Role of Customer Engagement. Sustainability, 18(13), 6420. https://doi.org/10.3390/su18136420

