Unsustainability in Sustainability Education: Limits of Technology In Situ
Abstract
1. Introduction
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- The philosophical perspective: The cornucopian view of technology implementation against the reality of limited infrastructure in real-world educational scenarios.
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- The educators’ perspective: Educators’ preparedness versus their actual lack of green competencies.
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- The artefacts’ perspective: The functionalist approach to technology design, in contrast to the sustainable, inclusive, and human-centred perspective.
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- The technology perspective: The expected technology readiness level of the final tool, in contrast to the actual maturity of the experimental research prototypes used in the design experiments.
2. Designers’ Commitment to Sustainability Education
- Technical factors such as device readiness, software compatibility, energy consumption, usability, and affordability;
- Human factors, such as digital literacy, green competencies, abstraction, abilities, affective engagement, and sharing of habits and practices;
- Physical or natural environment, including time availability, available spaces, rooms, outdoor settings, electricity availability, bandwidth, and hardware.
3. Materials and Methods
3.1. Case-Based Analysis
3.2. Interactive Prototypes
- GreenVerse 360° Interactive Documentary Platform: a web-based system that enables teachers and students to create immersive 360° multimedia documentaries on sustainability topics, accessible through virtual reality.
- Environmental Monitoring Mobile Application: a smartphone application that allows individuals to generate multimedia, geolocated reports of environmental issues and best practices within their communities.
- CleanAir@School: a demonstrator employing passive nitrogen dioxide (NO2) samplers as an educational tool to enhance students’ understanding of air pollution by monitoring their exposure levels in urban contexts.
3.3. Protocol
- Task 1—Strategy and technology setup. This phase focuses on identifying learning needs and objectives related to a specific learning domain within one of the macro areas of the Green Deal, as well as the technology used to achieve the desired educational experience. Educators and students have been acquainted with the proposed technologies, made aware of their domain scope and main features, the interaction model of commands and controls, and the possible adoption scenarios.
- Task 2—Instructional design. This task defines the competencies students are expected to acquire in line with the learning objectives that characterise the selected domain. Educators have been involved in a workshop-like instructional design activity to envision the practical learning experience, proposing a specific educational challenge based on the chosen technology and an evidence-based field investigation of natural phenomena.
- Task 3—Learning format execution. This phase establishes the entire practical educational experience and its corresponding expected outcomes, which will be conducted with the learners’ active involvement. Educators and students needed to manage systematic data collection in accordance with the research scope and the available methods proposed by the selected technology.
- Task 4—Learning evaluation. This phase assesses the learners’ learning performance by evaluating the learning outcomes developed during the educational activities proposed in the execution stage. The outcomes of the learning scenario have been assessed in relation to both the performance of participating students and the quality, appropriateness, consistency, and impact of the produced artefacts.
4. Implementation of Instructional Co-Design Workshops and In Situ Experiments
- The Instructional Co-design workshop, which included prototype exploration, contextual interviews, and learning design with teachers, was adopted to carry out Tasks 1 and 2.
- The in situ study, which involves evaluating novel research-based prototypes in various settings for specific learning activities with participants, was used to carry out Tasks 3 and 4. The in situ study was conducted using a contextual and ethnographic approach.
4.1. Instructional Co-Design Workshop
- Objective 1. The acquisition of basic knowledge about Sustainability Education. Definition of Sustainability Education training needs in relation to the Green Deal objectives.
- Objective 2. Understanding the potential of the Greenscent framework: What the Greenscent Toolkit (materials and digital technologies) can do for green education. Definition of educational journeys, including preparatory assignment, challenge, and reporting activity.
- Objective 3. The definition of learning assessment methods for evaluating the effectiveness and value of the activity.
- Sustainability Competence Domain. Exploration and selection of a Green Deal area and suitable competences in accordance with the educators’ educational objectives through the knowledge graph. Assessment of educators’ skills and gap analysis in relation to specific skill cards associated with identified missing competencies.
- Skill cards’ definition. Explore and select specific skill cards that align with the educational objectives—in terms of Knowledge, Attitudes, and Skills—and setting educational objectives to develop new, sustainable educational activities with educators. In this regard, it is essential to determine the knowledge, skills, and attitudes students should acquire regarding sustainability.
- Instructional Design orchestration. Competence acquisition is achieved by assigning tasks that require students to critically analyse sustainability issues, evaluate different perspectives, and propose innovative solutions. Orchestration thus concerns defining the educational user journey map (design for orchestration) through co-designing an educational syllabus aligned with the selected Sustainability Competence Domain and skill cards.
