Exploring the Effects of Window Design on the Restorative Potential of Movable Smart Co-Working Offices in Small Village Environments Through Immersive Virtual Reality
Abstract
1. Introduction
2. Materials and Methods
2.1. “RES_STANZA” Prefabricated Movable Building
2.2. Small Village: Cerreto Sannita
2.3. City’s Business District: Naples Directional Center
2.4. VR Environment Development
2.5. Questionnaire
2.5.1. Igroup Presence Questionnaire (IPQ)
Factors | Item Name | Items | Anchors | Item Sources |
---|---|---|---|---|
General presence | G1 | In the computer generated world, I had a sense of “being there” | not at all/-/very much | [108] |
Spatial presence | SP1 | Somehow I felt that the virtual world surrounded me. | fully disagree/-/fully agree | [45] |
SP2 | I felt like I was just perceiving pictures. | fully disagree/-/fully agree | [45] | |
SP3 | I did not feel present in the virtual space. | did not feel/felt present | [45] | |
SP4 | I had a sense of acting in the virtual space, rather than operating something from outside. | fully disagree/-/fully agree | [45] | |
SP5 | I felt present in the virtual space. | fully disagree/-/fully agree | [45] | |
Involvement | INV1 | How aware were you of the real world surrounding while navigating in the virtual world? (i.e., sounds, room temperature, other people, etc.)? | extremely aware/moderately aware/not aware at all | [109] |
INV2 | I was not aware of my real environment. | fully disagree/-/fully agree | [45] | |
INV3 | I still paid attention to the real environment. | fully disagree/-/fully agree | [45] | |
INV4 | I was completely captivated by the virtual world. | fully disagree/-/fully agree | [45] | |
Experienced realism | REAL1 | How real did the virtual world seem to you? | completely real/-/not real at all | [110] |
REAL2 | How much did your experience in the virtual environment seem consistent with your real world experience? | not consistent/moderately consistent/very consistent | [109] | |
REAL3 | How real did the virtual world seem to you? | about as real as an imagined world/-/indistinguishable from the real world | [111] | |
REAL4 | The virtual world seemed more realistic than the real world. | fully disagree/-/fully agree | [45] |
2.5.2. Perceived Restorativeness Scale
2.6. VR Scenarios
Case n. | Picture | Characteristics | |||
---|---|---|---|---|---|
SV_L1 and CBD_L1 | Wall area (Awall) | 20.18 m2 | |||
Window dimensions (W × H) | 4.00 × 2.70 m | ||||
Window area (AW) | 10.80 m2 | ||||
Windowsill height from the floor | 0.00 m | ||||
Frame area (AF) | 0.72 m2 | ||||
WWR = 53.5 % | FR = 6.7 % | GP = 1 | |||
SV_L2 | Wall area (Awall) | 20.18 m2 | |||
Window dimensions (W × H) | 4.00 × 2.70 m | ||||
Window area (AW) | 10.80 m2 | ||||
Windowsill height from the floor | 0.00 m | ||||
Frame area (AF) | 1.00 m2 | ||||
WWR = 53.5 % | FR = 9.3 % | GP = 2 | |||
SV_L3 | Wall area (Awall) | 20.18 m2 | |||
Window dimensions (W × H) | 4.00 × 2.70 m | ||||
Window area (AW) | 10.80 m2 | ||||
Windowsill height from the floor | 0.00 m | ||||
Frame area (AF) | 1.27 m2 | ||||
WWR = 53.5 % | FR = 11.8 % | GP = 3 | |||
SV_L4 | Wall area (Awall) | 20.18 m2 | |||
Window dimensions (W × H) | 4.00 × 2.70 m | ||||
Window area (AW) | 10.80 m2 | ||||
Windowsill height from the floor | 0.00 m | ||||
Frame area (AF) | 1.66 m2 | ||||
WWR = 53.5 % | FR = 15.4 % | GP = 6 | |||
SV_S1 | Wall area (Awall) | 20.18 m2 | |||
Window dimensions (W × H) | 4.00 × 1.80 m | ||||
Window area (AW) | 7.20 m2 | ||||