- Learning assessment. At the end of the learning process, detailed rubrics that outline the criteria for evaluating student performance are created. Rubrics covered various dimensions, including knowledge comprehension, practical application, critical thinking, and collaborative skills [55]. The assessment included criteria that encompass cognitive, affective, and behavioural domains to capture a holistic view of student learning [56]. The evaluation was supported by the implementation of summative assessments, such as projects, presentations, portfolios, and practical exams, which enable educators to assess students’ overall achievement at the end of the learning period [57].
4.2. In Situ Studies
4.3. Participants
5. Data Collection
5.1. Study 1: Ellinogermaniki Agogi School in Athens, Greece, May 2022
5.1.1. Study 1: Instructional Co-Design Workshop
- Exploration and discovery, involving the use of mobile devices to examine the local green site and record environmental features by generating digital evidence.
- Content elaboration and storytelling, in which students selected content and constructed the narrative for their journalistic report.
- Scenario building, in which the groups created immersive 360° environments within the GreenVerse platform to present their findings.
5.1.2. Study 1: Educational Activity Execution
5.1.3. Study 1: Field Notes
5.2. Study 2: Aurel Rainu High School in Fieni, Romania, November 2023
5.2.1. Study 2: Instructional Co-Design Workshop
- An exploration walk, during which students used the interactive prototype to investigate local habitats and document natural species through digital images.
- A Comparative analysis, in which students compared the recorded data across districts, identifying areas with lower species diversity and discussing potential drivers of biodiversity decline.
- A Photo exhibition, where groups curated and presented their findings, highlighting distinctive species and proposing sustainable measures to prevent biodiversity loss and extinction. Learning outcomes were assessed through the communicative effectiveness of the exhibitions, with particular emphasis on the selection, representation, and interpretation of local species of flora and fauna.
5.2.2. Study 2: Educational Activity Execution
5.2.3. Study 2: Field Notes
5.3. Study 3: Largo Cocconi High School in Rome, Italy, February 2024
5.3.1. Study 3: Instructional Co-Design Workshop
- Sensor placement and measurement strategies involve educators selecting key urban locations and busy areas with high traffic mobility to assess air quality. This assessment utilises a nearby reference air quality station, situated near the institution, to ensure measurement accuracy.
- Exposure time, during which the groups could wait for the samplers’ passive measurement while regularly checking if they were not damaged or stolen by external factors and learning about air pollution.
- Sensors and data collection involve educators and students re-collecting the samplers and sending them to the laboratory for data analysis.
- Data analysis and presentation, where the laboratory supplies educators and students with an air quality report. They can then extrapolate quantitative data and create informative posters to raise awareness of the air quality around the institution.
5.3.2. Study 3: Educational Activity Execution
5.3.3. Study 3: Field Notes
6. Discussion
6.1. Findings on Technical Factors
- Interoperability and Compatibility: Issues arose with file format compatibility, data transfer limitations, and integration with existing platforms (e.g., Environmental Monitoring with Android OS, see 07-2-T3-SS, 08-2-T3-SS; privacy settings, see 08-2-T3-SS). These challenges underscore the need for robust interoperability and compatibility among different technologies and platforms to ensure seamless data flow and a consistent user experience. When technologies are not fully integrated to exchange data, a developed digital literacy is indeed implied, e.g., for configuring privacy settings, see 11-2-T3-DL.
- Technology readiness and efficacy: Limitations in internet connectivity, device availability (see 02-3-T2-DR, 03-3-T2-DR, 01-2-T1-DR, 02-2-T2-DR), and access to reliable power sources significantly impacted the effectiveness of technology-enhanced learning activities (e.g., slowness in execution, see 25-1-T3-IN; support for indoor and outdoor activities, see 23-2-T2-IN and 22-3-T2-SP). The implementation and adoption of prototypes (see 07-2-T3-SS) also affect readiness and understandability among educators (see 09-2-T2-UA), who may not always have expertise in computer science and consumer electronics to solve technical issues, such as GPS management (see 10-2-T2-DL) and privacy settings (see 11-2-T3-DL).