Windowsill height from the floor | 0.90 m | ||||
Frame area (AF) | 0.63 m2 | ||||
WWR = 35.7 % | FR = 8.7 % | GP = 1 | |||
SV_S2 | Wall area (Awall) | 20.18 m2 | |||
Window dimensions (W × H) | 4.00 × 1.80 m | ||||
Window area (AW) | 7.20 m2 | ||||
Windowsill height from the floor | 0.90 m | ||||
Frame area (AF) | 0.81 m2 | ||||
WWR = 35.7 % | FR = 11.2 % | GP = 2 | |||
SV_S3 | Wall area (Awall) | 20.18 m2 | |||
Window dimensions (W × H) | 4.00 × 1.80 m | ||||
Window area (AW) | 7.20 m2 | ||||
Windowsill height from the floor | 0.90 m | ||||
Frame area (AF) | 0.98 m2 | ||||
WWR = 35.7 % | FR = 13.7 % | GP = 3 |
2.7. Experimental Setting
2.8. Participants
2.9. Experimental Procedure
3. Results
3.1. Sense of Presence
Sub-Scale | Ranking Class IPQ Scale | ||||
---|---|---|---|---|---|
Low [–3.00, P50 th) | Moderate [P50 th, P75 th) | High [P75 th, P90 th) | Very High [P90 th, P95 th) | Exceptional [P95 th, +3.00] | |
General Presence | [–3.00, 1.00) | [1.00, 1.50) | [1.50, 1.91) | [1.91, 2.10) | [2.10, 3.00] |
Spatial Presence | [–3.00, 0.72) | [0.72, 1.30) | [1.30, 1.74) | [1.74, 1.99) | [1.99, 3.00] |
Involvement | [–3.00, 0.26) | [0.26, 0.76) | [0.76, 1.06) | [1.06, 1.28) | [1.28, 3.00] |
Experienced Realism | [–3.00, −0.37) | [–0.37, –0.03) | [–0.03, 0.43) | [0.43, 0.95) | [0.95, 3.00] |
Overall IPQ scale (3D-HMD) | [–3.00, 0.40) | [0.40, 0.83) | [0.83, 1.17) | [1.17, 1.35) | [1.35, 3.00] |
- General Presence achieved a mean value of 1.16 (SD = 1.48), corresponding to the Moderate category. In detail, G exhibits an average value higher than 50% of the 162 total studies analyzed by Tran et al. [48], which fall within the Low range. Additionally, SP shows similar values at 25% of the total, while only 25% of the studies exhibit greater values, placed in the High, Very High, and Exceptional ranges. This indicates that participants experienced a Moderate feeling of "being there", considered acceptable as it exceeds the 50th percentile and is only below the 25th percentile.
- Spatial Presence recorded a mean value of 1.25 (SD = 1.06), classified as moderate. The SP value (as for the values of G) is higher than 50% of scientific works examined in [48], similar to 25%, and lower than only 25%.
- This suggests that participants have a "moderate" sense of physically being in the environment, which is acceptable as it exceeds the 50th percentile and is only lower than the 25th percentile.
- Involvement showed a mean value of 0.45 (SD = 1.11), still within the Moderate range. It ranks above 50% of the 162 studies analyzed in [48], similar to 25%, and below only the top 25%.
- This allows us to affirm that participants have a ‘moderate’ degree of engagement and focus within the environment, which is acceptable as it surpasses the 50th percentile and is lower than only the 25th percentile.
- Experienced Realism with a mean value of 0.73 (SD = 0.96), reached the Very High class. Compared to the 162 works examined in [48], the REAL value is higher than 90% of the cases, similar to 5%, and below only 5%.
- This highlights that, due to the design and technology employed, participants perceived the virtual environment as highly realistic.
- Overall IPQ Scale with a mean value of 0.90 (SD = 1.20), reached the High class. Compared to the 180 works examined in [48], the Overall IPQ Scale value is higher than 75% of the cases, similar to 15%, and below only 10%. This highlights that participants perceived a high level of presence in the experimental virtual environment.
3.2. Restorativeness
- the maximum marginal means of fascination is observed in SV_L1, with a value of 7.24, characterized by the maximum WWR (53.5%) and the minimum FR (6.71%), as can be seen from Figure 9;
- when comparing the SV_L1 scenario with CBD_L1 under the same window design conditions (WWR of 53.5% and FR of 6.71%), participants attributed higher fascination to the Small Village (mean value = 7.24) than to the City Business District (mean value = 5.64), as shown in Figure 9;
- the SV_S3 scenario, despite having a lower WWR (35.7%) and a higher FR (13.67%), still elicits significantly higher fascination compared to CBD_L1 (WWR = 53.5% and FR 6.71%);
- in SV_L4 (with WWR = 53.5%, FR = 15.41%, and GP = 6), the “fascination” effect associated with the Small Village (obtained in the cases SV_L1, SV_L2, SV_L3 and SV_S3) decreases, becoming comparable to that obtained in CBD_L1;
- comparing the marginal means of fascination reported in Figure 9 for SV_S1, SV_S2, and SV_S3 with SV_L4 reveals that, despite the former having a lower WWR (33.7% vs. 53.5%), they exhibit higher average fascination values. This suggests that a higher number of GPs, with both vertical and horizontal mullions, for a given WWR value determines lower levels of fascination than cases where both GPs and WWR are lower.
- the maximum marginal means of fascination is observed in SV_L1, with a value of 7.89, characterized by the maximum WWR (53.5%) and the minimum FR (6.71%), as can be seen from Figure 10;
- among the scenarios set in the Small Village, SV_L1 has a significantly higher marginal mean of ‘being-away’ than SV_L4 and SV_S1. SV_L4 and SV_L1 have the same WWR (equal to 53.5%) and differ for GP values (equal to 6 and 1, respectively); SV_S1 and SV_L1 have the same GP (equal to 1) and a lower WWR (equal to 35.7%).
Scenario 1 | Scenario 2 | Mean Difference | pbonf | Condition | ||
---|---|---|---|---|---|---|
Case n. | Marginal Mean | Case n. | Marginal Mean | |||
SV_L1 | 7.89 | CBD_L1 | 2.88 | 5.01 | <0.001 | p < 0.001 |
SV_L1 | 7.89 | SV_L4 | 6.73 | 1.16 | 0.004 | p < 0.01 |
SV_L1 | 7.89 | SV_S1 | 6.78 | 1.10 | 0.008 | p < 0.01 |
SV_L2 | 7.26 | CBD_L1 | 2.88 | 4.38 | <0.001 | p < 0.001 |
SV_L3 | 7.21 | CBD_L1 | 2.88 | 4.32 | <0.001 | p < 0.001 |
SV_L4 | 6.73 | CBD_L1 | 2.88 | 3.85 | <0.001 | p < 0.001 |
.SV_S1 | 6.78 | CBD_L1 | 2.88 | 3.90 | <0.001 | p < 0.001 |
SV_S2 | 6.95 | CBD_L1 | 2.88 | 4.07 | <0.001 | p < 0.001 |
SV_S3 | 7.07 | CBD_L1 | 2.88 | 4.18 | <0.001 | p < 0.001 |
- the maximum marginal means of coherence is observed in SV_L1, with a value of 8.16, characterized by the maximum WWR (53.5%) and the minimum FR (6.71%), as can be seen from Figure 11;
- when comparing the SV_L1 scenario with CBD_L1 under the same window design conditions (WWR of 53.5% and FR of 6.71%), participants attributed higher coherence to the Small Village (mean value = 8.16) than to the City Business District (mean value = 4.48), as shown in Figure 11;
- comparing the marginal means of coherence reported in Figure 11 for SV_S1, SV_S2 and SV_S3 with those of SV_L4, it turns out that, despite the former having a lower WWR (35.7% compared to 53.5%), their coherence values do not show a significant difference, such that they can be considered almost constant (Figure 11 and Table 7). This suggests that a smart window with a WWR of 53.5% paired with 6 GPs (with both vertical and horizontal mullions), in comparison to a smart window with a WWR of 35.7% and GPs values ranging from 1 to 3 (with only vertical mullions), exhibits coherence values that are almost constant.