6.2. Findings on Human Factors
- Teacher preparedness and Green Competence: The effective integration of technology into educational settings requires adequate teacher training (see 16-1-T1-GC, 18-1-T4-GC, 16-2-T1-GC, 18-2-T4-GC, 20-3-T4-GC). The case studies demonstrated that insufficient teacher training and preparedness can lead to challenges in technology implementation, such as managing access and users’ permissions (see 03-2-T4-DR, 05-2-T1-SS), and affect the effectiveness of their educational interventions, particularly due to their lack of competence (see 16-2-T1-GC, 21-3-T4-GC).
- Assessment and Evaluation: The evaluation of technology-enhanced learning experiences and outcomes requires robust assessment methodologies that go beyond traditional measures of student performance and consider factors such as student engagement, critical thinking skills, and the development of digital literacy (see 18-1-T4-GC, 18-2-T4-GC, 20-3-T4-GC). Artefacts such as interactive documentaries, evidence-based interactive maps, and multimedia communication campaigns need to be assessed in conjunction with individual learning performance and formal knowledge acquisition. They not only convey students’ knowledge about Green Deal issues (see 21-3-T4-GC, 18-3-T2-GC) but also increase their engagement with and affection towards sustainability (see 14-3-T2-AF) beyond the support of teachers and parents (see 13-3-T1-AF, 15-3-T3-AF, 19-3-T3-GC).
6.3. Findings on Contextual Factors
- Curriculum Integration: Seamless integration of technology into the existing curriculum is crucial for successful implementation. The case studies highlighted the need for careful planning and consideration of pedagogical approaches that effectively leverage technology to enhance learning outcomes (see 20-2-T1-TI, 21-2-T2-TI, 21-1-T1-TI). Having sustainability education integrated into the curriculum implies having the necessary time for familiarisation and management of technology (see 22-1-T3-TI, 26-3-T2-TI, 27-3-T3-TI, 28-3-T3-TI) and to develop assessment methodologies for the experiential, technology-enhanced, and transformational learning scenario being tested (see 23-1-T4-TI and 18-2-T4-GC).
- Affection for local community: There is a need to ensure equitable access to technology and digital resources for all users, regardless of their socioeconomic background, and that this access would favour the belonging to the local community (see 16-3-T4-AF), knowledge of local environmental phenomena (see 19-2-T2-SP and 15-1-T4-AF), and a sense of self-efficacy in managing systemic solutions for wicked problems (see 14-1-T2-AF). By highlighting invisible aspects of sustainability issues (see 17-3-T4-AF, 14-3-T2-AF, 17-2-T3-GC), digital technology increases affection, participation, and commitment towards pro-environmental behaviour, as well as individual and collective change (see 14-2-T4-AF).
7. Limitations of the Research
- Inclusion: Our initial design research in Greece took place in a socio-economically privileged environment with a potential predisposition toward environmental issues. It necessitated extending the research to less privileged environments to ensure a broader, more representative sample. We included low-tech schools in rural Romania and suburban areas of Rome, Italy, serving students at risk of exclusion from university. These cases highlight significant challenges in providing digital educational resources to vulnerable groups, including time poverty, limited financial and technological resources, inadequate digital connectivity, and insufficient background knowledge about sustainability. A key finding was the difficulty secondary school teachers had in adopting a competency-based approach to teaching sustainability. It highlights the critical need for tailored training materials and ongoing support. Furthermore, the Greek case study demonstrated that even in high-resource settings, successful technology adaptation and inclusion are not guaranteed, as limitations can arise independently of economic or technological factors.
- Down-scalability: Although our project utilised innovative, technology-enabled pedagogies, their implementation revealed that some contexts lacked essential resources, such as background knowledge, connectivity, devices, and, crucially, time. To ensure the replicability of educational activities across diverse socio-economic and cultural settings, we must develop technologies adaptable to resource-constrained environments. It includes minimising the environmental impact of technology throughout its lifecycle. A viable strategy is to downscale technological requirements. For instance, transforming an interactive journalistic narrative from a platform like the GreenVerse 360° Interactive Documentary into an analogue, paper-based experience can overcome infrastructural limitations. This approach ensures the same core sustainability education message is delivered through a creative and engaging format, even in low-resource scenarios.
- Trade-off Between Readiness and Contextualisation: A central challenge is the tension between a tool’s readiness for immediate use and the need to customise it for specific contexts. Adopting a competence-based, technology-enhanced teaching method requires significant temporal, digital, and cultural resources, which are often unavailable to educators. To mitigate this, our research provides a heterogeneous range of teaching activities, making it easier for educators to select tools and scenarios that align with their available resources and specific contexts.
8. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
References
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# | N° Workshop | Role | Level | Participant |
---|---|---|---|---|
1 | WS1-GR | ED | Secondary School | A. V. |
2 | WS1-GR | T | Secondary School | P. P. |
3 | M. A. | |||
4 | E. F. | |||
5 | WS1-GR | ED | Primary School | O. B. |
6 | WS1-GR | T | Primary School | R. A. |
7 | K.S. K. | |||
8 | C. B. | |||
9 | WS2-RO | ED | Secondary School | S. Z. |
10 | M.G. A. | |||
11 | E-A. G. | |||
12 | WS2-RO | T | Secondary School | N. S. |
13 | L.M. S. | |||
14 | M-M. M. | |||
15 | E. L. | |||
16 | R. P. | |||
17 | L. P. | |||
18 | D-M. A. | |||
19 | R-M. B. | |||
20 | O. P. | |||
21 | L. V. | |||
22 | WS3-IT | ED | Secondary School | B.M. F. |
23 | WS3-IT | T | Secondary School | R. S. |
24 | V. T. | |||
25 | M.A. B. | |||
26 | L.M. C. | |||
27 | A. DL. | |||
28 | V. M. | |||
29 | C. V. | |||
30 | S. F. | |||
31 | R. R. |
Dimensions | Descriptions | References |
---|---|---|
Device Readiness | Available, configured, and charged devices. | Pérez-Martínez, et al., 2023 [59] |
Software Service Setup | Interoperable, active, and service | Gupta, 2023 [60] |
Usability and Acceptance | Perceived usefulness, utility and usability. | Marian, et al., 2025 [61] Krouska et al., 2024 [62] |
Dimensions | Descriptions | References |
---|---|---|
Digital Literacy | Awareness, attitude and ability of individuals to appropriately use digital tools | Martinez, 2022 [63] |
Affection | Affective engagement with sustainability issues by means of interactive technologies | Fritsch, 2018 [43] Fritsch, 2021 [64] |
Green Competence | Awareness, knowledge, and attitudes towards Sustainability | Garito, et al., 2023 [65] Frisk et al., 2011 [66] |
Dimensions | Descriptions | References |
---|---|---|
Space | Availability of rooms and outdoor settings | Sharpe, Breunig, 2009 [67] |
Time | Time poverty | Sarku et al., 2024 [68] Martey, Etwire, Krah, 2024 [69] |
Infrastructure | Electric power and internet connection availability | Aung, Khaing, 2016 [70] Widdicks et al., 2022 [21] |
Experimental study | Institution, Country, Date | Interactive Prototype |
---|---|---|
Study 1 | Ellinogermaniki Agogi School in Athens, Greece, May 2022 | GreenVerse 360° Interactive Documentary Platform |
Study 2 | Aurel Rainu High School in Fieni, Romania, November 2023 | Environmental Monitoring Mobile Application |
Study 3 | Largo Cocconi High School in Rome, Italy, February 2024 | CleanAir@School |
#Note | Dimension | Task | Comment |
---|---|---|---|
01-1-T1-DR | Device Readiness | 1 | By having to carry out interviews, the participants were provided with mobile devices. |
02-1-T2-DR | 2 | The limited number of available devices forced the students to work in restricted groups. | |
03-1-T3-DR | 3 | A specific device, not accessible to anyone, was needed to create 360° images. | |
04-1-T1-SS | Software Service Setup | 1 | Participants needed a registered account to access the GreenVerse technology |
05-1-T2-SS | 2 | Institutional devices were impossible to unlock because the institutional password had been forgotten. | |
06-1-T3-SS | 3 | Large field picture and interview recording files were unable to be uploaded to the GreenVerse due to their large size. | |
07-1-T3-SS | 3 | The Greenverse platform did not support the audio and video files created by mobile devices. | |
08-1-T3-SS | 3 | The Greenverse platform was unable to open specific web links due to a privacy issue. | |
09-1-T1-UA | Usability and Acceptance | 1 | No usage instructions were provided on the GreenVerse platform. |
10-1-T3-UA | 3 | Students found the 3D spherical view challenging because it demanded advanced abstraction skills and a good grasp of perspective. | |
11-1-T4-UA | 4 | The GreenVerse offered a navigation model in 360° environments that was challenging for educators to use. | |
12-1-T3-DL | Digital Literacy | 3 | Educators were not prepared to assist students in using the GreenVerse technology. |
13-1-T3-DL | 3 | Students lacked the competence to generate 360° images of videos. | |
14-1-T2-AF | Affection | 2 | The systemic complexity of the climate crisis hinders students’ understanding of its negative effects. |
15-1-T4-AF | 4 | Using visual and interactive resources and narrations helped students empathise with a specific environmental issue. | |
16-1-T1-GC | Green Competence | 1 | Most of the involved educators felt ill-prepared to teach sustainability education. |
17-1-T2-GC | 2 | Students needed an initial introduction to sustainability to grasp the complexity of the domain. | |