Scenario 1 | Scenario 2 | Mean Difference | pbonf | Condition | ||
---|---|---|---|---|---|---|
Case n. | Marginal Mean | Case n. | Marginal Mean | |||
SV_L1 | 8.16 | CBD_L1 | 4.48 | 3.67 | <0.001 | p < 0.001 |
SV_L1 | 8.16 | SV_L4 | 6.93 | 1.23 | 0.007 | p < 0.01 |
SV_L1 | 8.16 | SV_S1 | 7.05 | 1.10 | 0.027 | p < 0.05 |
SV_L1 | 8.16 | SV_S2 | 6.65 | 1.51 | <0.001 | p < 0.001 |
SV_L1 | 8.16 | SV_S3 | 6.80 | 1.35 | 0.002 | p < 0.01 |
SV_L2 | 7.41 | CBD_L1 | 4.48 | 2.93 | <0.001 | p < 0.001 |
SV_L3 | 7.41 | CBD_L1 | 4.48 | 2.93 | <0.001 | p < 0.001 |
SV_L4 | 6.93 | CBD_L1 | 4.48 | 2.45 | <0.001 | p < 0.001 |
SV_S1 | 7.05 | CBD_L1 | 4.48 | 2.57 | <0.001 | p < 0.001 |
SV_S2 | 6.65 | CBD_L1 | 4.48 | 2.16 | <0.001 | p < 0.001 |
SV_S3 | 6.80 | CBD_L1 | 4.48 | 2.32 | <0.001 | p < 0.001 |
- the maximum marginal means of scope is observed in SV_L1, with a value of 7.37, characterized by the maximum WWR (53.5%) and the minimum FR (6.71%), as can be seen from Figure 12;
- when comparing the SV_L1 scenario with CBD_L1 under the same window design conditions (WWR of 53.5% and FR of 6.71%), participants attributed higher scope to the Small Village (mean value = 7.37) than to the City Business District (mean value = 4.72), as shown in Figure 12;
- scenarios SV_L1, SV_L2, SV_L3, SV_L4, SV_S1 and SV_S2 have significantly higher scope values than scenario CBD_L1 (Table 8).
- the SV_L1, SV_L2, SV_L3, SV_L4 scenarios with WWR equal to 53.5% as the FR increases (from 6.71% to 15.41%) and therefore the GP value (from 1 to 6) progressively reduces the marginal mean scope from the value of 7.37 to 6.04 (Figure 12).
- among the scenarios set in the Small Village, the pairwise comparison of the scope value of SV_L1(mean value = 7.37) with both SV_L4 (mean value = 6.04) and SV_S3 (mean value = 5.77) reveals a significant difference (see Figure 12 and Table 8), in particular, higher values for SV_L1 (with WWR = 53.5% and GP = 1) compared to SV_L4 (with WWR = 53.5% and GP = 6) and SV_S3 (with WWR = 35.7% and GP = 3).
- the maximum marginal means of PRS-11 is observed in SV_L1, with a value of 7.66, characterized by the maximum WWR (53.5%) and the minimum FR (6.71%) and one GP, as can be seen from Figure 13;
- when comparing the SV_L1 scenario with CBD_L1 under the same window design conditions (WWR of 53.5% and FR of 6.71%), participants attributed higher PRS-11 to the Small Village (mean value = 7.66) than to the City Business District (mean value = 4.43), as shown in Figure 13;
- among the scenarios set in the Small Village, the pairwise comparison of the PRS-11 value of SV_L1 (mean value = 7.66) with SV_L4 (mean value = 6.40), SV_S1 (mean value = 6.45), SV_S2 (mean value = 6.55) and SV_S3 (mean value = 6.55) reveals a significant difference (see Figure 13 and Table 9), in particular, higher values for SV_L1 (with WWR = 53.5% and GP = 1) compared to SV_L4 (with WWR = 53.5% and GP = 6) and cases SV_S1, SV_S2, SV_S3 with same WWR = 35.7% and value of GPs ranges from 1 to 3.
- as the WWR increases (from 35.7% to 53.5%) while maintaining the same GP, an increase in the marginal means PRS-11 value is observed (Figure 13);
- for a given WWR value (53.5% or 35.7%), when varying the number of GPs (from 1 to 6), a higher marginal means PRS-11 value is found for cases with GP equal to 1 (Figure 13).
- the SV_L1, SV_L2, SV_L3, SV_L4 scenarios with WWR equal to 53.5% as the FR increases (from 6.71% to 15.41%) and therefore the GP value (from 1 to 6) progressively reduces the marginal mean PRS-11 from the value of 7.66 to 6.40 (Figure 11).
4. Discussion
5. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
Appendix A
Question | ||
Quanto eri consapevole del mondo reale circostante mentre navigavi nel mondo virtuale (ad esempio suoni, temperatura ambiente, altre persone, ecc.)? | ||
estremamente consapevole −3 −2 −1 0 +1 +2 +3 non ne ero affatto consapevole | ||
moderatamenteconsapevole | INV1 | |
Quanto ti è sembrato reale l’ambiente virtuale? | ||
completamente reale −3 −2 −1 0 +1 +2 +3 per niente reale | ||
REAL1 | ||
Avevo la sensazione di agire nello spazio virtuale, piuttosto che controllarlo dall’esterno. | ||
completamente in disaccordo −3 −2 −1 0 +1 +2 +3 pianamente d’accordo | ||
SP4 | ||
Quanto la tua esperienza nell’ambiente virtuale ti è sembrata coerente con la tua esperienza nel mondo reale? | ||
non coerente −3 −2 −1 0 +1 +2 +3 molto coerente | ||
moderatamentecoerente | REAL2 | |
Quanto ti è sembrato reale il mondo virtuale? | ||
come un mondo immaginario −3 −2 −1 0 +1 +2 +3 indistinguibile dal mondo reale | ||
REAL3 | ||
Non mi sentivo presente nello spazio virtuale. | ||
non mi sentivo presente −3 −2 −1 0 +1 +2 +3 mi sentivo presente | ||
SP3 | ||
Non ero consapevole dell’ambiente reale che mi circondava. | ||
completamente in disaccordo −3 −2 −1 0 +1 +2 +3 pienamente d’accordo | ||
INV2 | ||
Nel mondo generato dal computer avevo la sensazione di “essere lì” | ||
per niente −3 −2 −1 0 +1 +2 +3 molto | ||
G1 | ||
In qualche modo sentivo che il mondo virtuale mi circondava. | ||
completamente in disaccordo −3 −2 −1 0 +1 +2 +3 pienamente d’accordo | ||
SP1 | ||
Mi sentivo presente nello spazio virtuale. | ||
completamente in disaccordo −3 −2 −1 0 +1 +2 +3 pienamente d’accordo | ||
SP5 | ||
Ho continuato a prestare attenzione all’ambiente reale. | ||
completamente in disaccordo −3 −2 −1 0 +1 +2 +3 pienamente d’accordo | ||
INV3 | ||
Il mondo virtuale sembrava più realistico del mondo reale. | ||
completamente in disaccordo −3 −2 −1 0 +1 +2 +3 pienamente d’accordo | ||
REAL4 | ||
Mi sembrava di percepire solo delle immagini. | ||
completamente in disaccordo −3 −2 −1 0 +1 +2 +3 pienamente d’accordo | ||
SP2 | ||
Ero completamente affascinato dal mondo virtuale. | ||
completamente in disaccordo −3 −2 −1 0 +1 +2 +3 pienamente d’accordo | ||
INV4 |
Question |
Luoghi come questo sono affascinanti |
Per niente 1 2 3 4 5 6 7 8 9 10 Molto |