18-1-T4-GC | 4 | Educators lacked a proper assessment method to evaluate the students’ outcomes. | |
19-1-T1-SP | Space | 1 | The educational setting required a specific classroom equipped with a projector and plugs. |
20-1-T2-SP | 2 | The institution was unable to provide sufficient outdoor space for sustainability education activities because of its building architecture. | |
21-1-T1-TI | Time | 1 | The educators’ lack of time forced them to shorten the educational experience |
22-1-T3-TI | 3 | Understanding the technology proved challenging, resulting in a delay in implementing the activity. | |
23-1-T4-TI | 4 | The educators needed time to assess the complexity of the qualitative parameters of the outcomes. | |
24-1-T2-IN | Infrastructure | 2 | The technology implemented requires an internet connection. |
25-1-T3-IN | 3 | Slow internet speeds hindered data transfer from mobile devices to the GreenVerse library. |
#Note | Dimension | Task | Comment |
---|---|---|---|
01-2-T1-DR | Device Readiness | 1 | The activity implementation required the participants to own mobile devices. |
02-2-T2-DR | 2 | The school was not able to provide enough mobile devices to the participating students. | |
03-2-T4-DR | 4 | To approve the students’ content, the app required the administrator to use a desktop version, typically a laptop. | |
04-2-T1-SS | Software Service Setup | 1 | Participants needed a registered account to access the app. |
05-2-T1-SS | 1 | The app required a teacher to register as an administrator to monitor and approve the students’ generated content. | |
06-2-T2-SS | 2 | The app required the mobile phone user’s permission to enable the GPS function. | |
07-2-T3-SS | 3 | The app software prototype did not ensure compatibility with old iOS and Android operating systems, especially regarding GPS feature activation. | |
08-2-T3-SS | 3 | Android phones made GPS activation more difficult due to incompatibility with the app’s privacy settings. | |
09-2-T2-UA | Usability and Acceptance | 2 | The lack of accurate geolocation feedback from the app hindered educators’ ability to evaluate its effectiveness. |
10-2-T2-DL | Digital Literacy | 2 | Educators could not independently set up the GPS private permission. |
11-2-T3-DL | 3 | Configuring privacy settings for the GPS proved to be a challenge for the students, requiring assistance from the research team. | |
12-2-T2-AF | Affection | 2 | Students struggled to grasp the concept of biodiversity loss because it lacks visible and tangible evidence. |
13-2-T3-AF | 3 | Working in actual real-world settings enhanced students’ understanding of sustainability concepts. | |
14-2-T4-AF | 4 | Working in groups helped students to improve their active collaboration with one another. | |
15-2-T4-AF | 4 | Addressing local issues enhanced attachment and a sense of belonging, connected to the protection of the local territory. | |
16-2-T1-GC | Green Competence | 1 | Educators requested additional complementary training to increase their awareness and competencies in sustainability education. |
17-2-T3-GC | 3 | Students struggled to recognise endemic species in their local area, particularly those at risk of extinction. | |
18-2-T4-GC | 4 | Educators lacked an appropriate assessment method to accurately evaluate the qualitative aspects of students’ outcomes. | |
19-2-T2-SP | Space | 2 | Learning activities on biodiversity required access to the natural environment to be effective, which was not available inside the school’s property. |
20-2-T1-TI | Time | 1 | The lack of time increased the need for educators for pre-defined learning modules that can be easily integrated into students’ curricula. |
21-2-T2-TI | 2 | Access to natural sites in the neighbourhood of the school required time for educators to plan and obtain permission for the walking tour. | |
22-2-T1-IN | Infrastructure | 1 | The mobile App required an internet connection to work. |
23-2-T2-IN | Infrastructure | 2 | Using mobile devices in open public spaces requires access to a mobile data internet connection. |
#Note | Dimension | Task | Comment |
---|---|---|---|
01-3-T1-DR | Device Readiness | 1 | The activity implementation required that the participants have their own mobile devices. |
02-3-T2-DR | 2 | The school was unable to provide all the necessary mobile devices to the participating students. | |
03-3-T2-DR | 2 | The school needed to give educators laptops to register the sensors. | |