In luoghi come questo la mia attenzione è attirata da molte cose interessanti |
Per niente 1 2 3 4 5 6 7 8 9 10 Molto |
In luoghi come questo è difficile annoiarsi |
Per niente 1 2 3 4 5 6 7 8 9 10 Molto |
Luoghi come questo sono un rifugio dai fastidi |
Per niente 1 2 3 4 5 6 7 8 9 10 Molto |
Per allontanarmi da cose che di solito richiedono la mia attenzione, mi piace andare in luoghi come questo |
Per niente 1 2 3 4 5 6 7 8 9 10 Molto |
Per smettere di pensare alle cose che devo fare, mi piace stare in luoghi come questo |
Per niente 1 2 3 4 5 6 7 8 9 10 Molto |
C’è un ordine chiaro nella disposizione fisica dei luoghi come questo |
Per niente 1 2 3 4 5 6 7 8 9 10 Molto |
In posti come questo è facile vedere come sono organizzate le cose |
Per niente 1 2 3 4 5 6 7 8 9 10 Molto |
In luoghi come questo tutto sembra avere il suo giusto posto |
Per niente 1 2 3 4 5 6 7 8 9 10 Molto |
Questo posto è abbastanza grande per consentire l’esplorazione in molte direzioni |
Per niente 1 2 3 4 5 6 7 8 9 10 Molto |
In luoghi come questo ci sono pochi elementi che limitano la possibilità di muovermi |
Per niente 1 2 3 4 5 6 7 8 9 10 Molto |
Sub-Scale | MeanValue | StandardDeviation | RankingClass | VisualModalityUsed | SampleSize |
General Presence | 1.16 | 1.48 | Moderate | 3D-HMD | 32 |
Spatial Presence | 1.25 | 1.06 | Moderate | ||
Involvement | 0.45 | 1.11 | Moderate | ||
Experienced Realism | 0.73 | 0.96 | Very High | ||
Overall IPQ scale (3D-HMD) | 0.90 | 1.20 | High |
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Factors | Item Name | Items | Anchors |
---|---|---|---|
Fascination | 1 | Places like that are fascinating | not at all/-/very much |
2 | In places like this my attention is drawn to many interesting things | not at all/-/very much | |
3 | In places like this it is hard to be bored | not at all/-/very much | |
Being Away | 4 | Places like that are a refuge from nuisances | not at all/-/very much |
5 | To get away from things that usually demand my attention I like to go to places like this | not at all/-/very much | |
6 | To stop thinking about the things that I must get done I like to go to places like this | not at all/-/very much | |
Coherence | 7 | There is a clear order in the physical arrangement of places like this | not at all/-/very much |
8 | In places like this it is easy to see how things are organised | not at all/-/very much | |
9 | In places like this everything seems to have its proper place | not at all/-/very much | |
Scope | 10 | That place is large enough to allow exploration in many directions | not at all/-/very much |
11 | In places like that there are few boundaries to limit my possibility for moving about | not at all/-/very much |
Scenario 1 | Scenario 2 | Mean Difference | pbonf | Condition | ||
---|---|---|---|---|---|---|
Case n. | Marginal Mean | Case n. | Marginal Mean | |||
SV_L1 | 7.24 | CBD_L1 | 5.64 | 1.60 | <0.001 | p < 0.001 |
SV_L1 | 7.24 | SV_L4 | 5.91 | 1.33 | <0.001 | p < 0.001 |
SV_L1 | 7.24 | SV_S2 | 6.29 | 0.95 | 0.03 | p < 0.05 |
SV_L2 | 6.62 | CBD_L1 | 5.64 | 0.98 | 0.023 | p < 0.05 |
SV_L3 | 6.77 | CBD_L1 | 5.64 | 1.13 | 0.003 | p < 0.01 |
SV_S3 | 6.57 | CBD_L1 | 5.64 | 0.93 | 0.04 | p < 0.05 |
Scenario 1 | Scenario 2 | Mean Difference | pbonf | Condition | ||
---|---|---|---|---|---|---|
Case n. | Marginal Mean | Case n. | Marginal Mean | |||
SV_L1 | 7.37 | CBD_L1 | 4.72 | 2.65 | <0.001 | p < 0.001 |
SV_L1 | 7.37 | SV_L4 | 6.04 | 1.32 | 0.009 | p < 0.01 |
SV_L1 | 7.37 | SV_S3 | 5.77 | 1.60 | <0.001 | p < 0.001 |
SV_L2 | 6.80 | CBD_L1 | 4.72 | 2.09 | <0.001 | p < 0.001 |
SV_L3 | 6.37 | CBD_L1 | 4.72 | 1.65 | <0.001 | p < 0.001 |
SV_L4 | 6.04 | CBD_L1 | 4.72 | 1.33 | 0.008 | p < 0.01 |
SV_S1 | 6.30 | CBD_L1 | 4.72 | 1.59 | <0.001 | p < 0.001 |
SV_S2 | 6.32 | CBD_L1 | 4.72 | 1.60 | <0.001 | p < 0.001 |
Scenario 1 | Scenario 2 | Mean Difference | pbonf | Condition | ||
---|---|---|---|---|---|---|
Case n. | Marginal Mean | Case n. | Marginal Mean | |||
SV_L1 | 7.66 | CBD_L1 | 4.43 | 3.23 | <0.001 | p < 0.001 |
SV_L1 | 7.66 | SV_L4 | 6.40 | 1.26 | <0.001 | p < 0.001 |
SV_L1 | 7.66 | SV_S1 | 6.65 | 1.01 | <0.001 | p < 0.001 |
SV_L1 | 7.66 | SV_S2 | 6.55 | 1.12 | <0.001 | p < 0.001 |
SV_L1 | 7.66 | SV_S3 | 6.55 | 1.11 | <0.001 | p < 0.001 |
SV_L2 | 7.02 | CBD_L1 | 4.43 | 2.59 | <0.001 | p < 0.001 |
SV_L3 | 6.94 | CBD_L1 | 4.43 | 2.51 | <0.001 | p < 0.001 |
SV_L4 | 6.40 | CBD_L1 | 4.43 | 1.97 | <0.001 | p < 0.001 |
SV_S1 | 6.65 | CBD_L1 | 4.43 | 2.22 | <0.001 | p < 0.001 |
SV_S2 | 6.55 | CBD_L1 | 4.43 | 2.12 | <0.001 | p < 0.001 |
SV_S3 | 6.55 | CBD_L1 | 4.43 | 2.12 | <0.001 | p < 0.001 |
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Ciervo, A.; Masullo, M.; Morelli, M.D.; Maffei, L. Exploring the Effects of Window Design on the Restorative Potential of Movable Smart Co-Working Offices in Small Village Environments Through Immersive Virtual Reality. Sustainability 2025, 17, 5851. https://doi.org/10.3390/su17135851
Ciervo A, Masullo M, Morelli MD, Maffei L. Exploring the Effects of Window Design on the Restorative Potential of Movable Smart Co-Working Offices in Small Village Environments Through Immersive Virtual Reality. Sustainability. 2025; 17(13):5851. https://doi.org/10.3390/su17135851
Chicago/Turabian StyleCiervo, Antonio, Massimiliano Masullo, Maria Dolores Morelli, and Luigi Maffei. 2025. "Exploring the Effects of Window Design on the Restorative Potential of Movable Smart Co-Working Offices in Small Village Environments Through Immersive Virtual Reality" Sustainability 17, no. 13: 5851. https://doi.org/10.3390/su17135851
APA StyleCiervo, A., Masullo, M., Morelli, M. D., & Maffei, L. (2025). Exploring the Effects of Window Design on the Restorative Potential of Movable Smart Co-Working Offices in Small Village Environments Through Immersive Virtual Reality. Sustainability, 17(13), 5851. https://doi.org/10.3390/su17135851