04-3-T3-DR | 3 | Students who installed the sensors with their families had to depend on their parents’ digital devices and internet connection. | |
05-3-T1-SS | Software Service Setup | 1 | Participants needed a registered account to access the app. |
06-3-T12-SS | 2 | The app required user permission to enable the camera and GPS functions. | |
07-3-T3-SS | 3 | Manually scanning and numbering the sensors using the QR code delayed the installation and collection activities. | |
08-3-T2-UA | Usability and Acceptance | 2 | The sensor registration was not designed for mobile-first interfaces and required a desktop computer. |
09-3-T2-UA | 3 | The lack of clear visual cues to organise the sensors into groups caused the educators to record only half of the total dosimeters. | |
10-3-T1-DL | Digital Literacy | 1 | Educators require training to understand how to apply the CleanAir@School prototype in real-life settings. |
11-3-T2-DL | 2 | Educators needed training to learn how to effectively interact with the mobile application and accurately record sensor data. | |
12-3-T3-DL | 3 | Students who installed the sensors with their families had to depend on their parents’ technology literacy. | |
13-3-T1-AF | Affection | 1 | The concept of air quality was a sensible topic for educators due to air pollution caused by constant heavy traffic around the school. |
14-3-T2-AF | 2 | Students felt detached from air pollution issues because it is an invisible phenomenon, making it difficult to comprehend. | |
15-3-T3-AF | 3 | Parents gained increased awareness of air pollution by actively supporting their children in practical activities. | |
16-3-T4-AF | 4 | Addressing local issues enhanced attachment and a sense of belonging, with a connection to the protection of the local territory. | |
17-3-T4-AF | 4 | The app increased students’ awareness by visually representing invisible phenomena, such as air quality. | |
18-3-T2-GC | Green Competence | 2 | Students required a dedicated learning session to get introduced to air pollution. |
19-3-T3-GC | 3 | Parents learned about air pollution by actively supporting their children in practical activities. | |
20-3-T4-GC | 4 | Educators lacked an appropriate assessment method to accurately evaluate the qualitative aspects of students’ outcomes. | |
21-3-T4-GC | 4 | Students required educators’ support to interpret the scientific information described in the final report. | |
22-3-T2-SP | Space | 2 | Learning activities on air pollution required access to the urban environment beyond the school’s premises. |
23-3-T3-SP | 3 | The activity required specialised lab expertise for data analysis. | |
24-3-T1-TI | Time | 1 | The lack of educators’ time heightened the need to give them predefined instructions on how to carry out learning activities. |
25-3-T2-TI | 2 | Access to urban sites outside the school required time for educators to plan and obtain permission for the walking tour. | |
26-3-T2-TI | 2 | Educators lacked the time to dedicate to the preliminary virtual mapping of the sensors before their physical deployment | |
27-3-T3-TI | 3 | Installing and collecting the dosimeters demanded a high amount of time for the classes. | |
28-3-T3-TI | 3 | Monitoring the sensors’ functionality required extra time for educators to supervise them throughout the exposure period. | |
29-3-T4-TI | 4 | Data analysis took a considerable amount of time to obtain results from the sensors, thereby delaying the institution’s learning activities. | |
30-3-T1-IN | Infrastructure | 1 | The CleanAir web technologies required an internet connection. |
31-3-T1-IN | 1 | The CleanAir technology required a reference air quality station near the school. | |
32-3-T2-IN | 2 | Using mobile devices in open public spaces requires access to a mobile data internet connection. |
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Pollini, A.; Giacobone, G.A. Unsustainability in Sustainability Education: Limits of Technology In Situ. Sustainability 2025, 17, 9178. https://doi.org/10.3390/su17209178
Pollini A, Giacobone GA. Unsustainability in Sustainability Education: Limits of Technology In Situ. Sustainability. 2025; 17(20):9178. https://doi.org/10.3390/su17209178
Chicago/Turabian StylePollini, Alessandro, and Gian Andrea Giacobone. 2025. "Unsustainability in Sustainability Education: Limits of Technology In Situ" Sustainability 17, no. 20: 9178. https://doi.org/10.3390/su17209178
APA StylePollini, A., & Giacobone, G. A. (2025). Unsustainability in Sustainability Education: Limits of Technology In Situ. Sustainability, 17(20), 9178. https://doi.org/10.3390/su17209178